Client Patch 2.45.5.4

This patch was for the Kingdom Reborn Client.

Statistics

  • Date: July 16, 2007
  • Size: 173,910,725 bytes
  • Notes: None

Patch Notes

10AM PDT (5PM GMT): All shards are brought down for maintenance. Both the KR and the 2D client patches are deployed.
KR Client vers. 2.45.5.4

  • While customizing a house, the eyedropper and erase tools will highlight the currently selected tile
  • Players should properly see the world in black and white when dead
  • Fixed a few crash bugs
  • Bushido and Ninjitsu ability icons should correctly change color when activated
  • Faces should not have "halos"
  • Fur cape should have the correct image
  • Added good and evil gumps
  • Decorated the Necro temple in New Haven
  • Fixed some layering issues, particularly with hair
  • Players should be able to open quivers while they’re equipped
  • Names should not get cut off in the trade gump
  • Fixed several issues with riding animations
  • Added savage paperdoll art
  • Polished human and elf paperdolls
  • Polished a number of house and terrain tiles
  • Polished character select screen
  • Fixed bug with lockdowns/storage numbers not displaying correctly
  • Polished a number of gumps
  • Polished a number of items
  • Polished a number of wearables
  • Creatures with alternate death animations should be able to use both now
  • Added Pet Command macro icon art
  • Added Ship Control macro icon art (both of these are designed to be used with the appropriate "say" macros – full macro options are forthcoming)
  • Object handles have a larger close button
  • Fixed a bug where names in the ignore list would overlap one another
  • Added "Show Shadows" option to the User Settings – turn this off to improve performance
  • Fixed bugs with the "Wait for Target" and "Cursor Target Last" macros
  • Adjusted the way gameplay window resolution is handled to improve sharpness
  • The game can now be maximized in windowed mode and/or set to your desired size via click-and-dragging
  • Hairstylist changes should now show immediately, not just after logout/login
  • Ethereal mounts should actually be ethereal
  • Character sheet no longer opens automatically when paperdoll is opened. You can now open the character sheet by double-clicking on the player status bar
  • Cave mouths should now look much better
  • Tweaked size of many monsters
  • Polished Prism of Light, Sanctuary, and some of Paroxymus areas
  • Items should stay where you put them in Grid Mode
  • Added the ability to remap mouse buttons, including the scroll wheel "click" function
  • Partial fix for items in houses disappearing if they’re too high (Known Issue: stacks of chests still get cut off)
  • Added Arm/Disarm Macro
  • Polished chat window, including a dropdown menu for channel commands if you prefer not to use slash commands
  • Fixed bug that caused pet window to not always be created properly on login
  • Fixed issues with selecting a material type when crafting

See Also