https://www.uoguide.com/api.php?action=feedcontributions&user=Katherine&feedformat=atomUOGuide - User contributions [en]2024-03-29T14:14:15ZUser contributionsMediaWiki 1.26.1https://www.uoguide.com/index.php?title=Souvenir_From_the_Museum_of_Vesper&diff=34434Souvenir From the Museum of Vesper2009-07-10T03:11:33Z<p>Katherine: Changed source to proper collection</p>
<hr />
<div>[[Image:Souvenier_from_the_museum_of_vesper_colors.png|frame]]<br />
Each of these items are a 200,000 point [[Cooperative Collection]] reward from the [[Vesper Museum Collection]]. You can choose from four different hues on each: pink, red, brown, orange, and green. They have no special properties other than the name.<br />
<br />
[[Image:Souvenier_from_the_museum_of_vesper.png]]<br />
<br />
[[Category:Bracelets]]<br />
[[Category:Cooperative Collection Rewards]]<br />
[[Category:Earrings]]<br />
[[Category:Necklaces]]<br />
[[Category:Rings]]</div>Katherinehttps://www.uoguide.com/index.php?title=Order_Shield_-_Museum_of_Vesper_Replica&diff=34433Order Shield - Museum of Vesper Replica2009-07-10T03:11:03Z<p>Katherine: Changed source to proper collection</p>
<hr />
<div>[[Image:Order_shield_replica.png|frame]]<br />
<br />
This '''Order Shield''' is a 800,000 point [[Cooperative Collection]] reward from the [[Vesper Museum Collection]]. It is a replica of the shield [[Lord British]] uses, although not as powerful. It is dyable with the [[Pigments of Tokuno]] and is not able to be [[Enhanced]]. It is notable for having the highest [[luck]] on any [[shield]] in the land.<br />
<br />
==Statistics==<br />
* '''[[Spell Channeling]]'''<br />
* '''[[Luck]]''' 80<br />
* '''[[Hit Chance Increase]]''' 15%<br />
* '''[[Defense Chance Increase]]''' 15%<br />
* '''[[Faster Casting]]''' -1<br />
* '''[[Resistances|Physical Resist]]''' 1%<br />
<br />
<br />
[[Category:Cooperative Collection Rewards]]<br />
[[Category:Shields]]<br />
[[Category:Order Shields]]</div>Katherinehttps://www.uoguide.com/index.php?title=Interactive_Bake_Kitsune_Contribution_Statue&diff=34432Interactive Bake Kitsune Contribution Statue2009-07-10T03:06:35Z<p>Katherine: Corrected spelling in link</p>
<hr />
<div>[[Image:Interactive_babe_kitsune_colors.png|frame]]<br />
This statue is a 350,000 point [[Cooperative Collection]] reward from the [[Moonglow Royal Zoo Collection]]. It is a decoration for your home comes in three different hues: yellow, peach, and green. When turned on and locked down in your home, it will say different things when walked near and make animal sounds. A more simple version is the [[Bake Kitsune Contribution Statue]] which does not talk. Double-click the statue while standing in your home to turn on and off.<br />
<br />
[[Image:Interactive_babe_kitsune_statue.png]]<br />
==Sayings==<br />
* "The [[Yamandon]] has the strength of 10 [[Bull]]s."<br />
* "A cold catch from the sea is a [[Polar Bear]]'s favorite mealtime treat."<br />
* "[[Wyvern]]s have scorpion-like stingers that inject toxic poison into their victims."<br />
* "The Britannia Royal Zoo depends on Sosaria's fine citizens."<br />
* "[[Drake]]s belong to the [[Dragon]] family. When angered they snort fire at enemies."<br />
* "[[Silver Steed]]s are nearly extinct. The few remaining steeds are living mythical creatures."<br />
* "[[Quagmire]] and many other swamp creatures are made almost entirely out of plant material."<br />
* "[[Wolves]] are known to travel to travel in packs."<br />
* "[[Crane]]s are endemic to the [[Tokuno Islands]]. Few survive captivity."<br />
* "The [[Sphynx]] is a highly intelligent and dangerous creature."<br />
* "[[Changeling]]s are known to imitate their predators and prey as a defense mechanism."<br />
* "[[Reptalon]]s are fierce, but can be trained by patient expert tamers."<br />
<br />
<br />
<br />
[[Category:Cooperative Collection Rewards]]<br />
[[Category:Statuettes]]</div>Katherinehttps://www.uoguide.com/index.php?title=Bake_Kitsune_Contribution_Statue&diff=34431Bake Kitsune Contribution Statue2009-07-10T03:06:09Z<p>Katherine: Corrected spelling in link</p>
<hr />
<div>This statue is a 200,000 point [[Cooperative Collection]] reward from the [[Moonglow Royal Zoo Collection]]. It is a decoration for your home. It is less interesting than the [[Interactive Bake Kitsune Contribution Statue]] which comes in different colors and has different sayings when walked near.<br />
<br />
[[Image:Babe_kitsune_contribution_statue.png]]<br />
<br />
<br />
[[Category:Cooperative Collection Rewards]]<br />
[[Category:Statuettes]]</div>Katherinehttps://www.uoguide.com/index.php?title=Interactive_Bake_Kitsune_Contribution_Statue&diff=34429Interactive Bake Kitsune Contribution Statue2009-07-10T03:04:28Z<p>Katherine: Interactive Babe Kitsune Contribution Statue moved to Interactive Bake Kitsune Contribution Statue: Correcting spelling</p>
<hr />
<div>[[Image:Interactive_babe_kitsune_colors.png|frame]]<br />
This statue is a 350,000 point [[Cooperative Collection]] reward from the [[Moonglow Royal Zoo Collection]]. It is a decoration for your home comes in three different hues: yellow, peach, and green. When turned on and locked down in your home, it will say different things when walked near and make animal sounds. A more simple version is the [[Babe Kitsune Contribution Statue]] which does not talk. Double-click the statue while standing in your home to turn on and off.<br />
<br />
[[Image:Interactive_babe_kitsune_statue.png]]<br />
==Sayings==<br />
* "The [[Yamandon]] has the strength of 10 [[Bull]]s."<br />
* "A cold catch from the sea is a [[Polar Bear]]'s favorite mealtime treat."<br />
* "[[Wyvern]]s have scorpion-like stingers that inject toxic poison into their victims."<br />
* "The Britannia Royal Zoo depends on Sosaria's fine citizens."<br />
* "[[Drake]]s belong to the [[Dragon]] family. When angered they snort fire at enemies."<br />
* "[[Silver Steed]]s are nearly extinct. The few remaining steeds are living mythical creatures."<br />
* "[[Quagmire]] and many other swamp creatures are made almost entirely out of plant material."<br />
* "[[Wolves]] are known to travel to travel in packs."<br />
* "[[Crane]]s are endemic to the [[Tokuno Islands]]. Few survive captivity."<br />
* "The [[Sphynx]] is a highly intelligent and dangerous creature."<br />
* "[[Changeling]]s are known to imitate their predators and prey as a defense mechanism."<br />
* "[[Reptalon]]s are fierce, but can be trained by patient expert tamers."<br />
<br />
<br />
<br />
[[Category:Cooperative Collection Rewards]]<br />
[[Category:Statuettes]]</div>Katherinehttps://www.uoguide.com/index.php?title=Interactive_Babe_Kitsune_Contribution_Statue&diff=34430Interactive Babe Kitsune Contribution Statue2009-07-10T03:04:28Z<p>Katherine: Interactive Babe Kitsune Contribution Statue moved to Interactive Bake Kitsune Contribution Statue: Correcting spelling</p>
<hr />
<div>#REDIRECT [[Interactive Bake Kitsune Contribution Statue]]</div>Katherinehttps://www.uoguide.com/index.php?title=Talk:Mining&diff=33085Talk:Mining2009-05-05T14:22:32Z<p>Katherine: </p>
<hr />
<div>"Ore veins have a chance to change ore type every time they restock."<br />
Does that mean everywhere have a chance to get all kind of ore providing you have the skill, or you still have to mine at certain location in order to have the chance to get higher level ore?<br />
--[[User:Zeta|Zeta]] 03:34, 7 July 2008 (PDT)<br />
<br />
:An ore spot could provide any ore type, but how often they change type depends on how often they're dug. Your skill makes no difference to the chance of ''finding'' a rare ore, it only determines whether you can actually dig that ore up.<br />
<br />
:If you find a rare ore type, milk it for all it's worth. It may not be there tomorrow (especially true on the more populated shards).<br />
<br />
:Prior to this rule, all ore spots were set and they stayed as they were. You found a valourite vein, that was that - You could mark the spot in your rune book and mine to your heart's content. It's generally thought that the change was aimed at scripters, but like most anti-scripting attempts it really makes things better for those people. They still pull in more resources then anyone, only now that resources are rarer and hence worth more... - [[User:Bomb Bloke|Bomb Bloke]] 06:28, 7 July 2008 (PDT)<br />
<br />
::I found that a location always spawning valorite, is this a bug or they are changed back? --[[User:Zeta|Zeta]] 09:43, 5 August 2008 (PDT)<br />
<br />
:::It should change to something else after a while... -- [[User:Tancred RedStar|Tancred RedStar]] 14:31, 5 August 2008 (PDT)<br />
<br />
----<br />
"Elves have an increased chance of harvesting special ore types from colored veins (as opposed to finding colored veins)." Been a miner for more than 3 years and have no idea what nuance is trying to be stated in the above quote; the parenthetical clause offers no clarification. Would anyone care to explain the difference between "special ore types" and "colored veins?" --[[User:Ceruleus|Ceruleus]] 03:12, 29 April 2009 (UTC)<br />
<br />
:Sounds to me like it means that if a valorite vein has 10 ore to be dug, the elves will have a chance to get 7 valorite and 3 iron whereas a human will get 6 valorite and 4 iron(''illustrative numbers only''). I think the parenthetical was included to indicate elves get more of the good stuff, not necessarily having a better chance of finding it in the first place. --[[User:Tancred RedStar|Tancred RedStar]] 03:38, 29 April 2009 (UTC)<br />
<br />
:: Correct, though I'm not sure if the statement is actually "true". That's just how it is according to "official" race bonus documentation. I've got a vague memory of reading a forum post somewhere that suggested that elves can simply pull up more ore (either plain ''or'' coloured) from a given node, and so will get more coloured stuff overall.<br><br>Examples of "special ore type" are Shadow Iron, Dull Copper, Valourite, etc. A "coloured vein" is an ore node that, when harvested from, can produce those special ore types. - [[User:Bomb Bloke|Bomb Bloke]] 04:30, 29 April 2009 (UTC)<br />
<br />
----<br />
<br />
"Mining veins in towns are half of what you could get outside of the towns."<br />
<br />
Er, really? I'd heard some nodes stock double the amount of ore then others (24 vs 12), but didn't realise this was based on whether they were in a "town" area or not.<br />
<br />
Or is this based on guard zones?<br />
<br />
- [[User:Bomb Bloke|Bomb Bloke]] 07:54, 3 May 2009 (UTC)<br />
<br />
: It does not matter if it is in a town/guard zone or not. Some nodes have double the ore of others, true, but I have found them in the mountains west of Britain in the guard zone as well as in the wilds. [[User:Katherine|Katherine]] 14:22, 5 May 2009 (UTC)</div>Katherinehttps://www.uoguide.com/index.php?title=Bake_Kitsune_Contribution_Statue&diff=33061Bake Kitsune Contribution Statue2009-05-01T00:12:47Z<p>Katherine: Babe Kitsune Contribution Statue moved to Bake Kitsune Contribution Statue: Correcting spelling of the name</p>
<hr />
<div>This statue is a 200,000 point [[Cooperative Collection]] reward from the [[Moonglow Royal Zoo Collection]]. It is a decoration for your home. It is less interesting than the [[Interactive Babe Kitsune Contribution Statue]] which comes in different colors and has different sayings when walked near.<br />
<br />
[[Image:Babe_kitsune_contribution_statue.png]]<br />
<br />
<br />
[[Category:Cooperative Collection Rewards]]<br />
[[Category:Statuettes]]</div>Katherinehttps://www.uoguide.com/index.php?title=Babe_Kitsune_Contribution_Statue&diff=33062Babe Kitsune Contribution Statue2009-05-01T00:12:47Z<p>Katherine: Babe Kitsune Contribution Statue moved to Bake Kitsune Contribution Statue: Correcting spelling of the name</p>
<hr />
<div>#REDIRECT [[Bake Kitsune Contribution Statue]]</div>Katherinehttps://www.uoguide.com/index.php?title=Paragon&diff=33060Paragon2009-04-30T19:24:14Z<p>Katherine: Corrected my silly tag error</p>
<hr />
<div>'''Paragon''' refers to an über-version of the creatures that [[spawn]] in [[Ilshenar]]. Introduced with [[Ultima Online: Third Dawn]], the enhanced challenge of Paragon creatures necessitated an enhanced reward. <br />
<br />
==Paragon Creatures==<br />
There is a 5% chance, or 1-in-20, that any creature that spawns in the Ilshenar [[facet]] will spawn as a Paragon of its type. Such creatures appear in a special color known as "Paragon Gold" and have the term "(Paragon)" appended to their titles.<br />
<br />
Paragons are noticeably more powerful than the normal creatures of their type. They take longer to kill, hit harder, have more powerful magic, very high health regeneration, and run very fast (thus making them difficult to escape from). Furthermore, they actively target from much further distances and also tend to re-target to anything that moves around them (though the use of the [[Teleport]] spell is safe after initially entering their range of sight). Fast and far is part of the enhanced challenge.<br />
<br />
==Paragon Minor Artifacts==<br />
The slaying of Paragon creatures may cause minor [[Artifacts]] to [[drop]] in your [[backpack]]. [[Artifacts (Paragon)|Ilshenar Minor Artifacts]] are awarded randomly upon the death of any such creature depending on it's [[Fame]] and your character's [[Luck]].<br />
<br />
Also, any creature that would normally drop a [[Treasure Map]] will, when spawned as a Paragon, produce a "Paragon [[Treasure Chest]]" instead (but only if a map would have been included in the loot). These chests, which must be opened using the [[Lockpicking]] skill, come with a treasure map that is one level higher than that normally provided as loot by the creature. The "Paragon Treasure Chest" will have the name "Recovered from <i>creature name</i> (Paragon)". The chests come in random hues, including a dark black and a bright white hue, which are often referred to as semi-rare.<br />
<br />
==See Also==<br />
*[[Paragon Tactics for Classes]], which currently is only for [[Animal Taming|Tamer]]/[[Musicianship|Bards]]<br />
*[[Blackrock#Blackrock Infection|Blackrock Infected Creatures]]<br />
<br />
[[Category:Artifacts (Paragon)]][[Category:Third Dawn]]</div>Katherinehttps://www.uoguide.com/index.php?title=Paragon&diff=33059Paragon2009-04-30T19:23:34Z<p>Katherine: Added clarifications that minor arties and chests do not automatically drop as the previous text assumed</p>
<hr />
<div>'''Paragon''' refers to an über-version of the creatures that [[spawn]] in [[Ilshenar]]. Introduced with [[Ultima Online: Third Dawn]], the enhanced challenge of Paragon creatures necessitated an enhanced reward. <br />
<br />
==Paragon Creatures==<br />
There is a 5% chance, or 1-in-20, that any creature that spawns in the Ilshenar [[facet]] will spawn as a Paragon of its type. Such creatures appear in a special color known as "Paragon Gold" and have the term "(Paragon)" appended to their titles.<br />
<br />
Paragons are noticeably more powerful than the normal creatures of their type. They take longer to kill, hit harder, have more powerful magic, very high health regeneration, and run very fast (thus making them difficult to escape from). Furthermore, they actively target from much further distances and also tend to re-target to anything that moves around them (though the use of the [[Teleport]] spell is safe after initially entering their range of sight). Fast and far is part of the enhanced challenge.<br />
<br />
==Paragon Minor Artifacts==<br />
The slaying of Paragon creatures may cause minor [[Artifacts]] to [[drop]] in your [[backpack]]. [[Artifacts (Paragon)|Ilshenar Minor Artifacts]] are awarded randomly upon the death of any such creature depending on it's [[Fame]] and your character's [[Luck]].<br />
<br />
Also, any creature that would normally drop a [[Treasure Map]] will, when spawned as a Paragon, produce a "Paragon [[Treasure Chest]]" instead (but only if a map would have been included in the loot). These chests, which must be opened using the [[Lockpicking]] skill, come with a treasure map that is one level higher than that normally provided as loot by the creature. The "Paragon Treasure Chest" will have the name "Recovered from <i>creature name)/i> (Paragon)". The chests come in random hues, including a dark black and a bright white hue, which are often referred to as semi-rare.<br />
<br />
==See Also==<br />
*[[Paragon Tactics for Classes]], which currently is only for [[Animal Taming|Tamer]]/[[Musicianship|Bards]]<br />
*[[Blackrock#Blackrock Infection|Blackrock Infected Creatures]]<br />
<br />
[[Category:Artifacts (Paragon)]][[Category:Third Dawn]]</div>Katherinehttps://www.uoguide.com/index.php?title=Fruit_Bowl&diff=33058Fruit Bowl2009-04-30T14:08:45Z<p>Katherine: added similarity to the Bless spell</p>
<hr />
<div>[[Image:Fruit_Bowl.png|frame]]<br />
<br />
Fruit bowls give a temporary bonus of about +5% to your character's stats when eaten, similar to the effects of the [[Bless]] spell. This lasts around two minutes.<br />
<br />
==Crafting==<br />
<b>Skill required:</b><br><br />
55.0 [[Cooking]]<br />
<br />
<b>Components:</b><br />
* 1 [[Wooden Bowl]]<br />
* 3 [[Pear]]s<br />
* 3 [[Apple]]s<br />
* 3 [[Bananas]]<br />
<br />
[[Category:Food]][[Category:Cooking]]</div>Katherinehttps://www.uoguide.com/index.php?title=User_talk:Katherine&diff=33054User talk:Katherine2009-04-29T13:34:24Z<p>Katherine: </p>
<hr />
<div>Page renamed and all links to it as well. Good eye. I will delete the Talk:Peasants of Bokuto page too. --[[User:Ceruleus|Ceruleus]] 18:50, 20 March 2008 (PDT)<br />
<br />
----<br />
<br />
Hiya Katherine, a note about talk pages - you can insert a signature and date into your comments simply by entering four consecutive tildes (<nowiki>~~~~</nowiki>). Makes it easier to work out who said what and when. - [[User:Bomb Bloke|Bomb Bloke]] 04:30, 29 April 2009 (UTC)<br />
<br />
Thank you, Bomb Bloke. I keep learning new things about Wiki formats every day! =) [[User:Katherine|Katherine]] 13:34, 29 April 2009 (UTC)</div>Katherinehttps://www.uoguide.com/index.php?title=Meraktus_the_Tormented&diff=33036Meraktus the Tormented2009-04-28T22:42:42Z<p>Katherine: Fixed type</p>
<hr />
<div>[[Image:Meraktus_the_tormented.jpg|frame]]<br />
'''Meraktus the Tormented''' Minotaur is the so called [[Champion Spawn|Champion]] of the [[Labyrinth]]. Her existence was shrouded in mystery - At first there was no idea she existed until her named appeared on some [[Talisman]]s as a slayer property. At some point a group of adventuring players were killing [[Minotaur]]s at the end of the Labyrinth and discovered the spawn. <br />
<br />
After killing several Minotaurs there is a yelling "I see invaders! Must warn the others!" After some more killing you start seeing shouting from [[Minotaur Captain]]s, "Aid the others! Kill the invaders!" After a lot more killing (much more than the first two levels), Meraktus spawns with four [[Tormented Minotaur]]s in the large building on the top floor.<br />
<br />
Both Meraktus and her escort have a "ground stomp" attack which deals area effect damage dependent on how close you are. Even while wearing a suit offering the maximum possible [[resistances]], you should still expect 20-90+ damage. Melee attacks are not recommended.<br />
<br />
Note that most [[Mondain's Legacy]] areas (with the exception of [[Painted Caves]], as well as the [[Elves|elven]] populated [[Heartwood]] and [[Sanctuary]]) have [[peerless]] bosses which drop special [[Peerless Reagents|crafting ingredients]] and [[Artifacts (Peerless)|artifacts]]. They also have extreme amounts of [[Hit Points]]. However, Meraktus is far weaker then a peerless and simply drops the same loot as your average monster.<br />
<br />
In fact the battle is officially classed as a [[Champion Spawn]], however there is no [[Champion Spawn Altars|altar]] and no [[gold]] drops at the end. Furthermore, the progressive "levels" of the spawn are all exactly the same - there is no variation in the type, strength or numbers of creatures that appear throughout.<br />
<br />
==Statistics==<br />
{{Creatures<br />
|spawnlocations=[[Labyrinth]]<br />
|fame=Level 5 <br />
|slayer=<br />
|karma=Level 5<br />
|alignment=Evil<br />
|firstseen=[[Ultima Online:Mondain's Legacy|Mondain's Legacy]]<br />
|packinstinct=None<br />
|gold=<br />
|magicitems=<br />
|specialloot=<br />
|cutuploot=<br />
|str=1,419 - 1,438<br />
|hitpoints=4,115 - 4,183<br />
|dex=309 - 413<br />
|stamina=309 - 413<br />
|int=129 - 131<br />
|mana=129 - 131<br />
|bardingdifficulty=160.0<br />
|tamingdifficulty=N/A<br />
|basedamage=16 - 30<br />
|preferredfoods=Meat<br />
|wrestling=101.2 - 104.1<br />
|poisoning=---<br />
|tactics=107.5 - 117.3<br />
|magery=---<br />
|magicresist=107 - 111.3<br />
|evalint=---<br />
|anatomy=0<br />
|meditation=---<br />
|specialskill=Area Ground Slap (Damage + Dismount)<br />
|physicalresist=67 - 90<br />
|fireresist=65 - 70<br />
|coldresist=54 - 57<br />
|poisonresist=41 - 58<br />
|energyresist=50 - 52<br />
|physicaldamage=100%<br />
|firedamage=<br />
|colddamage=<br />
|poisondamage=<br />
|energydamage=<br />
}}<br />
<br />
==Firsthand Account==<br />
One of the first players to face Meraktus recounts what happened.<br />
<br />
: ''Yes it was true. It first started out on Saturday when I received a message from a friend with a link to a Japanese website which showed detailed yet poorly translated information of the Minotaur Labrynith champion spawn.''<br />
<br />
: ''So the following day around 4 PM PST myself; Lord Braska and another friend Kerridwen went to the dungeon and started making our way to the heart of the dungeon killing off the spawn as we go. Slowly but surely we made it to the center building and explored around and unlike other spawns this one doesn't have an altar. At this time we were joined with our other friend B Krohon and another person who managed to get past all the spawns.''<br />
<br />
: ''We then decided to start killing of the spawn to see if anything happened. Eventually we got a message on our screen saying something along the line of 'A minotaur captain barks an order to his fellow scouts, "Aid the others! Kill the invaders!"' (There was another message before this, but I can't remember what it was.) With every minotaur felled the message repeated. Few more people managed to get in then. After quiet awhile more we finally got the last message saying, 'A minotaur captain bellows, "Meraktus has arrived!"' and on the top floor of the central building Meraktus the Minotaur (The boss of the dungeon) and four Tormented Minotaur spawned.'' <br />
<br />
: ''At this time many others managed to get to the center and joined the battle. The Tormented Minotaurs can move pretty fast as I watched someone on foot being chased by one, I would have to say, half way through the dungeon. Alot of us got a nasty suprise though as it seems that both the Tormented and Meraktus have an area effect attack similar to Rikktor, like an earthquake, but I don't recall hearing the sound. It was much more powerful too the closer you are to the creatures for I noticed a few people that were close to one of them we're dropped to near death or even killed out right, myself abit farther away was dropped to about half health. Earlier on about 4 of us were killed standing next to one, luckily B Krohon went inside the building to rez Kerridwen when it happened, or else we would have to wait for the next living person to come and rez us. After awhile we dropped all the Tormented Minotaurs and got Meraktus back into the garden area of the central building which a combined attack brought him down close to death, before he unleashed an area attack after area attack nearly wiping us all out. We all retreated briefly into the building to get rezzed and as soon as I was up and running I ran outside with Shadowfang my Cu Sidhe and had him sink his sharp teeth onto the bloodied fur of Meraktus healing him like mad as they fought each other. Soon I was joined by two other Cu Sidhe's of my friends and several EV's from the other people with greater heals, e-bolts and such being chanted in the background, and not too soon after Meraktus fell at our feet.'' <br />
<br />
: ''I guess the one thing that throws most people off is the belief that it would be like all the other champion spawns in which there is a central altar that would normally show you the progress of the spawn. Which is not so here, and unlike the other champs, there is no new creatures popping up with each new level. You basically keep killing all the minotaurs until you get each of the 3 messages I mentioned before.''<br />
<br />
: ''This is definitely not part of the Inu the Crone quest, and I think its something that was just overlooked by most people until it was done by us. It was right in the open this whole time, but seeing no real profit gained from just killing minotaurs when you have Miasma spawning near the entrance no one bothered with it til now.''<br />
<br />
: ''My thanks goes out to Lady Kerridwen of MLD and B Krohon of EK. two of the greatest and skilled hunting partners I know of along side my in-game wife Lady Elysian Bothwell. And another thanks to B Krohon who gave us the info about the monsters! You guys are awesome!''<br />
<br />
: ''- Lord Braska, Bane of the Peerless (C&E)''<br />
<br />
* Source: http://boards.stratics.com/php-bin/uo/showflat.php?Cat=&Number=6579383<br />
==See Also==<br />
* [[Champion Spawns]]<br />
* Movie of spawn being done: [http://www.veoh.com/videos/v16342863N76Y78N4 Part 1] - [http://www.veoh.com/videos/v16342862aar7tYsd Part 2] - [http://www.veoh.com/videos/v16344642h2FBcTN9 Part 3]<br />
<br />
[[Category:Bosses]]</div>Katherinehttps://www.uoguide.com/index.php?title=Talk:Humility&diff=33035Talk:Humility2009-04-28T22:35:39Z<p>Katherine: </p>
<hr />
<div>I tried to incorporate as much of the old article as I could while making it fit the same format as the pages for the other 7 Virtues. It could use a picture of the moongate in Ilshenar to make it look more like the others. - Katherine<br />
: The part about not being enough new players was complete speculation. A much more plausible reason for Humility not being implemented is the known one: when Scenarios went away so did virtue releases. - [[User:JC the Builder|JC the Builder]] 21:00, 28 April 2009 (UTC)<br />
<br />
Thank you for fixing it. I made a copy of the previous edit so I could paste it back in and had no idea if it was right or not.</div>Katherinehttps://www.uoguide.com/index.php?title=Talk:Humility&diff=33021Talk:Humility2009-04-28T16:36:42Z<p>Katherine: New page: I tried to incorporate as much of the old article as I could while making it fit the same format as the pages for the other 7 Virtues. It could use a picture of the moongate in Ilshenar to...</p>
<hr />
<div>I tried to incorporate as much of the old article as I could while making it fit the same format as the pages for the other 7 Virtues. It could use a picture of the moongate in Ilshenar to make it look more like the others.</div>Katherinehttps://www.uoguide.com/index.php?title=Humility&diff=33020Humility2009-04-28T16:29:25Z<p>Katherine: Changed to bring it in line with the format of the other 7 Virtues</p>
<hr />
<div>[[Image:Humility_gump.jpg|thumb|The Gump]]<br />
[[Image:Humility_scroll.jpg|thumb|This virtue is not yet defined]]<br />
[[Image:Humility_shrine.jpg|thumb|Chant Lum at the Humility Shrine]]<br />
<br />
'''Humility''' is: a [[Shrine]], an [[Ilshenar]] [[Moongate]], and an inactive [[Virtue]].<br />
<br />
==Shrine==<br />
The Humility shrine is located in the southeastern jungle of the [[Isle of Fire]] (177°49'N, 152°31'W). It is a fully functional shrine; a character may lock his or her [[karma]], be resurected, or even [[Chivalry#Tithing|tithe]] gold there. <br />
<br />
A wearer of the [[Ankh Pendant]] who chants the word "Lum" at the shrine will receive an increase of +3 to either Mana, Hit Point, or Stamina regeneration for one hour. A character need not continue to wear the pendant to maintain the increase for said hour.<br />
<br />
==Moongate==<br />
Located between the [[Undead Fort]] and the [[Humility Graveyard]], the Humility Moongate (53°27'N, 73°15'W) is tucked into a small valley along the mountains.<br />
<br />
==Virtue==<br />
There is no game mechanic for the Virtue of Humility, although one was designed but not implemented.<br />
<br />
===Original Design===<br />
Advancement in the Virtue of Humility was intended to encourage relationships between veteran players and new, or young, players through a Squire System. The benefits to a veteran player were to be considerable. By using the Humility symbol that is located on the Virtue Gump, a veteran player was to be able to invite a young player to become his or her squire. If the young player accepted the invitation, the veteran player would have a chance to gain in Humility whenever a young player gained points in certain [[skills]]. The young player would have gained skills at an accelerated rate.<br />
<br />
There were to be certain variables that affected the gain of Humility points: <br />
* The veteran was to remain close to the [young] character as the latter gained skill; <br />
* Skill points gained through [[Training Dummy|training dummies]] and [[NPC]]s would not have counted;<br />
* [Young] characters would not have gained Humility points; and<br />
* The veteran had to have been alive to gain Humility points. <br />
<br />
Rewards for achieving Humility points were to have been granted on a 3 tier basis.<br />
*First step: +10 [[Hit Points]], +10 [[Mana]], +10 [[Stamina]];<br />
*Second step: +20 Hit Points, +20 Mana, +20 Stamina; and finally<br />
*Third step: +30 Hit Points, +30 Mana, +30 Stamina.<br />
<br />
===Reasons for Non-inclusion in Game Play===<br />
<br />
One possible reason why this particular Virtue was never activated is that there are simply not enough young players. A squire was only able to have one veteran relationship at a time.<br />
<br />
Another possible reason is that the benefits conveyed, at the highest level, may have unbalanced the game.<br />
<br />
==Lore==<br />
Humility is one of the [[Virtues]] in the moral system of Ultima Online. <br />
<br />
* Symbol: Shepherd's Crook<br />
* Derived From: The opposite of [[Pride]], the absence of [[Courage]], [[Truth]], and [[Love]]<br />
* Anti-Virtue: [[Pride]]<br />
* Original Class: Shepherd<br />
* Original Home City: [[New Magincia]]<br />
* Opposing Dungeon: Unknown, believed to be possibly [[Doom]] or the [[Stygian Abyss]]<br />
* Mantra: Lum<br />
* Companion: [[Katrina]]<br />
<br />
Humility is the most difficult Virtue to understand because it lies outside Truth, Love, and Courage. The lack of these leads to Pride, but recognizing Pride and turning away from it leads to Humility. [[Lord Blackthorn]] perverted the Virtue to read "Thou shalt humble thyself to thy superiors, or thou shalt suffer their wrath."<br />
<br />
[[Category: Ilshenar]][[Category:Moongates]][[Category:Shrines]][[Category:Virtues]]</div>Katherinehttps://www.uoguide.com/index.php?title=Spirituality&diff=33019Spirituality2009-04-28T16:05:03Z<p>Katherine: Added lore</p>
<hr />
<div>[[Image:Spirituality shrine.jpg|frame|Shrine of Spirituality]][[Image:Spirituality moongate.jpg|frame|Spirituality Moongate]][[Image:Spirituality gump.jpg|frame|Spirituality]]<br />
'''Spirituality''' is: a [[Shrine]], an [[Ilshenar]] [[Moongate]], and an inactive [[Virtue]].<br />
<br />
==Shrine==<br />
One of the more interesting shrines, Spirituality is located on the main continent about halfway between [[Britain]] and [[Trinsic]] (75°56'S, 19°32'E). To reach the shrine itself, stand at the top of the stairs and say "Om Om Om." It is a fully functional shrine; a character may lock his or her [[karma]], be resurected, or even [[Chivalry#Tithing|tithe]] gold there. <br />
<br />
Wearer of the [[Ankh Pendant]] who chant the word "Om" at the shrine will receive an increase of +1 to Mana, Hit Point, and Stamina regenerations for one hour, with a 25% chance (''i.e.'', 3 independent rolls) to get each increased to +2. A character need not continue to wear the pendant to maintain the increase for said hour.<br />
<br />
==Moongate==<br />
Located near the entrance to the [[Twisted Weald]], with its [[Peerless]] boss [[Dread Horn]], the [[Lord Oaks]] [[Champion Spawn]], and the [[Blood Dungeon]], the Spirituality Moongate (24°57'N, 14°41'E) is quite active.<br />
<br />
==Virtue==<br />
There is no game mechanic for the virtue of spirituality. The status gump for the virtue states, "This virtue is not yet defined." <br />
<br />
==Lore==<br />
Spirituality is one of the [[Virtues]] in the moral system of Ultima Online. <br />
<br />
* Symbol: Ankh<br />
* Derived From: [[Courage]], [[Truth]], and [[Love]]<br />
* Anti-Virtue: [[Hythloth]]<br />
* Original Class: Ranger<br />
* Original Home City: [[Skara Brae]]<br />
* Opposing Dungeon: [[Hythloth]]<br />
* Mantra: Om<br />
* Companion: [[Shamino]]<br />
<br />
According to Ultima V, Spirituality is to seek Truth, Love and Courage from one's own self and the world around. [[Lord Blackthorn]] perverted the Virtue to read "Thou shalt enforce the laws of virtue, or thou shalt die as a heretic."<br />
<br />
[[Category: Ilshenar]][[Category:Moongates]][[Category:Shrines]][[Category:Virtues]]</div>Katherinehttps://www.uoguide.com/index.php?title=Honor&diff=33018Honor2009-04-28T15:59:08Z<p>Katherine: Added lore</p>
<hr />
<div>[[Image:Honor shrine.jpg|frame|Shrine of Honor]]<br />
'''Honor''' is a: [[Virtue]]; a [[Shrine]], and an [[Ilshenar]] [[Moongate]].<br />
<br />
==Virtue==<br />
When activated via the [[Virtues Menu]], you may target a given creature that is entirely undamaged (that is, it's [[Hit Points]], [[Stamina]] and [[Mana]] levels must be at their maximum). It could originally be used against players in addition to creatures, though this was removed in a later publish.<br />
<br />
If you then kill the creature you are granted honor in accordance to it's fame level and how "honorably" you fought it. Allowing your target the first blow and staying close to it will grant you higher levels of honor then using ranged attacks from a distance.<br />
<br />
Honor works hand in hand with [[Bushido]] in that activating it with a skill of 50 points or more also initiates the [[Perfection]] system.<br />
<br />
=== Rewards ===<br />
The reward for honorable combat is the ability to move amongst monsters without them becoming hostile to you. To do this, you must activate the virtue and target yourself. The effect ends after a certain time or when you next perform a hostile action.<br />
<br />
You can invoke honor once every 5 minutes. The duration it last depends on how high you honor is. A knight of Honor will last 3 times as long as a seeker. This virtue only drains as you use it (as opposed to others such as [[Valor]], which drain over time).<br />
<br />
==Shrine==<br />
Located in the far southwest (166°38'S, 28°20'E) of the main continent, the Shrine of Honor is a fully functional shrine; a character may lock his or her [[karma]], be resurected, or even [[Chivalry#Tithing|tithe]] gold there. <br />
<br />
Wearers of the [[Ankh Pendant]] who chant the mantra "Summ" at the shrine will receive the following bonuses for one hour: +1 Mana Regeneration, +1 Stamina Regeneration. There is a fifty percent chance that one of those bonuses is increased to +2.<br />
<br />
==Moongate==<br />
Honor moongate is a popular means to reach [[Central Ilshenar]].<br />
<br />
==Lore==<br />
Honor is one of the [[Virtues]] in the moral system of Ultima Online. See the article on the [[Virtue]]s for more on that moral system.<br />
<br />
* Symbol: Chalice<br />
* Derived From: [[Courage]] and [[Truth]]<br />
* Anti-Virtue: [[Shame]]<br />
* Original Class: Paladin<br />
* Original Home City: [[Trinsic]]<br />
* Opposing Dungeon: [[Shame]]<br />
* Mantra: Summ<br />
* Companion: [[Dupre]]<br />
<br />
According to Ultima V, Honor is Courage to seek and uphold the Truth. [[Lord Blackthorn]] perverted the Virtue to read "If thou dost lose thine own honour, thou shalt take thine own life."<br />
<br />
[[Category:Moongates]][[Category:Shrines]][[Category:Virtues]]</div>Katherinehttps://www.uoguide.com/index.php?title=Justice&diff=33017Justice2009-04-28T15:54:48Z<p>Katherine: Corrected misspelling of Jaana's name</p>
<hr />
<div>[[Image:Justice gump.jpg|frame|Justice]][[Image:Shrine justice.jpg|frame|Shrine of Justice]][[Image:Moongate justice.jpg|frame|Justice Moongate]]<br />
'''Justice''' is a: [[Virtue]]; a [[Shrine]], and an [[Ilshenar]] [[Moongate]].<br />
<br />
==Virtue==<br />
Justice is one of the virtues for which there is a game mechanic. The only way to earn Justice is through [[PVP]] combat by killing [[murderer]]s. Justice is expended at [[Champion Spawns]] to increase the number of [[Power Scroll]]s that are awarded. <br />
<br />
===Gaining Justice===<br />
Justice is awarded to the person who delivers the killing blow to a murderer, or red, character in [[Felucca]]. There is a timeframe of 8 minutes between being able to receive Justice again from a single target. This is to prevent people from "farming" Justice by continuously res-killing a red.<br />
<br />
The amount of Justice gained from each kill varies with the amount of skill points of the killed character and the level of Justice their killer is currently at. After each kill, a message stating "You have gained in Justice" will be displayed. Once you have fully maxed out the number progress points you can earn a message will be displayed stating "You cannot gain more Justice."<br />
<br />
Roughly speaking, killing a [[Skill Cap|skill capped]] murderer will award up to 3 progress points while attaining Seeker of Justice, a point and a half while working towards Follower of Justice and a point for each kill while attaining Knight level.<br />
<br />
===Expending Justice===<br />
Justice allows you to "protect" another player in Felucca. While one is under the protection of another, the protector has a chance of receiving a Scroll of Power when the recipient receives one. The chance of receiving a "protection scroll" depends on your Justice level. <br />
<br />
:*Seeker of Justice: 60% chance of scroll<br />
:*Follower of Justice: 80% chance of scroll<br />
:*Knight of Justice: 100% chance of scroll<br />
<br />
The maximum number of scrolls that can be received from the Champion is 12 (6 from the Champion itself, 6 from Justice protection). The protection system is used in the vast majority of Feluccan Champion spawns as a way to maximize the profitability of a spawn. Felucca champ guilds often consider receiving 12 scrolls as the mark for a successful spawn. It is virtually unheard of for established guilds to use anyone below Knight of Justice for the protector. Protection scroll distribution is a spot of contention in many guilds. There are many different methods of scroll distribution with many people trumpeting the benefits and disadvantages of their own. <br />
<br />
It is a common misconception that the protection scroll will be a duplicate of the recipient's scroll, at least in intensity if not the covered skill. This is not the case. The scroll received by the protector is random.<br />
<br />
==Shrine==<br />
The shrine is located on the main continent (87°17'N, 1°45'W). It is a fully functional shrine; a character may lock his or her [[karma]], be resurected, or even [[Chivalry#Tithing|tithe]] gold there. <br />
<br />
Wearer of the [[Ankh Pendant]] who chant the word "Beh" at the shrine will receive an increase of +1 Mana Regeneration and +1 Hit Point Regeneration, with a 50% chance to get one of those further increased to +2 for one hour. A character need not continue to wear the pendant to maintain the increase for said hour.<br />
<br />
==Moongate==<br />
Located near [[Mistas]] in Ilshenar (53°50'N, 23°40'W), Justice Moongate is surrounded by low level monsters: [[Headless One]]s, [[Imp]]s, [[Greater Mongbat]]s, [[Reaper]]s, and their paragon versions.<br />
<br />
==Lore==<br />
Justice is one of the [[Virtues]] in the moral system of Ultima Online. See the article on the [[Virtue]]s for more on that moral system.<br />
<br />
* Symbol: Scales<br />
* Derived From: [[Truth]] and [[Love]]<br />
* Anti-Virtue: [[Wrong]]<br />
* Original Class: Druid<br />
* Original Home City: [[Yew]]<br />
* Opposing Dungeon: [[Wrong]]<br />
* Mantra: Beh<br />
* Companion: [[Jaana]]<br />
<br />
According to Ultima V, justice is Truth tempered by Love. [[Lord Blackthorn]] perverted the Virtue to read "Thou shalt confess to thy crime and suffer its just punishment, or thou shalt be put to death."<br />
<br />
[[Category: Ilshenar]][[Category:Moongates]][[Category:Shrines]][[Category:Virtues]]</div>Katherinehttps://www.uoguide.com/index.php?title=Justice&diff=33016Justice2009-04-28T15:53:50Z<p>Katherine: Added Virtue information</p>
<hr />
<div>[[Image:Justice gump.jpg|frame|Justice]][[Image:Shrine justice.jpg|frame|Shrine of Justice]][[Image:Moongate justice.jpg|frame|Justice Moongate]]<br />
'''Justice''' is a: [[Virtue]]; a [[Shrine]], and an [[Ilshenar]] [[Moongate]].<br />
<br />
==Virtue==<br />
Justice is one of the virtues for which there is a game mechanic. The only way to earn Justice is through [[PVP]] combat by killing [[murderer]]s. Justice is expended at [[Champion Spawns]] to increase the number of [[Power Scroll]]s that are awarded. <br />
<br />
===Gaining Justice===<br />
Justice is awarded to the person who delivers the killing blow to a murderer, or red, character in [[Felucca]]. There is a timeframe of 8 minutes between being able to receive Justice again from a single target. This is to prevent people from "farming" Justice by continuously res-killing a red.<br />
<br />
The amount of Justice gained from each kill varies with the amount of skill points of the killed character and the level of Justice their killer is currently at. After each kill, a message stating "You have gained in Justice" will be displayed. Once you have fully maxed out the number progress points you can earn a message will be displayed stating "You cannot gain more Justice."<br />
<br />
Roughly speaking, killing a [[Skill Cap|skill capped]] murderer will award up to 3 progress points while attaining Seeker of Justice, a point and a half while working towards Follower of Justice and a point for each kill while attaining Knight level.<br />
<br />
===Expending Justice===<br />
Justice allows you to "protect" another player in Felucca. While one is under the protection of another, the protector has a chance of receiving a Scroll of Power when the recipient receives one. The chance of receiving a "protection scroll" depends on your Justice level. <br />
<br />
:*Seeker of Justice: 60% chance of scroll<br />
:*Follower of Justice: 80% chance of scroll<br />
:*Knight of Justice: 100% chance of scroll<br />
<br />
The maximum number of scrolls that can be received from the Champion is 12 (6 from the Champion itself, 6 from Justice protection). The protection system is used in the vast majority of Feluccan Champion spawns as a way to maximize the profitability of a spawn. Felucca champ guilds often consider receiving 12 scrolls as the mark for a successful spawn. It is virtually unheard of for established guilds to use anyone below Knight of Justice for the protector. Protection scroll distribution is a spot of contention in many guilds. There are many different methods of scroll distribution with many people trumpeting the benefits and disadvantages of their own. <br />
<br />
It is a common misconception that the protection scroll will be a duplicate of the recipient's scroll, at least in intensity if not the covered skill. This is not the case. The scroll received by the protector is random.<br />
<br />
==Shrine==<br />
The shrine is located on the main continent (87°17'N, 1°45'W). It is a fully functional shrine; a character may lock his or her [[karma]], be resurected, or even [[Chivalry#Tithing|tithe]] gold there. <br />
<br />
Wearer of the [[Ankh Pendant]] who chant the word "Beh" at the shrine will receive an increase of +1 Mana Regeneration and +1 Hit Point Regeneration, with a 50% chance to get one of those further increased to +2 for one hour. A character need not continue to wear the pendant to maintain the increase for said hour.<br />
<br />
==Moongate==<br />
Located near [[Mistas]] in Ilshenar (53°50'N, 23°40'W), Justice Moongate is surrounded by low level monsters: [[Headless One]]s, [[Imp]]s, [[Greater Mongbat]]s, [[Reaper]]s, and their paragon versions.<br />
<br />
==Lore==<br />
Justice is one of the [[Virtues]] in the moral system of Ultima Online. See the article on the [[Virtue]]s for more on that moral system.<br />
<br />
* Symbol: Scales<br />
* Derived From: [[Truth]] and [[Love]]<br />
* Anti-Virtue: [[Wrong]]<br />
* Original Class: Druid<br />
* Original Home City: [[Yew]]<br />
* Opposing Dungeon: [[Wrong]]<br />
* Mantra: Beh<br />
* Companion: [[Janna]]<br />
<br />
According to Ultima V, justice is Truth tempered by Love. [[Lord Blackthorn]] perverted the Virtue to read "Thou shalt confess to thy crime and suffer its just punishment, or thou shalt be put to death."<br />
<br />
[[Category: Ilshenar]][[Category:Moongates]][[Category:Shrines]][[Category:Virtues]]</div>Katherinehttps://www.uoguide.com/index.php?title=Valor&diff=33015Valor2009-04-28T15:49:54Z<p>Katherine: </p>
<hr />
<div>[[Image:Valor gump.jpg|frame|Knight of Valor]][[Image:Shrine valor.jpg|frame|Shrine of Valor]][[Image:Valor moongate.jpg|frame|Valor Moongate]]<br />
'''Valor''' is a: [[Virtue]]; a [[Shrine]], and an [[Ilshenar]] [[Moongate]].<br />
<br />
==Virtue==<br />
It is the [[Virtue]] that enables characters to start a [[Champion Spawn]]. When the third level, or Knight of Valor, is reached, the character can invoke the virtue and target a Champion Spawn altar, thus activating it. <br />
<br />
Altars can be targeted twice per spawn: once to start it, and one to advance to the next red candle. The second targeting of the altar is often used to finish the harder levels quicker, especially at [[Lord Oaks]], [[Semidar]], and [[Neira]] spawns. <br />
<br />
Valor is obtained by killing [[creature]]s in a Champion Spawn. One random Fellucan spawn will activate upon server-up so valor may be obtained to start the rest of the altars. <br />
<br />
Valor can be gained at Ilshenar Champion Spawns, as well as the new Mondain's Legacy champion spawns. However it does not appear that the virtue is gain in the Labyrinth.<br />
<br />
==Shrine==<br />
The location (157°36'N, 82°7'E) of the shrine is off of the main continent, specifically on an island south of [[Jhelom]]. The Shrine of Valor is a fully functional shrine; a character may lock his or her [[karma]], be resurected, or even [[Chivalry#Tithing|tithe]] gold there. <br />
<br />
Wearer of the [[Ankh Pendant]] who chant the word "Ra" at the shrine will receive +2 Stamina Regeneration for one hour. A character need not wear the pendant after chanting to get the increase.<br />
<br />
==Moongate==<br />
Located in the north of Ilshenar (123°45'N, 55°53'W), Valor Moongate is the primary means to the Valor Champion Spawn. Also, it is close to the [[Cyclops Camp|Cyclopian Garden]], the [[Memorial to Gwenno]], and [[Terort Skitas]]. It is an alternative route to the [[Pass of Karnaugh]].<br />
<br />
==Lore==<br />
* Symbol: A sword<br />
* Derived From: [[Courage]]<br />
* Anti-Virtue: [[Cowardice]]<br />
* Original Class: Fighter<br />
* Original Home City: [[Jhelom]]<br />
* Opposing Dungeon: [[Destard]]<br />
* Mantra: Ra<br />
* Companion: [[Geoffrey]]<br />
<br />
In Ultima V, [[Lord Blackthorn]] perverted the Virtue to read "Thou shalt fight to the death if challenged, or thou shalt be banished as a coward."<br />
<br />
[[Category: Ilshenar]][[Category:Moongates]][[Category:Shrines]][[Category:Virtues]]</div>Katherinehttps://www.uoguide.com/index.php?title=Iolo&diff=33014Iolo2009-04-28T15:45:59Z<p>Katherine: Corrected last name</p>
<hr />
<div>==Character Overview==<br />
'''Iolo''' (full name Iolo Fitzowen) was one of the Companions of the Avatar, and is an important [[NPC]] in the history of Ultima Online and the Ultima single-player games. He stood for the [[Virtue]] of [[Compassion]] and the [[City]] of [[Britain]].<br />
<br />
He was based on a real person, a friend of [[Lord British]]'s player [[Richard Garriott]]. The real person that Iolo was based on was married in real life to the lady who played [[Gwenno]], who was Iolo's wife in the Ultima fiction.<br />
<br />
<br />
==Iolo in Ultima Lore==<br />
'''Iolo Fitzowen''', a bowmaker and wandering minstrel of great repute, is known to all Britannia. Iolo was brought to our fair land by [[Lord British]] and the Orb of the Moons, as was his wife, [[Gwenno]].<br />
<br />
As long as he has been in our land, first [[Sosaria]], and now [[Britannia]], Iolo has sought to bring music to its peoples. During the Three Ages of Darkness, he traveled to many cities, bringing his tales in the form of songs. It was during this time that he met [[Shamino]], who would become one of his closest friends, and most trusted companions. As they both moved from place to place, they often accompanied one another, and their friendship grew.<br />
<br />
After the fall of [[Exodus]], when Britannia was founded, Iolo settled in [[Britain]], the City of [[Compassion]]. There he helped the children spread Compassion to all through their songs, until the Hero arrived on his quest for Avatar-hood, and asked Iolo to join him. Iolo agreed, and followed the Hero through mountains high and dungeons deep, until at last his quest was attained.<br />
<br />
When the [[Avatar]] had left the world and the [[Codex]] raised from the Abyss, Iolo made his new home in the Forest of [[Yew]], southeast of [[Empath Abbey]], where dwelt also the talking horse Smith. He also created Iolo's Bows in Britain, in which he was aided by his wife Gwenno. When [[Lord Blackthorn]] assumed the throne when Lord British was lost, and the Shadowlords roamed the lands, Iolo was made a wanted man, and here he stayed, only venturing out when he and the other Companions summoned the Avatar. And it was here that the Avatar came, carrying Shamino, who had been struck down by the Shadowlords. At this time Iolo once again joined the Avatar in his quest, this time to save Lord British and Britannia. At last they succeeded, and the Avatar returned to his world, and Iolo to his home in the Forest of Yew.<br />
<br />
Until the Avatar's next visit, Iolo continued to work at his shop in Britain, creating the finest bows and crossbows in the land. But when the Gargoyles summoned the Avatar to their land in an attempt to kill him, Iolo, along with Shamino and [[Dupre]], rescued the Avatar, a bolt from Iolo's crossbow killing the Gargoyle priest instants before he would have plunged the sacrificial dagger into the Avatar's heart. Iolo accompanied the Avatar on this quest, and helped him to save Britannia from peril once again.<br />
<br />
During the Avatar's two century absence, Iolo continued to live in his home in the ever shrinking Yew, though he took long trips to many cities, including [[Trinsic]]. Also during this time Iolo opened a new Iolo's branch, called Iolo's South, on the Isle of Deeds, near [[Serpent's Hold]]. His business in Britain flourished as well, and his newest invention, the triple-crossbow, sold well. During his last visit to Trinsic, Iolo's wife Gwenno journeyed to [[Buccaneer's Den]], where she was searching for, and indeed found, information concerning the legendary [[Serpent Isle]]. Upon his return to his home in Yew, Iolo found a note telling where she had gone.<br />
<br />
While visiting in Trinsic, the Avatar mysteriously appeared through a red [[moongate]], which was later found to be the Time Lord's doing. Iolo and the Avatar set off to investigate a gruesome murder of the blacksmith Christopher and a wingless gargoyle. This lead them, along with the other Companions, to discover the true nature of the Fellowship, and the Guardian's plot to enter Brittania through the Black Gate. Iolo aided the Avatar in thwarting the Guardian's evil plans, and Brittania was safe once again.<br />
<br />
When the Guardian trapped the entire castle within the huge [[Blackrock]] Gem, Iolo was trapped as well, along with the Avatar and many others. He was quick to give his friend advice and training as the Avatar braved the many perils before him, journeying to other worlds through the gem, in hope that he could somehow break the Guardian's power over the Gem, which at last he did.<br />
<br />
The last adventure of the intrepid bard was to the Serpent Isle, in a search to find his wife, Gwenno, and [[Batlin]], who had escaped before the destruction of the Black Gate eighteen months earlier. While in [[Fawn]], city of Beauty, Iolo was given the white diamond necklace by Lady [[Yelinda]], ruler of Fawn, to give to Gwenno when she was found. It was during this time that he was possessed by the Bane of Chaos known as Madness, and destroyed the City of Fawn. The Avatar eventually exorcised the Bane from his friend's body, freeing him. Iolo was finally reunited with his beloved Gwenno on Monk Isle, after he was freed from the Bane. Iolo followed the Avatar to Sunset Isle and the Grand Shrine of Balance, until the Avatar entered the void and was taken away by the Guardian.<br />
<br />
[[Category:Lore]][[Category:NPCs]]<br />
[[Category:Virtue Companions]]</div>Katherinehttps://www.uoguide.com/index.php?title=Compassion&diff=33013Compassion2009-04-28T15:45:01Z<p>Katherine: added companion and some links</p>
<hr />
<div>[[Image:Compassion gump.jpg|frame|Level 2 Compassion shown here]]<br />
<br />
Defined as the quality of having nonjudgmental empathy for one's fellow creatures, in UO, [[Compassion]] is: <br />
<br />
* one of the virtues of the [[Virtues|Virtue System]];<br />
* a [[Moongate]] to/from [[Ilshenar]]; and<br />
* a [[Shrine]].<br />
<br />
==The Virtue Compassion==<br />
The Virtue Compassion is but one of eight virtues found in the Virtue System. It is represented on the [[Virtue Gump]] as a heart.<br />
<br />
The Virtue of Compassion allows a character to [[resurrect]] others with more than one [[Hit Points|hitpoint]], as with normal resurrections. <br />
The benefits of Compassion are well worth the effort in gaining the ability, as it helps prevent rez-killings from both [[player]]s and [[monsters]]. It also gets the resurrected person back into the action faster and conserves the [[mana]]/[[bandage]]s/time healing them back up to full hit points. There are also aspects of roleplaying in which having the Virtue of Compassion is desirable.<br />
<br />
===Gaining Compassion===<br />
Gaining in the Virtue of Compassion is accomplished by escorting [[NPC]]s or Prisoners to their requested destination. This is done either via [[Gate Travel]] or simply walking and will reward you with 500 [[gold]] and progress towards achieving a level of Compassion. Rescuing Prisoners from NPC [[brigand]] camps, [[orc]]s, [[Lizardman|lizardmen]], etc. will reward you with more progress (roughly double) than NPC's escorted from towns.<br />
<br />
As you make progress, the dots at the top of the Virtue of Compassion status gump will begin to fill after completed escorts or rescues. When all '''ten dots''' are completed per level, you advance a level in the Virtue. At each completed level of Compassion, the Virtue icon will fill-in with a darker color and the title will change to indicate your current level of achievement when you mouse-over the Virtue icon from the main Virtue menu. Your level of achievement in each Virtue is publicly viewable by other players if they double-click the Virtue menu in your paperdoll.<br />
<br />
Higher levels of Compassion confer increasingly higher benefits, which is discussed below. You can only gain from five NPCs per 24 hours, therefore rescuing prisoners will speed your progress versus doing just town escorts. Additionally, after you have completed five in a 24 hour window, there will be a system messaging indicating you must wait a day until you will gain again (although you can still continue doing more that day, but will only receive the gold reward). <br />
<br />
As of January 24, 2000 you can only escort or rescue one NPC at a time. Once you have achieved the highest level of Compassion, a system message will be displayed indicating ''"You have achieved the highest path of compassion and can no longer gain any further"''. This maximum cap will be roughly one dot's worth of gains past Knight of Compassion.<br />
<br />
Research shows that using the fastest method of prisoner rescues, i.e., a gate casting mage, you will perform roughly:<br />
<br />
* '''2 NPC prisoner rescues per dot working towards Seeker of Compassion (Level 1)'''<br />
* '''3 NPC prisoner rescues per dot working towards Follower of Compassion (Level 2)'''<br />
* '''4 NPC prisoner rescues per dot working towards Knight of Compassion (Level 3)'''<br />
<br />
At each level of Compassion, people resurrected by you will return to life with additional hit points (without Compassion, they resurrect with just one hit point). Resurrections by either the [[Magery]] spell of [[Resurrection]] or from [[bandage]]s with the [[Healing]] skill will add the additional hit points. At this time, resurrections via the [[Chivalry]] spell of [[Noble Sacrifice]] '''do not''' confer the hit point bonuses of Compassion.<br />
<br />
===How about resurrections through Sacrifice?===<br />
<br />
Additional hit point bonuses after resurrections from a player with Compassion:<br />
<br />
* '''Seeker of Compassion (Level 1): 20% of their hit points restored'''<br />
* '''Follower of Compassion (Level 2): 40% of their hit points restored'''<br />
* '''Knight of Compassion (Level 3): 80% of their hit points restored'''<br />
<br />
At only 25-30 minutes a day for a few weeks working on raising Compassion, its not really that much of an effort. Additionally, at 500 gold per escort, doing escorts is a safe, easy and profitable way for new players to make [[gold]].<br />
<br />
As a side note, there are often several NPC brigand camps (many with Prisoners to rescue) on the little island just outside of [[Trinsic]] to the east. There is also a jail cell which always spawns a prisoner in the Orc Cave to the northwest of [[Britain]].<br />
<br />
As a minor note, there is a five minute time limit (lowered from 15 minutes on June 29, 2000) between escort quests but prisoners can always be rescued immediately (but still only one at a time).<br />
[[Image:Moongate compassion.jpg|frame]][[Image:Shrine compassion.jpg|frame]]<br />
<br />
==The Compassion Moongate==<br />
The Compassion Moogate leads to and from the mid-northern edge of Ilshenar (101°41'N, 7°35'W). It is close to the following features:<br />
* [[Ancient Citadel]]<br />
* [[Petrus the Beekeeper]]<br />
* 2 [[media:Petrus the beekeeper map.gif|Gypsy Camp]]s <br />
* [[Central Ilshenar]]<br />
* [[Wyrm Mountain]]<br />
<br />
==The Compassion Shrine==<br />
The Compassion Shrine (100°50'N, 7°55'W) is a named [[ankh]] that is located next to the Ilshenar Compassion Moongate. <br />
*Saying the word "Mu" at the Compassion Shrine while wearing the [[Ankh Pendant]] will grant the wearer +2 [[Hit Point Regeneration]] for one hour. <br />
*A character can lock his or her [[karma]] at the shrine. <br />
*Paladins can [[Chivalry#Tithing|tithe]] there. <br />
*It is also handy for [[resurrection]].<br />
<br />
==Lore==<br />
* Symbol: A heart<br />
* Derived From: [[Love]]<br />
* Anti-Virtue: [[Despise]]<br />
* Original Class: [[Bard]]<br />
* Original Home City: [[Britain]] and [[Cove]]<br />
* Opposing Dungeon: [[Despise]]<br />
* Mantra: Mu<br />
* Companion: [[Iolo]]<br />
<br />
During the rule of [[Blackthorn|Blackthorn the Deceiver]], Compassion was perverted into the following dictum: "Thou shalt help those in need, or thou shalt suffer the same need." <br />
<br />
[[Category:Ilshenar]][[Category:Moongates]][[Category:Shrines]][[Category:Virtues]]</div>Katherinehttps://www.uoguide.com/index.php?title=Sacrifice&diff=33012Sacrifice2009-04-28T14:36:35Z<p>Katherine: Completed details of the Virtue section</p>
<hr />
<div>[[Image:Sacrifice gump.jpg|frame|Knight of Sacrifice]][[Image:Sacrifice shrine.jpg|frame|Shrine of Sacrifice]][[Image:Sacrifice moongate.jpg|frame|Sacrifice Moongate]]<br />
'''Sacrifice''' is a: [[Virtue]]; a [[Shrine]], and an [[Ilshenar]] [[Moongate]].<br />
<br />
==Virtue==<br />
Sacrifice is a virtue that is gained through sacrificing one's [[fame]] to a monster in order to redeem it. The monster will then recognize it's wrong-doing and vanish into thin air. The monsters you can sacrifice to include [[Demon]]s, [[Enslaved Gargoyle]]s, [[Evil Mage]]s, [[Gargoyle Enforcer]]s, [[Lich]]es and [[Succubus|Succubi]]. In order to sacrifice to a monster it has to be unharmed.<br />
<br />
Sacrificing may only be done once per 24 hour period. You have to be at least "Great" to be able to sacrifice. The more you sacrifice, the further you advance on your Virtue path. Sacrificing a Lord/Lady title will yield far more progress down the Virtue path than just Great or Glorious status. Also, the more powerful a monster is you sacrifice to, the more you gain. After sacrificing your fame will be dropped to zero.<br />
<br />
A small amount of sacrifice also is gained by completing the quest given by [[Grizelda the Hag]]. Completing the Hag's Quest a few times a week will counter the weekly losses in Sacrifice, so that you won't have to loose all your well earned fame regularly. <br />
<br />
===Rewards===<br />
The reward for your sacrifice is the ability to [[resurrect]] yourself. For each level you reach on your way, you will be able to resurrect yourself once a week. Thus as Knight of Sacrifice (level 3) you can resurrect yourself 3 times a week. <br />
<br />
After resurrecting yourself you will find all your belongings back in your backpack, except for any items that were looted in the time it took you to resurrect. This does not work though if you crossed a serverline (e.g. walked out of a dungeon) before resurrection. A message will warn you, if this is the case. <br />
<br />
It is wise to only use this ability when in an emergency. You will not lose any virtue, but only one of the three resurrections.<br />
<br />
==Shrine==<br />
The shrine is located on the main continent (117°15'N, 142°44'E). It is a fully functional shrine; a character may lock his or her [[karma]], be resurected, or even [[Chivalry#Tithing|tithe]] gold there. <br />
<br />
Wearer of the [[Ankh Pendant]] who chant the word "Cah" at the shrine will receive an increase of +1 Hit Point Regeneration, +1 Stamina Regeneration, with a 50% chance to get one of those further increased to +2 for one hour. A character need not continue to wear the pendant to maintain the increase for said hour.<br />
<br />
==Moongate==<br />
The Sacrifice Moongate (29°42'N, 10°28'W) is located in a cemetary near the [[Meer]] town of [[Lakeshire]]. Non-mages use this moongate as it is close to a brigand camp with a rescue quest. It is proximate to the [[Rat Cave]].<br />
<br />
==Lore==<br />
Sacrifice is one of the [[Virtues]] in the moral system of Ultima Online. <br />
<br />
* Symbol: Tear<br />
* Derived From: [[Love]] and [[Courage]]<br />
* Anti-Virtue: [[Covetous]]<br />
* Original Class: [[Tinker]]<br />
* Original Home City: [[Minoc]]<br />
* Opposing Dungeon: [[Covetous]]<br />
* Mantra: Cah<br />
* Companion: [[Julia]]<br />
<br />
According to Ultima V, sacrifice is...<br />
<br />
[[Category: Ilshenar]][[Category:Moongates]][[Category:Shrines]][[Category:Virtues]]</div>Katherinehttps://www.uoguide.com/index.php?title=Sherry_The_Mouse_Statue&diff=31210Sherry The Mouse Statue2009-01-25T18:47:07Z<p>Katherine: It finally works like a town crier.</p>
<hr />
<div>[[Image:Sherry_The_Mouse_Statue.png|frame]]<br />
<br />
Available during the [[Spring Cleaning 2008]] event for 10,000 turn in points, this statue of [[Sherry the Mouse]] is a [[blessed]] decorative item.<br />
<br />
It was to have been tied into the town crier system by [[Publish 53]], but it took until [[Publish 56]] for it to work correctly.<br />
<br />
[[Category:Statuettes]][[Category:Spring Cleaning 2008 Items]]</div>Katherinehttps://www.uoguide.com/index.php?title=Ankh&diff=23841Ankh2008-07-17T15:46:01Z<p>Katherine: Added symbol for Spirituality</p>
<hr />
<div>An '''Ankh''' is a central image in Ultima lore and typically represents the [[Virtues]] collectively. It is also the symbol for the Virtue of [[Spirituality]]. Ankhs are similar in appearance to a Christian cross, but notably looped on top. Ankhs can be found in and on many items, buildings and locations, but are especially significant at [[Shrines]].<br />
<br />
At Shrines, such as shown in the picture below from [[Luna]], you may Lock/Unlock Your Karma, Tithe Gold, or be Resurrected by using the contextual menu on the Ankh.<br />
<br />
[[Image:Ankh.jpg]]<br />
<br />
Originally, Ankhs were the ancient Egyptian symbol of life, but were adapted early into the lore of Ultima beginning with the solo-player Ultima games in the early 1980's.</div>Katherinehttps://www.uoguide.com/index.php?title=Talk:Powder_of_fortification&diff=19918Talk:Powder of fortification2008-04-01T02:10:49Z<p>Katherine: </p>
<hr />
<div>Maybe this should be a redirect to [[Powder of Fortification]]. --[[User:Ceruleus|Ceruleus]] 06:34, 28 March 2008 (PDT)<br />
<br />
I wish I had seen this comment (and the forwarding link) before I added my changes. I would vote to redirect this page to there.</div>Katherinehttps://www.uoguide.com/index.php?title=Powder_of_fortification&diff=19917Powder of fortification2008-04-01T02:06:47Z<p>Katherine: Added notes; corrected some small grammar errors</p>
<hr />
<div>'''Powder of Fortification''' is a reward for completing [[Blacksmithy]] [[Bulk Order Deed]]s. Small armor deeds of exceptional quality of either [[dull copper]] or [[shadow iron]] are the easiest way to obtain Powder of Fortification.<br />
When used, the item increases [[durability]] of armor or weapons. It has a total of 10 charges, each worth 10 points of durability.<br />
<br />
== Notes ==<br />
<br />
* The maximum value for Powder of Fortification to raise [[durability]] to is 255.<br />
<br />
* Powder of Fortification will not work on every weapon or piece of armor. Some artifacts, such as [[The Redeemer]], can not have its [[durability]] raised.</div>Katherinehttps://www.uoguide.com/index.php?title=Jacob%27s_Pickaxe&diff=19916Jacob's Pickaxe2008-04-01T01:29:05Z<p>Katherine: </p>
<hr />
<div>[[Jacob's Pickaxe]] is a [[Quests|quest]] reward for successful completion of [[The Delucian’s Lost Mine]] [[New Player Quest]], which is given by [[Jacob Waltzt The Miner Instructor]] who is located at the Mountains near [[New Haven]]. <br />
<br />
[[Jacob's Pickaxe]]<br />
*[[Blessed]]<br />
*[[Uses Remaining]]: 20<br />
*[[Weight]]: 11 Stones<br />
*[[Mining]] +10<br />
*[[Physical Damage]] 100%<br />
*[[Weapon Damage]] 13-15<br />
*[[Weapon Speed]] 3s<br />
*[[Strength Requirement]] 50<br />
*[[One-Handed Weapon]]<br />
*[[Skill Required]] [[Swordsmanship]]<br />
<br />
Though it has but 20 uses, it will regain its charges daily.<br />
<br />
==See Also==<br />
*[[New Player Quest]]<br />
*[[Mining]]<br />
<br />
[[Category:Quest NPCs]][[Category:Quest Rewards]]</div>Katherinehttps://www.uoguide.com/index.php?title=Snow_Globe&diff=19396Snow Globe2008-03-18T16:23:46Z<p>Katherine: Added the third set of snowglobes and notes</p>
<hr />
<div>Snowglobes - First Set (19 total, Christmas 2001):<br />
<br />
Britain, <br />
Buccaneers Den, <br />
Cove, <br />
Delucia, <br />
Empath Abbey, <br />
Jhelom, <br />
Magincia, <br />
Minoc, <br />
Moonglow, <br />
Nujel'm, <br />
Occlo, <br />
Papua, <br />
Serpent's hold, <br />
Skara Brae, <br />
The Lycaeum, <br />
Trinsic, <br />
Vesper, <br />
Wind, <br />
Yew. <br />
<br />
Snowglobes - Second Set (19 total, Christmas 2002) :<br />
<br />
Ancient Citadel, <br />
Blackthorne's Castle, <br />
City of Montor, <br />
City of Mistas, <br />
Exodus' Lair, <br />
Lake of Fire, <br />
Lakeshire, <br />
Pass on Karnaugh, <br />
The Etheral Fortress, <br />
Twin Oaks Tavern, <br />
Chaos Shrine, <br />
Shrine of Humility, <br />
Shrine of Sacrifice, <br />
Shrine of Compassion, <br />
Shrine of Honor, <br />
Shrine of Honesty, <br />
Shrine of Spirituality, <br />
Shrine of Justice,<br />
Shrine of Valor.<br />
<br />
Snowglobes - Third Set (16 total, Christmas 2005) :<br />
<br />
Blighted Grove,<br />
Citadel,<br />
Covetous,<br />
Deceit,<br />
Destard,<br />
Doom,<br />
Heartwood,<br />
Hythloth,<br />
Khaldun,<br />
Luna,<br />
Palace of Paroxysmus,<br />
Prism of Light,<br />
Shame,<br />
Umbra,<br />
Wrong,<br />
Zento<br />
<br />
== Notes ==<br />
* The third set of snowglobes was also available in 2006 due to a bug in the code for automatically allowing the placement of [[Holiday Tree|Holiday Trees]].<br />
<br />
* All the [[Anti-Virtue Dungeons]] are accounted for in the 2005 snowglobes except [[Despise]], which is strangely absent.<br />
<br />
[[Category:Holiday Items]]</div>Katherinehttps://www.uoguide.com/index.php?title=Clasp_of_Concentration&diff=19395Clasp of Concentration2008-03-18T16:20:32Z<p>Katherine: Uses the bracelet slot, not the neck slot</p>
<hr />
<div>The [[Clasp of Concentration]] is a [[Quests|quest]] reward for successful completion of [[The Inner Warrior]] [[New Player Quest]], which is given by [[Sarsmea Smythe the Focus Instructor]] who is located at the [[New Haven]] Bank. The Clasp occupies the [[Bracelet Slot|bracelet equipment slot]].<br />
<br />
[[Clasp of Concentration]]<br />
*[[Blessed]]<br />
*[[Weight]]:1 Stone<br />
*[[Fire Resist]] 5%<br />
*[[Cold Resist]] 5%<br />
*[[Stamina Regeneration]] 1<br />
*[[Mana Regeneration]] 1<br />
<br />
==See Also==<br />
*[[New Player Quest]]<br />
*[[Focus]]<br />
<br />
[[Category:Quest NPCs]][[Category:Quest Rewards]]</div>Katherinehttps://www.uoguide.com/index.php?title=Gorget_of_Honesty&diff=9031Gorget of Honesty2007-10-08T18:51:47Z<p>Katherine: Changed again due to recent publish.</p>
<hr />
<div>[[Image:Gorget_of_honesty.png|frame]]<br />
<br />
The Gorget of Honesty is part of the [[Virtue Set]]. When the entire set is worn, the item properties of the armor is enhanced. To get the gorget you must complete the [[Seeker of Truth]] quest by turning in 50 [[Book of Truth]] to [[Menzzobaanea the Seeker of Truth]]. He can be found in the [[Lycaeum]].<br />
<br />
The Gorget is also available as an [[artifact]] in the anti-Virtue [[dungeons]] as part of the [[10th Anniversary]] event.<br />
<br />
[[Image:Gorget_of_honesty_paperdoll.png]]<br />
<br />
==Statistics==<br />
* [[Blessed]]<br />
* [ [[Self Repair]] 5 with full set ]<br />
* '''Physical Resist''': 7% [+5 with full set]<br />
* '''Fire Resist''': 7% [+5 with full set]<br />
* '''Cold Resist''': 9% [+5 with full set]<br />
* '''Poison Resist''': 5% [+5 with full set]<br />
* '''Energy Resist''': 7% [+5 with full set]<br />
<br />
==See Also==<br />
* [[Virtue Armor Set]]<br />
<br />
[[Category:Gorgets]]<br />
[[Category:Quest Rewards]]</div>Katherinehttps://www.uoguide.com/index.php?title=Helm_of_Spirituality&diff=9030Helm of Spirituality2007-10-08T18:50:55Z<p>Katherine: Changed again due to recent publish.</p>
<hr />
<div>__NOTOC__<br />
<br />
[[Image:helm_of_spirituality_icon.jpg|frame]]<br />
<br />
The Helm of Spirituality is a helmet part of the [[Virtue Armor Set]] that was introduced as a [[8th Anniversary]] gift. It is dedicated to UO's first year, September 1997 to September 1998. You can use a [[8th Anniversary Token]] to claim one. During the [[9th Anniversary]], [[Heritage Token]]s were given out which could also be used to claim a helm. As part of the [[10th Anniversary]], it also drops in the anti-virtue dungeons.<br />
<br />
==Lore==<br />
''At the beginning, the adventurer who would become the [[Avatar]] defeated the wizard [[Mondain]] and shattered the [[Gem of Immortality]], bringing the facets of Britannia into being. To commemorate this event, the artisans of Britannia have begun work on a suit of armor that celebrates the virtues the Avatar stood for. This first piece embodies the virtue of Spirituality, which encompasses all three principles of Truth, Love and Courage.''<br />
<br />
==Statistics==<br />
[[Image:helm_of_spirituality.png|frame]]<br />
* [[Blessed]]<br />
* '''Weight:''' 6 Stones<br />
* [ [[Self Repair]] 5 with full set ]<br />
* '''Physical Resist:''' 8% [+5 with full set]<br />
* '''Fire Resist:''' 8% [+5 with full set]<br />
* '''Cold Resist:''' 7% [+5 with full set]<br />
* '''Poison Resist:''' 9% [+5 with full set]<br />
* '''Energy Resist:''' 8% [+5 with full set]<br />
* '''Strength Requirement:''' 25<br />
* [[Durability]]: 255/255<br />
<br />
==Notes==<br />
* When all pieces of the [[Virtue Armor Set]] are worn, certain properties are enhanced<br />
* Can by dyed with [[Pigments of Tokuno]]<br />
<br />
==See Also==<br />
* [[8th Anniversary Token]]<br />
* [[Virtue Armor Set]]<br />
* [[Heritage Token]]<br />
* [[8th Anniversary]]<br />
<br />
[[Category:Helms]]</div>Katherinehttps://www.uoguide.com/index.php?title=Gauntlets_of_Valor&diff=9029Gauntlets of Valor2007-10-08T18:49:15Z<p>Katherine: Noticed a misspelling in a link that needed correcting.</p>
<hr />
<div>__NOTOC__<br />
<br />
[[Image:guantlets_of_valor_icon.jpg|frame]]<br />
<br />
The Gauntlets of Valor is a pair of gloves part of the [[Virtue Armor Set]] that was introduced as a [[8th Anniversary]] gift. It is dedicated to UO's second year, September 1998 to September 1999. You can use a [[8th Anniversary Token]] to claim one. During the [[9th Anniversary]], [[Heritage Token]]s were given out which could also be used to claim a pair. As part of the [[10th Anniversary]], it also drops in the anti-virtue dungeons.<br />
<br />
==Lore==<br />
''The second piece of the virtue armor set, these gauntlets celebrate those who fought valiantly to explore the newly-discovered [[Lost Lands]].''<br />
<br />
==Statistics==<br />
[[Image:guantlets_of_valor.png|frame]]<br />
* [[Blessed]]<br />
* '''Weight:''' 4 Stones<br />
* [ [[Self Repair]] 5 with full set ]<br />
* '''Physical Resist:''' 6% [+5 with full set]<br />
* '''Fire Resist:''' 6% [+5 with full set]<br />
* '''Cold Resist:''' 8% [+5 with full set]<br />
* '''Poison Resist:''' 9% [+5 with full set]<br />
* '''Energy Resist:''' 6% [+5 with full set]<br />
* '''Strength Requirement:''' 50<br />
* [[Durability]]: 255/255<br />
<br />
==Notes==<br />
* When all pieces of the [[Virtue Armor Set]] are worn, certain properties are enhanced<br />
* Can by dyed with [[Pigments of Tokuno]]<br />
<br />
==See Also==<br />
* [[8th Anniversary Token]]<br />
* [[Virtue Armor Set]]<br />
* [[Heritage Token]]<br />
* [[8th Anniversary]]<br />
<br />
[[Category:Gloves]]</div>Katherinehttps://www.uoguide.com/index.php?title=Gauntlets_of_Valor&diff=9028Gauntlets of Valor2007-10-08T18:48:23Z<p>Katherine: Changed again due to recent publish.</p>
<hr />
<div>__NOTOC__<br />
<br />
[[Image:guantlets_of_valor_icon.jpg|frame]]<br />
<br />
The Gauntlets of Valor is a pair of gloves part of the [[Virtue Armor Set]] that was introduced as a [[8th Anniversary]] gift. It is dedicated to UO's second year, September 1998 to September 1999. You can use a [[8th Anniversary Token]] to claim one. During the [[9th Anniversary]], [[Heritage Token]]s were given out which could also be used to claim a pair. As part of the [[10th Anniversary]], it also drops in the anti-virtue dungeons.<br />
<br />
==Lore==<br />
''The second piece of the virtue armor set, these gauntlets celebrate those who fought valiantly to explore the newly-discovered [[Lost Lands]].''<br />
<br />
==Statistics==<br />
[[Image:guantlets_of_valor.png|frame]]<br />
* [[Blessed]]<br />
* '''Weight:''' 4 Stones<br />
* [ [[Self Repair]] 5 with full set ]<br />
* '''Physical Resist:''' 6% [+5 with full set]<br />
* '''Fire Resist:''' 6% [+5 with full set]<br />
* '''Cold Resist:''' 8% [+5 with full set]<br />
* '''Poison Resist:''' 9% [+5 with full set]<br />
* '''Energy Resist:''' 6% [+5 with full set]<br />
* '''Strength Requirement:''' 50<br />
* [[Durability]]: 255/255<br />
<br />
==Notes==<br />
* When all pieces of the [[Virtue Armor Set]] are worn, certain properties are enhanced<br />
* Can by dyed with [[Pigments of Tokuno]]<br />
<br />
==See Also==<br />
* [[8th Anniversary Token]]<br />
* [[Virute Armor Set]]<br />
* [[Heritage Token]]<br />
* [[8th Anniversary]]<br />
<br />
[[Category:Gloves]]</div>Katherinehttps://www.uoguide.com/index.php?title=A_Compassionate_Task&diff=9027A Compassionate Task2007-10-08T18:40:24Z<p>Katherine: Corrected all spellings of "orge" to "ogre".</p>
<hr />
<div>__NOTOC__<br />
You must visit the [[Shrine of Compassion]] on either [[Trammel]] or [[Felucca]] facets. Speak the mantra "mu" to be presented with the quest. This quest can only be completed one time per character. You can only take on this quest when the shrine is no corrupted (which is indicated by a black sparkle). Kill all red monsters in the area to cleanse the shrine.<br />
==Objective==<br />
[[Image:Heart_blackened_by_despise.png|frame|The heart can be found on [[Large Ogre Lord]]s]]<br />
* '''Obtain''' 1 [[A Heart Blackened By Despise]]<br />
You must venture to [[Despise]] dungeon and kill a [[Large Ogre Lord]]. To force the large ogre to appear, kill normal [[Ogre]]s and [[Ogre Lord]]s. Eventually a message will appear over your head about hearing a large roar. This indicates the Large Ogre Lord has appeared in a random part of the dungeon. Only one heart spawns on each corpse, so you must get looting rights and be lucky if you are not alone. Once you have obtained a heart return to the Compassion shrine, toggle the heart as quest item, and speak the word "mu".<br />
==Reward==<br />
[[Image:Heart_of_compassion.png|frame]]<br />
* A [[Heart of Compassion]]<br />
This item is needed to complete the [[A Purifying Light]] quest.<br />
==Lore==<br />
===Accepting===<br />
As you meditate on the virtue of Compassion, you start to feel utter despise towards the human race. The feeling burns intensely in your heart, filling you with blind rage and a compulsion to maim and torture any human that dare enter your home.<br />
<br />
As the feeling begins to fade, you see a vision of a crystal ball resting upon a pedestal, and you somehow know that your path lies in that direction.<br />
===Completing===<br />
You place the blackened heart on the Shrine of Compassion and begin to meditate. Sadness overcomes you as you think about the fate of the ogre. Astaroth's influence in the ogre's life corrupted his heart to the extent that he was consumed by despise of the human race that his capability to feel content with his life, much less to find true happiness, was completely taken away from him.<br />
<br />
When you open your eyes, you notice that the ogre's corrupted heart has been purified by Compassion. You pick up the Heart of Compassion, as you have a feeling that you'll need it later if you hope to do your part in battling Astaroth's plan.<br />
<br />
==See Also==<br />
* [[A True Sacrifice]]<br />
* [[For Great Justice!]]<br />
<br />
<br />
<br />
[[Category:Quests]]</div>Katherinehttps://www.uoguide.com/index.php?title=Virtue_Armor_Set&diff=9026Virtue Armor Set2007-10-08T18:37:57Z<p>Katherine: Changed bonuses again due to last update</p>
<hr />
<div>The Virtue Armor Set is a collection of armor pieces that will receive a special property bonus when all are equipped at once. When all pieces are equipped, each one receives a +5 boost to each resistance and [[Self Repair]] 5. In addition, each piece of the suit is [[blessed]].<br />
<br />
==Set Pieces==<br />
* [[Cloak of Humility]] - Obtained through a quest<br />
* [[Gauntlets of Valor]] - An 8th Anniversary reward<br />
* [[Helm of Spirituality]] - An 8th Anniversary reward<br />
* [[Gorget of Honesty]] - Obtained through the [[Seeker of Truth]] quest<br />
* [[Arms of Compassion]] - Obtained from the anti-Virtue [[dungeons]]<br />
* [[Legs of Honor]] - Obtained from the anti-Virtue [[dungeons]]<br />
* [[Breastplate of Justice]] - Obtained from the anti-Virtue [[dungeons]]<br />
* [[Sollerets of Sacrifice]] - Obtained from the anti-Virtue [[dungeons]]<br />
<br />
<br />
==See Also==<br />
* [[Item Sets]]<br />
<br />
[[Category:Item Sets]]</div>Katherinehttps://www.uoguide.com/index.php?title=New_Haven&diff=9022New Haven2007-10-03T18:58:31Z<p>Katherine: Fixed spelling and usage errors.</p>
<hr />
<div>New Haven is now the starting city for all new characters. It's a very friendly place with good infrastructure (you find nearly all types of shops there) and hunting grounds for beginners. [[Old Haven]] is still around (in the east) but it is inhabited by undead now. On most shards New Haven is visited by veteran players, so it's easy to get help if you have problems.<br />
<br />
[[Image:New haven.jpg|thumb|A map of New Haven (west) and Old Haven (east) together. Click for a larger version]]<br />
<br />
==Places of Interest==<br />
The <i>bank</i> and the area in front of the bank are a good place to meet other players. On the evening it is usually very crowded there. The <i>moongate</i> is located on the peninsula at the south east end of the isle. Be careful when you venture there, because the farm on the way has been overrun by brigands. There are also corpsers and lizardmen near the gate.<br />
<br />
The land on the southwest is inhabited by various animals. It is a good place to train taming or to hunt for various resources like hides and logs. There are many mongbats there that are good training for novice players. If you feel stronger, you can hunt the ettins in the wood near the south coast. There are always a handful around and they give good money (about 200 gp each). From time to time they drop nice beginner items.<br />
<br />
==Quests==<br />
Most trainers offer quests for newbies that require that you gain 50% in the skill they train. As long as you have this type of quest, you can go to [[Old Haven]] and hunt undead there. You will have an increased skill gain there. Please note that as long as you have these quests, you cannot buy training from a trainer. You have to abandon the quest and then retake it again after the training. You still get the reward at the end, which is mostly a very useful item. For example, for the necromancy quest you get a fully-filled necromancer spellbook.<br />
<br />
Another type of quests are the escort quests. They are given by various NPCs in the wilderness and on the streets of New Haven. They usually announce them when you pass by. You just need to escort them to a specific shop inside the town. They give you 500 gp as a reward (just wait a few seconds after the arrival, then the quest resolves). There is a five minute timer on this type of quests, but it's still a good way to make money.</div>Katherinehttps://www.uoguide.com/index.php?title=Gorget_of_Honesty&diff=9011Gorget of Honesty2007-10-02T16:23:57Z<p>Katherine: Updated properties with new values; added availability in 10th Anniversary.</p>
<hr />
<div>[[Image:Gorget_of_honesty.png|frame]]<br />
<br />
The Gorget of Honesty is part of the [[Virtue Set]]. When the entire set is worn, the item properties of the armor is enhanced. To get the gorget you must complete the [[Seeker of Truth]] quest by turning in 50 [[Book of Truth]] to [[Menzzobaanea the Seeker of Truth]]. He can be found in the [[Lycaeum]].<br />
<br />
The Gorget is also available as an [[artifact]] in the anti-Virtue [[dungeons]] as part of the 10th Anniversary event.<br />
<br />
[[Image:Gorget_of_honesty_paperdoll.png]]<br />
<br />
==Statistics==<br />
* [[Blessed]]<br />
* [ [[Self Repair]] 20 with full set ]<br />
* '''Physical Resist''': 7% [+20 with full set]<br />
* '''Fire Resist''': 7% [+20 with full set]<br />
* '''Cold Resist''': 9% [+20 with full set]<br />
* '''Poison Resist''': 5% [+20 with full set]<br />
* '''Energy Resist''': 7% [+20 with full set]<br />
<br />
==See Also==<br />
* [[Virtue Armor Set]]<br />
<br />
[[Category:Gorgets]]<br />
[[Category:Quest Rewards]]</div>Katherinehttps://www.uoguide.com/index.php?title=Virtue_Armor_Set&diff=9010Virtue Armor Set2007-10-02T16:21:19Z<p>Katherine: Updated with complete list.</p>
<hr />
<div>The Virtue Armor Set is a collection of armor pieces that will receive a special property bonus when all are equipped at once. When all pieces are equipped, each one receives a +20 boost to each resistance and [[Self Repair]] 20. In addition, each piece of the suit is [[blessed]].<br />
<br />
==Set Pieces==<br />
* [[Cloak of Humility]] - Obtained through a quest<br />
* [[Gauntlets of Valor]] - An 8th Anniversary reward<br />
* [[Helm of Spirituality]] - An 8th Anniversary reward<br />
* [[Gorget of Honesty]] - Obtained through the [[Seeker of Truth]] quest<br />
* [[Arms of Compassion]] - Obtained from the anti-Virtue [[dungeons]]<br />
* [[Legs of Honor]] - Obtained from the anti-Virtue [[dungeons]]<br />
* [[Breastplate of Justice]] - Obtained from the anti-Virtue [[dungeons]]<br />
* [[Sollerets of Sacrifice]] - Obtained from the anti-Virtue [[dungeons]]<br />
<br />
<br />
==See Also==<br />
* [[Item Sets]]<br />
<br />
[[Category:Item Sets]]</div>Katherinehttps://www.uoguide.com/index.php?title=Gauntlets_of_Valor&diff=9009Gauntlets of Valor2007-10-02T16:18:15Z<p>Katherine: Changed properties with new values</p>
<hr />
<div>__NOTOC__<br />
<br />
[[Image:guantlets_of_valor_icon.jpg|frame]]<br />
<br />
The Gauntlets of Valor is a pair of gloves part of the [[Virtue Armor Set]] that was introduced as a [[8th Anniversary]] gift. It is dedicated to UO's second year, September 1998 to September 1999. You can use a [[8th Anniversary Token]] to claim one. During the [[9th Anniversary]], [[Heritage Token]]s were given out which could also be used to claim a pair.<br />
<br />
==Lore==<br />
''The second piece of the virtue armor set, these gauntlets celebrate those who fought valiantly to explore the newly-discovered [[Lost Lands]].''<br />
<br />
==Statistics==<br />
[[Image:guantlets_of_valor.png|frame]]<br />
* [[Blessed]]<br />
* '''Weight:''' 4 Stones<br />
* [ [[Self Repair]] 20 with full set ]<br />
* '''Physical Resist:''' 6% [+20 with full set]<br />
* '''Fire Resist:''' 6% [+20 with full set]<br />
* '''Cold Resist:''' 8% [+20 with full set]<br />
* '''Poison Resist:''' 9% [+20 with full set]<br />
* '''Energy Resist:''' 6% [+20 with full set]<br />
* '''Strength Requirement:''' 50<br />
* [[Durability]]: 255/255<br />
<br />
==Notes==<br />
* When all pieces of the [[Virtue Armor Set]] are worn, certain properties are enhanced<br />
* Can by dyed with [[Pigments of Tokuno]]<br />
<br />
==See Also==<br />
* [[8th Anniversary Token]]<br />
* [[Virute Armor Set]]<br />
* [[Heritage Token]]<br />
* [[8th Anniversary]]<br />
<br />
[[Category:Gloves]]</div>Katherinehttps://www.uoguide.com/index.php?title=Helm_of_Spirituality&diff=9008Helm of Spirituality2007-10-02T16:17:08Z<p>Katherine: Changed properties to match new values</p>
<hr />
<div>__NOTOC__<br />
<br />
[[Image:helm_of_spirituality_icon.jpg|frame]]<br />
<br />
The Helm of Spirituality is a helmet part of the [[Virtue Armor Set]] that was introduced as a [[8th Anniversary]] gift. It is dedicated to UO's first year, September 1997 to September 1998. You can use a [[8th Anniversary Token]] to claim one. During the [[9th Anniversary]], [[Heritage Token]]s were given out which could also be used to claim a helm.<br />
<br />
==Lore==<br />
''At the beginning, the adventurer who would become the [[Avatar]] defeated the wizard [[Mondain]] and shattered the [[Gem of Immortality]], bringing the facets of Britannia into being. To commemorate this event, the artisans of Britannia have begun work on a suit of armor that celebrates the virtues the Avatar stood for. This first piece embodies the virtue of Spirituality, which encompasses all three principles of Truth, Love and Courage.''<br />
<br />
==Statistics==<br />
[[Image:helm_of_spirituality.png|frame]]<br />
* [[Blessed]]<br />
* '''Weight:''' 6 Stones<br />
* [ [[Self Repair]] 20 with full set ]<br />
* '''Physical Resist:''' 8% [+20 with full set]<br />
* '''Fire Resist:''' 8% [+20 with full set]<br />
* '''Cold Resist:''' 7% [+20 with full set]<br />
* '''Poison Resist:''' 9% [+20 with full set]<br />
* '''Energy Resist:''' 8% [+20 with full set]<br />
* '''Strength Requirement:''' 25<br />
* [[Durability]]: 255/255<br />
<br />
==Notes==<br />
* When all pieces of the [[Virtue Armor Set]] are worn, certain properties are enhanced<br />
* Can by dyed with [[Pigments of Tokuno]]<br />
<br />
==See Also==<br />
* [[8th Anniversary Token]]<br />
* [[Virute Armor Set]]<br />
* [[Heritage Token]]<br />
* [[8th Anniversary]]<br />
<br />
[[Category:Helms]]</div>Katherinehttps://www.uoguide.com/index.php?title=Item_Sets&diff=9007Item Sets2007-10-02T16:14:54Z<p>Katherine: Changed Virtue Armor set now that all 8 pieces are available, added new pieces.</p>
<hr />
<div>There are several item sets available in [[Ultima Online]], most of these were added in the [[Ultima Online: Mondain's Legacy| Mondain's Legacy expansion]].<br />
<br />
* [[Virtue Armor Set|Virtue Armor (8 Piece Set)]]<br />
** [[Helm of Spirituality]]<br />
** [[Gauntlets of Valor]]<br />
** [[Cloak of Humility]]<br />
** [[Gorget of Honesty]]<br />
** [[Arms of Compassion]]<br />
** [[Legs of Honor]]<br />
** [[Breastplate of Justice]]<br />
** [[Sollerets of Sacrifice]]<br />
<br />
* [[Juggernaut Item Set]]<br />
** [[Maleki's Honor Shield]]<br />
** [[Evocaricus Sword]]<br />
<br />
* [[Marksman Item Set]]<br />
** [[Swiftflight]]<br />
** [[Feathernock]]<br />
<br />
* [[Hunters Armor Set|Hunters Armor (4 Piece Set)]]<br />
** [[Hunter's Garb]] <br />
<br />
* [[Paladin Armor Set|Paladin Armor (6 Piece Set)]]<br />
** [[Plate of Honor]]<br />
<br />
* [[Necromancer Armor Set|Necromancer Armor (5 Piece Set)]]<br />
** [[Death's Essence]] 10 Necromancy<br />
<br />
* [[Acolyte Armor Set|Acolyte Armor (4 Piece Set)]]<br />
** [[Greymist Armor]] <br />
<br />
* [[Monstrous Interred Grizzle Armor Set|Monstrous Interred Grizzle Armor (5 piece set)]]<br />
** [[Greaves of the Grizzle]]<br />
** [[Tunic of the Grizzle]]<br />
** [[Skull Helm of the Grizzle]]<br />
** [[Gauntlets of the Grizzle]]<br />
** [[Vambraces of the Grizzle]]<br />
<br />
* [[Warrior Armor Set|Warrior Armor (6 piece craftable set using]] [[Carpentry]])<br />
** [[Darkwood Crown]]<br />
** [[Darkwood Gorget]]<br />
** [[Darkwood Pauldrons]]<br />
** [[Darkwood Leggings]]<br />
** [[Darkwood Gauntlets]]<br />
** [[Darkwood Chest]]<br />
<br />
* [[Mage Armor Set|Mage Armor (4 Piece Set)]]<br />
** [[Elven Leafweave]]<br />
<br />
* [[Assassin Armor Set|Assassin Armor (4 Piece Set)]]<br />
<br />
* [[Myrmidon Armor Set|Myrmidon Armor (6 Piece Set)]]<br />
<br />
[[Category:Directory]]</div>Katherinehttps://www.uoguide.com/index.php?title=Lower_Requirements&diff=8322Lower Requirements2007-07-29T19:24:17Z<p>Katherine: New page: The Lower Requirements property directly affects the Strength Requirement on the item. It lowers the overall weight of an item by the percentage given. A Lower Requirements inten...</p>
<hr />
<div>The Lower Requirements property directly affects the [[Strength Requirement]] on the item. It lowers the overall [[weight]] of an item by the percentage given.<br />
<br />
A Lower Requirements intensity of 100% means that the item has no [[Strength Requirement]].<br />
<br />
This property is commonly found on items intended for new players or on promotional items. For example, the [[Royal Leggings of Embers]] has a Lower Requirement of 100% so that anyone can wear them.<br />
<br />
[[Category:Item Properties]]</div>Katherinehttps://www.uoguide.com/index.php?title=Strength_Requirement&diff=8321Strength Requirement2007-07-29T19:19:46Z<p>Katherine: New page: The Strength Requirement of an item is the minimum Strength score required to be able to equip the item. Anyone trying to equip the item without the necessary Strength will get a "You ...</p>
<hr />
<div>The Strength Requirement of an item is the minimum [[Strength]] score required to be able to equip the item. Anyone trying to equip the item without the necessary Strength will get a "You are not strong enough to equip that." message.<br />
<br />
This property can be modified by the [[Lower Requirements]] property on the same item.<br />
<br />
[[Category:Item Properties]]</div>Katherinehttps://www.uoguide.com/index.php?title=Item_Properties&diff=8320Item Properties2007-07-29T19:13:05Z<p>Katherine: Added "Balanced"</p>
<hr />
<div>Items in UO can have special properties which enhance them. During the [[Ultima Online: Age of Shadows|Age of Shadows]] expansion, the list of properties was increased tremendously.<br />
<br />
==Properties==<br />
<br />
===General===<br />
{| border="1" cellspacing="0" cellpadding="3" style="text-align: center;"<br />
! width="150" style="background-color: #cccc99;" | Property Name<br />
! width="90" style="background-color: #cccc99;" | Intensity Range<br />
! width="75" style="background-color: #cccc99;" | Type<br />
! width="200" style="background-color: #cccc99;" | Found On<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Cold Resist]]<br />
| 1% - 15%<br />
| Persistent<br />
| Armor / Jewelry / Shields / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Damage Increase]]<br />
| 1% - 25/50%<br />
| Hit<br />
| Jewelry / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Defense Chance Increase]]<br />
| 1% - 15%<br />
| Persistent<br />
| Jewelry / Shields / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Dexterity]] Bonus<br />
| 1 - 8<br />
| Persistent<br />
| Jewelry<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Durability]]<br />
| 1 - 255<br />
| Permanent<br />
| Armor / Shields / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Energy Resist]]<br />
| 1% - 15%<br />
| Persistent<br />
| Armor / Jewelry / Shields / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Enhance Potions]]<br />
| 5% - 25%<br />
| Persistent<br />
| Jewelry<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Faster Cast Recovery]]<br />
| 1 - 3<br />
| Persistent<br />
| Jewelry<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Faster Casting]]<br />
| 1<br />
| Persistent<br />
| Jewelry / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Fire Resist]]<br />
| 1% - 15%<br />
| Persistent<br />
| Armor / Jewelry / Shields / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Hit Area Attack]]<br />
| 2% - 50%<br />
| Hit<br />
| Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Hit Chance Increase]]<br />
| 1% - 15%<br />
| Persistent<br />
| Jewelry / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Hit Dispel]]<br />
| 2% - 50%<br />
| Hit<br />
| Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Hit Life Leech]]<br />
| 2% - 100%<br />
| Hit<br />
| Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Hit Lower Attack]]<br />
| 2% - 50%<br />
| Hit<br />
| Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Hit Lower Defense]]<br />
| 2% - 50%<br />
| Hit<br />
| Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Hit Mana Leech]]<br />
| 2% - 100%<br />
| Hit<br />
| Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Hit Point Regeneration]]<br />
| 1 - 2<br />
| Persistent<br />
| Armor<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Hit Spell]]<br />
| 2% - 50%<br />
| Hit<br />
| Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Hit Point Increase]]<br />
| 1 - 8<br />
| Persistent<br />
| Armor<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Intelligence]] Bonus<br />
| 1 - 8<br />
| Persistent<br />
| Jewelry<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Lower Mana Cost]]<br />
| 1% - 8%<br />
| Persistent<br />
| Armor / Jewelry<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Lower Reagent Cost]]<br />
| 1% - 20%<br />
| Persistent<br />
| Armor / Jewelry<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Lower Requirements]]<br />
| 10% - 100%<br />
| Persistent<br />
| Armor / Shields / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Luck]]<br />
| 1 - 100<br />
| Persistent<br />
| Armor / Jewelry / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Mage Armor]]<br />
| -<br />
| Persistent<br />
| Armor<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Mage Weapon]]<br />
| (-20) - (-29)<br />
| Persistent<br />
| Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Mana Increase]]<br />
| 1 - 8<br />
| Persistent<br />
| Armor / Jewelry<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Mana Regeneration]]<br />
| 1 - 2<br />
| Persistent<br />
| Armor<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Night Sight]]<br />
| -<br />
| Persistent<br />
| Armor / Jewelry<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Physical Resist]]<br />
| 1% - 15%<br />
| Persistent<br />
| Armor / Jewelry / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Poison Resist]]<br />
| 1% - 15%<br />
| Persistent<br />
| Armor / Jewelry / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Refelect Physical Damage]]<br />
| 1% - 15%<br />
| Hit<br />
| Armor<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Self Repair]]<br />
| 1 - 5<br />
| Permanent<br />
| Armor / Shields<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Slayer]]<br />
| -<br />
| Hit<br />
| Talismans / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! Skill Bonus<br />
| 1 - 15<br />
| Persistent<br />
| Jewelry<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Spell Channeling]]<br />
| -<br />
| Persistent<br />
| Shields / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Stamina Increase]]<br />
| 1 - 8<br />
| Persistent<br />
| Armor<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Stamina Regeneration]]<br />
| 1 - 3<br />
| Persistent<br />
| Armor<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Strength]] Bonus<br />
| 1 - 8<br />
| Persistent<br />
| Jewelry<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Strength Requirement]]<br />
| 10 - 95<br />
| Permanent<br />
| Armor / Shields / Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Swing Speed Increase]]<br />
| 5% - 30%<br />
| Persistent<br />
| Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Use Best Weapon Skill]]<br />
| -<br />
| Persistent<br />
| Weapons<br />
|- style="font-size:90%; background-color: #eeeecc;"<br />
! [[Weight]]<br />
| 1 - X<br />
| Permanent<br />
| Almost everything<br />
|}<br />
'''Table Key'''<br />
* '''Intensity Range -''' The allowable range on common items for that intensity. [[Artifacts]] and other special items may break this rule.<br />
* '''Type -''' The method in which the property works.<br />
** '''Hit -''' Activated when an [[Animals|animal]], [[Monsters|monster]], or [[Player vs. Player|player]] is hit with a weapon.<br />
** '''Permanent -''' Always affects the item, whether the item is equipped or not.<br />
** '''Persistent - '''Activated when the item is equipped.<br />
* '''Found On -''' The allowable items the property can be found on. [[Artifacts]] and other special items may break this rule.<br />
<br />
===Special===<br />
* [[Artifact Rarity]]<br />
* [[Balanced]]<br />
* [[Blessed]]<br />
* [[Cursed]]<br />
* [[Exceptional]]<br />
* [[Increased Karma Loss]]<br />
* [[Insured]]<br />
* [[Lifespan]]<br />
* [[Locked Down]]<br />
* [[Locked Down & Secure]]<br />
* [[Lower Ammo Cost]]<br />
* [[NO-DROP]]<br />
* [[NO-TRADE]]<br />
* [[Weight Reduction]]<br />
<br />
[[Category:Directory]]</div>Katherinehttps://www.uoguide.com/index.php?title=Mage_Armor&diff=8316Mage Armor2007-07-29T04:49:10Z<p>Katherine: New page: The Mage Armor property will not hinder the Meditation skill as normal non-leather armor will. This means a suit of armor composed entirely of Mage Armor, even Platemail Armor,...</p>
<hr />
<div>The Mage Armor property will not hinder the [[Meditation]] skill as normal non-[[leather armor]] will. This means a suit of armor composed entirely of Mage Armor, even [[Platemail Armor]], will allow you to use your [[Meditation]] skill as if you were unarmored.<br />
<br />
Armor with the Mage Armor property will also not affect the [[Stealth]] skill like heavier armor normally does. <br />
<br />
[[Category:Item Properties]]</div>Katherinehttps://www.uoguide.com/index.php?title=Night_Sight&diff=8315Night Sight2007-07-29T04:42:08Z<p>Katherine: New page: The Night Sight property allows the user to ignore the effects of darkness from night or from being underground in a dungeon. It functions as the spell and the potion of the sa...</p>
<hr />
<div>The Night Sight property allows the user to ignore the effects of darkness from night or from being underground in a [[dungeon]]. It functions as the [[spell]] and the [[potion]] of the same name and has the same effects, except that the effect is removed if the item is unequipped.<br />
<br />
This property is only in effect as long as the item is equipped.<br />
<br />
[[Category:Item Properties]]</div>Katherinehttps://www.uoguide.com/index.php?title=Hit_Point_Increase&diff=8314Hit Point Increase2007-07-29T04:39:11Z<p>Katherine: New page: The Hit Point Increase property adds the intensity of the property directly to the user's maximum Hit Points score. The Hit Points are not instantly gained when the item is equippe...</p>
<hr />
<div>The Hit Point Increase property adds the intensity of the property directly to the user's maximum [[Hit Points]] score. The [[Hit Points]] are not instantly gained when the item is equipped; they will have to be regenerated normally to the new maximum.<br />
<br />
This increase is only in effect as long as the item is equipped.<br />
<br />
[[Category:Item Properties]]</div>Katherine