Difference between revisions of "Shadow Knight"

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Located in Dungeon [[Doom]], the Shadow Knight is a vicious adversary with the desire to destroy all that approach its lair. This Underworld warrior shows great cunning and strength of mind. Swift and accurate with a weapon, the Shadow Knight can call down the powers of the mystical plane with the same fearsome ability. Capable of massive blows that can knock an adventurer into immobility and able to regenerate both physical and magical skills with equal ease, the Shadow Knight is not the opponent for a single warrior or mage.
 
Located in Dungeon [[Doom]], the Shadow Knight is a vicious adversary with the desire to destroy all that approach its lair. This Underworld warrior shows great cunning and strength of mind. Swift and accurate with a weapon, the Shadow Knight can call down the powers of the mystical plane with the same fearsome ability. Capable of massive blows that can knock an adventurer into immobility and able to regenerate both physical and magical skills with equal ease, the Shadow Knight is not the opponent for a single warrior or mage.
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Revision as of 12:10, 1 November 2008

Shadow Knight.png
Shadow-knightkr.jpg

Located in Dungeon Doom, the Shadow Knight is a vicious adversary with the desire to destroy all that approach its lair. This Underworld warrior shows great cunning and strength of mind. Swift and accurate with a weapon, the Shadow Knight can call down the powers of the mystical plane with the same fearsome ability. Capable of massive blows that can knock an adventurer into immobility and able to regenerate both physical and magical skills with equal ease, the Shadow Knight is not the opponent for a single warrior or mage.

Statistics

Shadow Knight Statistics
Spawn Locations Doom
Fame Level 5 (25000) Slayer Vulnerability Undead Slayer
Karma Level 5 (-25000) Alignment Evil
First Seen Age of Shadows Pack Instinct None
Loot
Gold 1600 - 2000 Magic Items 16
Special Doom Artifacts Cut Up
Attributes
Strength 250 Hit Points 6000
Dexterity 110 Stamina 110
Intelligence 100 Mana 125
Barding Difficulty 160.0 Taming Difficulty N/A
Base Damage 20 - 30 Preferred Foods None
Skills
Wrestling 100.0 Poisoning None
Tactics 100.0 Magery 100.0
Resisting Spells 120.0 Evaluating Intelligence 100.0
Anatomy 0 Meditation 100.0
Detecting Hidden Hiding
Parrying Healing
Necromancy Spirit Speak
Mysticism Focus
Spellweaving Discordance
Bushido Ninjitsu
Chivalry Special Abilities Immune to level 5 poison and below,
Resists and Damage
Types Physical Fire Cold Poison Energy
Resistances 90 65 75 75 55
Damage 60% 40%


Tactics

The Shadow Knight is more tricky than tough. Any warrior can easily tank one or two. Once one is down to about half life, it will teleport away and hide. You must then locate it and Reveal either with the spell, dealing area damage, or with Detecting Hidden. If you don't have the Tracking skill a good tactics is to have a pet set to follow each knight. When one teleports and hides the pet will follow and stop right next to them.

Mages can deal good damage with Energy Vortexes. Just about any template works fine in this room.

Names

The Shadow Knight can spawn with several possible names.

  • Oghmus, Arametheus, Terxor, Erdok, Archatrix, Jonar, Marth'Fador, Helzigar, Tyrnak, Krakus, Marcus Fel, Lord Kaos, Doomor, Uhn, Malashim, Samael, Nelokhiel, Montobulus, Usuhl, Zul

See Also