Difference between revisions of "Wild Staff"

m (adding Imbuing, Runic Re-Forging and Natural Dyes to weapon pages)
(http://www.uo.com/Publish-81-Notes)
Line 5: Line 5:
 
| physicaldamage=100
 
| physicaldamage=100
 
| weapondamage=11 - 13
 
| weapondamage=11 - 13
| weaponspeed=2.5
+
| weaponspeed=2.25
 
| strengthrequirement=40
 
| strengthrequirement=40
 
| onehandedweapon=yes
 
| onehandedweapon=yes

Revision as of 07:31, 3 May 2013

Wild Staff.png
Wild Staff
Weight: 9 Stones
Physical Damage 100%
Weapon Damage 11 - 13
Weapon Speed 2.25s
Strength Requirement 40
One-Handed Weapon
Skill Required: Mace Fighting
Durability: 36 (min) - 48 (max)

The Wild Staff is a One-Handed Weapon for Mace Fighting practitioners, introduced with the Mondain's Legacy expansion.

They are crafted by carpenters, and cannot be recycled.

Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.

Items retain the color of the material from which they are made. Crafted (and not imbued) versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno and Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.


Special Moves
Primary Block Block
Secondary Force of Nature Force of Nature


Crafting

Crafting the Carpentry item Wild Staff
Minimum Skill Requirements Components Success Chances
63.8 Carpentry
Boards.png 16 Boards or Logs
100.0 skill = 72.4%
Exceptional Chances
100.0 skill = 27.4%
Additional Notes
This item may hold it's Maker's Mark.
The item retains the color of the material used.
Requires the "Mondain's Legacy" expansion.