Difference between revisions of "Dread Pirate Hat"

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The Dread Pirate Hat is one of the minor artifacts that can be found by completing <b>level 6 treasure maps or by defeating the Leviathan </b> that can be fished up with a Fabled Fishing Net.  
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{{Infobox item
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| name=Dread Pirate Hat
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| image=Dread_Pirate_Hat.png
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| weight=1
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| randomcombatskill=10
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| dexteritybonus=8
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| nightsight=yes
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| hitchanceincrease=10
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| fireresist=5
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| coldresist=14
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| poisonresist=10
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| energyresist=5
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| strengthrequirement=10
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| durability=255
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}}
  
{| border="1"
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The '''Dread Pirate Hat''' is a [[Tricorne Hat]] classified as a [[Artifacts (Traditional Minor)|Traditional Minor Artifact]]. It can be obtained by either killing [[Leviathan]]s, or by extracting chests located via Level 6 (Ingeniously Drawn) or Level 7 (Diabolically Drawn) [[Treasure Map]]s. The Dread Pirate Hat is a cloth item and can therefore be [[Clothing Bless Deed|blessed]] and [[Dying Tub|dyed]].
!Artifact||Stats
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|-
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|[[Image:DreadPirateHat.gif]]<br>[[Dread Pirate Hat]] ||Random Combat Skill +10<br>Dexterity Bonus 8<br>Night Sight<br>Hit Chance Increase 10%<br>Fire Resist 5%<br>Cold Resist 14%<br>Poison Resist 10%<br>Energy Resist 5%<br>Strength Requirement 10<br>Durability 255<br>(Treasure and Leviathan Only)
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|}
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It would appear the only static Properties are
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It comes with +10 to a random combat skill - either [[Anatomy]], [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]] or [[Tactics]].
* Random Combat Skill +10
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* Dexterity Bonus 8
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All other properties, can change, as illustrated by the following example:
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<br clear="all">
<br>
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== Pre-Patch ==
[[Image:DreadPirateHat.jpg]]
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{{Infobox item
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| name=Dread Pirate Hat (Pre-Patch)
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| image=Dread_Pirate_Hat.png
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| weight=1
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| fencing=5
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| archery=10
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| dexteritybonus=8
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| luck=80
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| fireresist=5
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| coldresist=9
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| poisonresist=5
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| energyresist=5
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| strengthrequirement=10
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| durability=255
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}}
  
[[Category:UOStuff]]
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Prior to [[Publish 29]] the '''Dread Pirate Hat''' dropped with different stats. Some players still own the original item.
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The pre-patch version of the hat always had bonuses for both [[Archery]] and [[Fencing]] instead of the random item property, and a [[Luck]] bonus of 80 instead of [[Hit Chance Increase]]. It furthermore had less fire/cold [[Resistances]] and lacked [[Night_Sight_(property)|Night Sight]].
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{{TraditionalMinorBox}}
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[[Category:Tricorne Hats]][[Category:Artifacts (Leviathan)]][[Category:Artifacts (Treasure Map)]]

Latest revision as of 12:14, 15 December 2010

Dread Pirate Hat.png
Dread Pirate Hat
Weight: 1 Stone
+10 Random Combat Skill
Dexterity Bonus 8
Night Sight
Hit Chance Increase 10%
Fire Resist 5%
Cold Resist 14%
Poison Resist 10%
Energy Resist 5%
Strength Requirement 10
Durability: 255 / 255

The Dread Pirate Hat is a Tricorne Hat classified as a Traditional Minor Artifact. It can be obtained by either killing Leviathans, or by extracting chests located via Level 6 (Ingeniously Drawn) or Level 7 (Diabolically Drawn) Treasure Maps. The Dread Pirate Hat is a cloth item and can therefore be blessed and dyed.

It comes with +10 to a random combat skill - either Anatomy, Archery, Fencing, Mace Fighting, Swordsmanship or Tactics.


Pre-Patch

Dread Pirate Hat.png
Dread Pirate Hat (Pre-Patch)
Weight: 1 Stone
+10 Archery
+5 Fencing
Dexterity Bonus 8
Luck 80
Fire Resist 5%
Cold Resist 9%
Poison Resist 5%
Energy Resist 5%
Strength Requirement 10
Durability: 255 / 255

Prior to Publish 29 the Dread Pirate Hat dropped with different stats. Some players still own the original item.

The pre-patch version of the hat always had bonuses for both Archery and Fencing instead of the random item property, and a Luck bonus of 80 instead of Hit Chance Increase. It furthermore had less fire/cold Resistances and lacked Night Sight.