Difference between revisions of "Psychic Attack"

(New page: __NOTOC__frame Psychic Attack is a Special Move that was added during the Mondain's Legacy expansion in the fall of 2005. :<i>Tempora...)
 
m (Publish 71)
Line 2: Line 2:
 
[[Psychic Attack]] is a [[Special Move]] that was added during the [[Mondain's Legacy]] expansion in the fall of 2005.
 
[[Psychic Attack]] is a [[Special Move]] that was added during the [[Mondain's Legacy]] expansion in the fall of 2005.
  
:<i>Temporarily enchants the attackers weapon with deadly psychic energy, allowing it to damage the defenders mind and their ability to inflict damage with magic.</i>
+
:''Temporarily enchants the attackers weapon with deadly psychic energy, allowing it to damage the defenders mind and their ability to inflict damage with magic.''
  
Effective against spell casters by reducing their [[Spell Damage Increase]] statistic. The base effect is a 4% [[SDI]] decrease, and it can go up to 16%, depending how much smarter you are than your foe.
+
Effective against spell casters by reducing their [[Spell Damage Increase]] statistic. A successful psychic will afflict the target with a 15% Mana Cost Penalty, and a 15% Spell Damage Penalty. This can be stacked one additional time, but does not offer an increase in duration.  
  
 
* '''Mana Cost:''' 30
 
* '''Mana Cost:''' 30
Line 17: Line 17:
  
 
==See Also==
 
==See Also==
 +
* [[Publish 71]]
 
* [[Special Moves]]
 
* [[Special Moves]]
 
* [[Spell Damage Increase]]
 
* [[Spell Damage Increase]]
 
[[Category:Special Moves]]
 
[[Category:Special Moves]]

Revision as of 14:28, 19 January 2012

Special move psychic attack.jpg

Psychic Attack is a Special Move that was added during the Mondain's Legacy expansion in the fall of 2005.

Temporarily enchants the attackers weapon with deadly psychic energy, allowing it to damage the defenders mind and their ability to inflict damage with magic.

Effective against spell casters by reducing their Spell Damage Increase statistic. A successful psychic will afflict the target with a 15% Mana Cost Penalty, and a 15% Spell Damage Penalty. This can be stacked one additional time, but does not offer an increase in duration.

  • Mana Cost: 30

Notes

  • Psychic Attack can actually make an opponent's SDI negative.

Primary Weapons

Weapons with a secondary ability of Psychic Attack require 70 or higher in the appropriate fighting skill and Tactics.

Seconday Weapons

Weapons with a secondary ability of Psychic Attack require 90 or higher in the appropriate fighting skill and Tactics.

See Also