Difference between revisions of "Spell Damage Increase"

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==SDI Items==
 
==SDI Items==
Both [[ring]]s and [[bracelet]]s can possess SDI.
 
 
===Weapons===
 
*[[Eternal Guardian Staff]] 10%
 
*[[Breath of the Dead]] 5%
 
*[[Grim Reaper's Scythe]] 5%
 
*[[Rune Blade of Knowledge]] 5% (fixed stat, [[runic]]s may have higher amounts)
 
*[[Staff of Power]] 5%
 
 
 
===Armor/Neckware===
 
===Armor/Neckware===
*[[Elven Leafweave]] 15% (total from 4 pieces)
+
 
*[[Greymist Armor]] 8% (2% per from 4 pieces)
+
 
*[[Wizard's Crystal Reading Glasses]] 15%
 
*[[Wizard's Crystal Reading Glasses]] 15%
 +
*[[Kasa of the Raj-In]] 12%
 
*[[Treasures and Trinkets Reading Glasses]] 10%
 
*[[Treasures and Trinkets Reading Glasses]] 10%
 
*[[Hat of the Magi]] 10%
 
*[[Hat of the Magi]] 10%
 
*[[Crown of Tal'Keesh]] 10%
 
*[[Crown of Tal'Keesh]] 10%
 
*[[Crown of Arcane Temperament]] 8%
 
*[[Crown of Arcane Temperament]] 8%
*[[Kasa of the Raj-In]] 12%
+
 
 +
*[[Obsidian Earrings]] 8%
 +
*[[Mantle of the Fallen]] 5%
 +
*[[Summoner's Kilt]] 5%
 +
 
 
*[[Pendant of the Magi]] 5%
 
*[[Pendant of the Magi]] 5%
 
*[[Protector of the Battle Mage]] 5%
 
*[[Protector of the Battle Mage]] 5%
*[[Midnight Bracers]] 10%
 
 
*[[Spell Woven Britches]] 10%
 
*[[Spell Woven Britches]] 10%
 
*[[Enchanted Kelp Woven Leggings]] 8%
 
*[[Enchanted Kelp Woven Leggings]] 8%
 +
 +
*[[Midnight Bracers]] 10%
 +
 
*[[Cloak Of Death]] 3%
 
*[[Cloak Of Death]] 3%
 
*[[Ranger's Cloak of Augmentation]] 3%
 
*[[Ranger's Cloak of Augmentation]] 3%
  
===Books===
+
*[[Elven Leafweave]] 15% (total from 4 pieces)
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%
+
*[[Greymist Armor]] 8% (2% per from 4 pieces)
*[[Scrapper's Compendium]] 25%
+
*[[Conjurer's Grimoire]] 15%
+
*[[Tome of Lost Knowledge]] 15%
+
*[[Tome of Enlightenment]] 10%
+
*[[Fallen Mystic's Spellbook]] 10%
+
*[[Inscription|Mage Inscribed Spellbooks]] max. 9%
+
  
 
===Rings===
 
===Rings===
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*[[Crystalline Ring]] 20%
 
*[[Crystalline Ring]] 20%
 
*A ring out of the [[Random_Magic_Item_Generation_System#The_Name_Prefixes_and_Suffixe|Random Magic Item Generation System]] max. 18%
 
*A ring out of the [[Random_Magic_Item_Generation_System#The_Name_Prefixes_and_Suffixe|Random Magic Item Generation System]] max. 18%
*[[Spell_Damage_Increase#Imbuing|Imbued ring]] max. 12%
+
*An [[Spell_Damage_Increase#Imbuing|imbued ring]] max. 12%
 
*[[Ring of the Soulbinder]] 10%
 
*[[Ring of the Soulbinder]] 10%
 
*[[Djinni's Ring]] 10%
 
*[[Djinni's Ring]] 10%
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*[[Mana Phasing Orb]] 5%
 
*[[Mana Phasing Orb]] 5%
  
===Maximum Possible SDI===
+
===Books===
As of [[Publish 78|August of 2012]], the maximum Spell Damage Increase from [[equipment]] is 124%, which is constituted from the following:  
+
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%
*[[Spell Woven Britches]] 10%,
+
*[[Scrapper's Compendium]] 25%
*[[Crystalline Ring]], or [[Compassion's Eye]] 20%,
+
*[[Conjurer's Grimoire]] 15%
*(A maximum) [[Bracelet]] from the new [[Random Magic Item Generation System]] 18%,
+
*[[Tome of Lost Knowledge]] 15%
*[[Wizard's Crystal Reading Glasses]] 15%,
+
*[[Tome of Enlightenment]] 10%
*[[Midnight Bracers]] 10%,
+
*[[Fallen Mystic's Spellbook]] 10%
*[[Pendant of the Magi]] 5%,
+
*An [[Inscription|Inscribed Spellbook]] max. 9%
*(A maximum) War of Shadows Magery Spellbook 30%,
+
 
*[[Cloak Of Death]] 3%
+
===Weapons===
 +
*[[Eternal Guardian Staff]] 10%
 +
*[[Staff of Power]] 5%
 +
*[[Breath of the Dead]] 5%
 +
*[[Grim Reaper's Scythe]] 5%
 +
*[[Rune Blade of Knowledge]] 5%
 +
 
 +
 
 +
 
 +
 
 +
==Maximum Possible SDI==
 +
As of [[Publish 78|August of 2012]], the maximum Spell Damage Increase from [[equipment]] is for an elve 124%, which is constituted from the following:  
 +
*[[Wizard's Crystal Reading Glasses]] 15%
 +
*[[Pendant of the Magi]] 5%
 +
*[[Protector of the Battle Mage]] 5%
 +
*[[Spell Woven Britches]] 10%
 +
*[[Midnight Bracers]] 10%
 +
*A bracelet out of the [[Random Magic Item Generation System]] 18%
 +
*[[Compassion's Eye]] 20%
 
*[[Mana Phasing Orb]] 5%
 
*[[Mana Phasing Orb]] 5%
 +
*A War of Shadows Magery Spellbook 30%
 +
*[[Cloak Of Death]] 3%
 
*[[Ranger's Cloak of Augmentation]] 3%
 
*[[Ranger's Cloak of Augmentation]] 3%
*[[Protector of the Battle Mage]] 5%
 
  
 
==Imbuing==
 
==Imbuing==

Revision as of 11:22, 11 December 2013

Spell Damage Increase (SDI) is an item property that, surprisingly, increases the damage of most magical attacks that are cast. While this property is capped at 15% for PvP, the cap further increases from 15% to 30% for templates having no more than 30 modified skill points in another main skill like Magery, Necromancy, Mysticism, Focus, Ninjitsu, Bushido, Animal Taming, Musicianship, Chivalry and Spellweaving. For PvE there is no cap on spell damage, so pack it on.

There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 30% for special items (e.g., War of Shadows Invasion Spellbooks).

Qualifiers

As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect Poison Strike and Wither, but it does not affect Pain Spike or Holy Light. It works with Word of Death, as the spell is not dependent on a secondary ability check, e.g. like Pain Spike, which involves Spirit Speak, or Holy Light, which involves Karma.

Calculating Spell Damage

  1. A character's skill level of evaluating intelligence is the first thing that comes into play in calculating the base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1
  2. The next factor involved in spell damage is intelligence. The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.
  3. The next factor is the inscription Skill bonus. This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription. This is a 10% increase in the base damage for Magery Spells.
  4. Spellweaving spells Arcane Empowerment and Reaper Form can also increase spell damage.
  5. And finally, factor in any SDI imparted from items.

SDI Items

Armor/Neckware

Rings

Bracelets

Talismans

Books

Weapons



Maximum Possible SDI

As of August of 2012, the maximum Spell Damage Increase from equipment is for an elve 124%, which is constituted from the following:

Imbuing

The following resources are required to imbue the highest intensity of Spell Damage Increase (12%):

See Also