Difference between revisions of "Artifacts"

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(Artifact Quality Items)
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'''Artifacts''' are special items with unique names that can be obtained by using the [[Stealing]] skill to pilfer them from various environments, through specific monster drop systems, from drops during events associated with game-wide fiction, or by crafting them using rare ingredients.
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'''Artifacts''' are special items with unique names that can be obtained by various means: using the [[Stealing]] skill to pilfer them from disparate locales, through specific monster drop systems, during events associated with game-wide fiction, or by crafting them using rare ingredients.
  
The original Artifacts were introduced in the [[Ultima Online: Age of Shadows|Age of Shadows]] expansion in the dungeon [[Doom]].  (Named items obtained from the [[Seer]] Quests were not considered artifacts, largely because the term had not yet been invented. The term and concept have not at the time of writing popularly been "retro-fitted" to apply to them.) Various items spawned throughout the dungeon that could only be picked up by using the [[Stealing]] skill on them. This was a move by the development team to vindicate the concept of collecting [[Rares]], and as a throwback to the way that [[Rares]] had originally been created - as items, unobtainable to players, that had been used to decorate the environment, but had been accidentally left unlocked and could be picked up and wandered off with. These stealable items were spawned with a new item property called [[Artifact Rarity]], which denoted the frequency with which they spawned.
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Named items obtained from the old [[Seer]] Quests were not considered '''Artifacts''' when they were being given to players, largely because the term had not yet been invented. The term and concept have not been "retro-fitted" to apply to these older items.
  
Along with these stealable Artifacts there was introduced a set of items that could be obtained in the [[Doom#Gauntlet|Gauntlet]] as rare drops that went straight to a character's [[backpack]]. These, too, possessed the [[Artifact Rarity]] property, but in this context this did not always directly correlate to their spawn frequency.
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The items considered to be the first '''Artifacts''' were introduced in the [[Ultima Online: Age of Shadows|Age of Shadows]] expansion, in the dungeon [[Doom]], using two methods.
  
When the [[Paragon]] system was introduced in 2004, people began calling the named items that dropped as "Minor Artifacts" due to the system's similarity to the [[Doom#Gauntlet|Gauntlet]] and the unique names that the items possessed, even though the items themselves did not possess the [[Artifact Rarity]] property. This custom was repeated for the [[Treasures of Tokuno]] events and later for the artifact drop system and named, craftable items introduced in [[Ultima Online: Mondain's Legacy|Mondain's Legacy]].
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First, various items spawned throughout the dungeon that could only be picked up by using the [[Stealing]] skill. This was a move by the development team to vindicate the concept of collecting [[Rares]] and as a throwback to the way that [[Rares]] had originally been created. That is, as items unobtainable to players, that had been used to decorate the environment, but which had been accidentally left unlocked and could be picked up and carried away. The newly stealable items in [[Doom]] spawned with the new property [[Artifact Rarity]], which denoted the frequency with which they spawned.
  
More Artifacts were eventually introduced through various in-game events, such as [[Halloween 2006]] and the [[Ophidian Invasion]], via various quests, such as the [[Truth and Redemption]] quest which had [[The Redeemer]] as a reward, and later through a drop system in the [[Anti-Virtue Dungeons]] similar to that of the various [[Paragon]] systems. These items have all returned to the practice of possessing the [[Artifact Rarity]] property.
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The second method by which original '''Artifacts''' entered the game was as a group of items that could be obtained in the [[Doom#Gauntlet|Doom Gauntlet]], as rare drops that went directly into a character's [[backpack]]. These too, possessed the [[Artifact Rarity]] property, but since these '''Artifacts''' spawned in relation to monster slaying, the [[Artifact Rarity]] did not always directly correlate to spawn frequency. Many of these type of '''Artifacts''' have entered the game, making the [[Artifact Rarity]] misleading.
  
==Standard Artifacts==
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When the [[Paragon]] system was introduced in 2004, people began calling the named items that dropped "Minor Artifacts" due to the system's similarity to the [[Doom#Gauntlet|Gauntlet]] and the unique names that the items possessed, even though these items did not possess the [[Artifact Rarity]] property. This custom was repeated for the [[Treasures of Tokuno]] events and later for  craftable '''Artifact''' quality items introduced with [[Ultima Online: Mondain's Legacy|Mondain's Legacy]].
  
Artifacts that adhere to the policy of possessing the [[Rarity]] item property can be classified into several categories.
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'''Artifact''' quality items were eventually introduced through various in-game events, such as [[Halloween 2006]] and the [[Ophidian Invasion]]. Quests also introduced new '''Artifact''' quality items, such as the [[Truth and Redemption]] quest, which granted [[The Redeemer]] as a reward. For UO's 10th anniversary in 2007, a drop system similar to the [[Paragon]] system was introduced in the [[Anti-Virtue Dungeons]], which brought with it a new set of [[Virtue]] themed artifacts that did possess the [[Artifact Rarity]] property.
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Recent artifacts, like the [[Artifacts (Stygian Abyss)|Stygian Abyss Artifacts]] and the [[Artifacts (High Seas)|High Seas Artifacts]] have reverted to not having the [[Artifact Rarity]] property. This is also true for the new '''Artifact''' quality dungeon loot system in [[Artifacts (Covetous)|Covetous]], [[Artifacts (Despise)|Despise]], and select other dungeons.
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==Standard Artifacts==
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Items which possess the [[Artifact Rarity]] item property can be classified into several categories.
  
 
* [[Artifacts (Doom)| Doom Artifacts]] - Artifacts that can be found in [[Doom]]. These fall into two categories:
 
* [[Artifacts (Doom)| Doom Artifacts]] - Artifacts that can be found in [[Doom]]. These fall into two categories:
** Items that can be [[Artifacts (Doom)#Stealables|stolen in Doom]].
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** Items that can be [[Doom stealables|stolen in Doom]].
 
** Items that [[Artifacts (Doom)#The_Gauntlet|drop in the Gauntlet]].
 
** Items that [[Artifacts (Doom)#The_Gauntlet|drop in the Gauntlet]].
* [[Tokuno Stealables]] - Artifacts that can be stolen in the [[Tokuno Islands]].
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* [[Tokuno stealables]] - Artifacts that can be stolen in the [[Tokuno Islands]].
* [[Stygian Abyss Stealables|Stygian Abyss Stealables]] - Artifacts that can be stolen in the [[Underworld]] and the [[Stygian Abyss Dungeon|Stygian Abyss]].
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* [[Artifacts (Virtue)|Virtue Artifacts]] - Artifacts that spawn in the eight original [[Anti-Virtue Dungeons]]. These were originally introduced as part of the [[10th Anniversary]] festivities and are now a permanent drop system.
* [[Artifacts (Virtue)|Virtue Artifacts]] - Artifacts that have begun spawning in the eight original [[Anti-Virtue Dungeons]]. Originally introduced as part of the [[10th Anniversary]] festivities, but reputed to become a permanent drop system.
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* [[Stygian Abyss stealables]] - Artifacts that can be stolen in the [[Underworld]] and the [[Stygian Abyss Dungeon]].
* [[Artifacts (Other)|Other Artifacts]] - There are also several other artifacts, such as [[The Redeemer]], which could be acquired through quests, in-game events, or by other means.
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* [[Wrong stealables]] - Artifacts that can be stolen in the dungeon [[Wrong]].
  
==Other Artifacts==
 
It is also common parlance to call several other types of items Artifacts, even though they do not possess the [[Artifact Rarity]] property.
 
  
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==Artifact Quality Items==
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Artifact quality named items which do not posses the [[Artifact Rarity]] property.
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* [[Artifacts (Ararat)|Ararat Artifacts]] - Artifacts that drop from the [[Shadowlords]] inside the hold of the [[Ararat]].
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* [[Ararat Stealables]] - Artifacts that can be stolen next to the [[Ararat]].
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* [[Champion Spawn Artifacts|Champion Spawn Artifacts]] - Replicas of items copied from [[Event Moderator]] events.
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* [[Artifacts (Covetous)|Covetous Artifacts]] - Items that drop from [[Cora the Sorceress]] and her minions.
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* [[Craftable_Artifact|Craftable Artifacts]] - Craftable items that, due to their high end properties, are considered artifacts.  Rare ingredients available only from [[Peerless]] monsters are required to craft them.
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* [[Artifacts (Despise)|Despise Artifacts]] - Items that drop from the brothers [[Adrian the Glorious Lord]] and [[Andros the Dread Lord]].
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* [[Artifacts (High Seas)|High Seas Artifacts]] - Items that drop from [[High Seas]] bosses.
 
* [[Artifacts (Paragon)|Ilshenar Minor Artifacts]] - Items that drop as part of the [[Paragon]] system in [[Ilshenar]], several of which are exclusive to this system.
 
* [[Artifacts (Paragon)|Ilshenar Minor Artifacts]] - Items that drop as part of the [[Paragon]] system in [[Ilshenar]], several of which are exclusive to this system.
* [[Artifacts (Treasure Map)|Treasure Map Minor Artifacts]] - Items that drop from [[Treasure Map]]s. These items include those that drop as part of the Paragon system, as well as some which are exclusive to Treasure Maps.
 
 
* [[Artifacts (Leviathan)|Leviathan Minor Artifacts]] - Items that drop from the [[Leviathan]], a sea monster that is spawned through use of a certain fishing net. These items include those that drop as part of the [[Paragon]] system, as well as some which are exlusive to the [[Leviathan]].
 
* [[Artifacts (Leviathan)|Leviathan Minor Artifacts]] - Items that drop from the [[Leviathan]], a sea monster that is spawned through use of a certain fishing net. These items include those that drop as part of the [[Paragon]] system, as well as some which are exlusive to the [[Leviathan]].
* [[Artifacts (ToT)|Treasures of Tokuno Artifacts]] - Items that dropped and could be claimed as part of the the [[Treasures of Tokuno]] events. At present, the [[Treasures of Tokuno]] event is not running, thus the Lesser Artifacts no longer drop as reward. However, the Greater Artifacts still can be gotten by redeeming 10 of the Lesser, many of which are available for sale on most [[Shards]]. They fall into two categories:
 
** [[Artifacts (ToT)#Major_Artifacts|Greater Artifacts]] - These artifacts are claimed through a turn in system.
 
** [[Artifacts (ToT)#Minor_Artifacts|Lesser Artifacts]] - These artifacts dropped in a way similar to those that drop in the Paragon system, and could be turned in for the Greater Artifacts.
 
 
* [[Artifacts (ML)|Mondain's Legacy Minor Artifacts]] - Items that drop in the same style as those associated with the Paragon system, but only in [[Mondain's Legacy Dungeons]] or from [[Peerless]] bosses.
 
* [[Artifacts (ML)|Mondain's Legacy Minor Artifacts]] - Items that drop in the same style as those associated with the Paragon system, but only in [[Mondain's Legacy Dungeons]] or from [[Peerless]] bosses.
* [[Artifacts (Stygian Abyss)|Stygian Abyss Artifacts]] - Items that drop in [[Stygian Abyss Dungeon]], [[Tomb of Kings]] and [[Underworld]] and from [[Stygian Abyss]] bosses or [[Mini-Champs|Mini-Champ Mini Bosses]].
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* [[Artifacts (Other)|Other Artifacts]] - Items, such as [[The Redeemer]], of '''Artifact''' quality and which could be acquired as anniversary gifts or by participating in story arcs and other in-game events.
* [[Artifacts (High Seas)|High Seas Artifacts]] - Items that drop from [[High Seas]] bosses or [[Pirate]]s.
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* [[Artifacts (Peerless)|Peerless Artifacts]] - Items that spawn only on the corpses of [[Peerless]] bosses.  Each [[Peerless]] boss spawns specific artifacts.
 
* [[Artifacts (Peerless)|Peerless Artifacts]] - Items that spawn only on the corpses of [[Peerless]] bosses.  Each [[Peerless]] boss spawns specific artifacts.
* [[Craftable_Artifact|Craftable Artifacts]] - Craftable items that, due to their high end properties, are considered artifacts.  Rare ingredients available only from [[Peerless]] monsters are required to craft them.
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* [[Artifacts (Shadowguard)|Shadowguard Artifacts]] - This feature requires the [[Time of Legends]] expansion entitlement. This entitlement will be applied for free to all accounts active during August, September, or October 2015. New artifacts can be found in the [[Valley of Eodon]]These artifacts are available as rewards from completing [[Shadowguard]].
* [[Champion Spawn Artifacts|Champion Spawn Artifacts]] - Replicas of items copied from Event Moderator events.
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* [[Artifacts (Stygian Abyss)|Stygian Abyss Artifacts]] - Items that drop in [[Stygian Abyss Dungeon]], [[Tomb of Kings]] and [[Underworld]] and from [[Stygian Abyss]] bosses or [[Mini-Champs|Mini-Champ Mini Bosses]].
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* [[Artifacts (Treasure Map)|Treasure Map Minor Artifacts]] - Items that drop from [[Treasure Map]]s. These items include those that drop as part of the Paragon system, as well as some which are exclusive to Treasure Maps.
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* [[Artifacts (ToT)|Treasures of Tokuno Artifacts]] - Items that dropped or that could be claimed as part of the the [[Treasures of Tokuno]] events. At present, the [[Treasures of Tokuno]] event is not active. Thus the Artifacts no longer drop as reward. However, Greater Artifacts can still be redeemed by turning in 10 of the Lesser Artifacts to [[Ihara Soko the Imperial Minister of Trade]] in the city of [[Zento]]. Many Lesser Artifacts are available for sale on most [[Shards]].
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** [[Artifacts (ToT)#Major_Artifacts|Greater Artifacts]] - These artifacts are claimed through a turn in system.
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** [[Artifacts (ToT)#Minor_Artifacts|Lesser Artifacts]] - These artifacts dropped in a way similar to those that drop in the Paragon system, and could be turned in for the Greater Artifacts.
  
==See Also==
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==See also==
 
* [[Items]]
 
* [[Items]]
  
 
[[Category:Game Terms]]
 
[[Category:Game Terms]]
 
[[Category:Items]]
 
[[Category:Items]]

Revision as of 12:51, 25 October 2015

Artifacts are special items with unique names that can be obtained by various means: using the Stealing skill to pilfer them from disparate locales, through specific monster drop systems, during events associated with game-wide fiction, or by crafting them using rare ingredients.

Named items obtained from the old Seer Quests were not considered Artifacts when they were being given to players, largely because the term had not yet been invented. The term and concept have not been "retro-fitted" to apply to these older items.

The items considered to be the first Artifacts were introduced in the Age of Shadows expansion, in the dungeon Doom, using two methods.

First, various items spawned throughout the dungeon that could only be picked up by using the Stealing skill. This was a move by the development team to vindicate the concept of collecting Rares and as a throwback to the way that Rares had originally been created. That is, as items unobtainable to players, that had been used to decorate the environment, but which had been accidentally left unlocked and could be picked up and carried away. The newly stealable items in Doom spawned with the new property Artifact Rarity, which denoted the frequency with which they spawned.

The second method by which original Artifacts entered the game was as a group of items that could be obtained in the Doom Gauntlet, as rare drops that went directly into a character's backpack. These too, possessed the Artifact Rarity property, but since these Artifacts spawned in relation to monster slaying, the Artifact Rarity did not always directly correlate to spawn frequency. Many of these type of Artifacts have entered the game, making the Artifact Rarity misleading.

When the Paragon system was introduced in 2004, people began calling the named items that dropped "Minor Artifacts" due to the system's similarity to the Gauntlet and the unique names that the items possessed, even though these items did not possess the Artifact Rarity property. This custom was repeated for the Treasures of Tokuno events and later for craftable Artifact quality items introduced with Mondain's Legacy.

Artifact quality items were eventually introduced through various in-game events, such as Halloween 2006 and the Ophidian Invasion. Quests also introduced new Artifact quality items, such as the Truth and Redemption quest, which granted The Redeemer as a reward. For UO's 10th anniversary in 2007, a drop system similar to the Paragon system was introduced in the Anti-Virtue Dungeons, which brought with it a new set of Virtue themed artifacts that did possess the Artifact Rarity property.

Recent artifacts, like the Stygian Abyss Artifacts and the High Seas Artifacts have reverted to not having the Artifact Rarity property. This is also true for the new Artifact quality dungeon loot system in Covetous, Despise, and select other dungeons.


Standard Artifacts

Items which possess the Artifact Rarity item property can be classified into several categories.


Artifact Quality Items

Artifact quality named items which do not posses the Artifact Rarity property.

See also