Serpent Arrow

Revision as of 18:50, 28 February 2008 by Ceruleus (Talk | contribs)

Special move serpent arrow.gif

Serpent Arrow is an Archery Special Move that was introduced by the Ultima Online: Mondain's Legacy expansion in the summer of 2005.

Fires a snake at the target, poisoning them in addition to normal damage with a successful hit. The archer must be skilled in poisoning and nimble of hand to achieve success.

Serpent Arrow works as follows: based on your Poisoning skill, Archery skill, and Dexterity, you have a chance to apply poison within a certain range of strength. In order to gain Poisoning skill using this move, you must:

  1. succeed with the ability (i.e., actually poison the opponent);
  2. roll a level of poison that's in the correct range for your poisoning skill; and
  3. succeed with the skill gain chance roll.
  • Mana Cost: 40

Notes

  • Serpent Arrow causes a slight Karma loss when successfully poisoning a victim.
  • Due to the Serpent Arrow code being "deeply weird," the chance of gaining Archery skill points while using it are "distressingly small." FoF 5/25/07

Primary Weapons

No weapons have Serpent Arrow as a primary ability.

Secondary Weapons

Weapons with a secondary ability of Serpent Arrow require 90 or higher in the appropriate fighting skill and Tactics.

See Also