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		<id>https://www.uoguide.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lamaresh</id>
		<title>UOGuide - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://www.uoguide.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lamaresh"/>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/Special:Contributions/Lamaresh"/>
		<updated>2026-07-23T10:03:29Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.1</generator>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Magery&amp;diff=35304</id>
		<title>Magery</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Magery&amp;diff=35304"/>
				<updated>2009-09-11T14:03:34Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_magery.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
Throw a fireball here, a lightning bolt there, and add a summoned daemon for good measure. Those who study the magical arts of Britannia may not be adept with a sword and shield, but few can surpass the power of a learned mage. &lt;br /&gt;
==Training==&lt;br /&gt;
* '''0 - 30''': Train at NPC Mage&lt;br /&gt;
When training, target an inanimate object such as anything on the ground or in your [[backpack]] to avoid causing damage. Also equip a 100% [[Lower Reagent Cost]] suit to save reagents. Other important properties include up to 40% [[Lower Mana Cost]], having 2 [[Faster Casting]], having 6 [[Faster Cast Recovery]], and as much [[Mana Regeneration]] as you can. Finally, equip a [[Mage Weapon]] -29 Magery skill [[Wand]] with the [[Spell Channeling]] property. It will allow you to cast lower skill spells which are faster and consume less mana. You would need an extra faster casting to compensate for the -1 of the [[Spell Channeling]] property.&lt;br /&gt;
* '''30 - 45''': Cast [[Fireball]]&lt;br /&gt;
* '''45 - 55''': Cast [[Lightning]] (or [[Mana Drain]] for also raise [[Resisting Spells]] and [[Evaluating Intelligence]])&lt;br /&gt;
* '''55 - 65''': Cast [[Paralyze]]&lt;br /&gt;
* '''65 - 75''': Cast [[Reveal]]&lt;br /&gt;
* '''75 - 90''': Cast [[Flamestrike]] (or [[Mana Vampire]] for also raise [[Resisting Spells]] and [[Evaluating Intelligence]])&lt;br /&gt;
* '''90 - 120''': Cast [[Earthquake]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Magery Spells]]&lt;br /&gt;
* [[Evaluating Intelligence]]&lt;br /&gt;
* [[Meditation]]&lt;br /&gt;
* [[Inscription]]&lt;br /&gt;
* http://guide.uo.com/skill_25.html - Magery page on UO.com&lt;br /&gt;
* Parts of this page were borrowed with permission from [http://www.onlinegametrader.net/index.php?action=disp_news&amp;amp;news_id=503 OnlineGameTrader.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Orc_monster&amp;diff=35037</id>
		<title>Orc monster</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Orc_monster&amp;diff=35037"/>
				<updated>2009-08-17T23:38:50Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Orckr.png|frame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Orcs are the oldest and fiercest foes of humanity, but these days have been largely driven into Underground refuges. They have a face somewhat like a pig and a muscular, man-like body. It has long been said that they eat the flesh of man, but I believe they harass man for his gold, not for his meat. They are a cruel and rapacious lot, and the surface is better for their absence, but there are those who say that we may expect a great resurgence of orcish aggression in the near future.&lt;br /&gt;
&lt;br /&gt;
You will see Orcs with hundreds of different names.  Here are but a few examples: Ewkbanok, Fagdud, Faghig, Fandagh, Farfu, Farghed, Fargigoth, Farod, Faugh, Feldgulg, Fidgug, Filge, Fodagog, Fogugh, Fozhug, Frikug, Frug, Frukag, Fubdagog, Fudhagh, Fupgugh, Furbog, Futgarek, Sakgu, Salthu, Saraugug, Sarfu, Sargulg, Sarhbub, Sarod, Sbghat, Seakgu, Sguk&lt;br /&gt;
&lt;br /&gt;
For more details on the Orc race, [[Orc race|click here]].&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Creatures&lt;br /&gt;
|spawnlocations=[[Sanctuary]], [[Compassion Mountains]], [[Yew Orc Fort]], [[The Waste]], [[Rat Valley]], [[Orc Dungeon]] level 1-2&amp;amp;3, [[Montor Desert]], [[Lost Lands Desert]], [[Desert of Compassion]], [[Dagger Isle]], [[Cove Orc Fort]]&lt;br /&gt;
|fame=1500&lt;br /&gt;
|slayer=[[Slayer|Orc Slayer]], [[Repond Slayer]]&lt;br /&gt;
|karma=-1500&lt;br /&gt;
|alignment=EVIL&lt;br /&gt;
|firstseen=Day One&lt;br /&gt;
|packinstinct=None&lt;br /&gt;
|gold=50-100&lt;br /&gt;
|magicitems=&lt;br /&gt;
|specialloot=[[Bola Ball]], Level 1 [[Treasure Map]], [[Stout Whip]](only the named and armoured ones)&lt;br /&gt;
|cutuploot=1 [[Raw Rib]]&lt;br /&gt;
|str=96 - 120&lt;br /&gt;
|hitpoints=58 - 72&lt;br /&gt;
|dex=81 - 105&lt;br /&gt;
|stamina=81 - 105&lt;br /&gt;
|int=36 - 60&lt;br /&gt;
|mana=36 - 60&lt;br /&gt;
|bardingdifficulty=49.1&lt;br /&gt;
|tamingdifficulty=N/A&lt;br /&gt;
|basedamage=5 - 7&lt;br /&gt;
|preferredfoods=&lt;br /&gt;
|wrestling=50.1 - 70.0&lt;br /&gt;
|poisoning=0&lt;br /&gt;
|tactics=55.1 - 80.0&lt;br /&gt;
|magery=0&lt;br /&gt;
|magicresist=50.1 - 75.0&lt;br /&gt;
|evalint=0&lt;br /&gt;
|anatomy=0&lt;br /&gt;
|meditation=0&lt;br /&gt;
|specialskill=Head mountable with [[Taxidermy Kit]]&lt;br /&gt;
|physicalresist=25 - 30&lt;br /&gt;
|fireresist=20 - 30&lt;br /&gt;
|coldresist=10 - 20&lt;br /&gt;
|poisonresist=10 - 20&lt;br /&gt;
|energyresist=20 - 30&lt;br /&gt;
|physicaldamage=100%&lt;br /&gt;
|firedamage=&lt;br /&gt;
|colddamage=&lt;br /&gt;
|poisondamage=&lt;br /&gt;
|energydamage=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Orc]]&lt;br /&gt;
* [[Orc Bomber]]&lt;br /&gt;
* [[Orc Brute]]&lt;br /&gt;
* [[Orc Captain]]&lt;br /&gt;
* [[Orc Chopper]]&lt;br /&gt;
* [[Orc Lord]]&lt;br /&gt;
* [[Orc Mage]]&lt;br /&gt;
* [[Orc Scout]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Humanoids]]&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Orc_monster&amp;diff=35036</id>
		<title>Orc monster</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Orc_monster&amp;diff=35036"/>
				<updated>2009-08-17T23:38:26Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Orckr.png|frame]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Orcs are the oldest and fiercest foes of humanity, but these days have been largely driven into Underground refuges. They have a face somewhat like a pig and a muscular, man-like body. It has long been said that they eat the flesh of man, but I believe they harass man for his gold, not for his meat. They are a cruel and rapacious lot, and the surface is better for their absence, but there are those who say that we may expect a great resurgence of orcish aggression in the near future.&lt;br /&gt;
&lt;br /&gt;
You will see Orcs with hundreds of different names.  Here are but a few examples: Ewkbanok, Fagdud, Faghig, Fandagh, Farfu, Farghed, Fargigoth, Farod, Faugh, Feldgulg, Fidgug, Filge, Fodagog, Fogugh, Fozhug, Frikug, Frug, Frukag, Fubdagog, Fudhagh, Fupgugh, Furbog, Futgarek, Sakgu, Salthu, Saraugug, Sarfu, Sargulg, Sarhbub, Sarod, Sbghat, Seakgu, Sguk&lt;br /&gt;
&lt;br /&gt;
For more details on the Orc race, [[Orc race|click here]].&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Creatures&lt;br /&gt;
|spawnlocations=[[Sanctuary]], [[Compassion Mountains]], [[Yew Orc Fort]], [[The Waste]], [[Rat Valley]], [[Orc Dungeon]] level 1-2&amp;amp;3, [[Montor Desert]], [[Lost Lands Desert]], [[Desert of Compassion]], [[Dagger Isle]], [[Cove Orc Fort]]&lt;br /&gt;
|fame=1500&lt;br /&gt;
|slayer=[[Slayer|Orc Slayer]], [[Repond Slayer]]&lt;br /&gt;
|karma=-1500&lt;br /&gt;
|alignment=EVIL&lt;br /&gt;
|firstseen=Day One&lt;br /&gt;
|packinstinct=None&lt;br /&gt;
|gold=50-100&lt;br /&gt;
|magicitems=&lt;br /&gt;
|specialloot=[[Bola Ball]], Level 1 [[Treasure Map]], [[Stout Whip]] (only the named&amp;amp;armoured ones)&lt;br /&gt;
|cutuploot=1 [[Raw Rib]]&lt;br /&gt;
|str=96 - 120&lt;br /&gt;
|hitpoints=58 - 72&lt;br /&gt;
|dex=81 - 105&lt;br /&gt;
|stamina=81 - 105&lt;br /&gt;
|int=36 - 60&lt;br /&gt;
|mana=36 - 60&lt;br /&gt;
|bardingdifficulty=49.1&lt;br /&gt;
|tamingdifficulty=N/A&lt;br /&gt;
|basedamage=5 - 7&lt;br /&gt;
|preferredfoods=&lt;br /&gt;
|wrestling=50.1 - 70.0&lt;br /&gt;
|poisoning=0&lt;br /&gt;
|tactics=55.1 - 80.0&lt;br /&gt;
|magery=0&lt;br /&gt;
|magicresist=50.1 - 75.0&lt;br /&gt;
|evalint=0&lt;br /&gt;
|anatomy=0&lt;br /&gt;
|meditation=0&lt;br /&gt;
|specialskill=Head mountable with [[Taxidermy Kit]]&lt;br /&gt;
|physicalresist=25 - 30&lt;br /&gt;
|fireresist=20 - 30&lt;br /&gt;
|coldresist=10 - 20&lt;br /&gt;
|poisonresist=10 - 20&lt;br /&gt;
|energyresist=20 - 30&lt;br /&gt;
|physicaldamage=100%&lt;br /&gt;
|firedamage=&lt;br /&gt;
|colddamage=&lt;br /&gt;
|poisondamage=&lt;br /&gt;
|energydamage=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Orc]]&lt;br /&gt;
* [[Orc Bomber]]&lt;br /&gt;
* [[Orc Brute]]&lt;br /&gt;
* [[Orc Captain]]&lt;br /&gt;
* [[Orc Chopper]]&lt;br /&gt;
* [[Orc Lord]]&lt;br /&gt;
* [[Orc Mage]]&lt;br /&gt;
* [[Orc Scout]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Humanoids]]&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Orc_Lord&amp;diff=35035</id>
		<title>Orc Lord</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Orc_Lord&amp;diff=35035"/>
				<updated>2009-08-17T23:37:41Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Orc lordkr.png|frame]]&lt;br /&gt;
&amp;lt;i&amp;gt;As Marshall to the orc horde, these leaders are vicious killers who crave only battle. They hurl their armies and their very selves at anything that approaches. Skulls of the orcish lord are prime trophies for veteran warriors, probably because they are so hard won. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more details on the Orc race, [[Orc race|click here]].&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Creatures&lt;br /&gt;
|spawnlocations=[[Orc Dungeon]] level 1&amp;amp;2, [[Yew Orc Fort]], [[Sanctuary]], [[Rat Valley]], [[Compassion Mountains]], [[Cove Orc Fort]], [[Crags Orc Outpost]], [[Crystal Fens Orc Outpost]], [[Compassion Desert]], [[Desert Orc Outpost]], [[Lost Lands Desert]], [[Northern Orc Outpost]], [[Orc Fort Orc Outpost]] ([[Malas]]), [[Montor Desert]]&lt;br /&gt;
|fame=2500&lt;br /&gt;
|slayer=[[Slayer|Orc Slayer]], [[Repond Slayer]]&lt;br /&gt;
|karma=-2500&lt;br /&gt;
|alignment=Evil&lt;br /&gt;
|firstseen=Day One&lt;br /&gt;
|packinstinct=None&lt;br /&gt;
|gold=175-225&lt;br /&gt;
|magicitems=&lt;br /&gt;
|specialloot=[[Bola Ball]], [[Evil Orc Helm]], Level 1 [[Treasure Map]]&lt;br /&gt;
|cutuploot=1 [[Raw Rib]]&lt;br /&gt;
|str=147 - 215&lt;br /&gt;
|hitpoints=95 - 123&lt;br /&gt;
|dex=91 - 115&lt;br /&gt;
|stamina=91 - 115&lt;br /&gt;
|int=61 - 85&lt;br /&gt;
|mana=61 - 85&lt;br /&gt;
|bardingdifficulty=72.6&lt;br /&gt;
|tamingdifficulty=N/A&lt;br /&gt;
|basedamage=4 - 14&lt;br /&gt;
|preferredfoods=&lt;br /&gt;
|wrestling=60.1 - 85.0&lt;br /&gt;
|poisoning=0&lt;br /&gt;
|tactics=75.1 - 90.0&lt;br /&gt;
|magery=0&lt;br /&gt;
|magicresist=70.1 - 85.0&lt;br /&gt;
|evalint=0&lt;br /&gt;
|anatomy=0&lt;br /&gt;
|meditation=0&lt;br /&gt;
|Swordsmanship=60.1 - 85.0&lt;br /&gt;
|specialskill=&lt;br /&gt;
|physicalresist=25 - 35&lt;br /&gt;
|fireresist=30 - 40&lt;br /&gt;
|coldresist=20 - 30&lt;br /&gt;
|poisonresist=30 - 40&lt;br /&gt;
|energyresist=30 - 40&lt;br /&gt;
|physicaldamage=100%&lt;br /&gt;
|firedamage=&lt;br /&gt;
|colddamage=&lt;br /&gt;
|poisondamage=&lt;br /&gt;
|energydamage=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Orc]]&lt;br /&gt;
* [[Orc Bomber]]&lt;br /&gt;
* [[Orc Brute]]&lt;br /&gt;
* [[Orc Captain]]&lt;br /&gt;
* [[Orc Chopper]]&lt;br /&gt;
* [[Orc Lord]]&lt;br /&gt;
* [[Orc Mage]]&lt;br /&gt;
* [[Orc Scout]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Humanoids]]&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Stout_Whip&amp;diff=35034</id>
		<title>Stout Whip</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Stout_Whip&amp;diff=35034"/>
				<updated>2009-08-17T23:37:09Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dread_Horn_Mane.png|frame|right]]&lt;br /&gt;
&lt;br /&gt;
The '''Stout Whip''' is a blessed item dropped on occasion by named and armoured [[Orc]]s. It is used in the [[Fiendish Friends Quest‎]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest Items]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Fiendish_Friends_Quest&amp;diff=35033</id>
		<title>Fiendish Friends Quest</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Fiendish_Friends_Quest&amp;diff=35033"/>
				<updated>2009-08-17T23:36:00Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [[Sanctuary]] [[Dungeon]] you will find a small elven camp at the southern end. There you will find Elder Brae the Wise; he will give you the quest chain.&lt;br /&gt;
&lt;br /&gt;
The first task of '''Fiendish Friends''' is to kill 50 [[Imp]]s. Many can be found around the [[Hedge Maze]].&lt;br /&gt;
&lt;br /&gt;
Go back to Elder Brae and you will move on to the next stage of the chain, '''Cracking the Whip I'''. He will request a [[Stout Whip]]. These are sometimes dropped by the named [[Orc]] with armour and elm, it is best to collect one straight after killing the Imps before returning to Sanctuary. A lot of named armoured [[Orc]] can be found in the desert North-West the [[Makoto-Jima]] [[moongate]] &lt;br /&gt;
&lt;br /&gt;
For the final stage, '''Cracking the Whip II''', you must defeat an [[Arcane Daemon]]. Many are located at the [[Exodus Dungeon]] entrance.&lt;br /&gt;
&lt;br /&gt;
Finally, return to Elder Brae for your reward: The [[Summon Fiend]] spell. Note that even if you are able to obtain the scroll elsewhere, you must complete this quest before you may cast it.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Quest Chain]]&lt;br /&gt;
*[[Spellweaving]]&lt;br /&gt;
*[[Friend of the Fey Quest]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Fiendish_Friends_Quest&amp;diff=35032</id>
		<title>Fiendish Friends Quest</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Fiendish_Friends_Quest&amp;diff=35032"/>
				<updated>2009-08-17T23:35:03Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [[Sanctuary]] [[Dungeon]] you will find a small elven camp at the southern end. There you will find Elder Brae the Wise; he will give you the quest chain.&lt;br /&gt;
&lt;br /&gt;
The first task of '''Fiendish Friends''' is to kill 50 [[Imp]]s. Many can be found around the [[Hedge Maze]].&lt;br /&gt;
&lt;br /&gt;
Go back to Elder Brae and you will move on to the next stage of the chain, '''Cracking the Whip I'''. He will request a [[Stout Whip]]. These are sometimes dropped by the named [[Orc]] with armour and elm, it is best to collect one straight after killing the Imps before returning to Sanctuary. A lot of named armoured [[Orc]] can be found in the desert North-West the Makoto-Jima [[moongate]] &lt;br /&gt;
&lt;br /&gt;
For the final stage, '''Cracking the Whip II''', you must defeat an [[Arcane Daemon]]. Many are located at the [[Exodus Dungeon]] entrance.&lt;br /&gt;
&lt;br /&gt;
Finally, return to Elder Brae for your reward: The [[Summon Fiend]] spell. Note that even if you are able to obtain the scroll elsewhere, you must complete this quest before you may cast it.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Quest Chain]]&lt;br /&gt;
*[[Spellweaving]]&lt;br /&gt;
*[[Friend of the Fey Quest]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Magery&amp;diff=34733</id>
		<title>Magery</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Magery&amp;diff=34733"/>
				<updated>2009-08-11T11:21:32Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_magery.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
Throw a fireball here, a lightning bolt there, and add a summoned daemon for good measure. Those who study the magical arts of Britannia may not be adept with a sword and shield, but few can surpass the power of a learned mage. &lt;br /&gt;
==Training==&lt;br /&gt;
* '''0 - 30''': Train at NPC Mage&lt;br /&gt;
When training, target an inanimate object such as anything on the ground or in your [[backpack]] to avoid causing damage. Also equip a 100% [[Lower Reagent Cost]] suit to save reagents. Other important properties include up to 40% [[Lower Mana Cost]], having 2 [[Faster Casting]], having 6 [[Faster Cast Recovery]], and as much [[Mana Regeneration]] as you can. Finally, equip a [[Mage Weapon]] -29 Magery skill [[Wand]] with the [[Spell Channeling]] property. It will allow you to cast lower skill spells which are faster and consume less mana. You would need an extra faster casting to compensate for the -1 of the [[Spell Channeling]] property.&lt;br /&gt;
* '''30 - 45''': Cast [[Fireball]]&lt;br /&gt;
* '''45 - 55''': Cast [[Lightning]] (or [[Mana Drain]] for also raise [[Resisting Spells]] and [[Evaluating Intelligence]])&lt;br /&gt;
* '''55 - 65''': Cast [[Paralyze]]&lt;br /&gt;
* '''65 - 75''': Cast [[Energy Bolt]]&lt;br /&gt;
* '''75 - 90''': Cast [[Flamestrike]] (or [[Mana Vampire]] for also raise [[Resisting Spells]] and [[Evaluating Intelligence]])&lt;br /&gt;
* '''90 - 120''': Cast [[Earthquake]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Magery Spells]]&lt;br /&gt;
* [[Evaluating Intelligence]]&lt;br /&gt;
* [[Meditation]]&lt;br /&gt;
* [[Inscription]]&lt;br /&gt;
* http://guide.uo.com/skill_25.html - Magery page on UO.com&lt;br /&gt;
* Parts of this page were borrowed with permission from [http://www.onlinegametrader.net/index.php?action=disp_news&amp;amp;news_id=503 OnlineGameTrader.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Resisting_Spells&amp;diff=34732</id>
		<title>Resisting Spells</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Resisting_Spells&amp;diff=34732"/>
				<updated>2009-08-11T11:16:36Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_resisting_spells.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
While the name, '''Resisting Spells''', suggests that it helps with resisting all spells, this is not the case. This skill helps you lessen the severity of spells that lower your stats or ones that last for a specific duration of time. It does not prevent direct-damage spells, like [[Energy Bolt]] or [[Flamestrike]]. &lt;br /&gt;
&lt;br /&gt;
Resisting Spells also raises a character's base [[resistances]]. Grandmaster Resisting Spells grants an unarmored Resistance of 40 in all five [[Damage Types|damage types]].&lt;br /&gt;
&lt;br /&gt;
==Resistable Spells==&lt;br /&gt;
'''Magery Spells:'''&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Clumsy ]]	&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Mana Drain]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Paralyze Field]] 	&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Weaken]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Curse]]&lt;br /&gt;
|&lt;br /&gt;
* [[Mana Vampire]]&lt;br /&gt;
|&lt;br /&gt;
* [[Poison]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Feeblemind]]&lt;br /&gt;
|&lt;br /&gt;
* [[Paralyze]]&lt;br /&gt;
|&lt;br /&gt;
* [[Poison Field]] 	&lt;br /&gt;
|}&lt;br /&gt;
'''Necromancer Spells:'''&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Blood Oath]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Mind Rot]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Pain Spike]]&lt;br /&gt;
|}&lt;br /&gt;
'''Spellweaving Spells:'''&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Essence of Wind]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Thunderstorm]]&lt;br /&gt;
|}&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Publish 48]] of November 27, 2007, increased the effectiveness of Resisting Spells against the [[Necromancy]] spell Blood Oath. Resisting Spells now reduces a percentage of Blood Oath damage by the following formula:&lt;br /&gt;
&lt;br /&gt;
(Resisting Spells Skill / 2) + 10 = percentage of damage resisted&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* '''0 - 50''': '''New Haven'''. In the 12 Mage's Guild shop, seek out the [[NPC]], [[New Player Quests#New Haven Magery School|Alefian]], to raise Resisting Spells to 50. The title of the quest is Defying the Arcane and the reward is the [[blessed]] [[Bracelet of Resilience]].&lt;br /&gt;
* '''30 - 120''': '''Hew Haven'''. Unarmed, target several [[Spectral Spellbinder]]s. The more that are casting on you, the faster you can gain. There is a damaged house to the South Southeast of the remaining Haven buildings that will allow a player remain out of melee range while still subject to the Magery and Necromancy spells thrown by the Spectral Spellbinders. &amp;lt;BR&amp;gt; '''Malas'''. &amp;quot;Hook&amp;quot; a [[Crystal Elemental]] on the front steps of a house. This will allow you to stay out of melee range while still subject to the Magery spells thrown by the Crystal Elementals. It should be noted that Crystal Elementals can cast the [[Teleport]] spell and therefor will not stay stuck on a house's front steps. &amp;lt;BR&amp;gt; '''At Sea'''. [[Sea Serpent]]s cast Magery spells and are slow enough to allow a sailor to gain Resisting Spells at a nice rate.&amp;lt;BR&amp;gt; '''Magery'''. While training [[Magery]] you can also train Resisting Spells using these cast on yourself: First Circle [[Weaken]], Fourth Circle [[Mana Drain]], Fifth Circle [[Paralyze]], Seventh Circle [[Mana Vampire]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Publish 48]]&lt;br /&gt;
* [http://guide.uo.com/skill_26.html Resisting Spells on UO.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Resisting_Spells&amp;diff=34731</id>
		<title>Resisting Spells</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Resisting_Spells&amp;diff=34731"/>
				<updated>2009-08-11T11:16:09Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_resisting_spells.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
While the name, '''Resisting Spells''', suggests that it helps with resisting all spells, this is not the case. This skill helps you lessen the severity of spells that lower your stats or ones that last for a specific duration of time. It does not prevent direct-damage spells, like [[Energy Bolt]] or [[Flamestrike]]. &lt;br /&gt;
&lt;br /&gt;
Resisting Spells also raises a character's base [[resistances]]. Grandmaster Resisting Spells grants an unarmored Resistance of 40 in all five [[Damage Types|damage types]].&lt;br /&gt;
&lt;br /&gt;
==Resistable Spells==&lt;br /&gt;
'''Magery Spells:'''&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Clumsy ]]	&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Mana Drain]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Paralyze Field]] 	&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Weaken]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Curse]]&lt;br /&gt;
|&lt;br /&gt;
* [[Mana Vampire]]&lt;br /&gt;
|&lt;br /&gt;
* [[Poison]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Feeblemind]]&lt;br /&gt;
|&lt;br /&gt;
* [[Paralyze]]&lt;br /&gt;
|&lt;br /&gt;
* [[Poison Field]] 	&lt;br /&gt;
|}&lt;br /&gt;
'''Necromancer Spells:'''&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Blood Oath]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Mind Rot]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Pain Spike]]&lt;br /&gt;
|}&lt;br /&gt;
'''Spellweaving Spells:'''&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Essence of Wind]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Thunderstorm]]&lt;br /&gt;
|}&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Publish 48]] of November 27, 2007, increased the effectiveness of Resisting Spells against the [[Necromancy]] spell Blood Oath. Resisting Spells now reduces a percentage of Blood Oath damage by the following formula:&lt;br /&gt;
&lt;br /&gt;
(Resisting Spells Skill / 2) + 10 = percentage of damage resisted&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* '''0 - 50''': '''New Haven'''. In the 12 Mage's Guild shop, seek out the [[NPC]], [[New Player Quests#New Haven Magery School|Alefian]], to raise Resisting Spells to 50. The title of the quest is Defying the Arcane and the reward is the [[blessed]] [[Bracelet of Resilience]].&lt;br /&gt;
* '''30 - 120''': '''Hew Haven'''. Unarmed, target several [[Spectral Spellbinder]]s. The more that are casting on you, the faster you can gain. There is a damaged house to the South Southeast of the remaining Haven buildings that will allow a player remain out of melee range while still subject to the Magery and Necromancy spells thrown by the Spectral Spellbinders. &amp;lt;BR&amp;gt; '''Malas'''. &amp;quot;Hook&amp;quot; a [[Crystal Elemental]] on the front steps of a house. This will allow you to stay out of melee range while still subject to the Magery spells thrown by the Crystal Elementals. It should be noted that Crystal Elementals can cast the [[Teleport]] spell and therefor will not stay stuck on a house's front steps. &amp;lt;BR&amp;gt; '''At Sea'''. [[Sea Serpent]]s cast Magery spells and are slow enough to allow a sailor to gain Resisting Spells at a nice rate.&amp;lt;BR&amp;gt; '''Magery'''. While training [[Magery]] you can also train Resisting Spells using these cast on yourself: First Circle [[Weaken]], Fourth Circle [[Mana Drain]], Fourth Circle [[Paralyze]], Seventh Circle [[Mana Vampire]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Publish 48]]&lt;br /&gt;
* [http://guide.uo.com/skill_26.html Resisting Spells on UO.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Resisting_Spells&amp;diff=34730</id>
		<title>Resisting Spells</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Resisting_Spells&amp;diff=34730"/>
				<updated>2009-08-11T11:15:41Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_resisting_spells.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
While the name, '''Resisting Spells''', suggests that it helps with resisting all spells, this is not the case. This skill helps you lessen the severity of spells that lower your stats or ones that last for a specific duration of time. It does not prevent direct-damage spells, like [[Energy Bolt]] or [[Flamestrike]]. &lt;br /&gt;
&lt;br /&gt;
Resisting Spells also raises a character's base [[resistances]]. Grandmaster Resisting Spells grants an unarmored Resistance of 40 in all five [[Damage Types|damage types]].&lt;br /&gt;
&lt;br /&gt;
==Resistable Spells==&lt;br /&gt;
'''Magery Spells:'''&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Clumsy ]]	&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Mana Drain]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Paralyze Field]] 	&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Weaken]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Curse]]&lt;br /&gt;
|&lt;br /&gt;
* [[Mana Vampire]]&lt;br /&gt;
|&lt;br /&gt;
* [[Poison]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Feeblemind]]&lt;br /&gt;
|&lt;br /&gt;
* [[Paralyze]]&lt;br /&gt;
|&lt;br /&gt;
* [[Poison Field]] 	&lt;br /&gt;
|}&lt;br /&gt;
'''Necromancer Spells:'''&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Blood Oath]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Mind Rot]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Pain Spike]]&lt;br /&gt;
|}&lt;br /&gt;
'''Spellweaving Spells:'''&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Essence of Wind]]&lt;br /&gt;
| width=&amp;quot;120&amp;quot; |&lt;br /&gt;
* [[Thunderstorm]]&lt;br /&gt;
|}&lt;br /&gt;
==Notes==&lt;br /&gt;
[[Publish 48]] of November 27, 2007, increased the effectiveness of Resisting Spells against the [[Necromancy]] spell Blood Oath. Resisting Spells now reduces a percentage of Blood Oath damage by the following formula:&lt;br /&gt;
&lt;br /&gt;
(Resisting Spells Skill / 2) + 10 = percentage of damage resisted&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
* '''0 - 50''': '''New Haven'''. In the 12 Mage's Guild shop, seek out the [[NPC]], [[New Player Quests#New Haven Magery School|Alefian]], to raise Resisting Spells to 50. The title of the quest is Defying the Arcane and the reward is the [[blessed]] [[Bracelet of Resilience]].&lt;br /&gt;
* '''30 - 120''': '''Hew Haven'''. Unarmed, target several [[Spectral Spellbinder]]s. The more that are casting on you, the faster you can gain. There is a damaged house to the South Southeast of the remaining Haven buildings that will allow a player remain out of melee range while still subject to the Magery and Necromancy spells thrown by the Spectral Spellbinders. &amp;lt;BR&amp;gt; '''Malas'''. &amp;quot;Hook&amp;quot; a [[Crystal Elemental]] on the front steps of a house. This will allow you to stay out of melee range while still subject to the Magery spells thrown by the Crystal Elementals. It should be noted that Crystal Elementals can cast the [[Teleport]] spell and therefor will not stay stuck on a house's front steps. &amp;lt;BR&amp;gt; '''At Sea'''. [[Sea Serpent]]s cast Magery spells and are slow enough to allow a sailor to gain Resisting Spells at a nice rate.&amp;lt;BR&amp;gt; '''Magery'''. While training [[Magery]] you can also train Resisting Spells using one of these cast: First Circle [[Weaken]], Fourth Circle [[Mana Drain]], Fourth Circle [[Paralyze]], Seventh Circle [[Mana Vampire]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Publish 48]]&lt;br /&gt;
* [http://guide.uo.com/skill_26.html Resisting Spells on UO.com]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Evaluating_Intelligence&amp;diff=34729</id>
		<title>Evaluating Intelligence</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Evaluating_Intelligence&amp;diff=34729"/>
				<updated>2009-08-11T11:09:29Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: /* Passive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_evaluate_intelligence.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
Evaluating Intelligence can be used to determine the amount of [[Mana]] and opponent has left. It also increases affects various [[Magery]] spells, increasing their damage (in a way similar to that of how [[Tactics]] increases that dealt in standard combat) or effectiveness/duration.&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
Evaluating Intelligence has two uses.&lt;br /&gt;
&lt;br /&gt;
===Reading Mana Level===&lt;br /&gt;
When using the skill and targeting a creature or player, it will give you the percentage of remaining mana the target has. Furthermore, an estimate of their overall intelligence is given.&lt;br /&gt;
&lt;br /&gt;
===Spell Damage===&lt;br /&gt;
Evaluating Intelligence is mostly used for its ability to increase the damage and effectiveness of [[Magery]] spells. When you cast a spell, the potential damage is calculated based on several factors, such as the spell, its circle, your ability, etc. (call this base damage). The damage then gets scaled based on the mage’s Evaluate Intelligence. At 0 Eval Int, the damage is actually reduced by 70%. At 50 Eval Int, the damage is reduced by 25%. At approximately 78 skill, Eval Int has no effect, and beyond that it provides a bonus, up to a 20% bonus at Grandmaster and a 38% bonus at Legendary.&lt;br /&gt;
* '''Formula:''' total damage = (base damage * ( 30 + (9 * Evaluating Intelligence/10) ) ) / 100.)&lt;br /&gt;
&lt;br /&gt;
===Defensive Ability===&lt;br /&gt;
When combined with [[Anatomy]], these two skills can be used to replace [[Wrestling]] or other melee skills for defense. At 100 in both you will have the equivalent of 120 in dodging skill.&lt;br /&gt;
* '''Formula''': (Evaluating Intelligence + Anatomy + 20 ) / 2&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
===Active===&lt;br /&gt;
Activate the skill by macro or skill button and target a creature or player. If you don't get a gain, find a new target. If you do get a gain you can use that target and all proceeding ones again to try and gain.&lt;br /&gt;
&lt;br /&gt;
===Passive===&lt;br /&gt;
Each cast of a [[Magery]] spell has a chance to gain. Training Magery to the desired level while having Evaluating Intelligence raise passively is the preferred method. Once Magery is done training, repeatedly casting [[Magic Arrow]] is the most effective means. Wear a suit with 40% [[Lower Mana Cost]] and as much [[Mana Regeneration]] as you can.&lt;br /&gt;
[[Weaken]] on yourself is a good choice if you want to raise also [[Resisting Spells]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Magery]]&lt;br /&gt;
* http://guide.uo.com/skill_16.html - Evaluating Intelligence page on UO.com&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Evaluating_Intelligence&amp;diff=34728</id>
		<title>Evaluating Intelligence</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Evaluating_Intelligence&amp;diff=34728"/>
				<updated>2009-08-11T11:08:43Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: /* Passive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_evaluate_intelligence.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
Evaluating Intelligence can be used to determine the amount of [[Mana]] and opponent has left. It also increases affects various [[Magery]] spells, increasing their damage (in a way similar to that of how [[Tactics]] increases that dealt in standard combat) or effectiveness/duration.&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
Evaluating Intelligence has two uses.&lt;br /&gt;
&lt;br /&gt;
===Reading Mana Level===&lt;br /&gt;
When using the skill and targeting a creature or player, it will give you the percentage of remaining mana the target has. Furthermore, an estimate of their overall intelligence is given.&lt;br /&gt;
&lt;br /&gt;
===Spell Damage===&lt;br /&gt;
Evaluating Intelligence is mostly used for its ability to increase the damage and effectiveness of [[Magery]] spells. When you cast a spell, the potential damage is calculated based on several factors, such as the spell, its circle, your ability, etc. (call this base damage). The damage then gets scaled based on the mage’s Evaluate Intelligence. At 0 Eval Int, the damage is actually reduced by 70%. At 50 Eval Int, the damage is reduced by 25%. At approximately 78 skill, Eval Int has no effect, and beyond that it provides a bonus, up to a 20% bonus at Grandmaster and a 38% bonus at Legendary.&lt;br /&gt;
* '''Formula:''' total damage = (base damage * ( 30 + (9 * Evaluating Intelligence/10) ) ) / 100.)&lt;br /&gt;
&lt;br /&gt;
===Defensive Ability===&lt;br /&gt;
When combined with [[Anatomy]], these two skills can be used to replace [[Wrestling]] or other melee skills for defense. At 100 in both you will have the equivalent of 120 in dodging skill.&lt;br /&gt;
* '''Formula''': (Evaluating Intelligence + Anatomy + 20 ) / 2&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
===Active===&lt;br /&gt;
Activate the skill by macro or skill button and target a creature or player. If you don't get a gain, find a new target. If you do get a gain you can use that target and all proceeding ones again to try and gain.&lt;br /&gt;
&lt;br /&gt;
===Passive===&lt;br /&gt;
Each cast of a [[Magery]] spell has a chance to gain. Training Magery to the desired level while having Evaluating Intelligence raise passively is the preferred method. Once Magery is done training, repeatedly casting [[Magic Arrow]] is the most effective means. Wear a suit with 40% [[Lower Mana Cost]] and as much [[Mana Regeneration]] as you can.&lt;br /&gt;
[[Weaken]] is a good choice if you want to raise also [[Resisting Spells]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Magery]]&lt;br /&gt;
* http://guide.uo.com/skill_16.html - Evaluating Intelligence page on UO.com&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Evaluating_Intelligence&amp;diff=34727</id>
		<title>Evaluating Intelligence</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Evaluating_Intelligence&amp;diff=34727"/>
				<updated>2009-08-11T11:07:23Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: /* Passive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_evaluate_intelligence.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
Evaluating Intelligence can be used to determine the amount of [[Mana]] and opponent has left. It also increases affects various [[Magery]] spells, increasing their damage (in a way similar to that of how [[Tactics]] increases that dealt in standard combat) or effectiveness/duration.&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
Evaluating Intelligence has two uses.&lt;br /&gt;
&lt;br /&gt;
===Reading Mana Level===&lt;br /&gt;
When using the skill and targeting a creature or player, it will give you the percentage of remaining mana the target has. Furthermore, an estimate of their overall intelligence is given.&lt;br /&gt;
&lt;br /&gt;
===Spell Damage===&lt;br /&gt;
Evaluating Intelligence is mostly used for its ability to increase the damage and effectiveness of [[Magery]] spells. When you cast a spell, the potential damage is calculated based on several factors, such as the spell, its circle, your ability, etc. (call this base damage). The damage then gets scaled based on the mage’s Evaluate Intelligence. At 0 Eval Int, the damage is actually reduced by 70%. At 50 Eval Int, the damage is reduced by 25%. At approximately 78 skill, Eval Int has no effect, and beyond that it provides a bonus, up to a 20% bonus at Grandmaster and a 38% bonus at Legendary.&lt;br /&gt;
* '''Formula:''' total damage = (base damage * ( 30 + (9 * Evaluating Intelligence/10) ) ) / 100.)&lt;br /&gt;
&lt;br /&gt;
===Defensive Ability===&lt;br /&gt;
When combined with [[Anatomy]], these two skills can be used to replace [[Wrestling]] or other melee skills for defense. At 100 in both you will have the equivalent of 120 in dodging skill.&lt;br /&gt;
* '''Formula''': (Evaluating Intelligence + Anatomy + 20 ) / 2&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
===Active===&lt;br /&gt;
Activate the skill by macro or skill button and target a creature or player. If you don't get a gain, find a new target. If you do get a gain you can use that target and all proceeding ones again to try and gain.&lt;br /&gt;
&lt;br /&gt;
===Passive===&lt;br /&gt;
Each cast of a [[Magery]] spell has a chance to gain. Training Magery to the desired level while having Evaluating Intelligence raise passively is the preferred method. Once Magery is done training, repeatedly casting [[Magic Arrow]] is the most effective means. Wear a suit with 40% [[Lower Mana Cost]] and as much [[Mana Regeneration]] as you can.&lt;br /&gt;
Also [[Weaken]] is a good choise to raise also [[Resisting Spells]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Magery]]&lt;br /&gt;
* http://guide.uo.com/skill_16.html - Evaluating Intelligence page on UO.com&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Magery&amp;diff=34726</id>
		<title>Magery</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Magery&amp;diff=34726"/>
				<updated>2009-08-11T11:03:28Z</updated>
		
		<summary type="html">&lt;p&gt;Lamaresh: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Flag_magery.gif|frame]]&lt;br /&gt;
{{tocright}}&lt;br /&gt;
Throw a fireball here, a lightning bolt there, and add a summoned daemon for good measure. Those who study the magical arts of Britannia may not be adept with a sword and shield, but few can surpass the power of a learned mage. &lt;br /&gt;
==Training==&lt;br /&gt;
* '''0 - 30''': Train at NPC Mage&lt;br /&gt;
When training, target an inanimate object such as anything on the ground or in your [[backpack]] to avoid causing damage. Also equip a 100% [[Lower Reagent Cost]] suit to save reagents. Other important properties include up to 40% [[Lower Mana Cost]], having 2 [[Faster Casting]], having 6 [[Faster Cast Recovery]], and as much [[Mana Regeneration]] as you can. Finally, equip a [[Mage Weapon]] -29 Magery skill [[Wand]] with the [[Spell Channeling]] property. It will allow you to cast lower skill spells which are faster and consume less mana. You would need an extra faster casting to compensate for the -1 of the [[Spell Channeling]] property.&lt;br /&gt;
* '''30 - 45''': Cast [[Fireball]]&lt;br /&gt;
* '''45 - 55''': Cast [[Lightning]]&lt;br /&gt;
* '''55 - 65''': Cast [[Paralyze]]&lt;br /&gt;
* '''65 - 75''': Cast [[Energy Bolt]]&lt;br /&gt;
* '''75 - 90''': Cast [[Flamestrike]]&lt;br /&gt;
* '''90 - 120''': Cast [[Earthquake]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Magery Spells]]&lt;br /&gt;
* [[Evaluating Intelligence]]&lt;br /&gt;
* [[Meditation]]&lt;br /&gt;
* [[Inscription]]&lt;br /&gt;
* http://guide.uo.com/skill_25.html - Magery page on UO.com&lt;br /&gt;
* Parts of this page were borrowed with permission from [http://www.onlinegametrader.net/index.php?action=disp_news&amp;amp;news_id=503 OnlineGameTrader.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Lamaresh</name></author>	</entry>

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