Difference between revisions of "Healing"

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[[Image:Flag_healing.gif|frame]]
 
[[Image:Flag_healing.gif|frame]]
 
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Healing lets you restore hit points on yourself or other players by using [[Bandage]]s. When combined with the [[Anatomy]] skill, you will heal more and gain the abilities to cure [[Poison]] and [[Resurrect]] other players.
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Healing lets you restore hit points on yourself or other humans/elves by using [[Bandage]]s. When combined with the [[Anatomy]] skill, you will heal more and gain the abilities to cure [[Poison]] and [[Resurrect]] other players.
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Applying bandages takes time, and your chances of success fall as you take further damage. A higher Healing skill can allow you to ignore outside interference.
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Although similar to the [[Veterinary]] skill, healing will not allow you to aid non-human/elven creatures.
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==Training==
 
==Training==
 
You can train on yourself (except for resurrection), but healing another player trains faster.
 
You can train on yourself (except for resurrection), but healing another player trains faster.
* '''0 - 30''': Train at NPC Healer
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* '''0 - 30''': Train at NPC Healer.
* '''30 - 60''': Heal a damaged player
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* '''30 - 60''': Heal a damaged player.
* '''60 - 80''': Cure a normal poisoned player, using a poison trap box is best
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* '''60 - 80''': Cure a normal poisoned player, using a poison trap box is best.
* '''80 - 120''': Resurrect a dead player (they don't have to accept the resurrection)
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* '''80 - 120''': Resurrect a dead player (they don't have to accept the resurrection).
  
 
== Details ==
 
== Details ==
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* The amount of hitpoints healed is not a percentage but a range determined by your skill levels of the Healing Skill and Anatomy.
 
* The amount of hitpoints healed is not a percentage but a range determined by your skill levels of the Healing Skill and Anatomy.
 
* At 60.0 skill in Anatomy and Healing you will be able to cure [[poison]].
 
* At 60.0 skill in Anatomy and Healing you will be able to cure [[poison]].
* At 90.0 skill in Anatomy and Healing you will be able to [[resurrect]] dead players.
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* At 80.0 skill in Anatomy and Healing you will be able to [[resurrect]] dead players.
 
* Healing will always cure the poison first. In order to heal damage you have to apply another bandage. You can not heal a person before they are cured.
 
* Healing will always cure the poison first. In order to heal damage you have to apply another bandage. You can not heal a person before they are cured.
* Usage time is based on your [[Dexterity]]
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* Usage time is based on your [[Dexterity]] <i>(Is this currently true? I find it's dead slow even with +120 dex)</i>
  
 
== See Also ==
 
== See Also ==

Revision as of 17:19, 14 April 2008

Flag healing.gif

Healing lets you restore hit points on yourself or other humans/elves by using Bandages. When combined with the Anatomy skill, you will heal more and gain the abilities to cure Poison and Resurrect other players.

Applying bandages takes time, and your chances of success fall as you take further damage. A higher Healing skill can allow you to ignore outside interference.

Although similar to the Veterinary skill, healing will not allow you to aid non-human/elven creatures.

Training

You can train on yourself (except for resurrection), but healing another player trains faster.

  • 0 - 30: Train at NPC Healer.
  • 30 - 60: Heal a damaged player.
  • 60 - 80: Cure a normal poisoned player, using a poison trap box is best.
  • 80 - 120: Resurrect a dead player (they don't have to accept the resurrection).

Details

  • The complementary skill for Healing is Anatomy.
  • The amount of hitpoints healed is not a percentage but a range determined by your skill levels of the Healing Skill and Anatomy.
  • At 60.0 skill in Anatomy and Healing you will be able to cure poison.
  • At 80.0 skill in Anatomy and Healing you will be able to resurrect dead players.
  • Healing will always cure the poison first. In order to heal damage you have to apply another bandage. You can not heal a person before they are cured.
  • Usage time is based on your Dexterity (Is this currently true? I find it's dead slow even with +120 dex)

See Also