Difference between revisions of "Concussion Blow"

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[[Image:Special_move_concussion_blow.gif|frame|left]]The '''Concussion Blow''' applies scaling direct damage between 10-15 based on weapon speed. Ranged weapons mana drain max 50% and return max 40%. Melee weapons mana drain max 80% and return max 70%. Two handed melee weapons mana drain max 80% and returned max 40%.
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[[Image:Special_move_concussion_blow.gif|frame]]
The extra damage dealt is [[Damage Types|direct damage]], thus not effected by [[resistances]].  This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
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The '''Concussion Blow''' applies scaling [[Direct Damage|direct damage]] between 10-15 based on weapon speed.  
 
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This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
 
* '''Mana Cost:''' 20
 
* '''Mana Cost:''' 20
==Primary Weapons==
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* Ranged weapons mana drain max 50% and return max 40%.
Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill and [[Tactics]].
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* Melee weapons mana drain max 80% and return max 70%.
* [[Crossbow]]
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* Two handed melee weapons mana drain max 80% and returned max 40%.
* [[Diamond Mace]]
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* [[Longsword]]
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* [[Battle Axe]]
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* [[Halberd]]
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* [[Maul_(Weapon)|Maul]]
 
* [[Mace]]
 
* [[Mace]]
 
* [[Gnarled Staff]]
 
* [[Gnarled Staff]]
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* [[Quarter Staff]]
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* [[Lance]]
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* [[Crossbow]]
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* [[Diamond Mace]]
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* [[Boomerang]]
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* [[Dread Sword]]
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 +
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==Primary Weapons==
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Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill and [[Tactics]].
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==Seconday Weapons==
 
==Seconday Weapons==
 
Weapons with a secondary ability of Concussion Blow require 90 or higher in the appropriate fighting skill and [[Tactics]].
 
Weapons with a secondary ability of Concussion Blow require 90 or higher in the appropriate fighting skill and [[Tactics]].
{| width=100%
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||
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* [[Battle Axe]]
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* [[Boomerang]]
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* [[Maul_(Weapon)|Maul]]
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* [[Lance]]
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||
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* [[Quarter Staff]]
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* [[Longsword]]
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* [[Halberd]]
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|}
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==See Also==
 
==See Also==
 
* [[Special Moves]]
 
* [[Special Moves]]
* [[Crushing Blow]]
 
* [[Damage Types]]
 
  
 
[[Category:Special Moves]]
 
[[Category:Special Moves]]

Revision as of 14:42, 16 October 2013

Special move concussion blow.gif

The Concussion Blow applies scaling direct damage between 10-15 based on weapon speed. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.

  • Mana Cost: 20
  • Ranged weapons mana drain max 50% and return max 40%.
  • Melee weapons mana drain max 80% and return max 70%.
  • Two handed melee weapons mana drain max 80% and returned max 40%.


Primary Weapons

Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill and Tactics.


Seconday Weapons

Weapons with a secondary ability of Concussion Blow require 90 or higher in the appropriate fighting skill and Tactics.


See Also