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		<id>https://www.uoguide.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ake</id>
		<title>UOGuide - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://www.uoguide.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ake"/>
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		<updated>2026-05-06T17:47:14Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.1</generator>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Event_Moderator&amp;diff=33298</id>
		<title>Talk:Event Moderator</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Event_Moderator&amp;diff=33298"/>
				<updated>2009-05-15T12:22:14Z</updated>
		
		<summary type="html">&lt;p&gt;Ake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hi guys&lt;br /&gt;
sorry if I come here to talk about this but as far i know this is the most serious place where i can find ppl who really love UO&lt;br /&gt;
first of all I apologize for my bad English.&lt;br /&gt;
&lt;br /&gt;
I think the new EM program miss a very important mile stone, im talking about the &amp;quot;tool&amp;quot; which the EM can use to do their work, imo we, as player, must know how it work and what an EM can do.&lt;br /&gt;
&lt;br /&gt;
Why? easy if we want help them with nice idea and event project often the EM reply &amp;quot;i can't do that&amp;quot;, &amp;quot;i must ask to gm&amp;quot; , and so on... this cutout all players from share and give good tips to EM.&lt;br /&gt;
&lt;br /&gt;
i often read the J.C posts on stratics and I find most of them very interesting so I'm here to ask if some of you can put at the Dev attention this problem, we really need a &amp;quot;proof of concept&amp;quot; about this tool so when we submit an idea we know it's doable without wasting time, it's also something we can share globaly to all the servers.&lt;br /&gt;
&lt;br /&gt;
this imo help also the EM we know they have build their uo skills as player that mean someone is good at some aspects but poor in others in that way we can cover UO in its totality, and also brainstorming the ideas without go away from what is possible to do.&lt;br /&gt;
&lt;br /&gt;
i hope you understand the point of this discussion and help me to bring it in the right place&lt;br /&gt;
&lt;br /&gt;
thanks &lt;br /&gt;
[[User:Ake|Ake]] 12:22, 15 May 2009 (UTC) ake&lt;/div&gt;</summary>
		<author><name>Ake</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Event_Moderator&amp;diff=33297</id>
		<title>Talk:Event Moderator</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Event_Moderator&amp;diff=33297"/>
				<updated>2009-05-15T12:18:58Z</updated>
		
		<summary type="html">&lt;p&gt;Ake: New page: hi guys sorry if I come here to talk about this but as far i know this is the most serious place where i can find ppl who really love UO first of all I apologize for my bad English.  I thi...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hi guys&lt;br /&gt;
sorry if I come here to talk about this but as far i know this is the most serious place where i can find ppl who really love UO&lt;br /&gt;
first of all I apologize for my bad English.&lt;br /&gt;
&lt;br /&gt;
I think the new EM program miss a very important mile stone, im talking about the &amp;quot;tool&amp;quot; which the EM can use to do their work, imo we, as player, must know how it work and what an EM can do.&lt;br /&gt;
&lt;br /&gt;
Why? easy if we want help them with nice idea and event project often the EM reply &amp;quot;i can't do that&amp;quot;, &amp;quot;i must ask to gm&amp;quot; , and so on... this cutout all players from share and give good tips to EM.&lt;br /&gt;
&lt;br /&gt;
i often read the J.C posts on stratics and I find most of them very interesting so I'm here to ask if some of you can put at the Dev attention this problem, we really need a &amp;quot;proof of concept&amp;quot; about this tool so when we submit an idea we know it's doable without wasting time, it's also something we can share globaly to all the servers.&lt;br /&gt;
&lt;br /&gt;
this imo help also the EM we know they have build their uo skills as player that mean someone is good at some aspects but poor in others in that way we can cover UO in its totality, and also brainstorming the ideas without go away from what is possible to do.&lt;br /&gt;
&lt;br /&gt;
i hope you understand the point of this discussion and help me to bring it in the right place&lt;br /&gt;
&lt;br /&gt;
thank ake&lt;/div&gt;</summary>
		<author><name>Ake</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Fang_of_Ractus&amp;diff=31277</id>
		<title>Fang of Ractus</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Fang_of_Ractus&amp;diff=31277"/>
				<updated>2009-01-27T02:10:33Z</updated>
		
		<summary type="html">&lt;p&gt;Ake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Fang of Ractus''' is a [[Champion Spawn Artifact]], specifically a [[Replica]].&lt;br /&gt;
&lt;br /&gt;
It is a [[Kryss]], its original color is green.&lt;br /&gt;
&lt;br /&gt;
It has the following stats.&lt;br /&gt;
&lt;br /&gt;
* [[Spell Channeling]], with no negative casting time penalty&lt;br /&gt;
* 20% [[Hit Poison Area]]&lt;br /&gt;
* 5%  [[Hit Chance Increase]] &lt;br /&gt;
* 5% [[Defense Chance Increase]] &lt;br /&gt;
* [[Damage Increase]] 35%&lt;br /&gt;
* 15% [[Poison Resist]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Champion Spawns]]&lt;br /&gt;
* [[Champion Spawn Artifacts]]&lt;br /&gt;
* [[Publish 57]]&lt;br /&gt;
* [[Replicas]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts (Champ Spawn)]]&lt;/div&gt;</summary>
		<author><name>Ake</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Fang_of_Ractus&amp;diff=31276</id>
		<title>Fang of Ractus</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Fang_of_Ractus&amp;diff=31276"/>
				<updated>2009-01-27T02:10:10Z</updated>
		
		<summary type="html">&lt;p&gt;Ake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Fang of Ractus''' is a [[Champion Spawn Artifact]], specifically a [[Replica]].&lt;br /&gt;
&lt;br /&gt;
It is a [[Kryss]], its original color is green.&lt;br /&gt;
&lt;br /&gt;
It has the following stats.&lt;br /&gt;
&lt;br /&gt;
* [[Spell Channeling]], with no negative casting time penalty&lt;br /&gt;
* 20% [[Hit Posion Area]]&lt;br /&gt;
* 5%  [[Hit Chance Increase]] &lt;br /&gt;
* 5% [[Defense Chance Increase]] &lt;br /&gt;
* [[Damage Increase]] 35%&lt;br /&gt;
* 15% [[Poison Resist]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Champion Spawns]]&lt;br /&gt;
* [[Champion Spawn Artifacts]]&lt;br /&gt;
* [[Publish 57]]&lt;br /&gt;
* [[Replicas]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts (Champ Spawn)]]&lt;/div&gt;</summary>
		<author><name>Ake</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Evaluating_Intelligence&amp;diff=21603</id>
		<title>Talk:Evaluating Intelligence</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Evaluating_Intelligence&amp;diff=21603"/>
				<updated>2008-05-16T11:55:56Z</updated>
		
		<summary type="html">&lt;p&gt;Ake: New page: guys i have just check both '''eval''' and '''anatomy''' and i see nowhere the great bonus these skills can give to a mage, maybe u don't know but these skills combined work as wrestling (...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;guys i have just check both '''eval''' and '''anatomy''' and i see nowhere the great bonus these skills can give to a mage, maybe u don't know but these skills combined work as wrestling (but without special move) the formula is:&lt;br /&gt;
&lt;br /&gt;
''( eval.int. + anatomy ) / 2 + 20''&lt;br /&gt;
&lt;br /&gt;
ex: &lt;br /&gt;
120 + 80 = 200&lt;br /&gt;
200 / 2 = 100&lt;br /&gt;
100 + 20 = 120&lt;br /&gt;
&lt;br /&gt;
i think is a very usefull info for all the folks u wanna made a mage&lt;br /&gt;
my english is not good enough to well write this so if some of u can do would be great :)&lt;br /&gt;
&lt;br /&gt;
thanks --[[User:Ake|Ake]] 04:55, 16 May 2008 (PDT)&lt;/div&gt;</summary>
		<author><name>Ake</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Remove_Trap&amp;diff=20430</id>
		<title>Talk:Remove Trap</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Remove_Trap&amp;diff=20430"/>
				<updated>2008-04-17T15:33:32Z</updated>
		
		<summary type="html">&lt;p&gt;Ake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;i test it a bit and seem you can't use just 3 trapped boxes to gain, everytime you attemp succesfully your action on a trapped chest you remove forever the trap from the box.&lt;br /&gt;
&lt;br /&gt;
so or this metod don't work or we need more information.&lt;br /&gt;
&lt;br /&gt;
- Ake&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
When a container is [[Magic Lock]]'d, attempting to open it will hit you with a trap. Can you gain off such items?&lt;br /&gt;
&lt;br /&gt;
- [[User:Bomb Bloke|Bomb Bloke]] 06:21, 17 April 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
nope, the [[Magic Lock]] spell just lock the container, it don't add any trap. Maybe you mean [[Magic Trap]] but it don't work aswell, when you try to remove the trap from the box you got always this message &amp;quot;That doesn't appear to be trapped.&amp;quot; (tested with 35 / 54 / 80 / 100 /120 magery and 48.1 remove trap).&lt;br /&gt;
&lt;br /&gt;
- Ake&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Ake</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Remove_Trap&amp;diff=20425</id>
		<title>Remove Trap</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Remove_Trap&amp;diff=20425"/>
				<updated>2008-04-17T12:32:59Z</updated>
		
		<summary type="html">&lt;p&gt;Ake: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_remove_trap.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
The skilled rogue can disarm traps using the '''Remove Trap''' skill. In order to begin learning the art of removing traps, you must first demonstrate proficiency in the [[Stealing|thievish]] arts of [[Lockpicking]] and [[Detecting Hidden]] - when you have achieved a base skill level of 50 in each, you may begin training in trap removal.&lt;br /&gt;
&lt;br /&gt;
For those in search of [[Treasure Chest]]s, it is less expensive in terms of skill points (and far safer!) to assume they are &amp;lt;i&amp;gt;all&amp;lt;/i&amp;gt; trapped. Casting [[Telekinesis]] from a distance will set off any dangerous devices installed and disarm a chest permanently (assuming it was not barred with the [[Magic Lock]] spell).&lt;br /&gt;
&lt;br /&gt;
This skill still usefull in [[Factions]] is the only way to remove the enemy [[Faction Traps]].&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
To use the Remove Trap skill:&lt;br /&gt;
* Click the blue gem next to the skill on your [[Skill List]].&lt;br /&gt;
* Target the item that you wish to disarm. &lt;br /&gt;
If you are successful in your attempt, the trap is disarmed and you can then attempt to pick the lock of the container. If, however, your fingers slip and you fail to disarm the trap, there is a chance it may be set off. Traps that are set off often reset themselves, requiring another Remove Trap attempt.&lt;br /&gt;
&lt;br /&gt;
This skill is quite risky and you would be wise to practice it with caution. Wearing gloves can hinder your ability to disarm traps, as the delicate inner works of certain traps require a fine touch.&lt;br /&gt;
==Training==&lt;br /&gt;
* '''0 - 30''': Train at Tinker or Thief.&lt;br /&gt;
Arrange to have a tinker create 100 [[Dart Trapped Box]]es. You will need 3 different skill tinkerer levels: 50, 80, and 100. Arrange 20 boxes and put all the keys on a [[keyring]] for each [[backpack]]. Unlock and relock the boxes to activate the traps again. Make sure to wear a 70 physical [[Resistances|resistance]] suit because you will be damaged on some failures. A method of [[healing]] will be needed also.&lt;br /&gt;
* '''30 - 50''': Use on 50 skill trapped boxes.&lt;br /&gt;
* '''50 - 80''': Use on 80 skill trapped boxes.&lt;br /&gt;
* '''80 - 100''': Use on 100 skill trapped boxes.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Lockpicking]]&lt;br /&gt;
* [[Detect Hidden]]&lt;br /&gt;
* [http://guide.uo.com/skill_47.html Remove Trap page on UO.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Ake</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Remove_Trap&amp;diff=20424</id>
		<title>Talk:Remove Trap</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Remove_Trap&amp;diff=20424"/>
				<updated>2008-04-17T12:19:43Z</updated>
		
		<summary type="html">&lt;p&gt;Ake: New page: i test it a bit and seem you can't use just 3 trapped boxes to gain, everytime you attemp succesfully your action on a trapped chest you remove forever the trap from the box.  so or this m...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;i test it a bit and seem you can't use just 3 trapped boxes to gain, everytime you attemp succesfully your action on a trapped chest you remove forever the trap from the box.&lt;br /&gt;
&lt;br /&gt;
so or this metod don't work or we need more information.&lt;/div&gt;</summary>
		<author><name>Ake</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Remove_Trap&amp;diff=20374</id>
		<title>Remove Trap</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Remove_Trap&amp;diff=20374"/>
				<updated>2008-04-16T16:58:04Z</updated>
		
		<summary type="html">&lt;p&gt;Ake: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_remove_trap.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
The skilled rogue can disarm traps using the '''Remove Trap''' skill. In order to begin learning the art of removing traps, you must first demonstrate proficiency in the [[Stealing|thievish]] arts of [[Lockpicking]] and [[Detecting Hidden]] - when you have achieved a base skill level of 50 in each, you may begin training in trap removal.&lt;br /&gt;
&lt;br /&gt;
For those in search of [[Treasure Chest]]s, it is less expensive in terms of skill points (and far safer!) to assume they are &amp;lt;i&amp;gt;all&amp;lt;/i&amp;gt; trapped. Casting [[Telekinesis]] from a distance will set off any dangerous devices installed and disarm a chest permanently (assuming it was not barred with the [[Magic Lock]] spell).&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
To use the Remove Trap skill:&lt;br /&gt;
* Click the blue gem next to the skill on your [[Skill List]].&lt;br /&gt;
* Target the item that you wish to disarm. &lt;br /&gt;
If you are successful in your attempt, the trap is disarmed and you can then attempt to pick the lock of the container. If, however, your fingers slip and you fail to disarm the trap, there is a chance it may be set off. Traps that are set off often reset themselves, requiring another Remove Trap attempt.&lt;br /&gt;
&lt;br /&gt;
This skill is quite risky and you would be wise to practice it with caution. Wearing gloves can hinder your ability to disarm traps, as the delicate inner works of certain traps require a fine touch.&lt;br /&gt;
==Training==&lt;br /&gt;
* '''0 - 30''': Train at Tinker or Thief.&lt;br /&gt;
Arrange to have a tinker create 100 [[Dart Trapped Box]]es. You will need 3 different skill tinkerer levels: 50, 80, and 100. Arrange 20 boxes and put all the keys on a [[keyring]] for each [[backpack]]. Unlock and relock the boxes to activate the traps again. Make sure to wear a 70 physical [[Resistances|resistance]] suit because you will be damaged on some failures. A method of [[healing]] will be needed also.&lt;br /&gt;
* '''30 - 50''': Use on 50 skill trapped boxes.&lt;br /&gt;
* '''50 - 80''': Use on 80 skill trapped boxes.&lt;br /&gt;
* '''80 - 100''': Use on 100 skill trapped boxes.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Lockpicking]]&lt;br /&gt;
* [[Detect Hidden]]&lt;br /&gt;
* [http://guide.uo.com/skill_47.html Remove Trap page on UO.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Ake</name></author>	</entry>

	</feed>