Difference between revisions of "Colour Finder Macro"

(Created page with "__NOTOC__ ===Overview=== This macro was written by Nimauq. It pulls a colour value for all the items in game, using the data in the CLILOC as it's hexadecimal value. ===Instal...")
 
m (not me, it was first written by uo-flurry)
 
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===Overview===
 
===Overview===
  
This macro was written by Nimauq. It pulls a colour value for all the items in game, using the data in the CLILOC as it's hexadecimal value.  
+
This macro was written by [http://ameblo.jp/uo-flurry/ uoflurry]. It pulls a colour value for all the items in game, using the data in the CLILOC as it's hexadecimal value.  
  
 
===Installation===
 
===Installation===

Latest revision as of 14:32, 7 March 2013

Overview

This macro was written by uoflurry. It pulls a colour value for all the items in game, using the data in the CLILOC as it's hexadecimal value.

Installation

1.) Open your Enhanced Client

2.) Open the Macros Gump, Start a new Macro, and under "Other" is a "Commands" Icon. Drag 4 to the Macro bar, and copy and paste these text lines into each box in turn, and then click "Okay":

Command 1 text:

script WREH=WindowRegisterEventHandler; WUEH=WindowUnregisterEventHandler; RWD=RegisterWindowData; UWD=UnregisterWindowData

Command 2 text:

script function CBRI1(objId) PrintWStringToChatWindow( wstring.format(L"%04x", WindowData.ObjectInfo[objId].hueId),1); end

Command 3 text:

script function CBRI2() oId=SystemData.RequestInfo.ObjectId; RWD(15,oId); CBRI1(oId); UWD(15,oId); WUEH("Root",65580); end

Command 4 text:

script WUEH("Root",65580); WREH("Root",65580,"CBRI2"); RequestTargetInfo()

3.) Give the Macro a Name and Icon, and click "Okay"

4.) Log out then in, just to ensure it gets saved to your Character File; the Enhanced Client doesn't back up it's changes until an exit, so a crash will delete all the above.

Usage

In game you should now have the macro available from your lists to drag to a toolbar and set a hot key. When run, you'll get a cursor appear, target the object and the colour value will be posted to System Chat.