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		<updated>2026-04-21T13:46:39Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Dread_Pirate_Hat&amp;diff=32738</id>
		<title>Talk:Dread Pirate Hat</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Dread_Pirate_Hat&amp;diff=32738"/>
				<updated>2009-04-08T01:58:56Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: good work mate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article stated earlier that this hat has two random properties. I dont see where you got this from.. I've checked various vendors all over the realm (and the two hats that I own myself), and it's more or less clear to me that they don't have random properties.&lt;br /&gt;
&lt;br /&gt;
I can remember that this hat were changed sometime after it was released in the game, but also then the hat had static item properties (+10 fencing and +10 archery if I remember correctly).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Yup the page seems correct now based on a search of all pirate hats for sale at luna vendors (not mentioning the name of the website in case we're not supposed to like on stratics...) [[User:Geoffb|Geoffb]] 01:58, 8 April 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Human_Heritage_Quest&amp;diff=32737</id>
		<title>Human Heritage Quest</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Human_Heritage_Quest&amp;diff=32737"/>
				<updated>2009-04-07T23:46:05Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: I read a post on UHall asking how to do this quest as a murderer. The OP claimed he couldn't find the info anywhere. So I came to this page and found it was a bit of a mess &amp;amp; gave it a tidy-up.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
See: [[Nedrick Iron Worker]]&lt;br /&gt;
&lt;br /&gt;
With a Heritage Quest for those seeking to take current human characters and change them to elves, comes a counterpart quest that does just the opposite - change an elf to human. This quest is not as simplistic as the human to elf quest and truly requires the ability to kill a higher level monster.&lt;br /&gt;
&lt;br /&gt;
===Beginning the Quest===&lt;br /&gt;
To start this quest, you must seek out Nedrick the Iron Worker. He tends to wander on the small bridgeway in Serpent's Hold. Just as Darius did, he will begin a dialogue for the quest. Once he has finished - it is now time to complete the sub-quests to turn your character from an elf to human.&lt;br /&gt;
&lt;br /&gt;
===Petricus the Trader - Heave Ho!===&lt;br /&gt;
Petricus is located Near the Majestic Boat shipwright in Vesper, Trammel. Petricus' task is relatively simple - to deliver 5 crates to Sledge in Buc's Den. The only trick to this quest is that you only have 3,600 seconds to do the task. You do not have to get the crates, they will be placed into your pack at the time you accept. Sledge's location in Buc's Den is shown below.&lt;br /&gt;
&lt;br /&gt;
===Sledge - Ingenuity===&lt;br /&gt;
After delivering the crates to Sledge, take his quest Ingenuity.  The task is to collect 10 [[Power Crystal| Power Crystals]] and turn them in to Sledge. [[Exodus Dungeon]] is a good place to acquire these power crystals.&lt;br /&gt;
&lt;br /&gt;
===Balulah the Scorned - All Season Adventurer===&lt;br /&gt;
Balulah is located in Nujel'm just North of the Bank. Her quest is that of struggle and one that will be most impossible for a non-combatant character. Her task is to kill 5 Efreets in Fire Dungeon and 5 Ice Fiends in Ice Dungeon. These creatures must be slain in the specified dungeons or it will not count towards your quest.&lt;br /&gt;
&lt;br /&gt;
===Lissbet the Flower Girl===&lt;br /&gt;
The next step of the quest is to escort Lissbet. Lissbet is located at the Twin Oaks Tavern in Ilshenar. Her quest is to escort her to a sheep farm Southeast of her location at the Tavern. Again, this task will be most difficult for anyone with negative karma due to the large spawn of pixies and unicorns. The farm is located north by northwest of the Spirituality Shrine entrance near the mountains.&lt;br /&gt;
&lt;br /&gt;
'''Murderers' option:''' As Red characters cannot visit Ilshenar, another option for completing the quest has been provided. You can escort any captured prisoner you encounter anywhere to complete this step of the Elf to Human quest.&lt;br /&gt;
&lt;br /&gt;
===Completing the Quest===&lt;br /&gt;
And again, just like the human to elf quest, return to your start - Nedrick the Iron Worker.Be sure to dismount and strip down of all your belongings... and you shall be human.&lt;br /&gt;
&lt;br /&gt;
[[Image:humanquest.jpg]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=UOGuide_talk:Stygian_Abyss_Exclusive&amp;diff=32616</id>
		<title>UOGuide talk:Stygian Abyss Exclusive</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=UOGuide_talk:Stygian_Abyss_Exclusive&amp;diff=32616"/>
				<updated>2009-04-02T00:38:50Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: New page: hahahahahahahahahahhahahaahahahahahhahahaha ~~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hahahahahahahahahahhahahaahahahahahhahahaha 00:38, 2 April 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Whirlwind&amp;diff=32377</id>
		<title>Whirlwind</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Whirlwind&amp;diff=32377"/>
				<updated>2009-03-17T03:45:01Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: Added details from Stratic's UO Warrior forum Bushido FAQ (Note: no copyright notice on the FAQ, assume its OK to copy a formula)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Image:WhirlwindAttack.jpg|frame|Whirlwind Attack]]&lt;br /&gt;
The '''Whirlwind Attack''' [[Special Move]] is similar to the [[Bushido]] attribute [[Frenzied Whirlwind]]. It allows a single warrior to damage multiple adjacent targets in a single attack. Whirlwind Attack is limited to aggressors; it will not cause damage to party members, allies, or innocents. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.&lt;br /&gt;
&lt;br /&gt;
* '''Mana Cost:''' 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bushido Bonus==&lt;br /&gt;
&lt;br /&gt;
Bushido gives a damage bonus to Whirlwind  : ((# of opponents * Bushido) * (# of opponents * Bushido) / 3600) = Bonus Damage&lt;br /&gt;
&lt;br /&gt;
For example, if you are using a weapon with Whirlwind on it, and you are surrounded by 4 enemies, and have a Bushido skill of 90, the additional damage you do to each of those enemies will be 36 points of additional damage. The damage bonus is capped at 100. [http://vboards.stratics.com/showthread.php?p=336836#post336836] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Primary Weapons==&lt;br /&gt;
Weapons with a primary ability of Whirlwind Attack require 70 or higher in the appropriate fighting skill.&lt;br /&gt;
* [[Radiant Scimitar]]&lt;br /&gt;
* [[Black Staff]]&lt;br /&gt;
* [[Large Battle Axe]] &lt;br /&gt;
* [[Halberd]]&lt;br /&gt;
* [[Paladin Sword]]&lt;br /&gt;
* [[War Hammer]]&lt;br /&gt;
* [[Kama]] (Note: The Kama is the only fencing weapon with this special move)&lt;br /&gt;
==Seconday Weapons==&lt;br /&gt;
Weapons with a secondary ability of Whirlwind Attack require 90 or higher in the appropriate fighting skill.&lt;br /&gt;
* [[Double Axe]]&lt;br /&gt;
==Notes==&lt;br /&gt;
* The tooltip description for Whirlwind Attack was changed by [[Publish 21]], which was released on November 26, 2003. &lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Special Moves]]&lt;br /&gt;
* [[Frenzied Whirlwind]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Moves]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Bushido&amp;diff=32376</id>
		<title>Bushido</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Bushido&amp;diff=32376"/>
				<updated>2009-03-17T03:38:01Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_bushido.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
'''Bushido''' is the main skill of the Samurai, and embodies the very essence of honorable combat. With it and the [[Spellbook|Book of Bushido]] (purchased from [[Tokuno Islands]] scribe NPCs or looted from [[Ronin]]), the Samurai can perform a variety of special abilities that mostly are defensive in nature - but can be used to quickly and honorably defeat the toughest of opponents.&lt;br /&gt;
&lt;br /&gt;
A character with Bushido as well as the [[Parrying]] skill will be able to block with a sword, though their defense chance with an actual [[Shield]] is lowered as they progress as a Samurai. Bushido also offers the only method in the game to entirely avoid direct spell damage: The [[Evasion]] ability.&lt;br /&gt;
&lt;br /&gt;
A Samurai with 50 Bushido or above may activate the [[Perfection]] system by [[Honor|honoring]] a target creature. This grants a damage bonus dependant on consecutive hits.&lt;br /&gt;
&lt;br /&gt;
At 90 skill, it becomes possible to use Bushido in place of [[Animal Taming]] for the purpose of controlling and riding [[Lesser Hiryu]]s.&lt;br /&gt;
&lt;br /&gt;
This skill also counts towards your ability to perform [[Special Moves]] and gives a damage bonus to the [[Whirlwind]] special move.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* '''0 - 30''': Train at NPC Samurai in [[Zento]]. &lt;br /&gt;
: '''Note:''' If you are on a murderer, you will have to use a [[Soulstone]] or get some jewelry to raise your skill to 25. You cannot train Bushido from below 25 skill.&lt;br /&gt;
* '''30 - 60''': Cast [[Confidence]].&lt;br /&gt;
* '''60 - 75''': Cast [[Counter Attack]].&lt;br /&gt;
* '''75 - 105''': Cast [[Evasion]].&lt;br /&gt;
* '''105 - 120''': Cast [[Momentum Strike]].&lt;br /&gt;
&lt;br /&gt;
The Bushido required to successfully cast each ability 50% of the time is presented on the [[Formulas and Game Mechanics]] page.&lt;br /&gt;
&lt;br /&gt;
The NPC trainer for bushido in [[Haven]] will train your skill up to 40, and you can train with accelerated skill gain in [[Old Haven]] if you accept his quest. Do not accept the quest until after you have bought your skill; you cannot buy skill while on an accelerated gain skill quest.&lt;br /&gt;
&lt;br /&gt;
The best training method I've found is to train the skill up from an NPC and use jewelry to get yourself to 50.  Then use [[Lightning Strike]] on your opponents until you reach a real skill of 50; remove your jewelry and continue to use Lightning Strike until you reach 110.  At this point switch to [[Momentum Strike]].  Lighting Strike will, however, take you all the way to 120 if you prefer.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Parry]]&lt;br /&gt;
* [[Formulas and Game Mechanics]]&lt;br /&gt;
* [http://guide.uo.com/skill_52.html Bushido page on UO.com]&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:1px solid #9F3215; margin:auto;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#9F3215; text-align:center; width:100%;&amp;quot; | '''{{ColoredLink|Bushido|Bushido Moves|color=FFFFFF}}'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#9F3215; color:#FFFFFF; padding:0px 10px 0px 10px; text-align:center;&amp;quot; | '''Mana Cost 0'''&lt;br /&gt;
| style=&amp;quot;font-size:11px;&amp;quot; | {{ColoredLink|Honorable Execution}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Image:flag_bushido.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#9F3215; color:#FFFFFF; padding:0px 10px 0px 10px; text-align:center;&amp;quot; | '''Mana Cost 5'''&lt;br /&gt;
| style=&amp;quot;font-size:11px;&amp;quot; | {{ColoredLink|Counter Attack}} &amp;amp;middot; {{ColoredLink|Lightning Strike}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#9F3215; color:#FFFFFF; padding:0px 10px 0px 10px; text-align:center;&amp;quot; | '''Mana Cost 10'''&lt;br /&gt;
| style=&amp;quot;font-size:11px;&amp;quot; | {{ColoredLink|Confidence}} &amp;amp;middot; {{ColoredLink|Evasion}} &amp;amp;middot; {{ColoredLink|Momentum Strike}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Bushido&amp;diff=32375</id>
		<title>Bushido</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Bushido&amp;diff=32375"/>
				<updated>2009-03-17T03:37:29Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: Added damage bonus to whirlwind&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_bushido.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
'''Bushido''' is the main skill of the Samurai, and embodies the very essence of honorable combat. With it and the [[Spellbook|Book of Bushido]] (purchased from [[Tokuno Islands]] scribe NPCs or looted from [[Ronin]]), the Samurai can perform a variety of special abilities that mostly are defensive in nature - but can be used to quickly and honorably defeat the toughest of opponents.&lt;br /&gt;
&lt;br /&gt;
A character with Bushido as well as the [[Parrying]] skill will be able to block with a sword, though their defense chance with an actual [[Shield]] is lowered as they progress as a Samurai. Bushido also offers the only method in the game to entirely avoid direct spell damage: The [[Evasion]] ability.&lt;br /&gt;
&lt;br /&gt;
A Samurai with 50 Bushido or above may activate the [[Perfection]] system by [[Honor|honoring]] a target creature. This grants a damage bonus dependant on consecutive hits.&lt;br /&gt;
&lt;br /&gt;
At 90 skill, it becomes possible to use Bushido in place of [[Animal Taming]] for the purpose of controlling and riding [[Lesser Hiryu]]s.&lt;br /&gt;
&lt;br /&gt;
This skill also counts towards your ability to perform [[Special Moves]].&lt;br /&gt;
&lt;br /&gt;
This skill also gives a damage bonus to the [[Whirlwind]] special move.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* '''0 - 30''': Train at NPC Samurai in [[Zento]]. &lt;br /&gt;
: '''Note:''' If you are on a murderer, you will have to use a [[Soulstone]] or get some jewelry to raise your skill to 25. You cannot train Bushido from below 25 skill.&lt;br /&gt;
* '''30 - 60''': Cast [[Confidence]].&lt;br /&gt;
* '''60 - 75''': Cast [[Counter Attack]].&lt;br /&gt;
* '''75 - 105''': Cast [[Evasion]].&lt;br /&gt;
* '''105 - 120''': Cast [[Momentum Strike]].&lt;br /&gt;
&lt;br /&gt;
The Bushido required to successfully cast each ability 50% of the time is presented on the [[Formulas and Game Mechanics]] page.&lt;br /&gt;
&lt;br /&gt;
The NPC trainer for bushido in [[Haven]] will train your skill up to 40, and you can train with accelerated skill gain in [[Old Haven]] if you accept his quest. Do not accept the quest until after you have bought your skill; you cannot buy skill while on an accelerated gain skill quest.&lt;br /&gt;
&lt;br /&gt;
The best training method I've found is to train the skill up from an NPC and use jewelry to get yourself to 50.  Then use [[Lightning Strike]] on your opponents until you reach a real skill of 50; remove your jewelry and continue to use Lightning Strike until you reach 110.  At this point switch to [[Momentum Strike]].  Lighting Strike will, however, take you all the way to 120 if you prefer.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Parry]]&lt;br /&gt;
* [[Formulas and Game Mechanics]]&lt;br /&gt;
* [http://guide.uo.com/skill_52.html Bushido page on UO.com]&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:1px solid #9F3215; margin:auto;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#9F3215; text-align:center; width:100%;&amp;quot; | '''{{ColoredLink|Bushido|Bushido Moves|color=FFFFFF}}'''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#9F3215; color:#FFFFFF; padding:0px 10px 0px 10px; text-align:center;&amp;quot; | '''Mana Cost 0'''&lt;br /&gt;
| style=&amp;quot;font-size:11px;&amp;quot; | {{ColoredLink|Honorable Execution}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Image:flag_bushido.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#9F3215; color:#FFFFFF; padding:0px 10px 0px 10px; text-align:center;&amp;quot; | '''Mana Cost 5'''&lt;br /&gt;
| style=&amp;quot;font-size:11px;&amp;quot; | {{ColoredLink|Counter Attack}} &amp;amp;middot; {{ColoredLink|Lightning Strike}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#9F3215; color:#FFFFFF; padding:0px 10px 0px 10px; text-align:center;&amp;quot; | '''Mana Cost 10'''&lt;br /&gt;
| style=&amp;quot;font-size:11px;&amp;quot; | {{ColoredLink|Confidence}} &amp;amp;middot; {{ColoredLink|Evasion}} &amp;amp;middot; {{ColoredLink|Momentum Strike}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Bushido&amp;diff=32374</id>
		<title>Talk:Bushido</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Bushido&amp;diff=32374"/>
				<updated>2009-03-17T03:35:34Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does the Whirlwind Bonus affect only Whirlwind or both [[Whirlwind]] and [[Frenzied Whirlwind]]?&lt;br /&gt;
&lt;br /&gt;
--[[User:Zeta|Zeta]] 16:20, 13 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
What whirlwind bonus? There's a whirlwind bonus? Where's this mentioned?&lt;br /&gt;
&lt;br /&gt;
-- [[User:Bomb Bloke|Bomb Bloke]] 17:21, 13 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Official site http://guide.uo.com/skill_52.html.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Whirlwind attacks gain a damage bonus from the Bushido skill, increasing as it affects more enemies. The damage bonus is applied to all enemies that are hit by the Whirlwind attack, including the primary target.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--[[User:Zeta|Zeta]] 18:40, 13 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I think this bonus to whirlwind really needs to be included on the Bushido page. The only place I have found info about it is from the Samurai FAQ at the Stratics UO Warrior forum. &lt;br /&gt;
&lt;br /&gt;
[[User:Geoffb|Geoffb]] 03:35, 17 March 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Champion_Spawn_Artifacts&amp;diff=32312</id>
		<title>Champion Spawn Artifacts</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Champion_Spawn_Artifacts&amp;diff=32312"/>
				<updated>2009-03-13T16:01:23Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: I just got a necro shroud of mephtis, adding it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page lists the new [[Artifact]] drops added in [[Publish 57]] for all [[Champion Spawns]]. This page will be updated frequently as more items are discovered.&lt;br /&gt;
&lt;br /&gt;
The useful Champion Spawn Artifacts (&amp;quot;equipment&amp;quot;) are referred to as [[Replicas]], because they are copies of items handed out at [[Event Moderator]] events, save with the word &amp;quot;replica&amp;quot; in the name to differentiate them from the originals.&lt;br /&gt;
&lt;br /&gt;
Other Champion Spawn Artifacts are decorative in nature.&lt;br /&gt;
&lt;br /&gt;
==Champions==&lt;br /&gt;
There is a 30% chance that a champion will drop any of the following. Out of that 30, there is a 5% the drop will be unique, 10% the drop will be a shared item and a 15% chance the drop will be a decoration.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border:1px solid #000000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#9F3215; color:#FFFFFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | Champion&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | Spawn&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | Unique&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | Decoration&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | Shared&lt;br /&gt;
|- style=&amp;quot;background-color:#EEEECC;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | [[Barracoon]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Vermin Horde Spawn]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Fang of Ractus]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Swamp Tile]]&lt;br /&gt;
* [[Slime Statue]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Embroidered Oak Leaf Cloak]]&lt;br /&gt;
* [[Djinni's Ring]]&lt;br /&gt;
* [[Detective boots]]&lt;br /&gt;
* [[Gauntlets of Anger]]&lt;br /&gt;
|- style=&amp;quot;background-color:#EEEECC;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | [[Harrower]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;Random Dungeon&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; |&lt;br /&gt;
* [[Acid-Proof Robe]]&lt;br /&gt;
* [[The Robe of Britannia &amp;quot;Ari&amp;quot;]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Evil Idol Skull]]&lt;br /&gt;
* [[Skull Pole]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | The Harrower drops no shared Artifacts&lt;br /&gt;
|- style=&amp;quot;background-color:#EEEECC;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | [[Ilhenir the Stained]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Pestilence Spawn]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Plague Beast Statue]]&lt;br /&gt;
* [[Red Death Statue]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[A Necromancer Shroud]]&lt;br /&gt;
* [[Oblivion's Needle]]&lt;br /&gt;
* [[Lieutenant of The Britannian Royal Guard]]&lt;br /&gt;
|- style=&amp;quot;background-color:#EEEECC;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | [[Lord Oaks]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Forest Lord Spawn]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Orc Chieftan Helm]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Water Tile]]&lt;br /&gt;
* [[Wind Spirit]]&lt;br /&gt;
* [[Pier]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Royal Guard Survival Knife]]&lt;br /&gt;
* [[Djinni's Ring]]&lt;br /&gt;
* [[Lieutenant of The Britannian Royal Guard]]&lt;br /&gt;
* [[Samaritan Robe]]&lt;br /&gt;
* [[Detective boots]]&lt;br /&gt;
* [[The Most Knowledge Person]]&lt;br /&gt;
|- style=&amp;quot;background-color:#EEEECC;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | [[Mephitis]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Arachnid Spawn]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Calm]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Web]] (two versions)&lt;br /&gt;
* [[Spider Statue]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; |&lt;br /&gt;
* [[Oblivion's Needle]]&lt;br /&gt;
* [[A Necromancer Shroud]]&lt;br /&gt;
|- style=&amp;quot;background-color:#EEEECC;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | [[Meraktus the Tormented]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Minotaur Spawn]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Subdue]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Vase]]&lt;br /&gt;
* [[Minotaur Statue]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background-color:#EEEECC;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | [[Neira]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Unholy Terror Spawn]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Shroud of Deceit]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Wall Blood Tile]]&lt;br /&gt;
* [[Tattered Ancient Mummy Wrapping]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[A Necromancer Shroud]]&lt;br /&gt;
* [[Detective boots]]&lt;br /&gt;
* [[Captain Johns Hat]]&lt;br /&gt;
|- style=&amp;quot;background-color:#EEEECC;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | [[Rikktor]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Cold Blood Spawn]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Crown of Tal'Keesh]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Lava Tile]]&lt;br /&gt;
* [[Ophidian Arch Mage Statue]]&lt;br /&gt;
* [[Ophidian Warrior Statue]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[The Most Knowledge Person]]&lt;br /&gt;
* [[Brave Knight of Britannia]]&lt;br /&gt;
* [[Lieutenant of The Britannian Royal Guard]]&lt;br /&gt;
|- style=&amp;quot;background-color:#EEEECC;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | [[Serado the Awakened]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Sleeping Dragon Spawn]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Pacify]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Futon]]&lt;br /&gt;
* [[Swamp Tile]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Brave Knight of Britannia]]&lt;br /&gt;
* [[Detective boots]]&lt;br /&gt;
* [[Embroidered Oak Leaf Cloak]]&lt;br /&gt;
* [[Lieutenant of The Britannian Royal Guard]]&lt;br /&gt;
|- style=&amp;quot;background-color:#EEEECC;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | [[Semidar]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Abyss Spawn]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Gladiator's Collar]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Lava Tile]]&lt;br /&gt;
* [[Demon Skull]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Lieutenant of The Britannian Royal Guard]]&lt;br /&gt;
|- style=&amp;quot;background-color:#EEEECC;&amp;quot;&lt;br /&gt;
! style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | [[Twaulo of the Glade]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &amp;lt;center&amp;gt;[[Twisted Glade Spawn]]&amp;lt;/center&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; | &lt;br /&gt;
* [[Pier]]&lt;br /&gt;
* [[Dread Horn Statue]]&lt;br /&gt;
| style=&amp;quot;border:1px solid #000000; padding:5px;&amp;quot; |&lt;br /&gt;
* [[The Most Knowledge Person]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Champion Spawns]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Whirlwind&amp;diff=27491</id>
		<title>Whirlwind</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Whirlwind&amp;diff=27491"/>
				<updated>2008-09-23T22:04:35Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: Added more weapons that have this special move.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Image:WhirlwindAttack.jpg|frame|Whirlwind Attack]]&lt;br /&gt;
The '''Whirlwind Attack''' [[Special Move]] is similar to the [[Bushido]] attribute [[Frenzied Whirlwind]]. It allows a single warrior to damage multiple adjacent targets in a single attack. Whirlwind Attack is limited to aggressors; it will not cause damage to party members, allies, or innocents. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Mana Cost:''' 15&lt;br /&gt;
&lt;br /&gt;
==Primary Weapons==&lt;br /&gt;
Weapons with a primary ability of Whirlwind Attack require 70 or higher in the appropriate fighting skill.&lt;br /&gt;
* [[Radiant Scimitar]]&lt;br /&gt;
* [[Black Staff]]&lt;br /&gt;
* [[Large Battle Axe]] &lt;br /&gt;
* [[Halberd]]&lt;br /&gt;
* [[Paladin Sword]]&lt;br /&gt;
* [[War Hammer]]&lt;br /&gt;
* [[Kama]] (Note: The Kama is the only fencing weapon with this special move)&lt;br /&gt;
==Seconday Weapons==&lt;br /&gt;
Weapons with a secondary ability of Whirlwind Attack require 90 or higher in the appropriate fighting skill.&lt;br /&gt;
* [[Double Axe]]&lt;br /&gt;
==Notes==&lt;br /&gt;
* The tooltip description for Whirlwind Attack was changed by [[Publish 21]], which was released on November 26, 2003. &lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Special Moves]]&lt;br /&gt;
* [[Frenzied Whirlwind]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Moves]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Lumberjacking&amp;diff=27384</id>
		<title>Lumberjacking</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Lumberjacking&amp;diff=27384"/>
				<updated>2008-09-19T01:09:20Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: Removed War Axe from list of axes that get LJ bonus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Flag_lumberjacking.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
''Stand before a tree and gaze upward. Do you see leaves? Jagged limbs? Branches? The skilled lumberjack may gaze at the same tree and see buildings and towers and finely carved wooden goods.''&lt;br /&gt;
&lt;br /&gt;
As your skill improves, your chance of successfully harvesting wood from a given tree increases. [[Melisande's Corroded Hatchet]] is the only item in the game that will raise your Lumberjacking skill when equipped. This skill also counts towards your ability to perform [[Special Moves]].&lt;br /&gt;
&lt;br /&gt;
[[Human]] characters will get one extra log per chop, or two if working in [[Felucca]]. [[Elves]], on the other hand, have an increased chance of harvesting special [[Lumber]] types.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
* 35% [[Damage Increase]] using the following [[Axes|axe weapons]] and the artifacts based on those items when a Grandmaster Lumberjack:&lt;br /&gt;
:{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Axe|Axe (Standard)]]&lt;br /&gt;
* [[Battle Axe]]&lt;br /&gt;
* [[Double Axe]]&lt;br /&gt;
* [[Executioner's Axe]]&lt;br /&gt;
* [[Large Battle Axe]]&lt;br /&gt;
|&lt;br /&gt;
* [[Two Handed Axe]]&lt;br /&gt;
* [[Ornate Axe]]&lt;br /&gt;
* [[Hatchet]]&lt;br /&gt;
|}&lt;br /&gt;
* Get [[Lumber]] and other resources from trees.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
There are two methods to gain lumberjacking.&lt;br /&gt;
===Method 1===&lt;br /&gt;
Chop trees.&lt;br /&gt;
===Method 2===&lt;br /&gt;
Attack creatures with an axe. This will require either the [[Swordsmanship]] skill or a weapon with the [[Use Best Weapon Skill]] property. The most efficient way to gain is to get a 100% Poison Damage axe and hit a [[Golem]] (For more tips on using the Golem method visit the [[Melee Training Guide]] page). You can also use [[Spellweaving]]'s [[Dryad Allure]] on an [[Arctic Ogre Lord]] to give it the same treatment.&lt;br /&gt;
&lt;br /&gt;
==Special Resources==&lt;br /&gt;
At 100 Lumberjacking skill you have the chance to randomly retrieve one of the following resources.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Bark fragment.gif]] [[Bark Fragment]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Luminescent fungi.gif]] [[Luminescent Fungi]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Parasitic plant.gif]] [[Parasitic Plant]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Switch.gif]] [[Wood Switch|Switch]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Brilliant amber.gif]] [[Brilliant Amber]]&lt;br /&gt;
|}&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Swordsmanship]]&lt;br /&gt;
* [http://guide.uo.com/skill_44.html Lumberjacking page on UO.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=War_Axe&amp;diff=27383</id>
		<title>War Axe</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=War_Axe&amp;diff=27383"/>
				<updated>2008-09-19T01:05:03Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: Added note about lumberjacking bonus not being applied to war axe.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:War axe.jpg|frame]]&lt;br /&gt;
The '''War Axe''' is a [[One-Handed Weapon]] for practitioners of [[Mace Fighting]].  The War Axe is the only &amp;quot;Axe Type&amp;quot; of weapon that belongs to the mace fighting family. A [[Blacksmithy|Blacksmith]] can find it in the [[Axes]] category of the [[crafting]] menu. &lt;br /&gt;
&lt;br /&gt;
The War Axe requires a skill of 39.1 to create and consumes 16 [[ingot]]s in the process. The axe may hold its maker's mark and retains the color of the material from which it is made. Crafted versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and dyed with [[Pigments of Tokuno]].&lt;br /&gt;
&lt;br /&gt;
Note that the Damage bonus normally imparted by [[Lumberjacking]] is not applied to the War Axe. &lt;br /&gt;
&lt;br /&gt;
===Special Moves===&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;margin:auto; text-align:center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding:5px;&amp;quot; | '''Primary:''' &lt;br /&gt;
| style=&amp;quot;padding:5px;&amp;quot; | [[Image:Armor_ignore_icon.jpg|44px]]&amp;lt;br&amp;gt;[[Armor Ignore]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;padding:5px;&amp;quot; | '''Secondary:''' &lt;br /&gt;
| style=&amp;quot;padding:5px;&amp;quot; | [[Image:BleedAttack.jpg]]&amp;lt;br&amp;gt;[[Bleed Attack]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Named War Axes==&lt;br /&gt;
*None known at this time.&lt;br /&gt;
&lt;br /&gt;
[[Category:War Axes]][[Category:Blacksmithy]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Jacob%27s_Pickaxe&amp;diff=24859</id>
		<title>Talk:Jacob's Pickaxe</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Jacob%27s_Pickaxe&amp;diff=24859"/>
				<updated>2008-08-14T01:22:07Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: New page: Does anyone know if it's possible to stack Jacobs Pickaxe and Mining Gloves for a total of 115 mining? (I'd jump on TC and test it myself but I'm at work :)  ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does anyone know if it's possible to stack Jacobs Pickaxe and Mining Gloves for a total of 115 mining? (I'd jump on TC and test it myself but I'm at work :)&lt;br /&gt;
&lt;br /&gt;
[[User:Geoffb|Geoffb]] 18:22, 13 August 2008 (PDT)&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Ingot&amp;diff=24322</id>
		<title>Talk:Ingot</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Ingot&amp;diff=24322"/>
				<updated>2008-08-02T23:30:50Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: New page: The smelting table has skills over 105 but the mining page says that you can't get over 105 mining skill (100 + 5 from gloves). Which is wrong? :)  ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The smelting table has skills over 105 but the mining page says that you can't get over 105 mining skill (100 + 5 from gloves). Which is wrong? :)&lt;br /&gt;
&lt;br /&gt;
[[User:Geoffb|Geoffb]] 16:30, 2 August 2008 (PDT)&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Melee_Training_Guide&amp;diff=24284</id>
		<title>Talk:Melee Training Guide</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Melee_Training_Guide&amp;diff=24284"/>
				<updated>2008-07-31T09:29:21Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: made some comments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Training Guide has been non-existent for 4 months now(March 18, 2008). If someone is going to post something now would be a good time. Otherise *scary music* I will write something to go here, even as a placeholder with basic steps. I'm sure there are lots of people who have turned to this Wiki to try to learn how to work their melee skills but have found nothing over the past 4 months.&lt;br /&gt;
: That would be great if you could start the guide. It has actually been missing for a lot longer than 4 months. - [[User:JC the Builder|JC the Builder]] 11:40, 18 July 2008 (PDT)&lt;br /&gt;
Hiya Tankred. You can place a signature in your postings by putting in four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
- [[User:Bomb Bloke|Bomb Bloke]] 18:41, 18 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
I found this page via the Archery skill page. A useful resource for archer skill is http://www.uoforums.com/f1138/archery-skill-guide-v1-0-a-45287/.&lt;br /&gt;
&lt;br /&gt;
I'm at 80 skill and training on ogre lords in Desipse. You can run up on the ledge at the end of the bridge and shoot them from there. Around 90 skill I will find a friendly spellweaver and see if i can get an Artic Ogre Lord delivered to somewhere safe. But I've heard rumours that you can't gain melee skill inside a house so maybe trapping it inside is not going to work.&lt;br /&gt;
&lt;br /&gt;
[[User:Geoffb|Geoffb]] 02:29, 31 July 2008 (PDT)&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Camping&amp;diff=24279</id>
		<title>Camping</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Camping&amp;diff=24279"/>
				<updated>2008-07-31T03:36:41Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: added link to Fink's guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_camping.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
The Camping skill is used to logout safely when out in the wilderness. It is almost never used, as even new players logout at a tavern or inn, and so is considered a [[Useless Skill]].&lt;br /&gt;
==Training==&lt;br /&gt;
Train to 30 from an NPC. Load up and double-click [[Kindling]]. Each time you secure a camp your skill may be raised.&lt;br /&gt;
==See Also==&lt;br /&gt;
* http://guide.uo.com/skill_10.html - Camping page on UO.com&lt;br /&gt;
* [http://fink.customer.netspace.net.au/uo/text/camping_skill.html The Camping Guide ]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Camping&amp;diff=24278</id>
		<title>Talk:Camping</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Camping&amp;diff=24278"/>
				<updated>2008-07-31T03:35:25Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has anyone been able to get camping to work recently? Last I saw no matter how often you &amp;quot;secured your camp&amp;quot;, you still wouldn't log out instantly.&lt;br /&gt;
&lt;br /&gt;
Or are there certain other rules that need to be followed?&lt;br /&gt;
&lt;br /&gt;
- [[User:Bomb Bloke|Bomb Bloke]] 02:09, 30 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
I believe once the &amp;quot;camp is secured&amp;quot; you actually log out by double-clicking a bedroll. I will test!&lt;br /&gt;
&lt;br /&gt;
- [[User:Tancred RedStar|Tancred RedStar]] 08:15, 30 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
There are several places that you can't use camping, such as Fel dungeons or Champ Spawn areas. I've added a link to a camping guide which is really good.&lt;br /&gt;
&lt;br /&gt;
[[User:Geoffb|Geoffb]] 20:35, 30 July 2008 (PDT)&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Useless_Skill&amp;diff=24277</id>
		<title>Useless Skill</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Useless_Skill&amp;diff=24277"/>
				<updated>2008-07-31T03:07:51Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: added spirit speak to past useless skills&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
A '''Useless Skill''' is a [[skills|skill]] that has little or no appreciable usefulness. While some skills have been useless since their introduction, through [[publishes]] or [[expansions]] they may be made useful. The reverse may also happen, also known as [[nerf|nerfing]].&lt;br /&gt;
&lt;br /&gt;
==Current Useless Skills==&lt;br /&gt;
[[Begging]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Camping]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Forensic Evaluation]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Item Identification]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Taste Identification]]&lt;br /&gt;
&lt;br /&gt;
==Past Useless Skills==&lt;br /&gt;
[[Arms Lore]] - As of [[Publish 44]], imparts certain bonus properties to crafted armor and weapons. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Evaluating Intelligence]] - Originally did not impart the spell bonuses it does today. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Spirit Speak]] - Previously only allowed a character to understand what another dead player's ghost was saying (instead of 'OooOO oOOooOo ooo'). Practically useless until the introduction of [[Necromancy]]. &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[Category:Game Terms]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Doom&amp;diff=24276</id>
		<title>Doom</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Doom&amp;diff=24276"/>
				<updated>2008-07-31T02:45:39Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
[[Doom]] was added with the [[Age of Shadows]] expansion in February 2003. It was the largest and most dangerous dungeon to date.&lt;br /&gt;
&lt;br /&gt;
Several creatures spawn here which are very rarely seen anyplace else (if ever), including Devourers of Souls and Bone Daemons. Certain other more conventional monsters spawn here as well.&lt;br /&gt;
&lt;br /&gt;
Doom is a two-level dungeon.  Level Two, detailed below, is known as the Doom Gauntlet.  The primary purpose of Level One, aside from the uniqueness of the dungeon and its inhabitants, is to obtain the key to the Doom Gauntlet.  At the Gauntlet, several [[artifacts]] can be obtained.&lt;br /&gt;
&lt;br /&gt;
Every creature on Level One spawns with [[Daemon Bone]]s as loot. These are used in the quest of [[Victoria the Sorceress]], in order to obtain the key to the Doom Gauntlet.&lt;br /&gt;
&lt;br /&gt;
Both levels of Doom also spawn certain [[artifacts]] that are obtainable using the [[stealing]] skill.  These range in value from approximately 5,000 gold pieces to several million.  The highest-end of the stealable artifacts are the [[Blade of the Righteous]] (which spawns in the Gauntlet, in the healer's room), the [[The Inquisitor's Resolution|Inquisitor's Resolution]] (which spawns in level one), and the [[Ruined Painting]] (which spawns in the Gauntlet, in the hidden mage shop).  The [[Zyronic Claw]] has been highly prized on some occasions, but appears to be primarily seen as a &amp;quot;show piece&amp;quot; of late.&lt;br /&gt;
&lt;br /&gt;
==Gauntlet==&lt;br /&gt;
Also known as Doom level 2, the Gauntlet was designed to be a grueling test of player strength. As a reward, adventurers could receive [[Rarity]] 11 artifacts for slaying its inhabitants. &lt;br /&gt;
&lt;br /&gt;
===Crossing===&lt;br /&gt;
The Doom Gauntlet is the area of the Dungeon Doom (which is located in [[Malas]]) across Lake Mortis, the body of water at the southern end of that dungeon. You get across the Lake by summoning [[Chyloth the Ferryman]]. Locate the [[Bell of the Dead]] on the shore line and double-click it to summon Chyloth. Before you summon him however, you should put everyone crossing into a single party. Everyone in the same party may cross together.&lt;br /&gt;
&lt;br /&gt;
He may or may not appear a few seconds later. If Chyloth appears, he will ask for a [[Golden Skull]] as payment to cross the lake. You must take the Golden Skull and place it on his avatar. You and your party will then recieve a confirmation menu asking if you wish to cross. Select OK to be teleported onto the ferry. Walk on the teleporter tile to cross.&lt;br /&gt;
&lt;br /&gt;
If you fail to give Cythloth a Golden Skull, he will get very angry for wasting his time. After a few moments of waiting, he will cast [[Flamestrike]] and summon a [[Skeletal Dragon]] upon you. This can mean instant death some of the time. The dragon must be killed before he can be summoned again. If you ring the bell and he does not appear, find and kill the Skeletal Dragon.&lt;br /&gt;
&lt;br /&gt;
===Layout===&lt;br /&gt;
The gauntlet area is divided into many smaller areas. After crossing the lake you arrive on the beach. Here you can also find the exit moongate. No other means is allowed to exit the area.&lt;br /&gt;
[[Image:Doom_Shop.jpg|thumb|350px|Gauntlet Vendor Shop Entrance&amp;lt;br&amp;gt;Click to enlarge]]&lt;br /&gt;
From the beach you enter a wide corridor. There is an NPC vendor on level 2. The entrance is hidden along the east wall. Most characters can locate the shop by walking close to the eastern wall. If you cannot locate the shop, look for the lighter gray tiles just before the first corner on the eastern corridor wall. After a harrowing walk in the abyss, you will end up in the high-priced shop. This shop is a relatively safe place to log out and is a convenient, but expensive, way to replenish supplies.&lt;br /&gt;
&lt;br /&gt;
Continuing down the wide corridor lands you in a giant room, large enough to fit the city of [[Cove]]. In the center are 6 [[Pentagram]]s. They indicate what stage the gauntlet is at. However they are frequently broken and can not be relied upon. In this center area is where the [[Dark Father]]s will spawn.&lt;br /&gt;
&lt;br /&gt;
Besides the hall you entered through, there are 6 rooms that can be entered through the main area. Five of them contain the lesser boss monsters. One of them is a special healer area. The doors are locked and can only be entered as a ghost. The greedy resident healer will charge you 5,000 gold for his services.&lt;br /&gt;
&lt;br /&gt;
===Lesser Bosses===&lt;br /&gt;
Before the Dark Fathers will appear, the lesser bosses of the five adjoining rooms must be defeated. Starting with the east room and working clockwise, players must rid each one. A room is currently infested when the door turns red and can not be opened. You must step on the teleporter to enter. Beward, for the only exit is through victory or death.&lt;br /&gt;
&lt;br /&gt;
The number of bosses depends on the total number of players entering the room. As more step inside, a greater number of creatures will rise to the challenge. A small group of 8-12 players will face 2-4 bosses, while 25+ players could be dealing with 6 or more.&lt;br /&gt;
&lt;br /&gt;
Each lessor boss kill has a chance to reward an artifact, however slightly lower than the chance of a Dark Father kill.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#9f3215; color:#FFFFFF;&amp;quot; | Room&lt;br /&gt;
! style=&amp;quot;background-color:#9f3215; color:#FFFFFF;&amp;quot; | Boss Name&lt;br /&gt;
! style=&amp;quot;background-color:#9f3215; color:#FFFFFF;&amp;quot; | Slayer&lt;br /&gt;
! style=&amp;quot;background-color:#9f3215; color:#FFFFFF;&amp;quot; | Vulnerable to&lt;br /&gt;
! style=&amp;quot;background-color:#9f3215; color:#FFFFFF;&amp;quot; | Strong Against&lt;br /&gt;
! style=&amp;quot;background-color:#9f3215; color:#FFFFFF;&amp;quot; | Special Abilities&lt;br /&gt;
|-&lt;br /&gt;
| '''One''' ''(east)''&lt;br /&gt;
| [[Darknight Creeper]]&lt;br /&gt;
| [[Undead Slayer|Undead]]&lt;br /&gt;
| Fire &amp;amp; Physical&lt;br /&gt;
| Cold &amp;amp; Poison&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| '''Two''' ''(southeast)''&lt;br /&gt;
| [[Fleshrenderer]]&lt;br /&gt;
| None&lt;br /&gt;
| Cold &amp;amp; Fire&lt;br /&gt;
| Physical &amp;amp; Poison&lt;br /&gt;
| [[Dismount]] Attack, Extremely fast moving&lt;br /&gt;
|-&lt;br /&gt;
| '''Three''' ''(south)''&lt;br /&gt;
| [[Impaler]]&lt;br /&gt;
| [[Demon Slayer|Demon]]&lt;br /&gt;
| Fire &amp;amp; Poison&lt;br /&gt;
| Energy &amp;amp; Physical&lt;br /&gt;
| [[Mortal Strike]], [[Bleed Attack]], [[Deadly Poison]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Four''' ''(southwest)''&lt;br /&gt;
| [[Shadow Knight]]&lt;br /&gt;
| [[Undead Slayer|Undead]]&lt;br /&gt;
| Energy &amp;amp; Fire&lt;br /&gt;
| Physical&lt;br /&gt;
| Stealth and Hiding&lt;br /&gt;
|-&lt;br /&gt;
| '''Five''' ''(west)''&lt;br /&gt;
| [[Abyssmal Horror]]&lt;br /&gt;
| [[Demon Slayer|Demon]]&lt;br /&gt;
| Physical&lt;br /&gt;
| Fire &amp;amp; Energy&lt;br /&gt;
| High [[Evaluating Intelligence]] for heavy hitting spells, [[Mortal Strike]]&lt;br /&gt;
|}&lt;br /&gt;
For detailed tactics on defeating each lesser boss, click on their name in the chart above and scroll to the tactics section.&lt;br /&gt;
&lt;br /&gt;
===The Dark Father===&lt;br /&gt;
Once all their minions have been throughly defeated, Dark Fathers will spawn in the main hall to face their invaders. Depending on the number of players participating, the number of Dark Fathers will change. Up to 4 will spawn at a time, with multiple spawns occuring if called for.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#9f3215; color:#FFFFFF;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background-color:#9f3215; color:#FFFFFF;&amp;quot; | Slayer&lt;br /&gt;
! style=&amp;quot;background-color:#9f3215; color:#FFFFFF;&amp;quot; | Vulnerable to&lt;br /&gt;
! style=&amp;quot;background-color:#9f3215; color:#FFFFFF;&amp;quot; | Special Abilities&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Dark Father]]'''&lt;br /&gt;
| [[Demon Slayer|Demon]] &amp;amp; [[Elemental Slayer|Elemental]]&lt;br /&gt;
| All damage types&lt;br /&gt;
| [[Whirlwind]], [[Bleed Attack]], [[Unholy Bones]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For specific tactics about defeating Dark Fathers [[Dark Father#Tactics|click here]].&lt;br /&gt;
&lt;br /&gt;
After each Dark Father is slain you have a small chance to be rewarded with a powerful rarity 11 artifact. When all Dark Fathers are defeated the entire gauntlet resets back to the first room.&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
With the introduction of Doom, a new concept of [[Artifact]]s and [[Rarity]] were brought to UO. For the first time an item was officially created as a [[Rares|Rare]] and not simply a development mistake. Unlike normal monster loot or crafted runic items, artifacts can break [[Item Property]] limitations or even put properties on items where they would not normally be. For example the [[Spirit of the Totem]] has 15% [[Hit Chance Increase]]. &lt;br /&gt;
&lt;br /&gt;
Doom artifacts are available through two different means.&lt;br /&gt;
===Stealable===&lt;br /&gt;
Artifacts spawn on the ground throughout all parts of the dungeon with a rarity between 1 and 12. The higher the rarity, the longer between respawns. For example, the rarity 1 [[Skull Candle]] respawns roughly every 30 minutes. The [[Ruined Painting]] which has the highest known rarity of 12, spawns once every 4 months. Some artifacts such as the [[Lamp Post]] require some special tricks to reach (see [[Doom lever puzzle]]).&lt;br /&gt;
&lt;br /&gt;
When a rarity item is discovered you can acquire it with the [[Stealing]] skill. Stand next to the item and target it with stealing. You need a minimum of 100 skill to have any chance, but success could take hundreds of attempts. At 120 Stealing you rarely fail after 3 attempts.&lt;br /&gt;
&lt;br /&gt;
===Boss Artifacts===&lt;br /&gt;
All bosses located in the [[#Gauntlet|Gauntlet]] area have the chance to drop artifacts as loot. These are known as the [[Artifacts_%28Doom%29#The_Gauntlet|Doom Boss Artifacts]]. They all have rarity 11 and some are considered to be the best equipment in all of Britannia. For example, the [[Ornament of the Magician]] is unrivaled with its 2 [[Faster Casting]] property.&lt;br /&gt;
&lt;br /&gt;
[[Publish 48]] has the most recent changes for this drop system. Players now accumulate points the same way they did during the [[Treasures of Tokuno]] event. Each lesser boss and Dark Father that you kill and personally (not through a [[Party]]) receive looting rights on will award you points. As you gain more points, your chances of getting an artifact increase. The more damage you do relative to other players will earn you more points. Having [[Luck]] also increases the amount of points you get.&lt;br /&gt;
&lt;br /&gt;
Eventually you will be awarded one of the possible artifacts. It will be placed in your [[backpack]] (or [[Bank Box]] if overweight) along with a system message to the effect of “For your valor in combating the fallen creature, a special artifact has been bestowed upon you.” will inform you of the event. It is advisable to [[Insure]] it immediately.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Previous Drop Systems====&lt;br /&gt;
The drop system has gone through two previous iterations. When first introduced, the artifacts simply dropped on the boss corpse. This was long before [[Corpse Instancing]] was implemented. So just anyone who got looting rights could grab the artifact. Illegal script looting was a huge concern. Lesser Bosses had a .1% chance of spawning an artifact. The Dark Fathers had about a 1% chance to do so. If the individual or party doing the most damage to the creature is wearing high luck, chances can increase to 1% and 3% respectively.&lt;br /&gt;
&lt;br /&gt;
During Publish [need to find number] the system was changed so if an artifact was awarded, it would be randomly dropped in the backpack of one of the 16 top damagers. This solved the scripting issues and helped more evenly distribute artifacts to all attackers.&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
{|&lt;br /&gt;
| [[Image:Dark_father_spawn_area.jpg|thumb|left|The Gauntlet center where the Dark Fathers spawn.]] &lt;br /&gt;
| [[Image:Nix's_hidden_mage_shop.jpg|thumb|left|Nix rakes in the gold with his popular hidden shoppe.]]&lt;br /&gt;
| [[Image:Gauntlet_entrance_and_exit.jpg|thumb|left|If you have second thoughts, the gauntlet exit is conveniently placed by the entrance.]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Dungeons]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Doom_lever_puzzle&amp;diff=24275</id>
		<title>Doom lever puzzle</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Doom_lever_puzzle&amp;diff=24275"/>
				<updated>2008-07-31T02:44:05Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is a lever puzzle in Doom that requires 5 people to complete and allows access to a secret room where the [[Lamp Post]] and [[The Inquisitor's Resolution]] artifacts spawn.&lt;br /&gt;
&lt;br /&gt;
To complete the puzzle the person to be teleported to the secret room (must have GM or higher [[Stealing]]) while four other people stand on the tiles in a circle around the thief. The four people each pull their lever and if the order is correct the thief is teleported, if not then rocks fall on your head (high resist armor recommended).&lt;br /&gt;
&lt;br /&gt;
To help you solve this puzzle in the shortest time possible, I've made a handy guide. The idea is that the four lever pullers are labelled N, S, E and W and the order they should pull the lever in is given as a four letter code, e.g. NEWS. Depending on how many levers are correct, then follow the appropriate leg of the tree. Yellow boxes are combinations to try, the blue boxes list the combinations that could possible be correct at each step.&lt;br /&gt;
&lt;br /&gt;
[[Image:Doom_lever_puzzle.png]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Doom_lever_puzzle&amp;diff=24274</id>
		<title>Doom lever puzzle</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Doom_lever_puzzle&amp;diff=24274"/>
				<updated>2008-07-31T02:42:34Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: fix links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is a lever puzzle in Doom that requires 5 people to complete and allows access to a secret room where the [[Lamp Post]] and [[The Inquisitor's Resolution]] artifacts spawn.&lt;br /&gt;
&lt;br /&gt;
To complete the puzzle the person to be teleported to the secret room (must have GM or higher [[Stealing]]) while four other people stand on the tiles in a circle around the thief. The four people each pull their lever and if the order is correct the thief is teleported, if not then rocks fall on your head (high resist armor recommended).&lt;br /&gt;
&lt;br /&gt;
To help you solve this puzzle in the shortest time possible, I've made a handy guide. The idea is that the four lever pullers are labelled N, S, E and W and the order they should pull the lever in is given as a four letter code, e.g. NEWS. Depending on how many levers are correct, then follow the appropriate leg of the tree. &lt;br /&gt;
&lt;br /&gt;
[[Image:Doom_lever_puzzle.png]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Doom_lever_puzzle&amp;diff=24272</id>
		<title>Doom lever puzzle</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Doom_lever_puzzle&amp;diff=24272"/>
				<updated>2008-07-31T02:38:04Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: Added a guide to the doom lever puzzle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is a lever puzzle in Doom that requires 5 people to complete and allows access to a secret room where the [[Lamp Post]] and [[Inquisitor's Resolution]] artifacts spawn.&lt;br /&gt;
&lt;br /&gt;
To complete the puzzle the person to be teleported to the secret room (must have GM or higher [[Stealing]]) while four other people stand on the tiles in a circle around the thief. The four people each pull their lever and if the order is correct the thief is teleported, if not then rocks fall on your head (high resist armor recommended).&lt;br /&gt;
&lt;br /&gt;
To help you solve this puzzle in the shortest time possible, I've made a handy guide. The idea is that the four lever pullers are labelled N, S, E and W and the order they should pull the lever in is given as a four letter code, e.g. NEWS. Depending on how many levers are correct, then follow the appropriate leg of the tree. &lt;br /&gt;
&lt;br /&gt;
[[img:Doom_lever_puzzle.png]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=File:Doom_lever_puzzle.png&amp;diff=24269</id>
		<title>File:Doom lever puzzle.png</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=File:Doom_lever_puzzle.png&amp;diff=24269"/>
				<updated>2008-07-31T02:31:31Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: A quick guide to solving the Doom lever puzzle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A quick guide to solving the Doom lever puzzle&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Doom_lever_puzzle&amp;diff=24268</id>
		<title>Doom lever puzzle</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Doom_lever_puzzle&amp;diff=24268"/>
				<updated>2008-07-31T02:29:06Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: work in prgress&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is a lever puzzle in Doom.&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:UOGuide_vs_UOStuff&amp;diff=23760</id>
		<title>Talk:UOGuide vs UOStuff</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:UOGuide_vs_UOStuff&amp;diff=23760"/>
				<updated>2008-07-16T10:40:12Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: New page: Well JC I am very glad that your site appears to be going ahead despite whatever happened with this other guy.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Well JC I am very glad that your site appears to be going ahead despite whatever happened with this other guy.&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Spellweaving&amp;diff=23749</id>
		<title>Spellweaving</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Spellweaving&amp;diff=23749"/>
				<updated>2008-07-16T02:28:25Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: Added spellweaving to the spellweaving category (duh)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}[[Image:flag_spellweaving.gif|right]]&lt;br /&gt;
Spellweaving is a skill introduced with the [[Ultima Online: Mondain's Legacy|Mondain's Legacy]] expansion. It is meant to encourage group spellcasting by giving a bonus for multiple arcanists working together. However, there is no need to stick together once they have obtained their [[Arcane Crystal]].&lt;br /&gt;
&lt;br /&gt;
New characters cannot start with the Spellweaving skill, it is a privilege that must be earnt by completing one of two [[Quest Chain]]s: [[Patience Quest|Patience]] or [[Discipline Quest|Discipline]].&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
''As in a dream, you ponder upon the cosmic forces of the multiverse. Numerous strands of astral energy form into enigmatic equations. They swirl around inside your mind attempting to engulf you like raging tempest. As the temporal storm calms, you come to an inchoate realization. You are able to calm it; you are able to understand it; you are able to control it. As you awaken, you feel invigorated with the arcane knowledge of the elves. You have now learned the rudiments of epic spellcasting: Spellweaving.''&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_arcane_circle.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Arcane Circle (Spell)|Arcane Circle]]'''&amp;lt;br&amp;gt;''Myrshalee''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Creates an [[Arcane Focus]] crystal which enhances other spellweaving spells.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_gift_of_renewal.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Gift of Renewal]]'''&amp;lt;br&amp;gt;''Olorisstra''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Heals a target repeatedly for a short period of time.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_immolating_weapon.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Immolating Weapon]]'''&amp;lt;br&amp;gt;''Thalshara''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Enchants the caster's melee weapon with extra fire damage for a short duration.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_attunement.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Attunement]]'''&amp;lt;br&amp;gt;''Haeldril''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Creates magical shield around the caster that absorbs melee damage.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_thunderstorm.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Thunderstorm]]'''&amp;lt;br&amp;gt;''Erelonia''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Deals mass energy damage around the caster and may caster a [[Faster Casting Recovery]] penalty on victims.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_natures_fury.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Nature's Fury]]'''&amp;lt;br&amp;gt;''Rauvvrae''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Creates an uncontrollable swarm of insects that attack nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_summon_fey.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Summon Fey]]'''&amp;lt;br&amp;gt;''Alalithra''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Summons one or more controllable [[Pixie]]s.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 38&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_summon_fiend.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Summon Fiend]]'''&amp;lt;br&amp;gt;''Nylisstra''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Summons one or more controllable [[Imp]]s.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 38&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_reaper_form.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Reaper Form]]'''&amp;lt;br&amp;gt;''Tarisstree''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Enhances the caster's swing speed, spell damage, and resists while penalizing fire resist and movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_wildfire.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Wildfire]]'''&amp;lt;br&amp;gt;''Haelyn''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Creates a field of fire that damages enemies within it for a short time.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 66&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_essence_of_wind.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Essense of Wind]]'''&amp;lt;br&amp;gt;''Anathrae''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Deals cold damage and gives a swing speed and [[Faster Casting]] penalty to nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_dryad_allure.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Dryad Allure]]'''&amp;lt;br&amp;gt;''Rathril''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Charms a target (non-player) humanoid into doing the caster's bidding.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 52&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_ethereal_voyage.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Ethereal Voyage]]'''&amp;lt;br&amp;gt;''Orlavdra''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Prevents monsters from being able to &amp;quot;see&amp;quot; the caster for a short time.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 32&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_word_of_death.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Word of Death]]'''&amp;lt;br&amp;gt;''Nyraxle''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Does massive damage to creatures low in health.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_gift_of_life.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Gift of Life]]'''&amp;lt;br&amp;gt;''Illorae''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | When in effect on the caster or caster's pet, the beneficiary will be resurrected upon death.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 38&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:icon_arcane_empowerment.gif]]&lt;br /&gt;
| width=&amp;quot;100&amp;quot; rowspan=&amp;quot;2&amp;quot; | '''[[Arcane Empowerment]]'''&amp;lt;br&amp;gt;''Aslavdra''&lt;br /&gt;
! width=&amp;quot;70&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; style=&amp;quot;text-align: center; font-size:90%;&amp;quot; | Minimum Skill&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Enhances the caster's healing/damaging spells and increases the toughness of summons.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
[[Image:Spellbook_spellweaving_open.gif|thumb|left|Full spellbook&amp;lt;br&amp;gt;Click to enlarge]]To begin training, you must first complete either the [[Patience Quest]] in [[Heartwood city|Heartwood]] or the [[Discipline Quest]] in [[Sanctuary]]. Upon completion of either [[Quests|quest]], you will recieve: a Spellweaving [[spellbook]], an [[Arcane Circle (Spell)|Arcane Circle]] scroll, and a [[Gift of Renewal]] scroll. To fill the rest of your spellbook you will either have to kill [[monsters]] in [[Ultima Online: Mondain's Legacy|Mondain's Legacy]] [[dungeons]] or buy them from other players. Two spells, [[Summon Fey]] and [[Summon Fiend]], can only be earnt by completing certain [[quests]].&lt;br /&gt;
&lt;br /&gt;
Once you have your spellbook in hand you can begin training Spellweaving. The chart below represents the quickest and most efficiant method of what to cast at each [[Skills|skill]] level.&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt; &lt;br /&gt;
----&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;100&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Skill Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;109&amp;quot;&amp;gt;&amp;lt;b&amp;gt;What To Cast&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Tips&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;0 - 20&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Arcane Circle&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Stand on an [[Arcane Circle (Item)|Arcane Circle]], [[Pentagram]], or [[Abattoir]].&amp;lt;br&amp;gt;It can be anywhere. The roof of the [[Umbra]] mage shop is always a good place to [[Mark]] a [[Rune]]. Now cast! That's it.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;20 - 33&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Immolating Weapon&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Equip any melee weapon to cast. Immolating Weapon casts faster than Thunderstorm.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;33 - 44&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Reaper Form&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Make sure you are wearing 40% [[Lower Mana Cost]] and as much [[Mana Regeneration]] as possible. Keep in mind [[Lower Reagent Cost]] is not needed for Spellweaving.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;44 - 60&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Summon Fey/Fiend&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;It does not matter which you cast, but Summon Fiend causes [[Karma]] loss.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;60 - 74&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Essense of Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;74 - 90&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Wildfire&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;90 - 120&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Word of Death&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Target yourself and heal as needed. To reduce damage, discard the Arcane Focus crystal if you have one.&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following graph shows how each individual spell can be cast to gain in skill. Cross reference your skill level at the top with the desired spell along the left column. If your skill level is in the green, you can gain from that spell. If it is in the yellow, gains are possible but are more difficult. If it is not in the green or yellow, gaining is not possible with the exception of the Guaranteed Gaining System [[GGS]].&lt;br /&gt;
&lt;br /&gt;
[[Image:spellweaving_graph.gif]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Ultima Online: Mondain's Legacy|Mondain's Legacy]]&lt;br /&gt;
* [[Arcane Focus]]&lt;br /&gt;
* [http://guide.uo.com/skill_54.html UO.com Playguide for Spellweaving] &lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]] [[Category:Spellweaving]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Spellbook&amp;diff=23729</id>
		<title>Spellbook</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Spellbook&amp;diff=23729"/>
				<updated>2008-07-16T00:37:26Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: Updated spellbook dying as per my findings of how it works in-game. Basicallay I wanted to dye my spellbooks, came here and read that they coudl be dyed, ran around in game trying to work out how....&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Spellbooks.jpg|thumb|400px|The 6 types of spellbooks.]]&lt;br /&gt;
[[Image:Book_of_Chivalry_open.jpg|thumb|250px|An open spellbook, the Book of Chivalry.]]&lt;br /&gt;
Though often considered the purview of Mages alone, '''Spellbooks''' are, in fact, the armament for six different templates: [[Magery|Mage]]; [[Necromancy|Necromancer]]; [[Ninjitsu|Ninja]]; [[Chivalry|Paladin]]; [[Bushido|Samurai]]; and [[Spellweaving|Spellweaver]]. The game mechanic known as a spellbook serves the needs of a variety of templates, so not all of the spells contained within can be considered traditional magic. The [[bushido]] “spell” of [[Counter Attack]] is far more like a [[Special Move]] than a magic spell. &lt;br /&gt;
&lt;br /&gt;
The first two pages of every spellbook contain an index of the contents. The [[Paladin]]’s [[Book of Chivalry]] also lists the [[Chivalry|Tithing Points]] a character has on the front page. The pages of a spellbook are turned by clicking the curled page in the upper right-hand corner. A character may also turn directly to the spell desired by clicking on the name of the spell. To return to the index page, simply reopen the spellbook.&lt;br /&gt;
&lt;br /&gt;
Both the [[Magery]] and the [[Spellweaving]] spellbooks begin with no spells. Spells are added to such spellbooks by dropping an appropriate [[Scrolls|scroll]] onto the spellbook in question. Low level magery spell scrolls can be purchased from [[NPC|NPCs]] that are located in town magery shops, while high level scrolls can be found as loot on certain monsters. Obviously, scrolls can be crafted by practitioners of the [[Inscription]] skill who also have enough Magery. For this reason, player [[vendor|vendors]] also sell spell scrolls.&lt;br /&gt;
&lt;br /&gt;
Spellweaving spell scrolls primarily are gotten from [[elf|Elfish]] [[quest|quests]] in the [[Heartwood city|City of Heartwood]]. However, player vendors sometimes carry them. Two of the spells can only be gotten via quest, the spells [[Summon Fey]] and [[Summon Fiend]].&lt;br /&gt;
&lt;br /&gt;
Magery spellbooks are [[Crafting|craftable]], and as such can contain powerful [[Item Properties|modifications]]. There are also artifact/über-crafted spellbooks for both Mages and Necromancers. Mages have 4: [[Clainin%27s_Spellbook|Clainin’s Spellbook]], [[Tome of Enlightenment]], [[Tome of Lost Knowledge]], and [[Scrapper%27s Compendium|Scrapper’s Compendium]]. Scrapper’s Compendium are not [[artifact|artifacts]], they are crafted, but [[blessed]]. Of all of the spellbooks, only the Tome of Enlightenment and the Tome of Lost Knowledge are not blessed. To emphasize the incongruity of the two [[Treasures of Tokuno]] artifacts not being blessed, all crafted spellbooks are blessed; even the Necromancer’s only artifact spellbook, the [[Ossian Grimoire]], is blessed... ironically enough.&lt;br /&gt;
&lt;br /&gt;
Spellbooks cannot be dyed, except for [[Scrapper%27s Compendium|Scrapper’s Compendium]] which requires Pigments of Tokuno. Spellbooks have no [[weight]] (no matter how many spells are inside).&lt;br /&gt;
&lt;br /&gt;
[[Category:Spellbooks]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Durability&amp;diff=23262</id>
		<title>Talk:Durability</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Durability&amp;diff=23262"/>
				<updated>2008-07-03T19:16:53Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;so what happens if (through neglect or otherwise) an item's durability and maximum durability both drop to zero. I assume the item breaks or does not work or disappears or something. This is really the key reason why you care about durability --- if I don't repair my favourite sword it will go poof --- but this information is not given on the current page.&lt;br /&gt;
&lt;br /&gt;
(and if I knew then I'd update it myself)&lt;br /&gt;
&lt;br /&gt;
- [[User:Geoffb|Geoffb]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
It's mentioned under [[Durability#Decreasing_Maximum_Durability|this heading]]. Yeah, once current durability goes to 0, maximum drops instead; bring that down to 0 and you lose the item.&lt;br /&gt;
&lt;br /&gt;
Typically you'll bust plenty of shields in this way training [[Parrying]].&lt;br /&gt;
&lt;br /&gt;
- [[User:Bomb Bloke|Bomb Bloke]] 09:40, 1 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Added an &amp;quot;Example&amp;quot; bullet point under the mentioned heading, as well as a line in the introductory paragraph. --[[User:Cogniac|Cogniac]] 21:35, 1 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Thanks All !&lt;br /&gt;
&lt;br /&gt;
- [[User:Geoffb|Geoffb]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Durability&amp;diff=23261</id>
		<title>Talk:Durability</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Durability&amp;diff=23261"/>
				<updated>2008-07-03T19:16:36Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;so what happens if (through neglect or otherwise) an item's durability and maximum durability both drop to zero. I assume the item breaks or does not work or disappears or something. This is really the key reason why you care about durability --- if I don't repair my favourite sword it will go poof --- but this information is not given on the current page.&lt;br /&gt;
&lt;br /&gt;
(and if I knew then I'd update it myself)&lt;br /&gt;
&lt;br /&gt;
- [[User:Geoffb|Geoffb]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
It's mentioned under [[Durability#Decreasing_Maximum_Durability|this heading]]. Yeah, once current durability goes to 0, maximum drops instead; bring that down to 0 and you lose the item.&lt;br /&gt;
&lt;br /&gt;
Typically you'll bust plenty of shields in this way training [[Parrying]].&lt;br /&gt;
&lt;br /&gt;
- [[User:Bomb Bloke|Bomb Bloke]] 09:40, 1 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Added an &amp;quot;Example&amp;quot; bullet point under the mentioned heading, as well as a line in the introductory paragraph. --[[User:Cogniac|Cogniac]] 21:35, 1 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Thnaks All !&lt;br /&gt;
&lt;br /&gt;
- [[User:Geoffb|Geoffb]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Virtue_Armour&amp;diff=23260</id>
		<title>Virtue Armour</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Virtue_Armour&amp;diff=23260"/>
				<updated>2008-07-03T19:04:05Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: Redirecting to Virtue Armor Set&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Virtue Armor Set]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Durability&amp;diff=23230</id>
		<title>Talk:Durability</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Durability&amp;diff=23230"/>
				<updated>2008-07-01T13:11:02Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: New page: so what happens if (through neglect or otherwise) an item's durability and maximum durability both drop to zero. I assume the item breaks or does not work or disappears or something. This ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;so what happens if (through neglect or otherwise) an item's durability and maximum durability both drop to zero. I assume the item breaks or does not work or disappears or something. This is really the key reason why you care about durability --- if I don't repair my favourite sword it will go poof --- but this information is not given on the current page.&lt;br /&gt;
&lt;br /&gt;
(and if I knew then I'd update it myself)&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Blacksmithy&amp;diff=23154</id>
		<title>Blacksmithy</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Blacksmithy&amp;diff=23154"/>
				<updated>2008-06-26T22:59:14Z</updated>
		
		<summary type="html">&lt;p&gt;Geoffb: The method for smelting ore was wrong&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocleft}}{{CraftingMenu}}[[Image:Flag_blacksmithy.gif|frame]]&lt;br /&gt;
&lt;br /&gt;
''Whether sweating over a fiery forge to create a masterpiece or hammering dents and polishing scratches from a favored piece of plate mail, the blacksmith of Britannia is a skilled craftsman who often finds his or her services in high demand.''&lt;br /&gt;
&lt;br /&gt;
The [[Skills|skill]] of [[Blacksmithy]] involves: [[smelt]]ing [[metal]] items and [[ore]]s; [[crafting]] arms and armaments; [[enhancing]] certain metal items; and [[Durability#Increasing_Current_Durability|repairing]] applicable items.&lt;br /&gt;
&lt;br /&gt;
There is a special collection of [[Blacksmith BOD|Bulk Order Deeds]] available for Smiths to fill out. Returning these provides special mining tools and other items as rewards. For the Smith in training, these can help speed the time it takes to acquire more [[ingot]]s - For advanced players, [[Power Scroll]]s and [[Runic Tools#Blacksmithy|Runic Hammers]] may be earnt.&lt;br /&gt;
&lt;br /&gt;
A skilled [[character]] may learn special [[Blacksmithy Recipes]] in order to create yet more powerful weapons.&lt;br /&gt;
&lt;br /&gt;
==Smelting==&lt;br /&gt;
The process for smelting ores and recycling metal items into their constituent [[ingot]]s differs.&lt;br /&gt;
===Ores===&lt;br /&gt;
* Stand near a [[forge]]. &lt;br /&gt;
* Double-click the ore pile you wish to smelt into ingots.&lt;br /&gt;
* Target the [[forge]].&lt;br /&gt;
&lt;br /&gt;
===Metal Items===&lt;br /&gt;
The manual, or old school, method of smelting, or recycling, metal items into their constituent ingots involves:&lt;br /&gt;
* Double-click a smith’s hammer, tongs, or sledgehammer that is located in your backpack.&lt;br /&gt;
* A menu will appear. &lt;br /&gt;
* Select the ''Smelt Item'' button in the lower left-hand corner.&lt;br /&gt;
* Target the item you wish to melt into ingots.&lt;br /&gt;
&lt;br /&gt;
The [[UOAssist]] Recycle Agent feature and the [[Salvage Bag]] have made the above process &amp;lt;i&amp;gt;far&amp;lt;/i&amp;gt; easier.&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
To create an item using the Blacksmithy skill: &lt;br /&gt;
* Stand near a [[forge]] and [[anvil]] (either, alone is insufficient). &lt;br /&gt;
* Double-click a smith’s hammer, tongs, or sledgehammer that is located in your [[backpack]]. &lt;br /&gt;
* A menu will appear displaying the different categories of items you can craft. &lt;br /&gt;
* Select a category and click on the button next to the item you wish to craft. &lt;br /&gt;
&lt;br /&gt;
For arms, there are three categories: [[Bashing]], [[Bladed]], and [[Polearm]].&lt;br /&gt;
&lt;br /&gt;
If successful, the crafted item will appear in your backpack. If successful and lucky, the crafted item will be exceptional. A Blacksmith can opt to include his or her maker’s mark on such exceptional items. The crafting menu contains a toggle in the lower right-hand corner to turn the maker’s mark option on or off.&lt;br /&gt;
&lt;br /&gt;
A blacksmith may increase his or her chances by using an [[Ancient Hammer]].&lt;br /&gt;
&lt;br /&gt;
==Enhancing Arms &amp;amp; Armaments==&lt;br /&gt;
To enhance an item using the Blacksmithy skill: &lt;br /&gt;
* Stand near a [[forge]] and [[anvil]] (either, alone is insufficient). &lt;br /&gt;
* Stock you backpack with the metal type you wish to utilize.&lt;br /&gt;
* Double-click a smith’s hammer, tongs, or sledgehammer that is located in your backpack. &lt;br /&gt;
* A crafting menu will appear. &lt;br /&gt;
* Select the appropriate metal type and click on the ''Enhance Item'' button located in the lower-right of the menu. &lt;br /&gt;
* Target the item you wish to enhance.&lt;br /&gt;
&lt;br /&gt;
Instead of &amp;quot;enhancing&amp;quot;, many Blacksmiths refer to this process as &amp;quot;destroying&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Repairing==&lt;br /&gt;
Temporary link, see the [[Durability#Increasing_Current_Durability|Increasing Current Durability]] section of the [[Durability]] article.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
See [[New_Player_Quests#Forge_And_Anvil|George Hephaestus]], the Blacksmith Instructor, at the Forge And Anvil in New Haven. The [[New Player Quests|New Player Quest]] entitled ''It's Hammer Time!'' will allow a character to train Blacksmithing to 50 (and get the sweet reward, [[Hammer of Hephaestus]]). The New Player Quests use accelerated skillgain.&lt;br /&gt;
&lt;br /&gt;
* '''47.5 - 53.0''': [[Kryss]]&lt;br /&gt;
* '''53.0 - 57.5''': [[War Axe]]&lt;br /&gt;
* '''57.5 - 59.5''': [[Katana]]&lt;br /&gt;
* '''59.5 - 70.5''': [[Spear]]&lt;br /&gt;
* '''70.5 - 106.4''': [[Platemail Gorget]]&lt;br /&gt;
* '''106.4 - 108.9''': [[Platemail Gloves]]&lt;br /&gt;
* '''108.9 - 116.3''': [[Platemail Arms]]&lt;br /&gt;
* '''116.3 - 118.8''': [[Platemail Legs]]&lt;br /&gt;
* '''118.8 - 120''': [[Platemail Tunics]]&lt;br /&gt;
&lt;br /&gt;
* It takes about five days of non-stop game play and over 100,000 ingots to gain 120 Blacksmithy skill points using this technique, so take a break from time to time. You're not a machine! Items produced during training are smelted, or recycled, into ingots for further training. &lt;br /&gt;
* [[Mining]] of over 50.0 will help cut costs a lot because it allows you to smelt and mine your own ore.&lt;br /&gt;
* A modicum of [[Tinkering]] will allow you to craft your own Blacksmithy tools.&lt;br /&gt;
&lt;br /&gt;
==Craftables==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%;&amp;gt;&amp;lt;tr style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9F3215; padding:5px&amp;quot;| &amp;lt;font color=#FFFFFFF&amp;gt;Ringmail&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Ringmail Gloves]]&amp;lt;br&amp;gt;[[Ringmail Leggings]]&amp;lt;br&amp;gt;[[Ringmail Sleeves]]&amp;lt;br&amp;gt;[[Ringmail Tunic]]	&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9F3215; padding:5px&amp;quot;| &amp;lt;font color=#FFFFFFF&amp;gt;Chainmail&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Chainmail Coif]]&amp;lt;br&amp;gt;[[Chainmail Leggings]]&amp;lt;br&amp;gt;[[Chainmail Tunic]]&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9F3215; padding:5px&amp;quot;| &amp;lt;font color=#FFFFFFF&amp;gt;Platemail&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Platemail Arms]]&amp;lt;br&amp;gt;[[Platemail Gloves]]&amp;lt;br&amp;gt;[[Platemail Gorget]]&amp;lt;br&amp;gt;[[Platemail Legs]]&amp;lt;br&amp;gt;[[Platemail (Tunic)]]&amp;lt;br&amp;gt;[[Platemail (Female)]]&amp;lt;br&amp;gt;[[Dragon Barding Deed]]&amp;lt;br&amp;gt;[[Platemail Mempo]]&amp;lt;br&amp;gt;[[Platemail Do]]&amp;lt;br&amp;gt;[[Platemail Hiro Sode]]&amp;lt;br&amp;gt;[[Platemail Suneate]]&amp;lt;br&amp;gt;[[Platemail Haidate]]&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9F3215; padding:5px&amp;quot;| &amp;lt;font color=#FFFFFFF&amp;gt;Helmets&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bascinet]]&amp;lt;br&amp;gt;[[Close Helm]]&amp;lt;br&amp;gt;[[Helmet]]&amp;lt;br&amp;gt;[[Norse Helm]]&amp;lt;br&amp;gt;[[Plate Helm]]&amp;lt;br&amp;gt;[[Chainmail Hatsuburi]]&amp;lt;br&amp;gt;[[Platemail Hatsuburi]]&amp;lt;br&amp;gt;[[Heavy Platemail Jingasa]]&amp;lt;br&amp;gt;[[Light Platemail Jingasa]]&amp;lt;br&amp;gt;[[Small Platemail Jingasa]]&amp;lt;br&amp;gt;[[Decorative Platemail Kabuto]]&amp;lt;br&amp;gt;[[Platemail Battle Kabuto]]&amp;lt;br&amp;gt;[[Standard Platemail Kabuto]]&amp;lt;br&amp;gt;[[Circlet]]&amp;lt;br&amp;gt;[[Royal Circlet]]&amp;lt;br&amp;gt;[[Gemmed Circlet]]&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9F3215; padding:5px&amp;quot;| &amp;lt;font color=#FFFFFFF&amp;gt;Shields&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Buckler]]&amp;lt;br&amp;gt;[[Bronze Shield]]&amp;lt;br&amp;gt;[[Heater Shield]]&amp;lt;br&amp;gt;[[Metal Shield]]&amp;lt;br&amp;gt;[[Metal Kite Shield]]&amp;lt;br&amp;gt;[[Tear Kite Shield]]&amp;lt;br&amp;gt;[[Chaos Shield]]&amp;lt;br&amp;gt;[[Order Shield]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9F3215; padding:5px&amp;quot;| &amp;lt;font color=#FFFFFFF&amp;gt;Bladed&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bone Harvester]]&amp;lt;br&amp;gt;[[Broadsword]]&amp;lt;br&amp;gt;[[Crescent Blade]]&amp;lt;br&amp;gt;[[Cutlass]]&amp;lt;br&amp;gt;[[Dagger]]&amp;lt;br&amp;gt;[[Katana]]&amp;lt;br&amp;gt;[[Kryss]]&amp;lt;br&amp;gt;[[Longsword]]&amp;lt;br&amp;gt;[[Scimitar]]&amp;lt;br&amp;gt;[[Viking Sword]]&amp;lt;br&amp;gt;[[No-Dachi]]&amp;lt;br&amp;gt;[[Wakizashi]]&amp;lt;br&amp;gt;[[Lajatang]]&amp;lt;br&amp;gt;[[Daisho]]&amp;lt;br&amp;gt;[[Tekagi]]&amp;lt;br&amp;gt;[[Shuriken]]&amp;lt;br&amp;gt;[[Kama]]&amp;lt;br&amp;gt;[[Sai]]&amp;lt;br&amp;gt;[[Radiant Scimitar]]&amp;lt;br&amp;gt;[[War Cleaver]]&amp;lt;br&amp;gt;[[Elven Spellblade]]&amp;lt;br&amp;gt;[[Assassin Spike]]&amp;lt;br&amp;gt;[[Leafblade]]&amp;lt;br&amp;gt;[[Rune Blade]]&amp;lt;br&amp;gt;[[Elven Machete]]&amp;lt;br&amp;gt;[[Rune Carving Knife]]&amp;lt;br&amp;gt;[[Cold Forged Blade]]&amp;lt;br&amp;gt;[[Overseer Sundered Blade]]&amp;lt;br&amp;gt;[[Luminous Rune Blade]]&amp;lt;br&amp;gt;[[True Spellblade]]&amp;lt;br&amp;gt;[[Icy Spellblade]]&amp;lt;br&amp;gt;[[Fiery Spellblade]]&amp;lt;br&amp;gt;[[Spellblade of Defense]]&amp;lt;br&amp;gt;[[True Assassin Spike]]&amp;lt;br&amp;gt;[[Charged Assassin Spike]]&amp;lt;br&amp;gt;[[Magekiller Assassin Spike]]&amp;lt;br&amp;gt;[[Wounding Assassin Spike]]&amp;lt;br&amp;gt;[[True Leafblade]]&amp;lt;br&amp;gt;[[Luckblade]]&amp;lt;br&amp;gt;[[Magekiller Leafblade]]&amp;lt;br&amp;gt;[[Leafblade of Ease]]&amp;lt;br&amp;gt;[[Knight's War Cleaver]]&amp;lt;br&amp;gt;[[Butcher's War Cleaver]]&amp;lt;br&amp;gt;[[Serrated War Cleaver]]&amp;lt;br&amp;gt;[[True War Cleaver]]&amp;lt;br&amp;gt;[[Adventurer's Machete]]&amp;lt;br&amp;gt;[[Orcish Machete]]&amp;lt;br&amp;gt;[[Machete of Defense]]&amp;lt;br&amp;gt;[[Diseased Machete]]&amp;lt;br&amp;gt;[[Runesabre]]&amp;lt;br&amp;gt;[[Mage's Rune Blade]]&amp;lt;br&amp;gt;[[Rune Blade of Knowledge]]&amp;lt;br&amp;gt;[[Corrupted Rune Blade]]&amp;lt;br&amp;gt;[[True Radiant Scimitar]]&amp;lt;br&amp;gt;[[Icy Scimitar]]&amp;lt;br&amp;gt;[[Twinkling Scimitar]]&amp;lt;br&amp;gt;[[Bone Machete]]&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;width: 25%;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9F3215; padding:5px&amp;quot;| &amp;lt;font color=#FFFFFFF&amp;gt;Axes&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Axe]]&amp;lt;br&amp;gt;[[Battle Axe]]&amp;lt;br&amp;gt;[[Double Axe]]&amp;lt;br&amp;gt;[[Executioner's Axe]]&amp;lt;br&amp;gt;[[Large Battle Axe]]&amp;lt;br&amp;gt;[[Two Handed Axe]]&amp;lt;br&amp;gt;[[War Axe]]&amp;lt;br&amp;gt;[[Ornate Axe]]&amp;lt;br&amp;gt;[[Guardian Axe]]&amp;lt;br&amp;gt;[[Singing Axe]]&amp;lt;br&amp;gt;[[Thundering Axe]]&amp;lt;br&amp;gt;[[Heavy Ornate Axe]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9F3215; padding:5px&amp;quot;| &amp;lt;font color=#FFFFFFF&amp;gt;Polearms&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Bardiche]]&amp;lt;br&amp;gt;[[Bladed Staff]]&amp;lt;br&amp;gt;[[Double Bladed Staff]]&amp;lt;br&amp;gt;[[Halberd]]&amp;lt;br&amp;gt;[[Lance]]&amp;lt;br&amp;gt;[[Pike]]&amp;lt;br&amp;gt;[[Short Spear]]&amp;lt;br&amp;gt;[[Scythe]]&amp;lt;br&amp;gt;[[Spear]]&amp;lt;br&amp;gt;[[War Fork]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9F3215; padding:5px&amp;quot;| &amp;lt;font color=#FFFFFFF&amp;gt;Bashing&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Hammer Pick]]&amp;lt;br&amp;gt;[[Mace]]&amp;lt;br&amp;gt;[[Maul (Weapon)|Maul]]&amp;lt;br&amp;gt;[[Scepter]]&amp;lt;br&amp;gt;[[War Mace]]&amp;lt;br&amp;gt;[[War Hammer]]&amp;lt;br&amp;gt;[[Tessen]]&amp;lt;br&amp;gt;[[Diamond Mace]]&amp;lt;br&amp;gt;[[Shard Thrasher]]&amp;lt;br&amp;gt;[[Ruby Mace]]&amp;lt;br&amp;gt;[[Emerald Mace]]&amp;lt;br&amp;gt;[[Sapphire Mace]]&amp;lt;br&amp;gt;[[Silver-Etched Mace]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color:#9F3215; padding:5px&amp;quot;| &amp;lt;font color=#FFFFFFF&amp;gt;Dragon Scale Armor&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Dragon Gloves]]&amp;lt;br&amp;gt;[[Dragon Helm]]&amp;lt;br&amp;gt;[[Dragon Leggings]]&amp;lt;br&amp;gt;[[Dragon Sleeves]]&amp;lt;br&amp;gt;[[Dragon Breastplate]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Blacksmithy Recipes]]&lt;br /&gt;
* [[Mining]]&lt;br /&gt;
* [[Tinkering]]&lt;br /&gt;
* [[Runic|Runic Tools]]&lt;br /&gt;
* [http://guide.uo.com/skill_7.html Blacksmithy page on UO.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Blacksmithy]]&lt;/div&gt;</summary>
		<author><name>Geoffb</name></author>	</entry>

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