Difference between revisions of "Skree"

m
m (Added animal training ability info. might need to make a template for future use)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
 
[[Image:Skree.png|frame|'''A skree.''']]
 
[[Image:Skree.png|frame|'''A skree.''']]
  
'''Skrees''' can be found in the easternmost part of [[Ter Mur]].
+
'''Skrees''' can be found in the easternmost part of [[Ter Mur]]. [[Animal Taming|Animal Tamers]] must have a minimum skill of 95.1 to tame a Skree and they can [[Pet Bonding|bond]] with one. Like [[Dragon]]s and [[Greater Dragon]]s, there is a great chance of angering it when you attempt to tame:
 +
 
 +
:''You seem to anger the beast!''
 +
 
 +
They can spawn with 3 or 4 control slot requirements.
 +
 
 +
==Animal Training==
 +
List of Abilities available to a Skree who has undergone [[Animal Training]].
 +
 
 +
===Magical Abilities===
 +
 
 +
*[[Poisoning]]
 +
*[[Discordance]]
 +
*[[Spellweaving]]
 +
*[[Mysticism]]
 +
*[[Chivalry]]
 +
*[[Magery Mastery]]
 +
*[[Piercing]]
 +
*[[Bashing]]
 +
*[[Slashing]]
 +
*[[Battle Defense]]
 +
*[[Wrestle Mastery]]
 +
 
 +
===Special Abilities===
 +
 
 +
*[[Angry Fire]]
 +
*[[Conductive Blast]]
 +
*[[Dragon Breath]]
 +
*[[Grasping Claw]]
 +
*[[Inferno]]
 +
*[[Lightning Force]]
 +
*[[Mana Drain (pets)|Mana Drain]]
 +
*[[Raging Breath]]
 +
*[[Repel]]
 +
*[[Searing Wounds]]
 +
*[[Tail Swipe]]
 +
 
 +
===Special Moves===
 +
 
 +
*[[Cold Wind]]
 +
*[[Nerve Strike]]
 +
*[[Talon Strike]]
 +
*[[Psychic Attack]]
 +
*[[Armor Ignore]]
 +
*[[Armor Pierce]]
 +
*[[Bladeweave]]
 +
*[[Bleed]]
 +
*[[Concussion Blow]]
 +
*[[Crushing Blow]]
 +
*[[Dismount]]
 +
*[[Feint]]
 +
*[[Force of Nature]]
 +
*[[Frenzied Whirlwind]]
 +
*[[Mortal Strike]]
 +
*[[Paralyzing Blow]]
 +
 
 +
===Area Effect Abilities===
 +
 
 +
*[[Aura of Energy]]
 +
*[[Explosive Goo]]
 +
*[[Essence of Earth]]
  
 
==Statistics==
 
==Statistics==
Line 7: Line 67:
 
|name=Skree
 
|name=Skree
 
|spawnlocations=[[Ter Mur]]
 
|spawnlocations=[[Ter Mur]]
|fame=
+
|fame=2000
 
|slayer=[[Reptile Slayer]]
 
|slayer=[[Reptile Slayer]]
|karma=
+
|karma=-2000
 
|alignment=Neutral
 
|alignment=Neutral
 
|firstseen=[[Stygian Abyss]]
 
|firstseen=[[Stygian Abyss]]
Line 29: Line 89:
 
|wrestling=20.2 - 34.8
 
|wrestling=20.2 - 34.8
 
|poisoning=---
 
|poisoning=---
|tactics=20.6 - 24.7
+
|tactics=20.2 - 24.7
 
|magery=90.4 - 114.2
 
|magery=90.4 - 114.2
|magicresist=75.1 - 89.3
+
|magicresist=75.1 - 90.0
 
|evalint=90.6 - 100.0
 
|evalint=90.6 - 100.0
 
|anatomy=0.0
 
|anatomy=0.0
Line 46: Line 106:
 
|poisondamage=---
 
|poisondamage=---
 
|energydamage=---
 
|energydamage=---
|samplesize=42
+
|samplesize=44
 
}}
 
}}
  

Latest revision as of 06:32, 7 May 2017

A skree.

Skrees can be found in the easternmost part of Ter Mur. Animal Tamers must have a minimum skill of 95.1 to tame a Skree and they can bond with one. Like Dragons and Greater Dragons, there is a great chance of angering it when you attempt to tame:

You seem to anger the beast!

They can spawn with 3 or 4 control slot requirements.

Animal Training

List of Abilities available to a Skree who has undergone Animal Training.

Magical Abilities

Special Abilities

Special Moves

Area Effect Abilities

Statistics

Skree Statistics
Spawn Locations Ter Mur
Fame 2000 Slayer Vulnerability Reptile Slayer
Karma -2000 Alignment Neutral
First Seen Stygian Abyss Pack Instinct None
Loot
Gold 60 gp Magic Items +/- 1
Special 5 Reagents, Mysticism Scrolls Cut Up 5 Pile of Hides, 3 Raw Birds
Attributes
Strength 297 - 330 Hit Points 205 - 300
Dexterity 96 - 124 Stamina 96 - 124
Intelligence 188 - 260 Mana 188 - 260
Barding Difficulty 88.3 - 94.3 Taming Difficulty 95.1
Requires 4 control slots
Base Damage 5 - 7 Preferred Foods Meat
Skills
Wrestling 20.2 - 34.8 Poisoning ---
Tactics 20.2 - 24.7 Magery 90.4 - 114.2
Resisting Spells 75.1 - 90.0 Evaluating Intelligence 90.6 - 100.0
Anatomy 0.0 Meditation 65.3 - 75.0
Detecting Hidden Hiding
Parrying Healing
Necromancy Spirit Speak
Mysticism Focus
Spellweaving Discordance
Bushido Ninjitsu
Chivalry Special Abilities Mysticism
Resists and Damage
Types Physical Fire Cold Poison Energy
Resistances 55 - 65% 45 - 55% 25 - 40% 55 - 65% 25 - 40%
Damage 100% --- --- --- ---
  • Note: Statistics taken from 44 Skrees

See Also