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		<updated>2026-05-07T08:32:37Z</updated>
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	<entry>
		<id>https://www.uoguide.com/index.php?title=Vice_vs_Virtue&amp;diff=65588</id>
		<title>Vice vs Virtue</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Vice_vs_Virtue&amp;diff=65588"/>
				<updated>2015-12-04T16:39:37Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vvv_altar_ocllo.png|400px|right]]Vice vs Virtue is a PVP system in [[Felucca]] that was added in [[Publish 86]]. It replaced the now defunct [[Factions]] PVP system.&lt;br /&gt;
&lt;br /&gt;
==Sign Up &amp;amp; Quitting==&lt;br /&gt;
&lt;br /&gt;
* Players can join [[Vice vs Virtue]] by using the “Join Vice vs Virtue” option from the “My Guild” page of the [[Guild Menu]].&lt;br /&gt;
* Clicking “Accept!” from the acceptance gump will enroll players in Vice vs Virtue. While enrolled in Vice vs Virtue players will be open to attack from other VvV players while in a non-consensual [[PvP Facet]].&lt;br /&gt;
* All Vice vs Virtue players have [VvV] appended to the end of their name.&lt;br /&gt;
* While enrolled in VvV players will receive messaging when logging in and while logged in informing when battles take place.&lt;br /&gt;
* While enrolled in VvV players will subject to stat loss when killed.&lt;br /&gt;
* Players may quit Vice vs Virtue by selecting the “Resign Vice vs Virtue” option from the “My Guild” page of the Guild Menu.&lt;br /&gt;
* When resigning VvV players will enter a 3 day quitting period. During that 3 day period players will still be attackable by VvV members in non-consensual PvP facets.&lt;br /&gt;
* After the expiration of the 3 day quitting period players will be removed from VvV the next time the player logs in.&lt;br /&gt;
* If a player is removed from a guild while enrolled in VvV they will enter a 3 day quitting period, during which time the player will be flagged as a VvV participant and open to attack while in a non-consensual PvP facet.&lt;br /&gt;
* At the expiration of the 3 day quitting period players will have their VvV participant status removed the next time they log in.&lt;br /&gt;
* A player must fully resign VvV before they can [[Character Transfer]].&lt;br /&gt;
&lt;br /&gt;
==Battles==&lt;br /&gt;
[[File:Vvv_menu.png|right|400px]]&lt;br /&gt;
* When at least 2, non-allied VvV players are logged into the game a random [[Virtue City]] will be open for battle.&lt;br /&gt;
* When a VvV player enters an active battle region a battle status gump will open indicating their guild’s scoring progression as well as important match updates.&lt;br /&gt;
* At the start of the battle non-VvV players will receive a warning gump indicating that if they do not leave the battle city they will be open to attack.&lt;br /&gt;
* Any non-VvV player entering the city during the battle will receive the same warning gump.&lt;br /&gt;
* VvV players can score points for their guild in a variety of ways:&lt;br /&gt;
** Being the only guild/alliance to occupy the city&lt;br /&gt;
** Killing opposing non-allied VvV players. There is a 5 minute timeout between when a player’s death results in the killer’s guild receiving points.&lt;br /&gt;
** Finding and returning the [[Sigil]]&lt;br /&gt;
*** The sigil icon at the bottom of the battle status gump will illuminate when the sigil has spawned.&lt;br /&gt;
*** A passive [[Detecting Hidden]] skill check will alert the player when they are near the sigil with a message that, “Their keen senses detect something hidden in the area” if a player has at least 80.0% detecting hidden skill.&lt;br /&gt;
*** Players must use detecting hidden and have at least 100.0% stealing to reveal and steal the sigil.&lt;br /&gt;
*** Once the sigil has been acquired it can be returned to either the [[Priest of Vice]] or [[Priest of Virtue]].&lt;br /&gt;
*** The sigil is [[cursed]] and can be picked up or stolen by other VvV players.&lt;br /&gt;
** Claiming an Altar:&lt;br /&gt;
*** When the message, “Fight for the Altar” appears in the battle status gump an arrow will point towards the direction of the altar.&lt;br /&gt;
*** Claim the altar by being the only guild/alliance to stand on it and ignite all 4 braziers.&lt;br /&gt;
*** If an opposing VvV player steps onto the altar the claiming process resets.&lt;br /&gt;
* VvV players will receive silver points during the match that can be redeemed for a variety of rewards.&lt;br /&gt;
* When any guild’s point status bar is filled or the battle timer ends the battle will conclude.&lt;br /&gt;
* After a short cooldown period if at least 2, non-allied VvV players are logged into the game another battle will start.&lt;br /&gt;
&lt;br /&gt;
==Flagging==&lt;br /&gt;
* All Vice vs Virtue players will have [VvV] appended to their overhead name.&lt;br /&gt;
* In consensual PvP facets normal highlighting will occur based on [[notoriety]].&lt;br /&gt;
* In non-consensual PvP facets a Vice vs Virtue player will highlight orange to other Vice vs Virtue players except those players that are in the same guild or alliance.&lt;br /&gt;
* Non VvV players that unlawfully attack a VvV player will be flagged as Vice vs Virtue Participants and highlight orange to VvV players. This participation will last until the player is killed by another player, and will be subject to [[stat loss]] upon death.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
* A variety of rewards are available for purchase from the “[[Silver Trader]]” stationed at banks across Britannia.&lt;br /&gt;
* Rewards tagged as “Shard Bound” cannot be shard transferred.&lt;br /&gt;
* Rewards tagged as “VvV” can only be used by Vice vs Virtue players.&lt;br /&gt;
* Rewards tagged as “Owner: “ are character bound.&lt;br /&gt;
* Rewards tagged as “Account Bound” are only usable by characters on the account that claimed the reward.&lt;br /&gt;
* Silver traders will trade items for VvV silver points.&lt;br /&gt;
* A player can have no more than 10,000 silver points.&lt;br /&gt;
* Players will start with 2000 silver points.&lt;br /&gt;
* Silver points will be reset to zero each time a player rejoins Vice vs Virtue.&lt;br /&gt;
* Traps&lt;br /&gt;
** Traps can be placed inside an active VvV battle region and come in two deployment varieties, proximity and tripwire.&lt;br /&gt;
** Deployment type can be toggled using the context menu on the trap.&lt;br /&gt;
** Proximity traps detonate when a valid target enters the detonation radius around the trap and cause moderate damage.&lt;br /&gt;
** Tripwire traps detonate when a valid target steps on the tripwire line and cause heavy damage.&lt;br /&gt;
** Traps have a variety of damage packages including,&lt;br /&gt;
*** Explosion – causes equal parts fire and physical damage&lt;br /&gt;
*** Poison – causes poison damage and poisons the target&lt;br /&gt;
*** Cold – causes cold damage and paralyzes the target&lt;br /&gt;
*** Energy – causes energy damage and prevents healing for a short period&lt;br /&gt;
*** Blades – causes physical damage and puts a bleed effect on the target&lt;br /&gt;
** The number of traps that can be placed inside a VvV battle region is capped at 20.&lt;br /&gt;
** Traps can be passively detected with a detecting hidden skill of at least 80.0%.&lt;br /&gt;
** Players who place, their guild mates, and allies will always be able to passively detect traps regardless of detecting hidden skill.&lt;br /&gt;
** Traps can be revealed using the detecting hidden skill actively.&lt;br /&gt;
** Traps can be disarmed using the [[Remove Trap]] skill actively.&lt;br /&gt;
** Successful disarmament of a trap results in the trap being returned to the disarmer, failure results in detonation.&lt;br /&gt;
** Guild mates and allies may not detect or remove the traps of their guild mates and allies.&lt;br /&gt;
* Potions&lt;br /&gt;
** [[Potion]]s are delivered 10 at a time in the form of a special potion keg. Double click on the keg to redeem potions. A variety of potion types are available for purchase from the Silver Trader:&lt;br /&gt;
*** [[Antiparalysis]] – Removes the effects of paralysis and halves current stamina.&lt;br /&gt;
*** [[Supernova]] – Causes fire damage to enemies within a 5 tile radius, can be used once ever 2 minutes&lt;br /&gt;
*** [[Stat Loss Removal]] – Removes the effects of stat loss, can be used once very 20 minutes.&lt;br /&gt;
*** [[Greater Stamina]] – Restores 100-125 stamina over the course of 10 seconds. No other potions can be consumed during this time.&lt;br /&gt;
* [[War Steed]]s&lt;br /&gt;
** War Ostards and War Horses are delivered as a pet statuette. Using the pet statuette will create a bonded pet to the user.&lt;br /&gt;
** War steeds cannot be traded, and when released will disappear.&lt;br /&gt;
** War steeds must be fed regular food appropriate to the creature type.&lt;br /&gt;
** War steeds must also be fed “Essence of Courage” to keep up their battle readiness.&lt;br /&gt;
** If a war steed loses all of its battle readiness it will disappear.&lt;br /&gt;
* [[Hair Dye]]&lt;br /&gt;
** Hair dye is available in Vice Red and Virtue Blue&lt;br /&gt;
* [[Mana Spike]]&lt;br /&gt;
** The mana spike can be deployed during a battle.&lt;br /&gt;
** The mana spike requires 50 mana and will consume all of the user’s mana.&lt;br /&gt;
** The mana spike will reveal all hidden players inside the battle region &amp;amp; do energy damage.&lt;br /&gt;
** Players will not be able to hide while under the effects of the mana spike.&lt;br /&gt;
** Mana spikes can only be used once every 5 minutes.&lt;br /&gt;
* [[Artifact]]s (Giving reward artifacts to the Silver Trader will convert it to the Gargoyle version where available)&lt;br /&gt;
** [[Mace &amp;amp; Shield Reading Glasses]]&lt;br /&gt;
** [[The Inquisitor’s Resolution]]&lt;br /&gt;
** [[Ornament of the Magician]]&lt;br /&gt;
** [[Order Shield]]&lt;br /&gt;
** [[Clainin’s Spellbook]]&lt;br /&gt;
** [[Folded Steel Reading Glasses]]&lt;br /&gt;
** [[Crystalline Ring]]&lt;br /&gt;
** [[Spirit of the Totem]]&lt;br /&gt;
** [[Wizard’s Crystal Reading Glasses]]&lt;br /&gt;
** [[Primer on Arms &amp;amp; Damage Removal]]&lt;br /&gt;
** [[Tome of Lost Knowledge]]&lt;br /&gt;
** [[Hunter’s Headdress]]&lt;br /&gt;
** [[Heart of the Lion]]&lt;br /&gt;
** [[Crimson Cincture]]&lt;br /&gt;
** [[Ring of the Vile]]&lt;br /&gt;
** [[Fey Leggings]]&lt;br /&gt;
* Equipment&lt;br /&gt;
** Leather Gloves&lt;br /&gt;
** [[Rune Beetle Carapace]]&lt;br /&gt;
** [[Kasa of the Raj-In]]&lt;br /&gt;
** Wands&lt;br /&gt;
** Wizard Hat&lt;br /&gt;
** Woodland Arms&lt;br /&gt;
** Dragon Sleeves&lt;br /&gt;
** Gargish Platemail Arms&lt;br /&gt;
** Platemail Arms&lt;br /&gt;
** Epaulettes&lt;br /&gt;
** Gargish Stone Chest&lt;br /&gt;
** Studded Tunic&lt;br /&gt;
** Gargish Earrings&lt;br /&gt;
* Hooded Robes&lt;br /&gt;
** Available in Vice Red and Virtue Blue&lt;br /&gt;
* Plans to a Cannon Turret&lt;br /&gt;
** Cannon Turrets can be deployed in an active battle region&lt;br /&gt;
** Cannon Turrets will fire at opposing Vice vs Virtue players and VvV participants causing physical damage.&lt;br /&gt;
** Turrets can be destroyed by attacking the stone base.&lt;br /&gt;
** Turrets start with 20 ammunition and will destroy themselves after they run out of ammo.&lt;br /&gt;
** There is a limit of 10 turrets within the battle region.&lt;br /&gt;
* Royal Forged Pardon&lt;br /&gt;
** Will remove all murder counts a player has.&lt;br /&gt;
* Vice Tile House Addons&lt;br /&gt;
** Vice Tile house add-ons that can be placed in a house.&lt;br /&gt;
** Wrong, Shame, Pride, Hythloth, Destard, Despise, Deceit, Covetous.&lt;br /&gt;
* Banners&lt;br /&gt;
** Virtue – Valor, Spirituality, Sacrifice, Justice, Humility, Honor, Honesty, Compassion&lt;br /&gt;
** Vice – Wrong, Shame, Pride, Hythloth, Destard, Despise, Deceit, Covetous.&lt;br /&gt;
** Banners can be double clicked to show a larger version of the artwork.&lt;br /&gt;
** Banners can be turned and raised using an interior decorator.&lt;br /&gt;
* [[Scroll of Transcendence]]&lt;br /&gt;
** Random +10 Scroll of Transcendence (Account bound)&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Runic_Re-Forging&amp;diff=65562</id>
		<title>Runic Re-Forging</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Runic_Re-Forging&amp;diff=65562"/>
				<updated>2015-12-01T01:26:29Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Publish 74]] introduced Runic Re-Forging. Unlike normal runic crafted items, Runic Re-Forging allows to &amp;quot;overcap&amp;quot; [[Item Properties]], it can also add [[Stygian Abyss]] properties. For example, a [[Tailoring|Tailor]] can craft a leather tunic with 150 luck, or casting focus on it, a smith can craft a weapon with 40 [[SSI]] or [[Hit Fatigue]]. This is not possible with normal runic crafting or imbuing. A good basic explanation can be found on UO Stratics: [http://uo2.stratics.com/items/runic-re-forging Runic Re-Forging].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Runic_main.jpg|Depending on the options selected, Re-Forging uses up quite a number of charges&lt;br /&gt;
File:Runic_selec.jpg|If you choose one or both naming options, you can select the properties from this menu&lt;br /&gt;
File:Runic_help.jpg|The In-game Help screen gives an overview, you can keep that screen open at all times&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
Re-Forging requires:&lt;br /&gt;
* [[Stygian Abyss]] entitled account&lt;br /&gt;
* User must be near a [[soulforge]] (soulforge bonuses do not apply)&lt;br /&gt;
* User must have at least 65% [[Imbuing]] skill, more skill enables more options&lt;br /&gt;
&lt;br /&gt;
You can only Re-Forge non-magical, craftable items. Both the item and the [[runic]] tool must be on top level of the backpack. Re-Forging will consume up to 10 charges from the runic tool, depending on the number of options selected. Runic tools can now be combined together if they are exactly the same type, up to a maximum of 100 charges. Higher runics have more budget and can add more properties '''but''' some properties are only possible with lower runics. For example, you cannot add &amp;quot;Auspicious/of Fortune&amp;quot; with a gold runic hammer. If no naming options (Grand, Exalted, Inspired, Sublime Artifice) are selected, the tool will simply add item properties randomly.&lt;br /&gt;
&lt;br /&gt;
==Re-Forging properties by name==&lt;br /&gt;
===Weapon===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Hit Life Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 9 &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Hit Stamina Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing Speed Increase]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;9&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Drain]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Faster casting]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Channeling]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mage Weapon]] || -15&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;9&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Velocity]] || not known yet&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Damage]] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Slayer]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mage Weapon]] || -15&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Channeling]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Balanced]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;6&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| [[Hit Life Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Stamina Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Drain]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Fatigue]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Drinker]] || - &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]]  || 150 (190 for ranged weapons)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| [[Enhance Potions]] || (only available on one-hand weapons) 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Balanced]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Spell]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Area Spell]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Chance Increase]] || 25% (35% ranged)&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Increase]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Lust]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Hit Lower Attack]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Defense Chance Increase]] || 25% (35% ranged)&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactive Paralyze]] || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Use Best Weapon Skill]] or [[Hit Lower Defense]] are only reforged through random properties.&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Reagent Cost]] || 25&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]] || 150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| [[Enhance Potions]] || 3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Chance Increase]] || 5% (stackable with heartwood bonus)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Defense Chance Increase]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Casting Focus]] || 3%&lt;br /&gt;
|}&lt;br /&gt;
Reflect physical damage appears only as random property. [[Publish 81]] removed Mage Armor from Imbuing, Reforging and Enhancing. Armor now can be converted to and from Mage Armor by paying a Mage guild master 250,000 gold.&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing Speed Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]] || 150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Chance Increase]] || 20%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Defense Chance Increase]] || 20%&lt;br /&gt;
|}&lt;br /&gt;
Reflect physical damage appears only as random property.&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Runic_Re-Forging&amp;diff=65561</id>
		<title>Runic Re-Forging</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Runic_Re-Forging&amp;diff=65561"/>
				<updated>2015-12-01T01:24:45Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Publish 74]] introduced Runic Re-Forging. Unlike normal runic crafted items, Runic Re-Forging allows to &amp;quot;overcap&amp;quot; [[Item Properties]], it can also add [[Stygian Abyss]] properties. For example, a [[Tailoring|Tailor]] can craft a leather tunic with 150 luck, or casting focus on it, a smith can craft a weapon with 40 [[SSI]] or [[Hit Fatigue]]. This is not possible with normal runic crafting or imbuing. A good basic explanation can be found on UO Stratics: [http://uo2.stratics.com/items/runic-re-forging Runic Re-Forging].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Runic_main.jpg|Depending on the options selected, Re-Forging uses up quite a number of charges&lt;br /&gt;
File:Runic_selec.jpg|If you choose one or both naming options, you can select the properties from this menu&lt;br /&gt;
File:Runic_help.jpg|The In-game Help screen gives an overview, you can keep that screen open at all times&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
Re-Forging requires:&lt;br /&gt;
* [[Stygian Abyss]] entitled account&lt;br /&gt;
* User must be near a [[soulforge]] (soulforge bonuses do not apply)&lt;br /&gt;
* User must have at least 65% [[Imbuing]] skill, more skill enables more options&lt;br /&gt;
&lt;br /&gt;
You can only Re-Forge non-magical, craftable items. Both the item and the [[runic]] tool must be on top level of the backpack. Re-Forging will consume up to 10 charges from the runic tool, depending on the number of options selected. Runic tools can now be combined together if they are exactly the same type, up to a maximum of 100 charges. Higher runics have more budget and can add more properties '''but''' some properties are only possible with lower runics. For example, you cannot add &amp;quot;Auspicious/of Fortune&amp;quot; with a gold runic hammer. If no naming options (Grand, Exalted, Inspired, Sublime Artifice) are selected, the tool will simply add item properties randomly.&lt;br /&gt;
&lt;br /&gt;
==Re-Forging properties by name==&lt;br /&gt;
===Weapon===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Hit Life Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 9 &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Hit Stamina Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing Speed Increase]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;9&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Drain]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Faster casting]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Channeling]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mage Weapon]] || -15&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;9&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Velocity]] || not known yet&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Damage]] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Slayer]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mage Weapon]] || -15&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Channeling]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Balanced]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;6&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| [[Hit Life Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Stamina Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Drain]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Fatigue]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Drinker]] || - &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]]  || 150 (190 for ranged weapons)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| [[Enhance Potions]] || (only available on one-hand weapons) 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Balanced]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Spell]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Area Spell]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Chance Increase]] || 25% (35% ranged)&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Increase]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Lust]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Hit Lower Attack]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Defense Chance Increase]] || 25% (35% ranged)&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactive Paralyze]] || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I did not manage to add &amp;quot;Use best weapon skill&amp;quot; or &amp;quot;Hit lower defense&amp;quot; with any of the named properties above. (100+ attempts) Either it is very rare selected or shows up as random property only. Time will tell.&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Reagent Cost]] || 25&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]] || 150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| [[Enhance Potions]] || 3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Chance Increase]] || 5% (stackable with heartwood bonus)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Defense Chance Increase]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Casting Focus]] || 3%&lt;br /&gt;
|}&lt;br /&gt;
Reflect physical damage appears only as random property. [[Publish 81]] removed Mage Armor from Imbuing, Reforging and Enhancing. Armor now can be converted to and from Mage Armor by paying a Mage guild master 250,000 gold.&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing Speed Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]] || 150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Chance Increase]] || 20%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Defense Chance Increase]] || 20%&lt;br /&gt;
|}&lt;br /&gt;
Reflect physical damage appears only as random property.&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Runic_Re-Forging&amp;diff=65560</id>
		<title>Runic Re-Forging</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Runic_Re-Forging&amp;diff=65560"/>
				<updated>2015-12-01T01:23:05Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Publish 74]] introduced Runic Re-Forging. Unlike normal runic crafted items, Runic Re-Forging allows to &amp;quot;overcap&amp;quot; [[Item Properties]], it can also add [[Stygian Abyss]] properties. For example, a [[Tailoring|Tailor]] can craft a leather tunic with 150 luck, or casting focus on it, a smith can craft a weapon with 40 [[SSI]] or [[Hit Fatigue]]. This is not possible with normal runic crafting or imbuing. A good basic explanation can be found on UO Stratics: [http://uo2.stratics.com/items/runic-re-forging Runic Re-Forging].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Runic_main.jpg|Depending on the options selected, Re-Forging uses up quite a number of charges&lt;br /&gt;
File:Runic_selec.jpg|If you choose one or both naming options, you can select the properties from this menu&lt;br /&gt;
File:Runic_help.jpg|The In-game Help screen gives an overview, you can keep that screen open at all times&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
Re-Forging requires:&lt;br /&gt;
* [[Stygian Abyss]] entitled account&lt;br /&gt;
* User must be near a [[soulforge]] (soulforge bonuses do not apply)&lt;br /&gt;
* User must have at least 65% [[Imbuing]] skill, more skill enables more options&lt;br /&gt;
&lt;br /&gt;
You can only Re-Forge non-magical, craftable items. Both the item and the [[runic]] tool must be on top level of the backpack. Re-Forging will consume up to 10 charges from the runic tool, depending on the number of options selected. Runic tools can now be combined together if they are exactly the same type, up to a maximum of 100 charges. Higher runics have more budget and can add more properties '''but''' some properties are only possible with lower runics. For example, you cannot add &amp;quot;Auspicious/of Fortune&amp;quot; with a bronze runic hammer. If no naming options (Grand, Exalted, Inspired, Sublime Artifice) are selected, the tool will simply add item properties randomly.&lt;br /&gt;
&lt;br /&gt;
==Re-Forging properties by name==&lt;br /&gt;
===Weapon===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Hit Life Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 9 &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Hit Stamina Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing Speed Increase]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;9&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Drain]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Faster casting]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Channeling]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mage Weapon]] || -15&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;9&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Velocity]] || not known yet&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Damage]] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Slayer]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mage Weapon]] || -15&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Channeling]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Balanced]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;6&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| [[Hit Life Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Stamina Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Drain]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Fatigue]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Drinker]] || - &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]]  || 150 (190 for ranged weapons)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| [[Enhance Potions]] || (only available on one-hand weapons) 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Balanced]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Spell]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Area Spell]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Chance Increase]] || 25% (35% ranged)&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Increase]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Lust]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Hit Lower Attack]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Defense Chance Increase]] || 25% (35% ranged)&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactive Paralyze]] || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I did not manage to add &amp;quot;Use best weapon skill&amp;quot; or &amp;quot;Hit lower defense&amp;quot; with any of the named properties above. (100+ attempts) Either it is very rare selected or shows up as random property only. Time will tell.&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Reagent Cost]] || 25&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]] || 150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| [[Enhance Potions]] || 3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Chance Increase]] || 5% (stackable with heartwood bonus)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Defense Chance Increase]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Casting Focus]] || 3%&lt;br /&gt;
|}&lt;br /&gt;
Reflect physical damage appears only as random property. [[Publish 81]] removed Mage Armor from Imbuing, Reforging and Enhancing. Armor now can be converted to and from Mage Armor by paying a Mage guild master 250,000 gold.&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing Speed Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]] || 150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Chance Increase]] || 20%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Defense Chance Increase]] || 20%&lt;br /&gt;
|}&lt;br /&gt;
Reflect physical damage appears only as random property.&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Runic_Re-Forging&amp;diff=65559</id>
		<title>Runic Re-Forging</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Runic_Re-Forging&amp;diff=65559"/>
				<updated>2015-12-01T01:21:03Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: Undo revision 65558 by Macrophage (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Publish 74]] introduced Runic Re-Forging. Unlike normal runic crafted items, Runic Re-Forging allows to &amp;quot;overcap&amp;quot; [[Item Properties]], it can also add [[Stygian Abyss]] properties. For example, a [[Tailoring|Tailor]] can craft a leather tunic with 150 luck, or casting focus on it, a smith can craft a weapon with 40 [[SSI]] or [[Hit Fatigue]]. This is not possible with normal runic crafting or imbuing. A good basic explanation can be found on UO Stratics: [http://uo2.stratics.com/items/runic-re-forging Runic Re-Forging].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Runic_main.jpg|Depending on the options selected, Re-Forging uses up quite a number of charges&lt;br /&gt;
File:Runic_selec.jpg|If you choose one or both naming options, you can select the properties from this menu&lt;br /&gt;
File:Runic_help.jpg|The In-game Help screen gives an overview, you can keep that screen open at all times&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
Re-Forging requires:&lt;br /&gt;
* [[Stygian Abyss]] entitled account&lt;br /&gt;
* User must be near a [[soulforge]] (soulforge bonuses do not apply)&lt;br /&gt;
* User must have at least 65% [[Imbuing]] skill, more skill enables more options&lt;br /&gt;
&lt;br /&gt;
You can only Re-Forge non-magical, craftable items. Both the item and the [[runic]] tool must be on top level of the backpack. Re-Forging will consume up to 10 charges from the runic tool, depending on the number of options selected. Runic tools can now be combined together if they are exactly the same type, up to a maximum of 100 charges. Higher runics have more budget and can add more properties '''but''' some properties are only possible with lower runics. For example, you cannot add &amp;quot;Auspicious/of Fortune&amp;quot; with a bronze runic hammer. If no naming options (Grand, Exalted, Inspired, Sublime Artifice) are selected, the tool will simply add item properties randomly.&lt;br /&gt;
&lt;br /&gt;
==Re-Forging properties by name==&lt;br /&gt;
===Weapon===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Hit Life Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 9 &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Hit Stamina Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing Speed Increase]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;9&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Drain]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Faster casting]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Channeling]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mage Weapon]] || -15&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Velocity]] || not known yet&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Damage]] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Lower Defense]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Slayer]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mage Weapon]] || -15&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Channeling]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Balanced]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;6&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| [[Hit Life Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Stamina Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Drain]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Fatigue]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Drinker]] || - &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]]  || 150 (190 for ranged weapons)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| [[Enhance Potions]] || (only available on one-hand weapons) 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Balanced]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Spell]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Area Spell]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Chance Increase]] || 25% (35% ranged)&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Increase]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Lust]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Hit Lower Attack]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Defense Chance Increase]] || 25% (35% ranged)&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactive Paralyze]] || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I did not manage to add &amp;quot;Use best weapon skill&amp;quot; or &amp;quot;Hit lower defense&amp;quot; with any of the named properties above. (100+ attempts) Either it is very rare selected or shows up as random property only. Time will tell.&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Reagent Cost]] || 25&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]] || 150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| [[Enhance Potions]] || 3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Chance Increase]] || 5% (stackable with heartwood bonus)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Defense Chance Increase]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Casting Focus]] || 3%&lt;br /&gt;
|}&lt;br /&gt;
Reflect physical damage appears only as random property. [[Publish 81]] removed Mage Armor from Imbuing, Reforging and Enhancing. Armor now can be converted to and from Mage Armor by paying a Mage guild master 250,000 gold.&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing Speed Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]] || 150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Chance Increase]] || 20%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Defense Chance Increase]] || 20%&lt;br /&gt;
|}&lt;br /&gt;
Reflect physical damage appears only as random property.&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Runic_Re-Forging&amp;diff=65558</id>
		<title>Runic Re-Forging</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Runic_Re-Forging&amp;diff=65558"/>
				<updated>2015-12-01T01:20:10Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Publish 74]] introduced Runic Re-Forging. Unlike normal runic crafted items, Runic Re-Forging allows to &amp;quot;overcap&amp;quot; [[Item Properties]], it can also add [[Stygian Abyss]] properties. For example, a [[Tailoring|Tailor]] can craft a leather tunic with 150 luck, or casting focus on it, a smith can craft a weapon with 40 [[SSI]] or [[Hit Fatigue]]. This is not possible with normal runic crafting or imbuing. A good basic explanation can be found on UO Stratics: [http://uo2.stratics.com/items/runic-re-forging Runic Re-Forging].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Runic_main.jpg|Depending on the options selected, Re-Forging uses up quite a number of charges&lt;br /&gt;
File:Runic_selec.jpg|If you choose one or both naming options, you can select the properties from this menu&lt;br /&gt;
File:Runic_help.jpg|The In-game Help screen gives an overview, you can keep that screen open at all times&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
Re-Forging requires:&lt;br /&gt;
* [[Stygian Abyss]] entitled account&lt;br /&gt;
* User must be near a [[soulforge]] (soulforge bonuses do not apply)&lt;br /&gt;
* User must have at least 65% [[Imbuing]] skill, more skill enables more options&lt;br /&gt;
&lt;br /&gt;
You can only Re-Forge non-magical, craftable items. Both the item and the [[runic]] tool must be on top level of the backpack. Re-Forging will consume up to 10 charges from the runic tool, depending on the number of options selected. Runic tools can now be combined together if they are exactly the same type, up to a maximum of 100 charges. Higher runics have more budget and can add more properties '''but''' some properties are only possible with lower runics. For example, you cannot add &amp;quot;Auspicious/of Fortune&amp;quot; with a bronze runic hammer. If no naming options (Grand, Exalted, Inspired, Sublime Artifice) are selected, the tool will simply add item properties randomly.&lt;br /&gt;
&lt;br /&gt;
==Re-Forging properties by name==&lt;br /&gt;
===Weapon===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Hit Life Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 9 &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Hit Stamina Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing Speed Increase]] || 40%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;9&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Drain]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Faster casting]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Channeling]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mage Weapon]] || -15&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Velocity]] || not known yet&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Damage]] || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Slayer]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Mage Weapon]] || -15&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Channeling]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Balanced]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;6&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| [[Hit Life Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Stamina Leech]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Mana Drain]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Fatigue]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Drinker]] || - &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 9&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]]  || 150 (190 for ranged weapons)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| [[Enhance Potions]] || (only available on one-hand weapons) 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Balanced]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Spell]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Area Spell]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Chance Increase]] || 25% (35% ranged)&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Increase]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Lust]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Hit Lower Attack]] || 70%&lt;br /&gt;
|-&lt;br /&gt;
| [[Defense Chance Increase]] || 25% (35% ranged)&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactive Paralyze]] || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I did not manage to add &amp;quot;Use best weapon skill&amp;quot; or &amp;quot;Hit lower defense&amp;quot; with any of the named properties above. (100+ attempts) Either it is very rare selected or shows up as random property only. Time will tell.&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Reagent Cost]] || 25&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]] || 150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| [[Enhance Potions]] || 3&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Chance Increase]] || 5% (stackable with heartwood bonus)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Defense Chance Increase]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Casting Focus]] || 3%&lt;br /&gt;
|}&lt;br /&gt;
Reflect physical damage appears only as random property. [[Publish 81]] removed Mage Armor from Imbuing, Reforging and Enhancing. Armor now can be converted to and from Mage Armor by paying a Mage guild master 250,000 gold.&lt;br /&gt;
&lt;br /&gt;
===Shield===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable leftalign&amp;quot;&lt;br /&gt;
! Prefix / Suffix &lt;br /&gt;
! Property&lt;br /&gt;
! Cap&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mighty / of Vitality&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Increase]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Mystic / of Sorcery&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Animated / of Haste&lt;br /&gt;
| [[Stamina Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Swing Speed Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Arcane / of Wizardry&lt;br /&gt;
| [[Mana Increase]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence Bonus]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Mana Cost]] || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Exquisite / of Quality&lt;br /&gt;
| [[Self Repair]] || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Durability]] || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lower Requirements]] || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vampiric / of the Vampire&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Invigorating / of Restoration&lt;br /&gt;
| [[Hit Point Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stamina Regeneration]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage Eater]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Fortified / of Defense&lt;br /&gt;
| [[Physical Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Resist]] || 20 (plus base resist)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Auspicious / of Fortune&lt;br /&gt;
| [[Luck]] || 150&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Charmed / of Alchemy&lt;br /&gt;
| N/A || -&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Vicious / of Slaughter&lt;br /&gt;
| [[Hit Chance Increase]] || 20%&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Towering / of Aegis&lt;br /&gt;
| [[Defense Chance Increase]] || 20%&lt;br /&gt;
|}&lt;br /&gt;
Reflect physical damage appears only as random property.&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Inscription&amp;diff=65557</id>
		<title>Inscription</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Inscription&amp;diff=65557"/>
				<updated>2015-11-29T11:30:50Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Flag_inscription.gif|frame|left]]&lt;br /&gt;
&lt;br /&gt;
''Inscribed in a steady hand and imbued with the power of reagents, a scroll can mean the difference between life and death in a perilous situation. Those knowledgeable in Inscription may transcribe spells to create useful magical scrolls.''&lt;br /&gt;
&lt;br /&gt;
In order to copy a spell to [[Scroll]] form, you need to be carrying a spellbook which already contains that spell.  When a scribe crafts a [[spellbook]] there is a chance it will get up to 3 magical [[properties]]. These properties can be [[Faster Casting]], [[Faster Cast Recovery]], [[Lower Mana Cost]], [[Lower Reagent Cost]], [[Mana Increase]], [[Mana Regeneration]], [[Spell Damage Increase]], [[Intelligence Bonus]] and some mage related Skills([[Magery]], [[Evaluating Intelligence|Eval. Int.]], [[Meditation]] and [[Resisting Spells|Resist]]). All the properties can be up to 80% of the intensity range they normally spawn in.&lt;br /&gt;
The amount and intensity of the properties on a spellbook depends on your Magery skill. At 80 Magery you can get 1 property, at 90 Magery you can get 2 properties and at 100 Magery you can get 3 properties. At 110 and 120 Magery you can still only get 3 properties, but you will have a higher chance of getting them. [[Inscription Recipes]], however, are required to [[Crafting|Craft]] some such items.&lt;br /&gt;
&lt;br /&gt;
The direct use of Inscription on a standard [[Book]] can be used to quickly create an exact copy. Their contents can then be locked with the use of [[Red Leaves]]; this process is handy for creating &amp;quot;advertising leaflets&amp;quot; for player run events and auctions.&lt;br /&gt;
&lt;br /&gt;
A [[GM]] Scribe gains a +10% [[Spell Damage Increase]] to any [[Magery]] spells cast and an additional 5% bonus to [[Casting Focus]] which can exceed the item cap.&lt;br /&gt;
&lt;br /&gt;
Caster's inscription skill also affects following spells:&lt;br /&gt;
*[[Protection]]: Allows you to cast spells without being interrupted.&lt;br /&gt;
&lt;br /&gt;
:Lowers physical resistance 15% - (Inscription/20). At GM inscription, Physical lowers 10%. &lt;br /&gt;
  &lt;br /&gt;
:Lowers resist magic skill  35% - (Inscription/20). At GM Inscription, Resist lowers 30%&lt;br /&gt;
&lt;br /&gt;
:Increases spell casting delay. ( Inscription has no effect here )&lt;br /&gt;
*[[Reactive Armor]]: Increases Physical Resistance ( +15% + Inscription/20 ) , decreases elemental resistances (-5% each).&lt;br /&gt;
&lt;br /&gt;
: With 0 Inscription (+15 , -5 , -5 , -5 ,-5)&lt;br /&gt;
&lt;br /&gt;
: At GM Inscription  (+20 , -5 ,-5 , -5 , -5) &lt;br /&gt;
*[[Magic Reflection]]: Decreases Physical Resistance ( -20% + Inscription/20 ), increases elemental resistances ( +10% each).&lt;br /&gt;
&lt;br /&gt;
: With 0 Inscription (-20 , +10 , +10 , +10 , +10 and -5 max physical resist)&lt;br /&gt;
&lt;br /&gt;
: At GM Inscription  (-15 , +10 , +10 , +10 , +10 and -5 max physical resist)&lt;br /&gt;
&lt;br /&gt;
It should be noted that the Jack of All Trades for humans works as if they had 20 Inscription skill points.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Before training you will need to obtain many thousands of [[Blank Scroll]]s and [[Reagent]]s. Exact numbers will be added in the future. [[Scribe's Pen]]s are used for all craftables.&lt;br /&gt;
&lt;br /&gt;
Buying scrolls and reagents from vendors is the easiest, and sometimes, the cheapest way to go.  You can buy out a particular vendor of their wares, and within 20-30 minutes (it's random) that item will respawn at double the quantity up to a maximum of 999.  So in other words, if you stay with it, you could be farming vendors for Blank Scrolls and Reagents and buying 999 of each at a time.&lt;br /&gt;
&lt;br /&gt;
* '''0 - 30''': Buy from a [[NPC]] Mage or Scribe.&lt;br /&gt;
* '''30 - 55''': Make [[Magery_Spells#Fourth_Circle|4th Circle]] Scrolls.&lt;br /&gt;
* '''55 - 65''': Make [[Magery_Spells#Fifth_Circle|5th Circle]] Scrolls.&lt;br /&gt;
* '''65 - 85''': Make [[Magery_Spells#Sixth_Circle|6th Circle]] Scrolls.&lt;br /&gt;
* '''85 - 94''': Make [[Magery_Spells#Seventh_Circle|7th Circle]] Scrolls.&lt;br /&gt;
* '''94 - 100''': Make [[Magery_Spells#Eight_Circle|8th Circle]] Scrolls.&lt;br /&gt;
&lt;br /&gt;
You may also perform the [[Scribing Arcane Knowledge]] up to skill level 50 if you stay within the New Haven Mage Library. This will reward you with a [[Hallowed Spellbook]]&lt;br /&gt;
&lt;br /&gt;
For a power gaming technique to train this skill see [[Satyr Trick]]&lt;br /&gt;
&lt;br /&gt;
==Craftables==&lt;br /&gt;
{{Inscription Craftables}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Casting Focus]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://guide.uo.com/skill_23.html Inscription page on UO.com]&lt;br /&gt;
* Parts of this page was taken with permission from [http://www.onlinegametrader.net/index.php?action=disp_news&amp;amp;news_id=425 OnlineGameTrader.net]&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Inscription&amp;diff=65556</id>
		<title>Inscription</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Inscription&amp;diff=65556"/>
				<updated>2015-11-29T11:30:27Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Flag_inscription.gif|frame|left]]&lt;br /&gt;
&lt;br /&gt;
''Inscribed in a steady hand and imbued with the power of reagents, a scroll can mean the difference between life and death in a perilous situation. Those knowledgeable in Inscription may transcribe spells to create useful magical scrolls.''&lt;br /&gt;
&lt;br /&gt;
In order to copy a spell to [[Scroll]] form, you need to be carrying a spellbook which already contains that spell.  When a scribe crafts a [[[spellbook]]] there is a chance it will get up to 3 magical [[[properties]]]. These properties can be [[Faster Casting]], [[Faster Cast Recovery]], [[Lower Mana Cost]], [[Lower Reagent Cost]], [[Mana Increase]], [[Mana Regeneration]], [[Spell Damage Increase]], [[Intelligence Bonus]] and some mage related Skills([[Magery]], [[Evaluating Intelligence|Eval. Int.]], [[Meditation]] and [[Resisting Spells|Resist]]). All the properties can be up to 80% of the intensity range they normally spawn in.&lt;br /&gt;
The amount and intensity of the properties on a spellbook depends on your Magery skill. At 80 Magery you can get 1 property, at 90 Magery you can get 2 properties and at 100 Magery you can get 3 properties. At 110 and 120 Magery you can still only get 3 properties, but you will have a higher chance of getting them. [[Inscription Recipes]], however, are required to [[Crafting|Craft]] some such items.&lt;br /&gt;
&lt;br /&gt;
The direct use of Inscription on a standard [[Book]] can be used to quickly create an exact copy. Their contents can then be locked with the use of [[Red Leaves]]; this process is handy for creating &amp;quot;advertising leaflets&amp;quot; for player run events and auctions.&lt;br /&gt;
&lt;br /&gt;
A [[GM]] Scribe gains a +10% [[Spell Damage Increase]] to any [[Magery]] spells cast and an additional 5% bonus to [[Casting Focus]] which can exceed the item cap.&lt;br /&gt;
&lt;br /&gt;
Caster's inscription skill also affects following spells:&lt;br /&gt;
*[[Protection]]: Allows you to cast spells without being interrupted.&lt;br /&gt;
&lt;br /&gt;
:Lowers physical resistance 15% - (Inscription/20). At GM inscription, Physical lowers 10%. &lt;br /&gt;
  &lt;br /&gt;
:Lowers resist magic skill  35% - (Inscription/20). At GM Inscription, Resist lowers 30%&lt;br /&gt;
&lt;br /&gt;
:Increases spell casting delay. ( Inscription has no effect here )&lt;br /&gt;
*[[Reactive Armor]]: Increases Physical Resistance ( +15% + Inscription/20 ) , decreases elemental resistances (-5% each).&lt;br /&gt;
&lt;br /&gt;
: With 0 Inscription (+15 , -5 , -5 , -5 ,-5)&lt;br /&gt;
&lt;br /&gt;
: At GM Inscription  (+20 , -5 ,-5 , -5 , -5) &lt;br /&gt;
*[[Magic Reflection]]: Decreases Physical Resistance ( -20% + Inscription/20 ), increases elemental resistances ( +10% each).&lt;br /&gt;
&lt;br /&gt;
: With 0 Inscription (-20 , +10 , +10 , +10 , +10 and -5 max physical resist)&lt;br /&gt;
&lt;br /&gt;
: At GM Inscription  (-15 , +10 , +10 , +10 , +10 and -5 max physical resist)&lt;br /&gt;
&lt;br /&gt;
It should be noted that the Jack of All Trades for humans works as if they had 20 Inscription skill points.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Before training you will need to obtain many thousands of [[Blank Scroll]]s and [[Reagent]]s. Exact numbers will be added in the future. [[Scribe's Pen]]s are used for all craftables.&lt;br /&gt;
&lt;br /&gt;
Buying scrolls and reagents from vendors is the easiest, and sometimes, the cheapest way to go.  You can buy out a particular vendor of their wares, and within 20-30 minutes (it's random) that item will respawn at double the quantity up to a maximum of 999.  So in other words, if you stay with it, you could be farming vendors for Blank Scrolls and Reagents and buying 999 of each at a time.&lt;br /&gt;
&lt;br /&gt;
* '''0 - 30''': Buy from a [[NPC]] Mage or Scribe.&lt;br /&gt;
* '''30 - 55''': Make [[Magery_Spells#Fourth_Circle|4th Circle]] Scrolls.&lt;br /&gt;
* '''55 - 65''': Make [[Magery_Spells#Fifth_Circle|5th Circle]] Scrolls.&lt;br /&gt;
* '''65 - 85''': Make [[Magery_Spells#Sixth_Circle|6th Circle]] Scrolls.&lt;br /&gt;
* '''85 - 94''': Make [[Magery_Spells#Seventh_Circle|7th Circle]] Scrolls.&lt;br /&gt;
* '''94 - 100''': Make [[Magery_Spells#Eight_Circle|8th Circle]] Scrolls.&lt;br /&gt;
&lt;br /&gt;
You may also perform the [[Scribing Arcane Knowledge]] up to skill level 50 if you stay within the New Haven Mage Library. This will reward you with a [[Hallowed Spellbook]]&lt;br /&gt;
&lt;br /&gt;
For a power gaming technique to train this skill see [[Satyr Trick]]&lt;br /&gt;
&lt;br /&gt;
==Craftables==&lt;br /&gt;
{{Inscription Craftables}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Casting Focus]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://guide.uo.com/skill_23.html Inscription page on UO.com]&lt;br /&gt;
* Parts of this page was taken with permission from [http://www.onlinegametrader.net/index.php?action=disp_news&amp;amp;news_id=425 OnlineGameTrader.net]&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Inscription&amp;diff=65555</id>
		<title>Inscription</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Inscription&amp;diff=65555"/>
				<updated>2015-11-29T11:29:37Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Flag_inscription.gif|frame|left]]&lt;br /&gt;
&lt;br /&gt;
''Inscribed in a steady hand and imbued with the power of reagents, a scroll can mean the difference between life and death in a perilous situation. Those knowledgeable in Inscription may transcribe spells to create useful magical scrolls.''&lt;br /&gt;
&lt;br /&gt;
In order to copy a spell to [[Scroll]] form, you need to be carrying a spellbook which already contains that spell.  When a scribe crafts a [[[spellbook]]] there is a chance it will get up to 3 magical [[[properties]]]. These properties can be [[Faster Casting]], [[Faster Cast Recovery]], [[Lower Mana Cost]], [[Lower Reagent Cost]], [[Mana Increase]], [[Mana Regeneration]], [[Spell Damage Increase]], [[Intelligence Bonus]] and some mage related Skills([[Magery]], [[Eval. Int.|Evaluating Intelligence]], [[Meditation]] and [[Resist|Resisting Spells]]). All the properties can be up to 80% of the intensity range they normally spawn in.&lt;br /&gt;
The amount and intensity of the properties on a spellbook depends on your Magery skill. At 80 Magery you can get 1 property, at 90 Magery you can get 2 properties and at 100 Magery you can get 3 properties. At 110 and 120 Magery you can still only get 3 properties, but you will have a higher chance of getting them. [[Inscription Recipes]], however, are required to [[Crafting|Craft]] some such items.&lt;br /&gt;
&lt;br /&gt;
The direct use of Inscription on a standard [[Book]] can be used to quickly create an exact copy. Their contents can then be locked with the use of [[Red Leaves]]; this process is handy for creating &amp;quot;advertising leaflets&amp;quot; for player run events and auctions.&lt;br /&gt;
&lt;br /&gt;
A [[GM]] Scribe gains a +10% [[Spell Damage Increase]] to any [[Magery]] spells cast and an additional 5% bonus to [[Casting Focus]] which can exceed the item cap.&lt;br /&gt;
&lt;br /&gt;
Caster's inscription skill also affects following spells:&lt;br /&gt;
*[[Protection]]: Allows you to cast spells without being interrupted.&lt;br /&gt;
&lt;br /&gt;
:Lowers physical resistance 15% - (Inscription/20). At GM inscription, Physical lowers 10%. &lt;br /&gt;
  &lt;br /&gt;
:Lowers resist magic skill  35% - (Inscription/20). At GM Inscription, Resist lowers 30%&lt;br /&gt;
&lt;br /&gt;
:Increases spell casting delay. ( Inscription has no effect here )&lt;br /&gt;
*[[Reactive Armor]]: Increases Physical Resistance ( +15% + Inscription/20 ) , decreases elemental resistances (-5% each).&lt;br /&gt;
&lt;br /&gt;
: With 0 Inscription (+15 , -5 , -5 , -5 ,-5)&lt;br /&gt;
&lt;br /&gt;
: At GM Inscription  (+20 , -5 ,-5 , -5 , -5) &lt;br /&gt;
*[[Magic Reflection]]: Decreases Physical Resistance ( -20% + Inscription/20 ), increases elemental resistances ( +10% each).&lt;br /&gt;
&lt;br /&gt;
: With 0 Inscription (-20 , +10 , +10 , +10 , +10 and -5 max physical resist)&lt;br /&gt;
&lt;br /&gt;
: At GM Inscription  (-15 , +10 , +10 , +10 , +10 and -5 max physical resist)&lt;br /&gt;
&lt;br /&gt;
It should be noted that the Jack of All Trades for humans works as if they had 20 Inscription skill points.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Before training you will need to obtain many thousands of [[Blank Scroll]]s and [[Reagent]]s. Exact numbers will be added in the future. [[Scribe's Pen]]s are used for all craftables.&lt;br /&gt;
&lt;br /&gt;
Buying scrolls and reagents from vendors is the easiest, and sometimes, the cheapest way to go.  You can buy out a particular vendor of their wares, and within 20-30 minutes (it's random) that item will respawn at double the quantity up to a maximum of 999.  So in other words, if you stay with it, you could be farming vendors for Blank Scrolls and Reagents and buying 999 of each at a time.&lt;br /&gt;
&lt;br /&gt;
* '''0 - 30''': Buy from a [[NPC]] Mage or Scribe.&lt;br /&gt;
* '''30 - 55''': Make [[Magery_Spells#Fourth_Circle|4th Circle]] Scrolls.&lt;br /&gt;
* '''55 - 65''': Make [[Magery_Spells#Fifth_Circle|5th Circle]] Scrolls.&lt;br /&gt;
* '''65 - 85''': Make [[Magery_Spells#Sixth_Circle|6th Circle]] Scrolls.&lt;br /&gt;
* '''85 - 94''': Make [[Magery_Spells#Seventh_Circle|7th Circle]] Scrolls.&lt;br /&gt;
* '''94 - 100''': Make [[Magery_Spells#Eight_Circle|8th Circle]] Scrolls.&lt;br /&gt;
&lt;br /&gt;
You may also perform the [[Scribing Arcane Knowledge]] up to skill level 50 if you stay within the New Haven Mage Library. This will reward you with a [[Hallowed Spellbook]]&lt;br /&gt;
&lt;br /&gt;
For a power gaming technique to train this skill see [[Satyr Trick]]&lt;br /&gt;
&lt;br /&gt;
==Craftables==&lt;br /&gt;
{{Inscription Craftables}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Casting Focus]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://guide.uo.com/skill_23.html Inscription page on UO.com]&lt;br /&gt;
* Parts of this page was taken with permission from [http://www.onlinegametrader.net/index.php?action=disp_news&amp;amp;news_id=425 OnlineGameTrader.net]&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Inscription&amp;diff=65554</id>
		<title>Inscription</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Inscription&amp;diff=65554"/>
				<updated>2015-11-29T11:28:26Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Flag_inscription.gif|frame|left]]&lt;br /&gt;
&lt;br /&gt;
''Inscribed in a steady hand and imbued with the power of reagents, a scroll can mean the difference between life and death in a perilous situation. Those knowledgeable in Inscription may transcribe spells to create useful magical scrolls.''&lt;br /&gt;
&lt;br /&gt;
In order to copy a spell to [[Scroll]] form, you need to be carrying a spellbook which already contains that spell.  When a scribe crafts a [[[spellbook]]] there is a chance it will get up to 3 magical [[[properties]]]. These properties can be [[Faster Casting]], [[Faster Cast Recovery]], [[Lower Mana Cost]], [[Lower Reagent Cost]], [[Mana Increase]], [[Mana Regeneration]], [[Spell Damage Increase]], [[Intelligence Bonus]] and some mage related Skills([[Magery]], [[Eval. Int.]], [[Meditation]] and [[Resist]]). All the properties can be up to 80% of the intensity range they normally spawn in.&lt;br /&gt;
The amount and intensity of the properties on a spellbook depends on your Magery skill. At 80 Magery you can get 1 property, at 90 Magery you can get 2 properties and at 100 Magery you can get 3 properties. At 110 and 120 Magery you can still only get 3 properties, but you will have a higher chance of getting them. [[Inscription Recipes]], however, are required to [[Crafting|Craft]] some such items.&lt;br /&gt;
&lt;br /&gt;
The direct use of Inscription on a standard [[Book]] can be used to quickly create an exact copy. Their contents can then be locked with the use of [[Red Leaves]]; this process is handy for creating &amp;quot;advertising leaflets&amp;quot; for player run events and auctions.&lt;br /&gt;
&lt;br /&gt;
A [[GM]] Scribe gains a +10% [[Spell Damage Increase]] to any [[Magery]] spells cast and an additional 5% bonus to [[Casting Focus]] which can exceed the item cap.&lt;br /&gt;
&lt;br /&gt;
Caster's inscription skill also affects following spells:&lt;br /&gt;
*[[Protection]]: Allows you to cast spells without being interrupted.&lt;br /&gt;
&lt;br /&gt;
:Lowers physical resistance 15% - (Inscription/20). At GM inscription, Physical lowers 10%. &lt;br /&gt;
  &lt;br /&gt;
:Lowers resist magic skill  35% - (Inscription/20). At GM Inscription, Resist lowers 30%&lt;br /&gt;
&lt;br /&gt;
:Increases spell casting delay. ( Inscription has no effect here )&lt;br /&gt;
*[[Reactive Armor]]: Increases Physical Resistance ( +15% + Inscription/20 ) , decreases elemental resistances (-5% each).&lt;br /&gt;
&lt;br /&gt;
: With 0 Inscription (+15 , -5 , -5 , -5 ,-5)&lt;br /&gt;
&lt;br /&gt;
: At GM Inscription  (+20 , -5 ,-5 , -5 , -5) &lt;br /&gt;
*[[Magic Reflection]]: Decreases Physical Resistance ( -20% + Inscription/20 ), increases elemental resistances ( +10% each).&lt;br /&gt;
&lt;br /&gt;
: With 0 Inscription (-20 , +10 , +10 , +10 , +10 and -5 max physical resist)&lt;br /&gt;
&lt;br /&gt;
: At GM Inscription  (-15 , +10 , +10 , +10 , +10 and -5 max physical resist)&lt;br /&gt;
&lt;br /&gt;
It should be noted that the Jack of All Trades for humans works as if they had 20 Inscription skill points.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Before training you will need to obtain many thousands of [[Blank Scroll]]s and [[Reagent]]s. Exact numbers will be added in the future. [[Scribe's Pen]]s are used for all craftables.&lt;br /&gt;
&lt;br /&gt;
Buying scrolls and reagents from vendors is the easiest, and sometimes, the cheapest way to go.  You can buy out a particular vendor of their wares, and within 20-30 minutes (it's random) that item will respawn at double the quantity up to a maximum of 999.  So in other words, if you stay with it, you could be farming vendors for Blank Scrolls and Reagents and buying 999 of each at a time.&lt;br /&gt;
&lt;br /&gt;
* '''0 - 30''': Buy from a [[NPC]] Mage or Scribe.&lt;br /&gt;
* '''30 - 55''': Make [[Magery_Spells#Fourth_Circle|4th Circle]] Scrolls.&lt;br /&gt;
* '''55 - 65''': Make [[Magery_Spells#Fifth_Circle|5th Circle]] Scrolls.&lt;br /&gt;
* '''65 - 85''': Make [[Magery_Spells#Sixth_Circle|6th Circle]] Scrolls.&lt;br /&gt;
* '''85 - 94''': Make [[Magery_Spells#Seventh_Circle|7th Circle]] Scrolls.&lt;br /&gt;
* '''94 - 100''': Make [[Magery_Spells#Eight_Circle|8th Circle]] Scrolls.&lt;br /&gt;
&lt;br /&gt;
You may also perform the [[Scribing Arcane Knowledge]] up to skill level 50 if you stay within the New Haven Mage Library. This will reward you with a [[Hallowed Spellbook]]&lt;br /&gt;
&lt;br /&gt;
For a power gaming technique to train this skill see [[Satyr Trick]]&lt;br /&gt;
&lt;br /&gt;
==Craftables==&lt;br /&gt;
{{Inscription Craftables}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Casting Focus]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://guide.uo.com/skill_23.html Inscription page on UO.com]&lt;br /&gt;
* Parts of this page was taken with permission from [http://www.onlinegametrader.net/index.php?action=disp_news&amp;amp;news_id=425 OnlineGameTrader.net]&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Inscription&amp;diff=65553</id>
		<title>Inscription</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Inscription&amp;diff=65553"/>
				<updated>2015-11-29T11:27:22Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Flag_inscription.gif|frame|left]]&lt;br /&gt;
&lt;br /&gt;
''Inscribed in a steady hand and imbued with the power of reagents, a scroll can mean the difference between life and death in a perilous situation. Those knowledgeable in Inscription may transcribe spells to create useful magical scrolls.''&lt;br /&gt;
&lt;br /&gt;
In order to copy a spell to [[Scroll]] form, you need to be carrying a spellbook which already contains that spell.  When a scribe crafts a [[[spellbook]]] there is a chance it will get up to 3 magical [[[properties]]]. These properties can be [[[Faster Casting]]], [[[Faster Cast Recovery]]], [[[Lower Mana Cost]]], [[[Lower Reagent Cost]]], [[[Mana Increase]]], [[[Mana Regeneration]]], [[[Spell Damage Increase]]], [[[Intelligence Bonus]]] and some mage related Skills([[[Magery]]], [[[Eval. Int.]]], [[[Meditation]]] and [[[Resist]]]). All the properties can be up to 80% of the intensity range they normally spawn in.&lt;br /&gt;
The amount and intensity of the properties on a spellbook depends on your Magery skill. At 80 Magery you can get 1 property, at 90 Magery you can get 2 properties and at 100 Magery you can get 3 properties. At 110 and 120 Magery you can still only get 3 properties, but you will have a higher chance of getting them. [[Inscription Recipes]], however, are required to [[Crafting|Craft]] some such items.&lt;br /&gt;
&lt;br /&gt;
The direct use of Inscription on a standard [[Book]] can be used to quickly create an exact copy. Their contents can then be locked with the use of [[Red Leaves]]; this process is handy for creating &amp;quot;advertising leaflets&amp;quot; for player run events and auctions.&lt;br /&gt;
&lt;br /&gt;
A [[GM]] Scribe gains a +10% [[Spell Damage Increase]] to any [[Magery]] spells cast and an additional 5% bonus to [[Casting Focus]] which can exceed the item cap.&lt;br /&gt;
&lt;br /&gt;
Caster's inscription skill also affects following spells:&lt;br /&gt;
*[[Protection]]: Allows you to cast spells without being interrupted.&lt;br /&gt;
&lt;br /&gt;
:Lowers physical resistance 15% - (Inscription/20). At GM inscription, Physical lowers 10%. &lt;br /&gt;
  &lt;br /&gt;
:Lowers resist magic skill  35% - (Inscription/20). At GM Inscription, Resist lowers 30%&lt;br /&gt;
&lt;br /&gt;
:Increases spell casting delay. ( Inscription has no effect here )&lt;br /&gt;
*[[Reactive Armor]]: Increases Physical Resistance ( +15% + Inscription/20 ) , decreases elemental resistances (-5% each).&lt;br /&gt;
&lt;br /&gt;
: With 0 Inscription (+15 , -5 , -5 , -5 ,-5)&lt;br /&gt;
&lt;br /&gt;
: At GM Inscription  (+20 , -5 ,-5 , -5 , -5) &lt;br /&gt;
*[[Magic Reflection]]: Decreases Physical Resistance ( -20% + Inscription/20 ), increases elemental resistances ( +10% each).&lt;br /&gt;
&lt;br /&gt;
: With 0 Inscription (-20 , +10 , +10 , +10 , +10 and -5 max physical resist)&lt;br /&gt;
&lt;br /&gt;
: At GM Inscription  (-15 , +10 , +10 , +10 , +10 and -5 max physical resist)&lt;br /&gt;
&lt;br /&gt;
It should be noted that the Jack of All Trades for humans works as if they had 20 Inscription skill points.&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Before training you will need to obtain many thousands of [[Blank Scroll]]s and [[Reagent]]s. Exact numbers will be added in the future. [[Scribe's Pen]]s are used for all craftables.&lt;br /&gt;
&lt;br /&gt;
Buying scrolls and reagents from vendors is the easiest, and sometimes, the cheapest way to go.  You can buy out a particular vendor of their wares, and within 20-30 minutes (it's random) that item will respawn at double the quantity up to a maximum of 999.  So in other words, if you stay with it, you could be farming vendors for Blank Scrolls and Reagents and buying 999 of each at a time.&lt;br /&gt;
&lt;br /&gt;
* '''0 - 30''': Buy from a [[NPC]] Mage or Scribe.&lt;br /&gt;
* '''30 - 55''': Make [[Magery_Spells#Fourth_Circle|4th Circle]] Scrolls.&lt;br /&gt;
* '''55 - 65''': Make [[Magery_Spells#Fifth_Circle|5th Circle]] Scrolls.&lt;br /&gt;
* '''65 - 85''': Make [[Magery_Spells#Sixth_Circle|6th Circle]] Scrolls.&lt;br /&gt;
* '''85 - 94''': Make [[Magery_Spells#Seventh_Circle|7th Circle]] Scrolls.&lt;br /&gt;
* '''94 - 100''': Make [[Magery_Spells#Eight_Circle|8th Circle]] Scrolls.&lt;br /&gt;
&lt;br /&gt;
You may also perform the [[Scribing Arcane Knowledge]] up to skill level 50 if you stay within the New Haven Mage Library. This will reward you with a [[Hallowed Spellbook]]&lt;br /&gt;
&lt;br /&gt;
For a power gaming technique to train this skill see [[Satyr Trick]]&lt;br /&gt;
&lt;br /&gt;
==Craftables==&lt;br /&gt;
{{Inscription Craftables}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Casting Focus]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://guide.uo.com/skill_23.html Inscription page on UO.com]&lt;br /&gt;
* Parts of this page was taken with permission from [http://www.onlinegametrader.net/index.php?action=disp_news&amp;amp;news_id=425 OnlineGameTrader.net]&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Greater_Refreshment_Potion&amp;diff=65551</id>
		<title>Greater Refreshment Potion</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Greater_Refreshment_Potion&amp;diff=65551"/>
				<updated>2015-11-28T10:52:33Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: Created page with &amp;quot;File:Potion Refresh.gif '''Greater Refreshment Potion''' is an item used to restore Stamina.   &amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt; ==Crafting== {{Crafting Box | primaryskill=Alchemy | alche...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Potion Refresh.gif]] '''Greater Refreshment Potion''' is an item used to restore [[Stamina]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Crafting==&lt;br /&gt;
{{Crafting Box&lt;br /&gt;
| primaryskill=Alchemy&lt;br /&gt;
| alchemy=25.0&lt;br /&gt;
| blackpearl=5&lt;br /&gt;
| emptybottle=1&lt;br /&gt;
| skill50chance=50.0&lt;br /&gt;
| skill80chance=100.0&lt;br /&gt;
| cannotmakeexceptional=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Refresh Potion]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Alchemy]][[Category:Potions]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Total_Refreshment_Potion&amp;diff=65550</id>
		<title>Total Refreshment Potion</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Total_Refreshment_Potion&amp;diff=65550"/>
				<updated>2015-11-28T10:51:29Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Potion Refresh.gif]] '''Total Refreshment Potion''' was an item used to restore [[Stamina]] to the character's maximum. It was replaced in publish 81 by [[Greater Refreshment Potion]] which only restore a significant amount of stamina.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Crafting==&lt;br /&gt;
{{Crafting Box&lt;br /&gt;
| primaryskill=Alchemy&lt;br /&gt;
| alchemy=25.0&lt;br /&gt;
| blackpearl=5&lt;br /&gt;
| emptybottle=1&lt;br /&gt;
| skill50chance=50.0&lt;br /&gt;
| skill80chance=100.0&lt;br /&gt;
| cannotmakeexceptional=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Refresh Potion]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Alchemy]][[Category:Potions]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Total_Refreshment_Potion&amp;diff=65549</id>
		<title>Total Refreshment Potion</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Total_Refreshment_Potion&amp;diff=65549"/>
				<updated>2015-11-28T10:51:07Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Potion Refresh.gif]] '''Total Refreshment Potion''' was an item used to restore [[Stamina]] to the character's maximum. It was replaced during publish 81 by [[Greater Refreshment Potion]] which only restore a significant amount of stamina.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Crafting==&lt;br /&gt;
{{Crafting Box&lt;br /&gt;
| primaryskill=Alchemy&lt;br /&gt;
| alchemy=25.0&lt;br /&gt;
| blackpearl=5&lt;br /&gt;
| emptybottle=1&lt;br /&gt;
| skill50chance=50.0&lt;br /&gt;
| skill80chance=100.0&lt;br /&gt;
| cannotmakeexceptional=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Refresh Potion]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Alchemy]][[Category:Potions]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Total_Refreshment_Potion&amp;diff=65548</id>
		<title>Total Refreshment Potion</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Total_Refreshment_Potion&amp;diff=65548"/>
				<updated>2015-11-28T10:50:17Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Potion Refresh.gif]] '''Total Refreshment Potion''' was an item used to restore [[Stamina]] to the character's maximum. It was replaced during publish 81 by '''Greater Refreshment Potion''' which only restore a significant amount of stamina.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Crafting==&lt;br /&gt;
{{Crafting Box&lt;br /&gt;
| primaryskill=Alchemy&lt;br /&gt;
| alchemy=25.0&lt;br /&gt;
| blackpearl=5&lt;br /&gt;
| emptybottle=1&lt;br /&gt;
| skill50chance=50.0&lt;br /&gt;
| skill80chance=100.0&lt;br /&gt;
| cannotmakeexceptional=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Refresh Potion]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Alchemy]][[Category:Potions]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Template:Statuettes&amp;diff=65236</id>
		<title>Template:Statuettes</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Template:Statuettes&amp;diff=65236"/>
				<updated>2015-07-05T12:56:48Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Navigation Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;{{Navbox&lt;br /&gt;
|title={{Colored Link|Veteran reward|Veteran Rewards|color=FFFFFF}} - {{Colored Link|Statuettes|color=FFFFFF}}&lt;br /&gt;
|group1=1st Year&lt;br /&gt;
|list1={{Colored Link|Crocodile Statuette|Crocodile}} {{Bullet}} {{Colored Link|Daemon Statuette|Daemon}} {{Bullet}} {{Colored Link|Dragon Statuette|Dragon}} {{Bullet}} {{Colored Link|Earth Elemental Statuette|Earth Elemental}} {{Bullet}} {{Colored Link|Ethereal Horse Statuette|Ethereal Horse}} {{Bullet}} {{Colored Link|Ettin Statuette|Ettin}} {{Bullet}} {{Colored Link|Gargoyle Statuette|Gargoyle}} {{Bullet}} {{Colored Link|Gorilla Statuette|Gorilla}} {{Bullet}} {{Colored Link|Liche Statuette|Lich}} {{Bullet}} {{Colored Link|Lizard Man Statuette|Lizard Man}} {{Bullet}} {{Colored Link|Orc Statuette|Orc}} {{Bullet}} {{Colored Link|Ogre Statuette|Ogre}} {{Bullet}} {{Colored Link|Ratman Statuette|Ratman}} {{Bullet}} {{Colored Link|Skeleton Statuette|Skeleton}} {{Bullet}} {{Colored Link|Troll Statuette|Troll}}&lt;br /&gt;
|group2=3rd Year&lt;br /&gt;
|list2={{Colored Link|Cow Statuette|Cow}} {{Bullet}} {{Colored Link|Ethereal Llama Statuette|Ethereal Llama}} {{Bullet}} {{Colored Link|Ethereal Ostard Statuette|Ethereal Ostard}} {{Bullet}} {{Colored Link|Llama Statuette|Llama}} {{Bullet}} {{Colored Link|Zombie Statuette|Zombie}}&lt;br /&gt;
|group3=4th Year&lt;br /&gt;
|list3={{Colored Link|Ethereal Ki-Rin Statuette|Ethereal Ki-Rin}} {{Bullet}} {{Colored Link|Ethereal Ridgeback Statuette|Ethereal Ridgeback}} {{Bullet}} {{Colored Link|Ethereal Unicorn Statuette|Ethereal Unicorn}} {{Bullet}} {{Colored Link|Mongbat Statuette|Mongbat}} {{Bullet}} {{Colored Link|Ophidian Statuette|Ophidian}} {{Bullet}} {{Colored Link|Reaper Statuette|Reaper}}&lt;br /&gt;
|group4=5th Year&lt;br /&gt;
|list4={{Colored Link|Ethereal Beetle Statuette|Ethereal Beetle}} {{Bullet}} {{Colored Link|Ethereal Swamp Dragon Statuette|Ethereal Swamp Dragon}} {{Bullet}} {{Colored Link|Fire Elemental Statuette|Fire Elemental}} {{Bullet}} {{Colored Link|Gazer Statuette|Gazer}} {{Bullet}} {{Colored Link|Wolf Statuette|Wolf}}&lt;br /&gt;
|group5=9th Year&lt;br /&gt;
|list5={{Colored Link|Rideable Polar Bear}} {{Bullet}} {{Colored Link|Virtuebane Statuette|Virtuebane}} &lt;br /&gt;
|group6=10th Year&lt;br /&gt;
|list6={{Colored Link|Efreet Statuette|Efreet}} {{Bullet}} {{Colored Link|Ethereal Cu Sidhe Statuette|Ethereal Cu Sidhe}} {{Bullet}} {{Colored Link|Harrower Statuette|Harrower}}&lt;br /&gt;
|group7=11th Year&lt;br /&gt;
|list7={{Colored Link|Ethereal Reptalon Statuette|Ethereal Reptalon}} {{Bullet}} {{Colored Link|Navrey Night-Eyes Statuette|Navrey Night-Eyes}} {{Bullet}} {{Colored Link|Terathan Matriarch|Terathan Matriarch}} &lt;br /&gt;
|group8=12th Year&lt;br /&gt;
|list8={{Colored Link|Ethereal Hiryu Statuette|Ethereal Hiryu}} {{Bullet}} {{Colored Link|Fire Ant Statuette|Fire Ant}} &lt;br /&gt;
|group9=13th Year&lt;br /&gt;
|list9={{Colored Link|Exodus Statuette|Exodus}} {{Bullet}} {{Colored Link|Rideable Boura}}&lt;br /&gt;
|group10=15th Year&lt;br /&gt;
|list10={{Colored Link|Ethereal Tiger Statuette}} &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Template:Statuettes&amp;diff=65235</id>
		<title>Template:Statuettes</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Template:Statuettes&amp;diff=65235"/>
				<updated>2015-07-05T12:56:15Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Navigation Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;{{Navbox&lt;br /&gt;
|title={{Colored Link|Veteran reward|Veteran Rewards|color=FFFFFF}} - {{Colored Link|Statuettes|color=FFFFFF}}&lt;br /&gt;
|group1=1st Year&lt;br /&gt;
|list1={{Colored Link|Crocodile Statuette|Crocodile}} {{Bullet}} {{Colored Link|Daemon Statuette|Daemon}} {{Bullet}} {{Colored Link|Dragon Statuette|Dragon}} {{Bullet}} {{Colored Link|Earth Elemental Statuette|Earth Elemental}} {{Bullet}} {{Colored Link|Ethereal Horse Statuette|Ethereal Horse}} {{Bullet}} {{Colored Link|Ettin Statuette|Ettin}} {{Bullet}} {{Colored Link|Gargoyle Statuette|Gargoyle}} {{Bullet}} {{Colored Link|Gorilla Statuette|Gorilla}} {{Bullet}} {{Colored Link|Liche Statuette|Lich}} {{Bullet}} {{Colored Link|Lizard Man Statuette|Lizard Man}} {{Bullet}} {{Colored Link|Orc Statuette|Orc}} {{Bullet}} {{Colored Link|Ogre Statuette|Ogre}} {{Bullet}} {{Colored Link|Ratman Statuette|Ratman}} {{Bullet}} {{Colored Link|Skeleton Statuette|Skeleton}} {{Bullet}} {{Colored Link|Troll Statuette|Troll}}&lt;br /&gt;
|group2=3rd Year&lt;br /&gt;
|list2={{Colored Link|Cow Statuette|Cow}} {{Bullet}} {{Colored Link|Ethereal Llama Statuette|Ethereal Llama}} {{Bullet}} {{Colored Link|Ethereal Ostard Statuette|Ethereal Ostard}} {{Bullet}} {{Colored Link|Llama Statuette|Llama}} {{Bullet}} {{Colored Link|Zombie Statuette|Zombie}}&lt;br /&gt;
|group3=4th Year&lt;br /&gt;
|list3={{Colored Link|Ethereal Ki-Rin Statuette|Ethereal Ki-Rin}} {{Bullet}} {{Colored Link|Ethereal Ridgeback Statuette|Ethereal Ridgeback}} {{Bullet}} {{Colored Link|Ethereal Unicorn Statuette|Ethereal Unicorn}} {{Bullet}} {{Colored Link|Mongbat Statuette|Mongbat}} {{Bullet}} {{Colored Link|Ophidian Statuette|Ophidian}} {{Bullet}} {{Colored Link|Reaper Statuette|Reaper}}&lt;br /&gt;
|group4=5th Year&lt;br /&gt;
|list4={{Colored Link|Ethereal Beetle Statuette|Ethereal Beetle}} {{Bullet}} {{Colored Link|Ethereal Swamp Dragon Statuette|Ethereal Swamp Dragon}} {{Bullet}} {{Colored Link|Fire Elemental Statuette|Fire Elemental}} {{Bullet}} {{Colored Link|Gazer Statuette|Gazer}} {{Bullet}} {{Colored Link|Wolf Statuette|Wolf}}&lt;br /&gt;
|group5=9th Year&lt;br /&gt;
|list5={{Colored Link|Rideable Polar Bear}} {{Bullet}} {{Colored Link|Virtuebane Statuette|Virtuebane}} &lt;br /&gt;
|group6=10th Year&lt;br /&gt;
|list6={{Colored Link|Efreet Statuette|Efreet}} {{Bullet}} {{Colored Link|Ethereal Cu Sidhe Statuette|Ethereal Cu Sidhe}} {{Bullet}} {{Colored Link|Harrower Statuette|Harrower}}&lt;br /&gt;
|group7=11th Year&lt;br /&gt;
|list7={{Colored Link|Ethereal Reptalon Statuette|Ethereal Reptalon}} {{Bullet}} {{Colored Link|Navrey Night-Eyes Statuette|Navrey Night-Eyes}} {{Bullet}} {{Colored Link|Terathan Matriarch|Terathan Matriarch}} &lt;br /&gt;
|group8=12th Year&lt;br /&gt;
|list8={{Colored Link|Ethereal Hiryu Statuette|Ethereal Hiryu}} {{Bullet}} {{Colored Link|Fire Ant Statuette|Fire Ant}} &lt;br /&gt;
|group9=13th Year&lt;br /&gt;
|list9={{Colored Link|Exodus Statuette|Exodus}} {{Bullet}} {{Colored Link|Rideable Boura}}&lt;br /&gt;
|group10=15th Year&lt;br /&gt;
|list9={{Colored Link|Ethereal Tiger Statuette}} &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Robe_of_rite&amp;diff=65167</id>
		<title>Robe of rite</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Robe_of_rite&amp;diff=65167"/>
				<updated>2015-07-04T09:31:38Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: Redirected page to Robe of Rite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Robe of Rite]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Abyssal_Cloth&amp;diff=65166</id>
		<title>Abyssal Cloth</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Abyssal_Cloth&amp;diff=65166"/>
				<updated>2015-07-04T09:30:57Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Abyssal cloth.png]] '''Abyssal Cloth''' was used for imbuing the mage armor property upto [[Publish_81#Mage_Armor_Update|Publish 81]]. Now it is used to craft the [[robe of rite]].&lt;br /&gt;
&lt;br /&gt;
It can be crafted by [[Tailoring|Tailors]] with:&lt;br /&gt;
*at least 110.0 Tailoring skill;&lt;br /&gt;
*a [[Sewing Kit]];&lt;br /&gt;
*1 [[Crystalline Blackrock]]; and &lt;br /&gt;
*10 [[Bolt of Cloth|Bolts of Cloth]].&lt;br /&gt;
&lt;br /&gt;
Some creatures in the [[Cavern of the Discarded]] may also carry it as a loot item.&lt;br /&gt;
&lt;br /&gt;
[[Category:Stygian Abyss]][[Category:Imbuing ingredients]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Damage_Eater&amp;diff=65151</id>
		<title>Damage Eater</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Damage_Eater&amp;diff=65151"/>
				<updated>2015-06-29T20:31:09Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Damage Eater''' is an [[Item Properties|item property]] found on certain armor and shields. It converts a percentage of damage dealt to a player back as health. However, the damage inflicted must be the same type as the eater for the property to function. It stacks with other eaters of the same type, but is capped at 30%. Fire, Poison, Cold, Energy are eaters of the specific damage type. Kinetic eats physical damage. If the eater is of type &amp;quot;damage eater&amp;quot; then it eats all damage types. The amount of damage eaten is the sum of a specific eater taken as a percentage of the damage dealt. For example, if you have 30 fire eater and take 40 damage from a flamestrike, then you may get back after a short while 30% of 40 thus 12 hit points.  The all type damage eater does not stack with specific eaters (if you have Damage Eater 10% and Fire Eater 20%, and take 20 fire damage, your eater will restore 4 health, the higher amount). All type damage eater is capped at 18%. Eaters are charged over time provided you don't get damaged during that time. Damage Eater properties have a capacity to store up to 20 healing charges and convert charges every three seconds from the last time damage was received before they stop converting damage. Some special attacks like [[Bleed]] are considered direct damage and only triggered with all type damage eater and not kinetic eater.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* [[Basilisk Hide Breastplate]]&lt;br /&gt;
* [[Bracelet of Protection]]&lt;br /&gt;
* [[Draconi's Wrath]]&lt;br /&gt;
* [[Dragon Hide Shield]]&lt;br /&gt;
* [[Frostguard Talisman]]&lt;br /&gt;
|&lt;br /&gt;
* [[Jade War Axe]]&lt;br /&gt;
* [[Lavaliere]]&lt;br /&gt;
* [[Petrified Snake]]&lt;br /&gt;
* [[Ranger's Cloak of Augmentation‎]]&lt;br /&gt;
* [[Stone Dragon's Tooth]]&lt;br /&gt;
|&lt;br /&gt;
* [[Void Infused Kilt]]&lt;br /&gt;
* [[Wall of Hungry Mouths]]&lt;br /&gt;
* [[Unicorn Mane Woven Sandals]]&lt;br /&gt;
* [[Unicorn Mane Woven Talons]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Item Properties}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65150</id>
		<title>Spell Damage Increase</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65150"/>
				<updated>2015-06-28T22:06:34Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
'''Spell Damage Increase''' (SDI) is an [[item property]] that increases the damage of most magical attacks that are cast. This property is capped at 30% in [[PVP]] provided you dont have more than 30% of a skill in two different spell lines or [[Animal Taming]]. Then, you will become &amp;quot;focused&amp;quot; to that spell line and can display it from your titles menu, under overhead name, skills. So, if you have [[Imbuing]], [[mysticism]] and [[focus]] you can be a focused mystic, but not if you have [[mysticism]] and 31 in [[evaluating intelligence]]. It's noteworthy that [[chivalry]] is amongst the magical lines even though it has no spell affected by SDI. So, if you have 120 [[magery]] and 120 [[chivalry]], you won't be a focused mage. If you are not eligible to be focused, then your SDI pvp cap will be 15%.&lt;br /&gt;
For [[PvE]] there is no cap on spell damage, so pack it on.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 30% for special items (e.g., [[War of Shadows|War of Shadows Invasion Spellbooks]]).&lt;br /&gt;
&lt;br /&gt;
==Qualifiers==&lt;br /&gt;
As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect [[Poison Strike]] and [[Wither]], but it does not affect [[Pain Spike]] or [[Holy Light]]. It works with [[Word of Death]], as the spell is not dependent on a secondary ability check, ''e.g.'' like Pain Spike, which involves [[Spirit Speak]], or Holy Light, which involves [[Karma]].&lt;br /&gt;
&lt;br /&gt;
==Calculating Spell Damage==&lt;br /&gt;
* A character's skill level of [[evaluating intelligence]] is the first thing that comes into play in calculating the [[magery]] base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1. &lt;br /&gt;
* Similar with [[Spirit Speak]] for [[Necromancy Spells]] and [[Focus]] or [[Imbuing]] for [[Mysticism|Mysticism Spells]], [[Arcane Focus]] for [[Spellweaving|Spellweaving Spells]].&lt;br /&gt;
* The next factor involved in spell damage is [[intelligence]].  The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.&lt;br /&gt;
* [[Spellweaving]] spells [[Arcane Empowerment]] and [[Reaper Form]] increase spell damage.&lt;br /&gt;
* A bards [[Inspire]] &amp;amp; [[Invigorate]] buffs the spell damage and too.&lt;br /&gt;
* [[Races#Berserk|Berserk]] ability of the gargoyle race may increase SDI (up to 12%).&lt;br /&gt;
* Getting the [[City_Loyalty#Trade_Deals_Include|Guild of Arcane Arts trade deal city buff]] increases the SDI value by 5%&lt;br /&gt;
* [[Inscription]] Skill bonus.  This is a 10% increase in the base damage for [[Magery Spells]]. (This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription.)&lt;br /&gt;
* Being cursed by a target's [[Blood Oath]].&lt;br /&gt;
* Factor in any SDI imparted from items.&lt;br /&gt;
* Dont forget the well timed usage of an [[Spell Focusing Sash]].&lt;br /&gt;
* Last but not least, the [[Summer Dragonfish Pie]] gives a straight +5 spell damage.&lt;br /&gt;
&lt;br /&gt;
On the other hand factor in resist lowering and additional damage received issues on the target like:&lt;br /&gt;
&lt;br /&gt;
* [[Discordance]]&lt;br /&gt;
* [[Evil Omen]]&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
* [[Amor Corruption]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
==SDI Items==&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Kasa of the Raj-In]] 12%&lt;br /&gt;
*[[Treasures and Trinkets Reading Glasses]] 10%&lt;br /&gt;
*[[Hat of the Magi]] 10%&lt;br /&gt;
*[[Crown of Tal'Keesh]] 10%&lt;br /&gt;
*[[Crown of Arcane Temperament]] 8%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Obsidian Earrings]] 8%&lt;br /&gt;
*[[Mantle of the Fallen]] 5%&lt;br /&gt;
*[[Summoner's Kilt]] 5%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Enchanted Kelp Woven Leggings]] 8%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Elven Leafweave]] 15% (total from 4 pieces)&lt;br /&gt;
*[[Greymist Armor]] 8% (2% per from 4 pieces)&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Crystalline Ring]] 20%&lt;br /&gt;
*A ring out of the [[Random_Magic_Item_Generation_System#The_Name_Prefixes_and_Suffixe|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued ring]] max. 12%&lt;br /&gt;
*[[Ring of the Soulbinder]] 10%&lt;br /&gt;
*[[Djinni's Ring]] 10%&lt;br /&gt;
*[[Ecru Citrine Ring]] (random, max seen 8%)&lt;br /&gt;
&lt;br /&gt;
===Bracelets===&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System#The_Name_Prefixes_and_Suffixes|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued bracelet]] max. 12%&lt;br /&gt;
*[[Enchanted Coral Bracelet]] 10%&lt;br /&gt;
*[[Venom]] 10%&lt;br /&gt;
&lt;br /&gt;
===Talismans===&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Scrapper's Compendium]] 25%, double damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, double damage&lt;br /&gt;
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%&lt;br /&gt;
*[[Scrapper's Compendium]] 25%&lt;br /&gt;
*[[Conjurer's Grimoire]] 15%&lt;br /&gt;
*[[Tome of Lost Knowledge]] 15%&lt;br /&gt;
*[[Tome of Enlightenment]] 10%&lt;br /&gt;
*[[Fallen Mystic's Spellbook]] 10%&lt;br /&gt;
*An [[Inscription|Inscribed Spellbook]] max. 9%&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Eternal Guardian Staff]] 10%&lt;br /&gt;
*[[Staff of Power]] 5%&lt;br /&gt;
*[[Breath of the Dead]] 5%&lt;br /&gt;
*[[Grim Reaper's Scythe]] 5%&lt;br /&gt;
*[[Rune Blade of Knowledge]] 5%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maximum Possible SDI by items==&lt;br /&gt;
As of [[Publish 78|August of 2012]], the maximum Spell Damage Increase from [[equipment]] is for an elf 124%, which is constituted from the following: &lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System]] 18%&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
(**a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage)&lt;br /&gt;
*A [[War of Shadows|War of Shadows Invasion Spellbooks]] 30%&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&lt;br /&gt;
==Imbuing==&lt;br /&gt;
The following resources are required to [[Imbuing|imbue]] the highest intensity of Spell Damage Increase (12%):&lt;br /&gt;
*5 [[Enchanted Essence]]&lt;br /&gt;
*10 [[Gem|Emerald]]&lt;br /&gt;
*10 [[Crystal Shards]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Item Properties}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65149</id>
		<title>Spell Damage Increase</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65149"/>
				<updated>2015-06-28T16:10:49Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
'''Spell Damage Increase''' (SDI) is an [[item property]] that increases the damage of most magical attacks that are cast. This property is capped at 30% in [[PVP]] provided you dont have more than 30% of a skill in two different spell lines or [[Animal Taming]]. Then, you will become &amp;quot;focused&amp;quot; to that spell line and can display it from your titles menu, under overhead name, skills. So, if you have [[Imbuing]], [[mysticism]] and [[focus]] you can be a focused mystic, but not if you have [[mysticism]] and 31 in [[evaluating intelligence]]. It's noteworthy that [[chivalry]] is amongst the magical lines even though it has no spell affected by SDI. So, if you have 120 [[magery]] and 120 [[chivalry]], you won't be a focused mage.&lt;br /&gt;
For [[PvE]] there is no cap on spell damage, so pack it on.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 30% for special items (e.g., [[War of Shadows|War of Shadows Invasion Spellbooks]]).&lt;br /&gt;
&lt;br /&gt;
==Qualifiers==&lt;br /&gt;
As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect [[Poison Strike]] and [[Wither]], but it does not affect [[Pain Spike]] or [[Holy Light]]. It works with [[Word of Death]], as the spell is not dependent on a secondary ability check, ''e.g.'' like Pain Spike, which involves [[Spirit Speak]], or Holy Light, which involves [[Karma]].&lt;br /&gt;
&lt;br /&gt;
==Calculating Spell Damage==&lt;br /&gt;
* A character's skill level of [[evaluating intelligence]] is the first thing that comes into play in calculating the [[magery]] base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1. &lt;br /&gt;
* Similar with [[Spirit Speak]] for [[Necromancy Spells]] and [[Focus]] or [[Imbuing]] for [[Mysticism|Mysticism Spells]], [[Arcane Focus]] for [[Spellweaving|Spellweaving Spells]].&lt;br /&gt;
* The next factor involved in spell damage is [[intelligence]].  The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.&lt;br /&gt;
* [[Spellweaving]] spells [[Arcane Empowerment]] and [[Reaper Form]] increase spell damage.&lt;br /&gt;
* A bards [[Inspire]] &amp;amp; [[Invigorate]] buffs the spell damage and too.&lt;br /&gt;
* [[Races#Berserk|Berserk]] ability of the gargoyle race may increase SDI (up to 12%).&lt;br /&gt;
* Getting the [[City_Loyalty#Trade_Deals_Include|Guild of Arcane Arts trade deal city buff]] increases the SDI value by 5%&lt;br /&gt;
* [[Inscription]] Skill bonus.  This is a 10% increase in the base damage for [[Magery Spells]]. (This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription.)&lt;br /&gt;
* Being cursed by a target's [[Blood Oath]].&lt;br /&gt;
* Factor in any SDI imparted from items.&lt;br /&gt;
* Dont forget the well timed usage of an [[Spell Focusing Sash]].&lt;br /&gt;
* Last but not least, the [[Summer Dragonfish Pie]] gives a straight +5 spell damage.&lt;br /&gt;
&lt;br /&gt;
On the other hand factor in resist lowering and additional damage received issues on the target like:&lt;br /&gt;
&lt;br /&gt;
* [[Discordance]]&lt;br /&gt;
* [[Evil Omen]]&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
* [[Amor Corruption]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
==SDI Items==&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Kasa of the Raj-In]] 12%&lt;br /&gt;
*[[Treasures and Trinkets Reading Glasses]] 10%&lt;br /&gt;
*[[Hat of the Magi]] 10%&lt;br /&gt;
*[[Crown of Tal'Keesh]] 10%&lt;br /&gt;
*[[Crown of Arcane Temperament]] 8%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Obsidian Earrings]] 8%&lt;br /&gt;
*[[Mantle of the Fallen]] 5%&lt;br /&gt;
*[[Summoner's Kilt]] 5%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Enchanted Kelp Woven Leggings]] 8%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Elven Leafweave]] 15% (total from 4 pieces)&lt;br /&gt;
*[[Greymist Armor]] 8% (2% per from 4 pieces)&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Crystalline Ring]] 20%&lt;br /&gt;
*A ring out of the [[Random_Magic_Item_Generation_System#The_Name_Prefixes_and_Suffixe|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued ring]] max. 12%&lt;br /&gt;
*[[Ring of the Soulbinder]] 10%&lt;br /&gt;
*[[Djinni's Ring]] 10%&lt;br /&gt;
*[[Ecru Citrine Ring]] (random, max seen 8%)&lt;br /&gt;
&lt;br /&gt;
===Bracelets===&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System#The_Name_Prefixes_and_Suffixes|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued bracelet]] max. 12%&lt;br /&gt;
*[[Enchanted Coral Bracelet]] 10%&lt;br /&gt;
*[[Venom]] 10%&lt;br /&gt;
&lt;br /&gt;
===Talismans===&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Scrapper's Compendium]] 25%, double damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, double damage&lt;br /&gt;
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%&lt;br /&gt;
*[[Scrapper's Compendium]] 25%&lt;br /&gt;
*[[Conjurer's Grimoire]] 15%&lt;br /&gt;
*[[Tome of Lost Knowledge]] 15%&lt;br /&gt;
*[[Tome of Enlightenment]] 10%&lt;br /&gt;
*[[Fallen Mystic's Spellbook]] 10%&lt;br /&gt;
*An [[Inscription|Inscribed Spellbook]] max. 9%&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Eternal Guardian Staff]] 10%&lt;br /&gt;
*[[Staff of Power]] 5%&lt;br /&gt;
*[[Breath of the Dead]] 5%&lt;br /&gt;
*[[Grim Reaper's Scythe]] 5%&lt;br /&gt;
*[[Rune Blade of Knowledge]] 5%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maximum Possible SDI by items==&lt;br /&gt;
As of [[Publish 78|August of 2012]], the maximum Spell Damage Increase from [[equipment]] is for an elf 124%, which is constituted from the following: &lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System]] 18%&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
(**a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage)&lt;br /&gt;
*A [[War of Shadows|War of Shadows Invasion Spellbooks]] 30%&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&lt;br /&gt;
==Imbuing==&lt;br /&gt;
The following resources are required to [[Imbuing|imbue]] the highest intensity of Spell Damage Increase (12%):&lt;br /&gt;
*5 [[Enchanted Essence]]&lt;br /&gt;
*10 [[Gem|Emerald]]&lt;br /&gt;
*10 [[Crystal Shards]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Item Properties}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65148</id>
		<title>Spell Damage Increase</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65148"/>
				<updated>2015-06-28T16:08:37Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
'''Spell Damage Increase''' (SDI) is an [[item property]] that increases the damage of most magical attacks that are cast. This property is capped at 30% in [[PVP]] provided you dont have more than 30% of a skill in two different spell lines or [[Animal Taming]]. Then, you will become &amp;quot;focused&amp;quot; to that spell line and can display it from your titles menu, under overhead name, skills. So, if you have [[Imbuing]], [[mysticism]] and [[focus]] you can be a focused mystic, but not if you have [[mysticism]] and 31 in [[evaluating intelligence]]. It's noteworthy that [[chivalry]] is amongst the magical lines even though it has no spell affected by SDI.&lt;br /&gt;
For [[PvE]] there is no cap on spell damage, so pack it on.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 30% for special items (e.g., [[War of Shadows|War of Shadows Invasion Spellbooks]]).&lt;br /&gt;
&lt;br /&gt;
==Qualifiers==&lt;br /&gt;
As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect [[Poison Strike]] and [[Wither]], but it does not affect [[Pain Spike]] or [[Holy Light]]. It works with [[Word of Death]], as the spell is not dependent on a secondary ability check, ''e.g.'' like Pain Spike, which involves [[Spirit Speak]], or Holy Light, which involves [[Karma]].&lt;br /&gt;
&lt;br /&gt;
==Calculating Spell Damage==&lt;br /&gt;
* A character's skill level of [[evaluating intelligence]] is the first thing that comes into play in calculating the [[magery]] base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1. &lt;br /&gt;
* Similar with [[Spirit Speak]] for [[Necromancy Spells]] and [[Focus]] or [[Imbuing]] for [[Mysticism|Mysticism Spells]], [[Arcane Focus]] for [[Spellweaving|Spellweaving Spells]].&lt;br /&gt;
* The next factor involved in spell damage is [[intelligence]].  The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.&lt;br /&gt;
* [[Spellweaving]] spells [[Arcane Empowerment]] and [[Reaper Form]] increase spell damage.&lt;br /&gt;
* A bards [[Inspire]] &amp;amp; [[Invigorate]] buffs the spell damage and too.&lt;br /&gt;
* [[Races#Berserk|Berserk]] ability of the gargoyle race may increase SDI (up to 12%).&lt;br /&gt;
* Getting the [[City_Loyalty#Trade_Deals_Include|Guild of Arcane Arts trade deal city buff]] increases the SDI value by 5%&lt;br /&gt;
* [[Inscription]] Skill bonus.  This is a 10% increase in the base damage for [[Magery Spells]]. (This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription.)&lt;br /&gt;
* Being cursed by a target's [[Blood Oath]].&lt;br /&gt;
* Factor in any SDI imparted from items.&lt;br /&gt;
* Dont forget the well timed usage of an [[Spell Focusing Sash]].&lt;br /&gt;
* Last but not least, the [[Summer Dragonfish Pie]] gives a straight +5 spell damage.&lt;br /&gt;
&lt;br /&gt;
On the other hand factor in resist lowering and additional damage received issues on the target like:&lt;br /&gt;
&lt;br /&gt;
* [[Discordance]]&lt;br /&gt;
* [[Evil Omen]]&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
* [[Amor Corruption]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
==SDI Items==&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Kasa of the Raj-In]] 12%&lt;br /&gt;
*[[Treasures and Trinkets Reading Glasses]] 10%&lt;br /&gt;
*[[Hat of the Magi]] 10%&lt;br /&gt;
*[[Crown of Tal'Keesh]] 10%&lt;br /&gt;
*[[Crown of Arcane Temperament]] 8%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Obsidian Earrings]] 8%&lt;br /&gt;
*[[Mantle of the Fallen]] 5%&lt;br /&gt;
*[[Summoner's Kilt]] 5%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Enchanted Kelp Woven Leggings]] 8%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Elven Leafweave]] 15% (total from 4 pieces)&lt;br /&gt;
*[[Greymist Armor]] 8% (2% per from 4 pieces)&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Crystalline Ring]] 20%&lt;br /&gt;
*A ring out of the [[Random_Magic_Item_Generation_System#The_Name_Prefixes_and_Suffixe|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued ring]] max. 12%&lt;br /&gt;
*[[Ring of the Soulbinder]] 10%&lt;br /&gt;
*[[Djinni's Ring]] 10%&lt;br /&gt;
*[[Ecru Citrine Ring]] (random, max seen 8%)&lt;br /&gt;
&lt;br /&gt;
===Bracelets===&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System#The_Name_Prefixes_and_Suffixes|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued bracelet]] max. 12%&lt;br /&gt;
*[[Enchanted Coral Bracelet]] 10%&lt;br /&gt;
*[[Venom]] 10%&lt;br /&gt;
&lt;br /&gt;
===Talismans===&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Scrapper's Compendium]] 25%, double damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, double damage&lt;br /&gt;
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%&lt;br /&gt;
*[[Scrapper's Compendium]] 25%&lt;br /&gt;
*[[Conjurer's Grimoire]] 15%&lt;br /&gt;
*[[Tome of Lost Knowledge]] 15%&lt;br /&gt;
*[[Tome of Enlightenment]] 10%&lt;br /&gt;
*[[Fallen Mystic's Spellbook]] 10%&lt;br /&gt;
*An [[Inscription|Inscribed Spellbook]] max. 9%&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Eternal Guardian Staff]] 10%&lt;br /&gt;
*[[Staff of Power]] 5%&lt;br /&gt;
*[[Breath of the Dead]] 5%&lt;br /&gt;
*[[Grim Reaper's Scythe]] 5%&lt;br /&gt;
*[[Rune Blade of Knowledge]] 5%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maximum Possible SDI by items==&lt;br /&gt;
As of [[Publish 78|August of 2012]], the maximum Spell Damage Increase from [[equipment]] is for an elf 124%, which is constituted from the following: &lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System]] 18%&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
(**a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage)&lt;br /&gt;
*A [[War of Shadows|War of Shadows Invasion Spellbooks]] 30%&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&lt;br /&gt;
==Imbuing==&lt;br /&gt;
The following resources are required to [[Imbuing|imbue]] the highest intensity of Spell Damage Increase (12%):&lt;br /&gt;
*5 [[Enchanted Essence]]&lt;br /&gt;
*10 [[Gem|Emerald]]&lt;br /&gt;
*10 [[Crystal Shards]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Item Properties}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65147</id>
		<title>Spell Damage Increase</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65147"/>
				<updated>2015-06-28T16:07:02Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
'''Spell Damage Increase''' (SDI) is an [[item property]] that increases the damage of most magical attacks that are cast. This property is capped at 30% in [[PVP]] provided you dont have more than 30% of a skill in two different spell lines or [[animal taming]]. Then, you will become &amp;quot;focused&amp;quot; to that spell line and can display it from your titles menu, under overhead name, skills. So, if you have [[Imbuing]], [[mysticism]] and [[focus]] you can be a focused mystic, but not if you have [[mysticism]] and 31 in [[evaluating intelligence]]. It's noteworthy that [[chivalry]] is amongst the magical lines even though it has no spell affected by SDI.&lt;br /&gt;
For [[PvE]] there is no cap on spell damage, so pack it on.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 30% for special items (e.g., [[War of Shadows|War of Shadows Invasion Spellbooks]]).&lt;br /&gt;
&lt;br /&gt;
==Qualifiers==&lt;br /&gt;
As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect [[Poison Strike]] and [[Wither]], but it does not affect [[Pain Spike]] or [[Holy Light]]. It works with [[Word of Death]], as the spell is not dependent on a secondary ability check, ''e.g.'' like Pain Spike, which involves [[Spirit Speak]], or Holy Light, which involves [[Karma]].&lt;br /&gt;
&lt;br /&gt;
==Calculating Spell Damage==&lt;br /&gt;
* A character's skill level of [[evaluating intelligence]] is the first thing that comes into play in calculating the [[magery]] base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1. &lt;br /&gt;
* Similar with [[Spirit Speak]] for [[Necromancy Spells]] and [[Focus]] or [[Imbuing]] for [[Mysticism|Mysticism Spells]], [[Arcane Focus]] for [[Spellweaving|Spellweaving Spells]].&lt;br /&gt;
* The next factor involved in spell damage is [[intelligence]].  The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.&lt;br /&gt;
* [[Spellweaving]] spells [[Arcane Empowerment]] and [[Reaper Form]] increase spell damage.&lt;br /&gt;
* A bards [[Inspire]] &amp;amp; [[Invigorate]] buffs the spell damage and too.&lt;br /&gt;
* [[Races#Berserk|Berserk]] ability of the gargoyle race may increase SDI (up to 12%).&lt;br /&gt;
* Getting the [[City_Loyalty#Trade_Deals_Include|Guild of Arcane Arts trade deal city buff]] increases the SDI value by 5%&lt;br /&gt;
* [[Inscription]] Skill bonus.  This is a 10% increase in the base damage for [[Magery Spells]]. (This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription.)&lt;br /&gt;
* Being cursed by a target's [[Blood Oath]].&lt;br /&gt;
* Factor in any SDI imparted from items.&lt;br /&gt;
* Dont forget the well timed usage of an [[Spell Focusing Sash]].&lt;br /&gt;
* Last but not least, the [[Summer Dragonfish Pie]] gives a straight +5 spell damage.&lt;br /&gt;
&lt;br /&gt;
On the other hand factor in resist lowering and additional damage received issues on the target like:&lt;br /&gt;
&lt;br /&gt;
* [[Discordance]]&lt;br /&gt;
* [[Evil Omen]]&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
* [[Amor Corruption]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
==SDI Items==&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Kasa of the Raj-In]] 12%&lt;br /&gt;
*[[Treasures and Trinkets Reading Glasses]] 10%&lt;br /&gt;
*[[Hat of the Magi]] 10%&lt;br /&gt;
*[[Crown of Tal'Keesh]] 10%&lt;br /&gt;
*[[Crown of Arcane Temperament]] 8%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Obsidian Earrings]] 8%&lt;br /&gt;
*[[Mantle of the Fallen]] 5%&lt;br /&gt;
*[[Summoner's Kilt]] 5%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Enchanted Kelp Woven Leggings]] 8%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Elven Leafweave]] 15% (total from 4 pieces)&lt;br /&gt;
*[[Greymist Armor]] 8% (2% per from 4 pieces)&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Crystalline Ring]] 20%&lt;br /&gt;
*A ring out of the [[Random_Magic_Item_Generation_System#The_Name_Prefixes_and_Suffixe|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued ring]] max. 12%&lt;br /&gt;
*[[Ring of the Soulbinder]] 10%&lt;br /&gt;
*[[Djinni's Ring]] 10%&lt;br /&gt;
*[[Ecru Citrine Ring]] (random, max seen 8%)&lt;br /&gt;
&lt;br /&gt;
===Bracelets===&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System#The_Name_Prefixes_and_Suffixes|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued bracelet]] max. 12%&lt;br /&gt;
*[[Enchanted Coral Bracelet]] 10%&lt;br /&gt;
*[[Venom]] 10%&lt;br /&gt;
&lt;br /&gt;
===Talismans===&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Scrapper's Compendium]] 25%, double damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, double damage&lt;br /&gt;
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%&lt;br /&gt;
*[[Scrapper's Compendium]] 25%&lt;br /&gt;
*[[Conjurer's Grimoire]] 15%&lt;br /&gt;
*[[Tome of Lost Knowledge]] 15%&lt;br /&gt;
*[[Tome of Enlightenment]] 10%&lt;br /&gt;
*[[Fallen Mystic's Spellbook]] 10%&lt;br /&gt;
*An [[Inscription|Inscribed Spellbook]] max. 9%&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Eternal Guardian Staff]] 10%&lt;br /&gt;
*[[Staff of Power]] 5%&lt;br /&gt;
*[[Breath of the Dead]] 5%&lt;br /&gt;
*[[Grim Reaper's Scythe]] 5%&lt;br /&gt;
*[[Rune Blade of Knowledge]] 5%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maximum Possible SDI by items==&lt;br /&gt;
As of [[Publish 78|August of 2012]], the maximum Spell Damage Increase from [[equipment]] is for an elf 124%, which is constituted from the following: &lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System]] 18%&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
(**a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage)&lt;br /&gt;
*A [[War of Shadows|War of Shadows Invasion Spellbooks]] 30%&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&lt;br /&gt;
==Imbuing==&lt;br /&gt;
The following resources are required to [[Imbuing|imbue]] the highest intensity of Spell Damage Increase (12%):&lt;br /&gt;
*5 [[Enchanted Essence]]&lt;br /&gt;
*10 [[Gem|Emerald]]&lt;br /&gt;
*10 [[Crystal Shards]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Item Properties}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65146</id>
		<title>Spell Damage Increase</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65146"/>
				<updated>2015-06-28T16:05:25Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
'''Spell Damage Increase''' (SDI) is an [[item property]] that increases the damage of most magical attacks that are cast. This property is capped at 30% in [[PVP]] provided you dont have more than 30% of a skill of two different spell lines or [[animal taming]]. Then, you will become &amp;quot;focused&amp;quot; to that spell line and can display it from your titles menu, under overhead name, skills. So, if you have [[Imbuing]], [[mysticism]] and [[focus]] you can be a focused mystic, but not if you have [[mysticism]] and 31 in [[evaluating intelligence]]. It's noteworthy that [[chivalry]] is amongst the magical lines even though it has no spell affected by SDI.&lt;br /&gt;
For [[PvE]] there is no cap on spell damage, so pack it on.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 30% for special items (e.g., [[War of Shadows|War of Shadows Invasion Spellbooks]]).&lt;br /&gt;
&lt;br /&gt;
==Qualifiers==&lt;br /&gt;
As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect [[Poison Strike]] and [[Wither]], but it does not affect [[Pain Spike]] or [[Holy Light]]. It works with [[Word of Death]], as the spell is not dependent on a secondary ability check, ''e.g.'' like Pain Spike, which involves [[Spirit Speak]], or Holy Light, which involves [[Karma]].&lt;br /&gt;
&lt;br /&gt;
==Calculating Spell Damage==&lt;br /&gt;
* A character's skill level of [[evaluating intelligence]] is the first thing that comes into play in calculating the [[magery]] base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1. &lt;br /&gt;
* Similar with [[Spirit Speak]] for [[Necromancy Spells]] and [[Focus]] or [[Imbuing]] for [[Mysticism|Mysticism Spells]], [[Arcane Focus]] for [[Spellweaving|Spellweaving Spells]].&lt;br /&gt;
* The next factor involved in spell damage is [[intelligence]].  The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.&lt;br /&gt;
* [[Spellweaving]] spells [[Arcane Empowerment]] and [[Reaper Form]] increase spell damage.&lt;br /&gt;
* A bards [[Inspire]] &amp;amp; [[Invigorate]] buffs the spell damage and too.&lt;br /&gt;
* [[Races#Berserk|Berserk]] ability of the gargoyle race may increase SDI (up to 12%).&lt;br /&gt;
* Getting the [[City_Loyalty#Trade_Deals_Include|Guild of Arcane Arts trade deal city buff]] increases the SDI value by 5%&lt;br /&gt;
* [[Inscription]] Skill bonus.  This is a 10% increase in the base damage for [[Magery Spells]]. (This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription.)&lt;br /&gt;
* Being cursed by a target's [[Blood Oath]].&lt;br /&gt;
* Factor in any SDI imparted from items.&lt;br /&gt;
* Dont forget the well timed usage of an [[Spell Focusing Sash]].&lt;br /&gt;
* Last but not least, the [[Summer Dragonfish Pie]] gives a straight +5 spell damage.&lt;br /&gt;
&lt;br /&gt;
On the other hand factor in resist lowering and additional damage received issues on the target like:&lt;br /&gt;
&lt;br /&gt;
* [[Discordance]]&lt;br /&gt;
* [[Evil Omen]]&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
* [[Amor Corruption]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
==SDI Items==&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Kasa of the Raj-In]] 12%&lt;br /&gt;
*[[Treasures and Trinkets Reading Glasses]] 10%&lt;br /&gt;
*[[Hat of the Magi]] 10%&lt;br /&gt;
*[[Crown of Tal'Keesh]] 10%&lt;br /&gt;
*[[Crown of Arcane Temperament]] 8%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Obsidian Earrings]] 8%&lt;br /&gt;
*[[Mantle of the Fallen]] 5%&lt;br /&gt;
*[[Summoner's Kilt]] 5%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Enchanted Kelp Woven Leggings]] 8%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Elven Leafweave]] 15% (total from 4 pieces)&lt;br /&gt;
*[[Greymist Armor]] 8% (2% per from 4 pieces)&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Crystalline Ring]] 20%&lt;br /&gt;
*A ring out of the [[Random_Magic_Item_Generation_System#The_Name_Prefixes_and_Suffixe|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued ring]] max. 12%&lt;br /&gt;
*[[Ring of the Soulbinder]] 10%&lt;br /&gt;
*[[Djinni's Ring]] 10%&lt;br /&gt;
*[[Ecru Citrine Ring]] (random, max seen 8%)&lt;br /&gt;
&lt;br /&gt;
===Bracelets===&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System#The_Name_Prefixes_and_Suffixes|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued bracelet]] max. 12%&lt;br /&gt;
*[[Enchanted Coral Bracelet]] 10%&lt;br /&gt;
*[[Venom]] 10%&lt;br /&gt;
&lt;br /&gt;
===Talismans===&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Scrapper's Compendium]] 25%, double damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, double damage&lt;br /&gt;
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%&lt;br /&gt;
*[[Scrapper's Compendium]] 25%&lt;br /&gt;
*[[Conjurer's Grimoire]] 15%&lt;br /&gt;
*[[Tome of Lost Knowledge]] 15%&lt;br /&gt;
*[[Tome of Enlightenment]] 10%&lt;br /&gt;
*[[Fallen Mystic's Spellbook]] 10%&lt;br /&gt;
*An [[Inscription|Inscribed Spellbook]] max. 9%&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Eternal Guardian Staff]] 10%&lt;br /&gt;
*[[Staff of Power]] 5%&lt;br /&gt;
*[[Breath of the Dead]] 5%&lt;br /&gt;
*[[Grim Reaper's Scythe]] 5%&lt;br /&gt;
*[[Rune Blade of Knowledge]] 5%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maximum Possible SDI by items==&lt;br /&gt;
As of [[Publish 78|August of 2012]], the maximum Spell Damage Increase from [[equipment]] is for an elf 124%, which is constituted from the following: &lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System]] 18%&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
(**a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage)&lt;br /&gt;
*A [[War of Shadows|War of Shadows Invasion Spellbooks]] 30%&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&lt;br /&gt;
==Imbuing==&lt;br /&gt;
The following resources are required to [[Imbuing|imbue]] the highest intensity of Spell Damage Increase (12%):&lt;br /&gt;
*5 [[Enchanted Essence]]&lt;br /&gt;
*10 [[Gem|Emerald]]&lt;br /&gt;
*10 [[Crystal Shards]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Item Properties}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65145</id>
		<title>Spell Damage Increase</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65145"/>
				<updated>2015-06-28T16:01:53Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
'''Spell Damage Increase''' (SDI) is an [[item property]] that increases the damage of most magical attacks that are cast. This property is capped at 30% in [[PVP]] provided you dont have more than 30% of a skill of two different spell lines or [[animal taming]]. Then, you will become &amp;quot;focused&amp;quot; to that spell line and can display it from your titles menu, under overhead name, skills. So, if you have [[Imbuing]], [[mysticism]] and [[focus]] you can be a focused mystic, but not if you have [[mysticism]] and 31 in [[evaluating intelligence]].&lt;br /&gt;
For [[PvE]] there is no cap on spell damage, so pack it on.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 30% for special items (e.g., [[War of Shadows|War of Shadows Invasion Spellbooks]]).&lt;br /&gt;
&lt;br /&gt;
==Qualifiers==&lt;br /&gt;
As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect [[Poison Strike]] and [[Wither]], but it does not affect [[Pain Spike]] or [[Holy Light]]. It works with [[Word of Death]], as the spell is not dependent on a secondary ability check, ''e.g.'' like Pain Spike, which involves [[Spirit Speak]], or Holy Light, which involves [[Karma]].&lt;br /&gt;
&lt;br /&gt;
==Calculating Spell Damage==&lt;br /&gt;
* A character's skill level of [[evaluating intelligence]] is the first thing that comes into play in calculating the [[magery]] base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1. &lt;br /&gt;
* Similar with [[Spirit Speak]] for [[Necromancy Spells]] and [[Focus]] or [[Imbuing]] for [[Mysticism|Mysticism Spells]], [[Arcane Focus]] for [[Spellweaving|Spellweaving Spells]].&lt;br /&gt;
* The next factor involved in spell damage is [[intelligence]].  The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.&lt;br /&gt;
* [[Spellweaving]] spells [[Arcane Empowerment]] and [[Reaper Form]] increase spell damage.&lt;br /&gt;
* A bards [[Inspire]] &amp;amp; [[Invigorate]] buffs the spell damage and too.&lt;br /&gt;
* [[Races#Berserk|Berserk]] ability of the gargoyle race may increase SDI (up to 12%).&lt;br /&gt;
* Getting the [[City_Loyalty#Trade_Deals_Include|Guild of Arcane Arts trade deal city buff]] increases the SDI value by 5%&lt;br /&gt;
* [[Inscription]] Skill bonus.  This is a 10% increase in the base damage for [[Magery Spells]]. (This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription.)&lt;br /&gt;
* Being cursed by a target's [[Blood Oath]].&lt;br /&gt;
* Factor in any SDI imparted from items.&lt;br /&gt;
* Dont forget the well timed usage of an [[Spell Focusing Sash]].&lt;br /&gt;
* Last but not least, the [[Summer Dragonfish Pie]] gives a straight +5 spell damage.&lt;br /&gt;
&lt;br /&gt;
On the other hand factor in resist lowering and additional damage received issues on the target like:&lt;br /&gt;
&lt;br /&gt;
* [[Discordance]]&lt;br /&gt;
* [[Evil Omen]]&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
* [[Amor Corruption]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
==SDI Items==&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Kasa of the Raj-In]] 12%&lt;br /&gt;
*[[Treasures and Trinkets Reading Glasses]] 10%&lt;br /&gt;
*[[Hat of the Magi]] 10%&lt;br /&gt;
*[[Crown of Tal'Keesh]] 10%&lt;br /&gt;
*[[Crown of Arcane Temperament]] 8%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Obsidian Earrings]] 8%&lt;br /&gt;
*[[Mantle of the Fallen]] 5%&lt;br /&gt;
*[[Summoner's Kilt]] 5%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Enchanted Kelp Woven Leggings]] 8%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Elven Leafweave]] 15% (total from 4 pieces)&lt;br /&gt;
*[[Greymist Armor]] 8% (2% per from 4 pieces)&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Crystalline Ring]] 20%&lt;br /&gt;
*A ring out of the [[Random_Magic_Item_Generation_System#The_Name_Prefixes_and_Suffixe|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued ring]] max. 12%&lt;br /&gt;
*[[Ring of the Soulbinder]] 10%&lt;br /&gt;
*[[Djinni's Ring]] 10%&lt;br /&gt;
*[[Ecru Citrine Ring]] (random, max seen 8%)&lt;br /&gt;
&lt;br /&gt;
===Bracelets===&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System#The_Name_Prefixes_and_Suffixes|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued bracelet]] max. 12%&lt;br /&gt;
*[[Enchanted Coral Bracelet]] 10%&lt;br /&gt;
*[[Venom]] 10%&lt;br /&gt;
&lt;br /&gt;
===Talismans===&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Scrapper's Compendium]] 25%, double damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, double damage&lt;br /&gt;
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%&lt;br /&gt;
*[[Scrapper's Compendium]] 25%&lt;br /&gt;
*[[Conjurer's Grimoire]] 15%&lt;br /&gt;
*[[Tome of Lost Knowledge]] 15%&lt;br /&gt;
*[[Tome of Enlightenment]] 10%&lt;br /&gt;
*[[Fallen Mystic's Spellbook]] 10%&lt;br /&gt;
*An [[Inscription|Inscribed Spellbook]] max. 9%&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Eternal Guardian Staff]] 10%&lt;br /&gt;
*[[Staff of Power]] 5%&lt;br /&gt;
*[[Breath of the Dead]] 5%&lt;br /&gt;
*[[Grim Reaper's Scythe]] 5%&lt;br /&gt;
*[[Rune Blade of Knowledge]] 5%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maximum Possible SDI by items==&lt;br /&gt;
As of [[Publish 78|August of 2012]], the maximum Spell Damage Increase from [[equipment]] is for an elf 124%, which is constituted from the following: &lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System]] 18%&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
(**a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage)&lt;br /&gt;
*A [[War of Shadows|War of Shadows Invasion Spellbooks]] 30%&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&lt;br /&gt;
==Imbuing==&lt;br /&gt;
The following resources are required to [[Imbuing|imbue]] the highest intensity of Spell Damage Increase (12%):&lt;br /&gt;
*5 [[Enchanted Essence]]&lt;br /&gt;
*10 [[Gem|Emerald]]&lt;br /&gt;
*10 [[Crystal Shards]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Item Properties}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65144</id>
		<title>Spell Damage Increase</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65144"/>
				<updated>2015-06-28T15:59:29Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
'''Spell Damage Increase''' (SDI) is an [[item property]] that increases the damage of most magical attacks that are cast. This property is capped at 30% in [[PVP]] provided you dont have more than 30% of a skill of two different spell lines or [[animal taming]]. Then, you will become &amp;quot;focused&amp;quot; to that spell line and can display it from your titles menu, under overhead name, skills. So, if you have [[Imbuing]] [[mysticism]] and [[focus]] you can be a focused mystic, but not if you have [[mysticism]] and 31 in [[evaluating intelligence]].&lt;br /&gt;
For [[PvE]] there is no cap on spell damage, so pack it on.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 30% for special items (e.g., [[War of Shadows|War of Shadows Invasion Spellbooks]]).&lt;br /&gt;
&lt;br /&gt;
==Qualifiers==&lt;br /&gt;
As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect [[Poison Strike]] and [[Wither]], but it does not affect [[Pain Spike]] or [[Holy Light]]. It works with [[Word of Death]], as the spell is not dependent on a secondary ability check, ''e.g.'' like Pain Spike, which involves [[Spirit Speak]], or Holy Light, which involves [[Karma]].&lt;br /&gt;
&lt;br /&gt;
==Calculating Spell Damage==&lt;br /&gt;
* A character's skill level of [[evaluating intelligence]] is the first thing that comes into play in calculating the [[magery]] base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1. &lt;br /&gt;
* Similar with [[Spirit Speak]] for [[Necromancy Spells]] and [[Focus]] or [[Imbuing]] for [[Mysticism|Mysticism Spells]], [[Arcane Focus]] for [[Spellweaving|Spellweaving Spells]].&lt;br /&gt;
* The next factor involved in spell damage is [[intelligence]].  The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.&lt;br /&gt;
* [[Spellweaving]] spells [[Arcane Empowerment]] and [[Reaper Form]] increase spell damage.&lt;br /&gt;
* A bards [[Inspire]] &amp;amp; [[Invigorate]] buffs the spell damage and too.&lt;br /&gt;
* [[Races#Berserk|Berserk]] ability of the gargoyle race may increase SDI (up to 12%).&lt;br /&gt;
* Getting the [[City_Loyalty#Trade_Deals_Include|Guild of Arcane Arts trade deal city buff]] increases the SDI value by 5%&lt;br /&gt;
* [[Inscription]] Skill bonus.  This is a 10% increase in the base damage for [[Magery Spells]]. (This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription.)&lt;br /&gt;
* Being cursed by a target's [[Blood Oath]].&lt;br /&gt;
* Factor in any SDI imparted from items.&lt;br /&gt;
* Dont forget the well timed usage of an [[Spell Focusing Sash]].&lt;br /&gt;
* Last but not least, the [[Summer Dragonfish Pie]] gives a straight +5 spell damage.&lt;br /&gt;
&lt;br /&gt;
On the other hand factor in resist lowering and additional damage received issues on the target like:&lt;br /&gt;
&lt;br /&gt;
* [[Discordance]]&lt;br /&gt;
* [[Evil Omen]]&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
* [[Amor Corruption]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
==SDI Items==&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Kasa of the Raj-In]] 12%&lt;br /&gt;
*[[Treasures and Trinkets Reading Glasses]] 10%&lt;br /&gt;
*[[Hat of the Magi]] 10%&lt;br /&gt;
*[[Crown of Tal'Keesh]] 10%&lt;br /&gt;
*[[Crown of Arcane Temperament]] 8%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Obsidian Earrings]] 8%&lt;br /&gt;
*[[Mantle of the Fallen]] 5%&lt;br /&gt;
*[[Summoner's Kilt]] 5%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Enchanted Kelp Woven Leggings]] 8%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Elven Leafweave]] 15% (total from 4 pieces)&lt;br /&gt;
*[[Greymist Armor]] 8% (2% per from 4 pieces)&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Crystalline Ring]] 20%&lt;br /&gt;
*A ring out of the [[Random_Magic_Item_Generation_System#The_Name_Prefixes_and_Suffixe|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued ring]] max. 12%&lt;br /&gt;
*[[Ring of the Soulbinder]] 10%&lt;br /&gt;
*[[Djinni's Ring]] 10%&lt;br /&gt;
*[[Ecru Citrine Ring]] (random, max seen 8%)&lt;br /&gt;
&lt;br /&gt;
===Bracelets===&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System#The_Name_Prefixes_and_Suffixes|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued bracelet]] max. 12%&lt;br /&gt;
*[[Enchanted Coral Bracelet]] 10%&lt;br /&gt;
*[[Venom]] 10%&lt;br /&gt;
&lt;br /&gt;
===Talismans===&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Scrapper's Compendium]] 25%, double damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, double damage&lt;br /&gt;
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%&lt;br /&gt;
*[[Scrapper's Compendium]] 25%&lt;br /&gt;
*[[Conjurer's Grimoire]] 15%&lt;br /&gt;
*[[Tome of Lost Knowledge]] 15%&lt;br /&gt;
*[[Tome of Enlightenment]] 10%&lt;br /&gt;
*[[Fallen Mystic's Spellbook]] 10%&lt;br /&gt;
*An [[Inscription|Inscribed Spellbook]] max. 9%&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Eternal Guardian Staff]] 10%&lt;br /&gt;
*[[Staff of Power]] 5%&lt;br /&gt;
*[[Breath of the Dead]] 5%&lt;br /&gt;
*[[Grim Reaper's Scythe]] 5%&lt;br /&gt;
*[[Rune Blade of Knowledge]] 5%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maximum Possible SDI by items==&lt;br /&gt;
As of [[Publish 78|August of 2012]], the maximum Spell Damage Increase from [[equipment]] is for an elf 124%, which is constituted from the following: &lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System]] 18%&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
(**a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage)&lt;br /&gt;
*A [[War of Shadows|War of Shadows Invasion Spellbooks]] 30%&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&lt;br /&gt;
==Imbuing==&lt;br /&gt;
The following resources are required to [[Imbuing|imbue]] the highest intensity of Spell Damage Increase (12%):&lt;br /&gt;
*5 [[Enchanted Essence]]&lt;br /&gt;
*10 [[Gem|Emerald]]&lt;br /&gt;
*10 [[Crystal Shards]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Item Properties}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65143</id>
		<title>Spell Damage Increase</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65143"/>
				<updated>2015-06-28T15:52:25Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
'''Spell Damage Increase''' (SDI) is an [[item property]] that increases the damage of most magical attacks that are cast. While this property is capped at 15% for [[PvP]], the cap further increases from 15% to 30% for templates having no more than 30 modified skill points in two skills amongst [[Imbueing]], [[Magery]], [[Necromancy]], [[Mysticism]], [[Focus]], [[Ninjitsu]], [[Bushido]], [[Animal Taming]], [[Musicianship]], [[Chivalry]] and [[Spellweaving]]. For [[PvE]] there is no cap on spell damage, so pack it on.  &lt;br /&gt;
&lt;br /&gt;
If your char has fulfilled thoose PvP preconditions he will find the title &amp;quot;the focused mage&amp;quot; in the context title menu.&lt;br /&gt;
&lt;br /&gt;
There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 30% for special items (e.g., [[War of Shadows|War of Shadows Invasion Spellbooks]]).&lt;br /&gt;
&lt;br /&gt;
==Qualifiers==&lt;br /&gt;
As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect [[Poison Strike]] and [[Wither]], but it does not affect [[Pain Spike]] or [[Holy Light]]. It works with [[Word of Death]], as the spell is not dependent on a secondary ability check, ''e.g.'' like Pain Spike, which involves [[Spirit Speak]], or Holy Light, which involves [[Karma]].&lt;br /&gt;
&lt;br /&gt;
==Calculating Spell Damage==&lt;br /&gt;
* A character's skill level of [[evaluating intelligence]] is the first thing that comes into play in calculating the [[magery]] base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1. &lt;br /&gt;
* Similar with [[Spirit Speak]] for [[Necromancy Spells]] and [[Focus]] or [[Imbuing]] for [[Mysticism|Mysticism Spells]], [[Arcane Focus]] for [[Spellweaving|Spellweaving Spells]].&lt;br /&gt;
* The next factor involved in spell damage is [[intelligence]].  The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.&lt;br /&gt;
* [[Spellweaving]] spells [[Arcane Empowerment]] and [[Reaper Form]] increase spell damage.&lt;br /&gt;
* A bards [[Inspire]] &amp;amp; [[Invigorate]] buffs the spell damage and too.&lt;br /&gt;
* [[Races#Berserk|Berserk]] ability of the gargoyle race may increase SDI (up to 12%).&lt;br /&gt;
* Getting the [[City_Loyalty#Trade_Deals_Include|Guild of Arcane Arts trade deal city buff]] increases the SDI value by 5%&lt;br /&gt;
* [[Inscription]] Skill bonus.  This is a 10% increase in the base damage for [[Magery Spells]]. (This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription.)&lt;br /&gt;
* Being cursed by a target's [[Blood Oath]].&lt;br /&gt;
* Factor in any SDI imparted from items.&lt;br /&gt;
* Dont forget the well timed usage of an [[Spell Focusing Sash]].&lt;br /&gt;
* Last but not least, the [[Summer Dragonfish Pie]] gives a straight +5 spell damage.&lt;br /&gt;
&lt;br /&gt;
On the other hand factor in resist lowering and additional damage received issues on the target like:&lt;br /&gt;
&lt;br /&gt;
* [[Discordance]]&lt;br /&gt;
* [[Evil Omen]]&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
* [[Amor Corruption]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
==SDI Items==&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Kasa of the Raj-In]] 12%&lt;br /&gt;
*[[Treasures and Trinkets Reading Glasses]] 10%&lt;br /&gt;
*[[Hat of the Magi]] 10%&lt;br /&gt;
*[[Crown of Tal'Keesh]] 10%&lt;br /&gt;
*[[Crown of Arcane Temperament]] 8%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Obsidian Earrings]] 8%&lt;br /&gt;
*[[Mantle of the Fallen]] 5%&lt;br /&gt;
*[[Summoner's Kilt]] 5%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Enchanted Kelp Woven Leggings]] 8%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Elven Leafweave]] 15% (total from 4 pieces)&lt;br /&gt;
*[[Greymist Armor]] 8% (2% per from 4 pieces)&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Crystalline Ring]] 20%&lt;br /&gt;
*A ring out of the [[Random_Magic_Item_Generation_System#The_Name_Prefixes_and_Suffixe|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued ring]] max. 12%&lt;br /&gt;
*[[Ring of the Soulbinder]] 10%&lt;br /&gt;
*[[Djinni's Ring]] 10%&lt;br /&gt;
*[[Ecru Citrine Ring]] (random, max seen 8%)&lt;br /&gt;
&lt;br /&gt;
===Bracelets===&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System#The_Name_Prefixes_and_Suffixes|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued bracelet]] max. 12%&lt;br /&gt;
*[[Enchanted Coral Bracelet]] 10%&lt;br /&gt;
*[[Venom]] 10%&lt;br /&gt;
&lt;br /&gt;
===Talismans===&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Scrapper's Compendium]] 25%, double damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, double damage&lt;br /&gt;
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%&lt;br /&gt;
*[[Scrapper's Compendium]] 25%&lt;br /&gt;
*[[Conjurer's Grimoire]] 15%&lt;br /&gt;
*[[Tome of Lost Knowledge]] 15%&lt;br /&gt;
*[[Tome of Enlightenment]] 10%&lt;br /&gt;
*[[Fallen Mystic's Spellbook]] 10%&lt;br /&gt;
*An [[Inscription|Inscribed Spellbook]] max. 9%&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Eternal Guardian Staff]] 10%&lt;br /&gt;
*[[Staff of Power]] 5%&lt;br /&gt;
*[[Breath of the Dead]] 5%&lt;br /&gt;
*[[Grim Reaper's Scythe]] 5%&lt;br /&gt;
*[[Rune Blade of Knowledge]] 5%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maximum Possible SDI by items==&lt;br /&gt;
As of [[Publish 78|August of 2012]], the maximum Spell Damage Increase from [[equipment]] is for an elf 124%, which is constituted from the following: &lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System]] 18%&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
(**a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage)&lt;br /&gt;
*A [[War of Shadows|War of Shadows Invasion Spellbooks]] 30%&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&lt;br /&gt;
==Imbuing==&lt;br /&gt;
The following resources are required to [[Imbuing|imbue]] the highest intensity of Spell Damage Increase (12%):&lt;br /&gt;
*5 [[Enchanted Essence]]&lt;br /&gt;
*10 [[Gem|Emerald]]&lt;br /&gt;
*10 [[Crystal Shards]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Item Properties}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65142</id>
		<title>Spell Damage Increase</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65142"/>
				<updated>2015-06-28T15:51:32Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
'''Spell Damage Increase''' (SDI) is an [[item property]] that increases the damage of most magical attacks that are cast. While this property is capped at 15% for [[PvP]], the cap further increases from 15% to 30% for templates having no more than 30 modified skill points in two skills amongst [[imbueing]], [[Magery]], [[Necromancy]], [[Mysticism]], [[Focus]], [[Ninjitsu]], [[Bushido]], [[Animal Taming]], [[Musicianship]], [[Chivalry]] and [[Spellweaving]]. For [[PvE]] there is no cap on spell damage, so pack it on.  &lt;br /&gt;
&lt;br /&gt;
If your char has fulfilled thoose PvP preconditions he will find the title &amp;quot;the focused mage&amp;quot; in the context title menu.&lt;br /&gt;
&lt;br /&gt;
There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 30% for special items (e.g., [[War of Shadows|War of Shadows Invasion Spellbooks]]).&lt;br /&gt;
&lt;br /&gt;
==Qualifiers==&lt;br /&gt;
As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect [[Poison Strike]] and [[Wither]], but it does not affect [[Pain Spike]] or [[Holy Light]]. It works with [[Word of Death]], as the spell is not dependent on a secondary ability check, ''e.g.'' like Pain Spike, which involves [[Spirit Speak]], or Holy Light, which involves [[Karma]].&lt;br /&gt;
&lt;br /&gt;
==Calculating Spell Damage==&lt;br /&gt;
* A character's skill level of [[evaluating intelligence]] is the first thing that comes into play in calculating the [[magery]] base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1. &lt;br /&gt;
* Similar with [[Spirit Speak]] for [[Necromancy Spells]] and [[Focus]] or [[Imbuing]] for [[Mysticism|Mysticism Spells]], [[Arcane Focus]] for [[Spellweaving|Spellweaving Spells]].&lt;br /&gt;
* The next factor involved in spell damage is [[intelligence]].  The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.&lt;br /&gt;
* [[Spellweaving]] spells [[Arcane Empowerment]] and [[Reaper Form]] increase spell damage.&lt;br /&gt;
* A bards [[Inspire]] &amp;amp; [[Invigorate]] buffs the spell damage and too.&lt;br /&gt;
* [[Races#Berserk|Berserk]] ability of the gargoyle race may increase SDI (up to 12%).&lt;br /&gt;
* Getting the [[City_Loyalty#Trade_Deals_Include|Guild of Arcane Arts trade deal city buff]] increases the SDI value by 5%&lt;br /&gt;
* [[Inscription]] Skill bonus.  This is a 10% increase in the base damage for [[Magery Spells]]. (This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription.)&lt;br /&gt;
* Being cursed by a target's [[Blood Oath]].&lt;br /&gt;
* Factor in any SDI imparted from items.&lt;br /&gt;
* Dont forget the well timed usage of an [[Spell Focusing Sash]].&lt;br /&gt;
* Last but not least, the [[Summer Dragonfish Pie]] gives a straight +5 spell damage.&lt;br /&gt;
&lt;br /&gt;
On the other hand factor in resist lowering and additional damage received issues on the target like:&lt;br /&gt;
&lt;br /&gt;
* [[Discordance]]&lt;br /&gt;
* [[Evil Omen]]&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
* [[Amor Corruption]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
==SDI Items==&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Kasa of the Raj-In]] 12%&lt;br /&gt;
*[[Treasures and Trinkets Reading Glasses]] 10%&lt;br /&gt;
*[[Hat of the Magi]] 10%&lt;br /&gt;
*[[Crown of Tal'Keesh]] 10%&lt;br /&gt;
*[[Crown of Arcane Temperament]] 8%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Obsidian Earrings]] 8%&lt;br /&gt;
*[[Mantle of the Fallen]] 5%&lt;br /&gt;
*[[Summoner's Kilt]] 5%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Enchanted Kelp Woven Leggings]] 8%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Elven Leafweave]] 15% (total from 4 pieces)&lt;br /&gt;
*[[Greymist Armor]] 8% (2% per from 4 pieces)&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Crystalline Ring]] 20%&lt;br /&gt;
*A ring out of the [[Random_Magic_Item_Generation_System#The_Name_Prefixes_and_Suffixe|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued ring]] max. 12%&lt;br /&gt;
*[[Ring of the Soulbinder]] 10%&lt;br /&gt;
*[[Djinni's Ring]] 10%&lt;br /&gt;
*[[Ecru Citrine Ring]] (random, max seen 8%)&lt;br /&gt;
&lt;br /&gt;
===Bracelets===&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System#The_Name_Prefixes_and_Suffixes|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued bracelet]] max. 12%&lt;br /&gt;
*[[Enchanted Coral Bracelet]] 10%&lt;br /&gt;
*[[Venom]] 10%&lt;br /&gt;
&lt;br /&gt;
===Talismans===&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Scrapper's Compendium]] 25%, double damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, double damage&lt;br /&gt;
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%&lt;br /&gt;
*[[Scrapper's Compendium]] 25%&lt;br /&gt;
*[[Conjurer's Grimoire]] 15%&lt;br /&gt;
*[[Tome of Lost Knowledge]] 15%&lt;br /&gt;
*[[Tome of Enlightenment]] 10%&lt;br /&gt;
*[[Fallen Mystic's Spellbook]] 10%&lt;br /&gt;
*An [[Inscription|Inscribed Spellbook]] max. 9%&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Eternal Guardian Staff]] 10%&lt;br /&gt;
*[[Staff of Power]] 5%&lt;br /&gt;
*[[Breath of the Dead]] 5%&lt;br /&gt;
*[[Grim Reaper's Scythe]] 5%&lt;br /&gt;
*[[Rune Blade of Knowledge]] 5%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maximum Possible SDI by items==&lt;br /&gt;
As of [[Publish 78|August of 2012]], the maximum Spell Damage Increase from [[equipment]] is for an elf 124%, which is constituted from the following: &lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System]] 18%&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
(**a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage)&lt;br /&gt;
*A [[War of Shadows|War of Shadows Invasion Spellbooks]] 30%&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&lt;br /&gt;
==Imbuing==&lt;br /&gt;
The following resources are required to [[Imbuing|imbue]] the highest intensity of Spell Damage Increase (12%):&lt;br /&gt;
*5 [[Enchanted Essence]]&lt;br /&gt;
*10 [[Gem|Emerald]]&lt;br /&gt;
*10 [[Crystal Shards]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Item Properties}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65141</id>
		<title>Spell Damage Increase</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Spell_Damage_Increase&amp;diff=65141"/>
				<updated>2015-06-28T15:50:24Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
'''Spell Damage Increase''' (SDI) is an [[item property]] that increases the damage of most magical attacks that are cast. While this property is capped at 15% for [[PvP]], the cap further increases from 15% to 30% for templates having no more than 30 modified skill points in two skills or more amongst [[imbueing]], [[Magery]], [[Necromancy]], [[Mysticism]], [[Focus]], [[Ninjitsu]], [[Bushido]], [[Animal Taming]], [[Musicianship]], [[Chivalry]] and [[Spellweaving]]. For [[PvE]] there is no cap on spell damage, so pack it on.  &lt;br /&gt;
&lt;br /&gt;
If your char has fulfilled thoose PvP preconditions he will find the title &amp;quot;the focused mage&amp;quot; in the context title menu.&lt;br /&gt;
&lt;br /&gt;
There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 30% for special items (e.g., [[War of Shadows|War of Shadows Invasion Spellbooks]]).&lt;br /&gt;
&lt;br /&gt;
==Qualifiers==&lt;br /&gt;
As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect [[Poison Strike]] and [[Wither]], but it does not affect [[Pain Spike]] or [[Holy Light]]. It works with [[Word of Death]], as the spell is not dependent on a secondary ability check, ''e.g.'' like Pain Spike, which involves [[Spirit Speak]], or Holy Light, which involves [[Karma]].&lt;br /&gt;
&lt;br /&gt;
==Calculating Spell Damage==&lt;br /&gt;
* A character's skill level of [[evaluating intelligence]] is the first thing that comes into play in calculating the [[magery]] base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1. &lt;br /&gt;
* Similar with [[Spirit Speak]] for [[Necromancy Spells]] and [[Focus]] or [[Imbuing]] for [[Mysticism|Mysticism Spells]], [[Arcane Focus]] for [[Spellweaving|Spellweaving Spells]].&lt;br /&gt;
* The next factor involved in spell damage is [[intelligence]].  The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.&lt;br /&gt;
* [[Spellweaving]] spells [[Arcane Empowerment]] and [[Reaper Form]] increase spell damage.&lt;br /&gt;
* A bards [[Inspire]] &amp;amp; [[Invigorate]] buffs the spell damage and too.&lt;br /&gt;
* [[Races#Berserk|Berserk]] ability of the gargoyle race may increase SDI (up to 12%).&lt;br /&gt;
* Getting the [[City_Loyalty#Trade_Deals_Include|Guild of Arcane Arts trade deal city buff]] increases the SDI value by 5%&lt;br /&gt;
* [[Inscription]] Skill bonus.  This is a 10% increase in the base damage for [[Magery Spells]]. (This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription.)&lt;br /&gt;
* Being cursed by a target's [[Blood Oath]].&lt;br /&gt;
* Factor in any SDI imparted from items.&lt;br /&gt;
* Dont forget the well timed usage of an [[Spell Focusing Sash]].&lt;br /&gt;
* Last but not least, the [[Summer Dragonfish Pie]] gives a straight +5 spell damage.&lt;br /&gt;
&lt;br /&gt;
On the other hand factor in resist lowering and additional damage received issues on the target like:&lt;br /&gt;
&lt;br /&gt;
* [[Discordance]]&lt;br /&gt;
* [[Evil Omen]]&lt;br /&gt;
* [[Corpse Skin]]&lt;br /&gt;
* [[Amor Corruption]]&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
==SDI Items==&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Kasa of the Raj-In]] 12%&lt;br /&gt;
*[[Treasures and Trinkets Reading Glasses]] 10%&lt;br /&gt;
*[[Hat of the Magi]] 10%&lt;br /&gt;
*[[Crown of Tal'Keesh]] 10%&lt;br /&gt;
*[[Crown of Arcane Temperament]] 8%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Obsidian Earrings]] 8%&lt;br /&gt;
*[[Mantle of the Fallen]] 5%&lt;br /&gt;
*[[Summoner's Kilt]] 5%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Enchanted Kelp Woven Leggings]] 8%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Elven Leafweave]] 15% (total from 4 pieces)&lt;br /&gt;
*[[Greymist Armor]] 8% (2% per from 4 pieces)&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Crystalline Ring]] 20%&lt;br /&gt;
*A ring out of the [[Random_Magic_Item_Generation_System#The_Name_Prefixes_and_Suffixe|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued ring]] max. 12%&lt;br /&gt;
*[[Ring of the Soulbinder]] 10%&lt;br /&gt;
*[[Djinni's Ring]] 10%&lt;br /&gt;
*[[Ecru Citrine Ring]] (random, max seen 8%)&lt;br /&gt;
&lt;br /&gt;
===Bracelets===&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System#The_Name_Prefixes_and_Suffixes|Random Magic Item Generation System]] max. 18%&lt;br /&gt;
*An [[Spell_Damage_Increase#Imbuing|imbued bracelet]] max. 12%&lt;br /&gt;
*[[Enchanted Coral Bracelet]] 10%&lt;br /&gt;
*[[Venom]] 10%&lt;br /&gt;
&lt;br /&gt;
===Talismans===&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
&lt;br /&gt;
===Books===&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Scrapper's Compendium]] 25%, double damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, triple damage&lt;br /&gt;
*a target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, double damage&lt;br /&gt;
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%&lt;br /&gt;
*[[Scrapper's Compendium]] 25%&lt;br /&gt;
*[[Conjurer's Grimoire]] 15%&lt;br /&gt;
*[[Tome of Lost Knowledge]] 15%&lt;br /&gt;
*[[Tome of Enlightenment]] 10%&lt;br /&gt;
*[[Fallen Mystic's Spellbook]] 10%&lt;br /&gt;
*An [[Inscription|Inscribed Spellbook]] max. 9%&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*[[Eternal Guardian Staff]] 10%&lt;br /&gt;
*[[Staff of Power]] 5%&lt;br /&gt;
*[[Breath of the Dead]] 5%&lt;br /&gt;
*[[Grim Reaper's Scythe]] 5%&lt;br /&gt;
*[[Rune Blade of Knowledge]] 5%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maximum Possible SDI by items==&lt;br /&gt;
As of [[Publish 78|August of 2012]], the maximum Spell Damage Increase from [[equipment]] is for an elf 124%, which is constituted from the following: &lt;br /&gt;
*[[Wizard's Crystal Reading Glasses]] 15%&lt;br /&gt;
*[[Pendant of the Magi]] 5%&lt;br /&gt;
*[[Protector of the Battle Mage]] 5%&lt;br /&gt;
*[[Spell Woven Britches]] 10%&lt;br /&gt;
*[[Midnight Bracers]] 10%&lt;br /&gt;
*A bracelet out of the [[Random Magic Item Generation System]] 18%&lt;br /&gt;
*[[Compassion's Eye]] 20%&lt;br /&gt;
*[[Mana Phasing Orb]] 5%&lt;br /&gt;
(**a target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage)&lt;br /&gt;
*A [[War of Shadows|War of Shadows Invasion Spellbooks]] 30%&lt;br /&gt;
*[[Cloak Of Death]] 3%&lt;br /&gt;
*[[Ranger's Cloak of Augmentation]] 3%&lt;br /&gt;
&lt;br /&gt;
==Imbuing==&lt;br /&gt;
The following resources are required to [[Imbuing|imbue]] the highest intensity of Spell Damage Increase (12%):&lt;br /&gt;
*5 [[Enchanted Essence]]&lt;br /&gt;
*10 [[Gem|Emerald]]&lt;br /&gt;
*10 [[Crystal Shards]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Item Properties}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Luck&amp;diff=65139</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Luck&amp;diff=65139"/>
				<updated>2015-06-24T15:13:08Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
[[Luck]] is an [[Item Properties|item property]] found on various equippable items. Luck stacks across all items that a character has equipped to make up their Luck score, which can be viewed on the [[Character Status Menu]]. This Luck score can then be augmented by various temporary Luck boosts from other sources.&lt;br /&gt;
&lt;br /&gt;
A character's total Luck is used when loot is spawned on creature corpses. It gives a chance of there being a greater amount of loot, a chance of a greater number of properties on said loot, and a chance that those properties will be of greater intensity. It should be noted, however, that this is only a ''chance'' of more and better loot, and that Luck has no direct affect on what specific items will spawn and what specific properties will spawn on those items.&lt;br /&gt;
&lt;br /&gt;
Luck doesn't affect the loot from treasure chests or mibs. &lt;br /&gt;
&lt;br /&gt;
In the past there were information about the fact, that there is a cap of impact. The devs answered on Drachenfels on April 1st 2015 that for some calculations of loot there is one, and for others not. They will supply a list someday.&lt;br /&gt;
&lt;br /&gt;
==Calculators==&lt;br /&gt;
&lt;br /&gt;
===Luck to Chance===&lt;br /&gt;
Just input the amount of Luck you have into the text box, then press the &amp;quot;Calculate &amp;gt;&amp;gt;&amp;quot; button or hit the Enter or Return key on your keyboard to display the percentage chance you have to get more and better loot.&lt;br /&gt;
&lt;br /&gt;
{{Calculator|LuckToChance}}&lt;br /&gt;
&lt;br /&gt;
===Chance to Luck===&lt;br /&gt;
Just input the percentage chance of more and better loot you would like to achieve into the text box, then press the &amp;quot;Calculate &amp;gt;&amp;gt;&amp;quot; button or hit the Enter or Return key on your keyboard to display the amount of Luck required to achieve your goal.&lt;br /&gt;
&lt;br /&gt;
{{Calculator|ChanceToLuck}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
&lt;br /&gt;
===Normal Loot===&lt;br /&gt;
&lt;br /&gt;
====The Roll====&lt;br /&gt;
Normal loot that spawns on creature corpses, other than gold and a few other special items, is generated upon the death of the creature, not before. Upon the death of the creature, a roll is made against the Luck of the character who did the most damage, I.e. &amp;quot;the top attacker,&amp;quot; on a scale of 0-99 in order to determine whether there is a loot increase. The process can be explained in the following steps:&lt;br /&gt;
# The [[Random Number Generator|RNG]] generates a number from 0-99.&lt;br /&gt;
# The top attacker's Luck is evaluated to determine their percentage (%) chance value, which is derived from the equation:{{Line Break}}&amp;lt;math&amp;gt;Chance = Luck^{\frac{5}{9}}\!&amp;lt;/math&amp;gt;{{Line Break}}(This equation is explained fully in the [[Luck#The Math|Math]] section below.)&lt;br /&gt;
# This percentage (%) chance value is then rounded to a whole number.&lt;br /&gt;
# The rounded percentage (%) chance value is then compared against the number generated by the [[Random Number Generator|RNG]] as follows:&lt;br /&gt;
#* If (Luck percentage (%) chance value &amp;gt; RNG value)&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Increase loot&amp;lt;br /&amp;gt;Else&amp;lt;br /&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Do not increase loot&lt;br /&gt;
&lt;br /&gt;
* Example: The [[Random Number Generator|RNG]] rolls a 30. The top attacker's Luck is evaluated and results in a rounded percentage (%) chance value of 56. 56 &amp;gt; 30, so the loot is increased.&lt;br /&gt;
&lt;br /&gt;
This roll applies to all loot that is spawned, even that which is given to other attackers in their own instanced corpses; the top attacker's Luck applies to everyone.&lt;br /&gt;
&lt;br /&gt;
====Number of Items====&lt;br /&gt;
Each type of creature in the game has its loot determined by predefined loot tables that dictate both the type of loot available and the number of items that can spawn. The number of items that spawn on a particular creature's corpse is a random number in the range of one (1) to a maximum number as defined in that creature's loot table. When a creature is killed, if the roll made against the top attacker's Luck score is successful, the number of items spawned on the creature's corpse will be increased by one (1), unless this new amount would be greater than that creature's loot amount cap.&lt;br /&gt;
* Example: A particular creature's loot amount cap is 10 items. A character with high Luck kills the creature, the game rolls against the character's Luck score, and the roll is in favor of the character. The game rolls and decides to spawn 10 items on the corpse, which is increased by 1 from the top attacker's Luck roll, resulting in 11 items being spawned. However, this is greater than the creature's loot amount cap of 10 items, so only 10 items spawn, instead of 11.&lt;br /&gt;
&lt;br /&gt;
====Number of Item Properties====&lt;br /&gt;
In the same way that creature loot tables define the number of items that drop on a particular creature's corpse, they also define the number of properties that can spawn on those items. The number of properties that spawn on an item that is dropped by a particular creature is a random number in the range of one (1) to a maximum number as defined in that creature's loot table. When an item is spawned on a creature's corpse, if the roll made against the top attacker's Luck score is successful, the number of properties spawned on the item will be increased by one (1), unless this new amount would be greater than that creature's loot amount cap.&lt;br /&gt;
* Example: A particular creature's cap on the number of properties per item is 3 properties. A character with high Luck kills the creature, the game rolls against the character's Luck score, and the roll is in favor of the character. The game rolls and decides to put 3 properties on the first item spawned on the corpse, which is increased by 1 from the top attacker's Luck roll, resulting in a total of 4 properties to be spawned on the item. However, this is greater than the creature's cap of 3 on the number of properties per item, so only 3 properties spawn on the item, instead of 4.&lt;br /&gt;
&lt;br /&gt;
====Item Property Intensities====&lt;br /&gt;
Creature loot tables also define the range of intensity of item properties on items that drop on various creature corpses. The intensity of a property on an item dropped by a particular creature is a random number within a range which is a subset of the entire range of a particular property. When a property is spawned on an item on a creature's corpse, if the roll made against the top attacker's Luck score is successful, the property's intensity will be increased by 10% of the property's overall maximum value, unless this new amount would be greater than the top end of the possible intensity range of that creature.&lt;br /&gt;
* Example: The overall range for a particular property is 1 to 50. A particular creature's item property intensity range is 0.25 to 0.3, which results in possible values of that property of 13, 14, or 15. A character with high Luck kills the creature, the game rolls against the character's Luck score, and the roll is in favor of the character. The game spawns a weapon on the creature's corpse with that property with an initial value of 14, which is increased by 10% of the overall maximum value of 50 (5), resulting in a property value of 19. However, this is greater than the creature's cap of 15, so the property is capped at 15, instead of being set to the full 19.&lt;br /&gt;
&lt;br /&gt;
===The Gauntlet===&lt;br /&gt;
('''Editor:''' This section is not really accurate anymore. The Gauntlet now uses the Treasures of Tokuno points system, so the following info is probably only a shadow of the truth, if that. This will be changed in the future when further information becomes available.)&lt;br /&gt;
&lt;br /&gt;
When a boss dies in the [[Doom#Gauntlet|Doom Gauntlet]] there is a certain chance that an artifact will be created. This chance is influenced by the Luck of the top attacker, and can be derived from the following equation:&lt;br /&gt;
: &amp;lt;math&amp;gt;NC=C-\frac{\sqrt{L}*C}{100}\!&amp;lt;/math&amp;gt;&lt;br /&gt;
* NC = New Chance for an Artifact to be Created&lt;br /&gt;
* C = Chance (1 in C) for an Artifact to be Created&lt;br /&gt;
* L = Luck of the Top Attacker&lt;br /&gt;
&lt;br /&gt;
Example: Suppose there is a 1 in 20 (5%) chance that an artifact will be generated when the Dark Father is killed, and the Luck of the top attacker is 900.&lt;br /&gt;
# &amp;lt;math&amp;gt;NC=20-\frac{\sqrt{900}*20}{100}\!&amp;lt;/math&amp;gt;&lt;br /&gt;
# &amp;lt;math&amp;gt;NC=20-\frac{30 * 20}{100}\!&amp;lt;/math&amp;gt;&lt;br /&gt;
# &amp;lt;math&amp;gt;NC=20-\frac{600}{100}\!&amp;lt;/math&amp;gt;&lt;br /&gt;
# &amp;lt;math&amp;gt;NC=20-6\!&amp;lt;/math&amp;gt;&lt;br /&gt;
# &amp;lt;math&amp;gt;NC=14\!&amp;lt;/math&amp;gt;&lt;br /&gt;
The new chance for an artifact to be generated is 1 in 14 (~7.1%). If, based on this new percentage chance, an artifact is actually generated, it is then distributed randomly amongst all players that receive looting rights.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
[[Artifacts (Virtue)|Virtue Artifact]] drops in the [[Anti-Virtue Dungeons]] are affected by Luck. It is believed that this may use the same points-based system as [[Doom#Gauntlet|The Gauntlet]] and [[Treasures of Tokuno]], but this has yet to be confirmed.&lt;br /&gt;
&lt;br /&gt;
The chance of finding a [[Niter]] deposit while mining is positively affected by Luck, but the specific formulas for this effect are currently unknown.&lt;br /&gt;
&lt;br /&gt;
[[Power Scrolls]] that drop from [[Champion Spawns]] are not affected whatsoever by the Luck of any attacker, and are generated and distributed randomly amongst all players that receive looting rights.&lt;br /&gt;
&lt;br /&gt;
The drop rates of [[Artifacts (ML)|Mondain's Legacy Artifacts]] are positively affected by Luck.&lt;br /&gt;
&lt;br /&gt;
[[Artifacts (Peerless)|Peerless Artifacts]] are not affected by Luck, but are instead governed by individual static drop rates.&lt;br /&gt;
&lt;br /&gt;
The [[Imbuing]] system does not take Luck into account when calculating the chance-for-success of Imbuing a property onto an item.&lt;br /&gt;
&lt;br /&gt;
Rewards from [[Quests]], frequently referred to collectively as &amp;quot;strongboxes,&amp;quot; are not affected by Luck in any way.&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
====Crafted====&lt;br /&gt;
Armor, shields, or weapons can be made from or enhanced by [[Ingot#Metal Types|golden ingots]], [[Leather|spined leather]], [[Dragon Scales#Scale Types|yellow dragon scales]], or [[Board#Wood Types|oak boards]], depending on the type of item, in order to gain or increase the Luck property. Using [[Ingot#Metal Types|golden ingots]], [[Leather|spined leather]], or [[Board#Wood Types|oak boards]] will either give an item the Luck property with a default value of 40, or, if the item already possesses the Luck property, will increase it by 40. [[Dragon Scales#Scale Types|Yellow dragon scales]] can be used to craft pieces of [[Dragon Armor]], each with a default amount of 20 Luck. Newly created armor of any type that is crafted with [[Runic Tools]] has a chance to be created with the Luck property with a value up to 100, which stacks with any material-related Luck bonuses.&lt;br /&gt;
&lt;br /&gt;
The types of items that can be crafted or enhanced with the Luck property are listed below, categorized by material type:&lt;br /&gt;
* [[Ingot#Metal Types|Golden Ingots]] (+40): [[Ringmail Armor]], [[Chainmail Armor]], [[Platemail Armor]], [[Platemail Samurai Armor]], metal [[Shields]], metal [[Weapons]]&lt;br /&gt;
* [[Leather|Spined Leather]] (+40): [[Leather Armor]], [[Leather Ninja Armor]], [[Leather Samurai Armor]], [[Leaf Armor]], [[Studded Armor]], [[Studded Samurai Armor]], [[Hide Armor]], [[Bone Armor]]&lt;br /&gt;
* [[Board#Wood Types|Oak Boards]] (+40): [[Woodland Armor]], [[Wooden Shield]], [[Archery#Weapons|Bows]]&lt;br /&gt;
* [[Dragon Scales#Scale Types|Yellow Dragon Scales]] (+20): [[Dragon Armor]]&lt;br /&gt;
&lt;br /&gt;
Armor, shields, and weapons can spawn on monster corpses with the Luck property, with values up to and including 100. These items can then be enhanced with [[Ingot#Metal Types|golden ingots]], [[Leather|spined leather]], or [[Board#Wood Types|oak boards]], depending on their material type, thus allowing them to have up to 140 Luck.&lt;br /&gt;
&lt;br /&gt;
====Imbued====&lt;br /&gt;
The following resources are required to [[Imbuing|Imbue]] the highest intensity of Luck (100):&lt;br /&gt;
* 5 [[Magical Residue]]&lt;br /&gt;
* 10 [[Gem|Citrine]]&lt;br /&gt;
* 10 [[Chaga Mushroom]]&lt;br /&gt;
&lt;br /&gt;
====Artifacts====&lt;br /&gt;
Some artifacts and other items spawn, have spawned, or can be crafted, with a default amount of Luck on them.&lt;br /&gt;
* [[Adventurer's Machete]] - Luck 20 (Base)&lt;br /&gt;
* [[Armor of Fortune]] - Luck 200&lt;br /&gt;
* [[Bramble Coat]] - Luck 150&lt;br /&gt;
* [[Clainin's Spellbook]] - Luck 80&lt;br /&gt;
* [[Compassion's Eye]] - Luck 250&lt;br /&gt;
* [[Conjurer's Garb]] - Luck 140 &lt;br /&gt;
* [[Etoile Bleue]] - Luck 150, [[Novo Bleue]] - Luck 150&lt;br /&gt;
** These two items combine into the [[Luck Jewelry Set]], for a total [[Set Bonus]] of Luck 400.&lt;br /&gt;
* [[Geoffrey's Axe]] - Luck 150&lt;br /&gt;
* [[Heart of the Lion]] - Luck 95&lt;br /&gt;
* [[The Horselord]] - Luck 125&lt;br /&gt;
* [[Jaana's Staff]] - Luck 220&lt;br /&gt;
* [[Jester Hat of Chuckles]] - Luck 150&lt;br /&gt;
* [[Leurocian's Mempo of Fortune]] - Luck 300&lt;br /&gt;
* [[Luckblade]] - Luck 20 (Base)&lt;br /&gt;
* [[Lucky Charm]] - Luck 150&lt;br /&gt;
* [[Lucky Necklace]] - Luck 200&lt;br /&gt;
* [[Lune Rouge]] - Luck 150, [[Soleil Rouge]] - Luck 150&lt;br /&gt;
** These two items combine into the [[Luck Jewelry Set]], for a total [[Set Bonus]] of Luck 400.&lt;br /&gt;
* [[Maritime Reading Glasses]] - Luck 150&lt;br /&gt;
* [[Orc Chieftain Helm]] (Replica) - Luck 100&lt;br /&gt;
* [[Order Shield - Museum of Vesper Replica]] - Luck 80&lt;br /&gt;
* [[Platemail Armor of the Britannia Royal Zoo]] - Luck 100&lt;br /&gt;
** Full suit gives Luck 600.&lt;br /&gt;
* [[Ring of the Elements]] - Luck 100&lt;br /&gt;
* [[Robe of the Eclipse]] - Luck 95&lt;br /&gt;
* [[Soles of Providence]] - Luck 80&lt;br /&gt;
* [[Song Woven Mantle]] - Luck 100&lt;br /&gt;
* [[Stormgrip]] - Luck 125&lt;br /&gt;
* [[Sword of Justice]] - Luck 100&lt;br /&gt;
* [[Swords of Prosperity]] - Luck 200&lt;br /&gt;
* [[Violet Courage]] - Luck 95&lt;br /&gt;
* [[Warrior Armor Set]] - Luck 100 (Set Bonus)&lt;br /&gt;
&lt;br /&gt;
====Event Items====&lt;br /&gt;
In the past, several items stemming from the Event Moderator system have possessed the Luck property.&lt;br /&gt;
* Exceptional Robe Crafted by Relvinian (Lost) - Luck 250&lt;br /&gt;
* [[Orc Chieftain Helm]] (Original) - Luck 100&lt;br /&gt;
* The Protector - Luck 100&lt;br /&gt;
* Royal Guard Boots - Luck 50&lt;br /&gt;
* Royal Guard Survival Knife - Luck 100&lt;br /&gt;
** Enhanced Version - Luck 140&lt;br /&gt;
* The Wild's Call - Luck 100&lt;br /&gt;
&lt;br /&gt;
===The Sphynx===&lt;br /&gt;
A minor bonus can be obtained from the [[Sphynx]] located in the [[Forgotten Pyramid]]. A player can pay the [[Sphynx]] 5000 gold to &amp;quot;tell them their fortune.&amp;quot; If, after giving the [[Sphynx]] the 5000 gold, it responds &amp;quot;Fate smiles upon you this day.&amp;quot; your character will receive a 24-hour boost of 1 to 80 Luck.&lt;br /&gt;
&lt;br /&gt;
===Perfection===&lt;br /&gt;
The [[Bushido]] ability [[Perfection]] also results in a Luck bonus. A character with at least 50 [[Bushido]] skill can [[Honor]] a creature and then attempt to hit that creature as many times in a row as they can. The character receives a score based on the number of consecutive hits achieved and is then rewarded a Luck bonus equal to ten percent of the square of this score. The maximum score is 100, thus the maximum Luck bonus from [[Perfection]] is 100^2 x 10% = 1000.&lt;br /&gt;
&lt;br /&gt;
===10th Anniversary Sculpture===&lt;br /&gt;
The [[10th Anniversary Sculpture]], when double-clicked while in a character's backpack or locked down in a house, grants a character an hour-long bonus consisting of a base 200 Luck plus 50 Luck for each year in the age of the account that the character is on.&lt;br /&gt;
&lt;br /&gt;
==The Math==&lt;br /&gt;
Luck is evaluated in the context of a logarithmic equation, which is frequently referred to colloquially as &amp;quot;diminishing returns.&amp;quot; It is true that your Luck chance will increase the more Luck you have, but it is not a linear increase. The more Luck you have, the more you need to add to it to experience increases in your Luck chance.&lt;br /&gt;
* Example: To have a 10% Luck chance, you need approximately 63.1 Luck. One would assume that to have a 20% Luck chance, you would need 63.1 x 2 = 126.2 Luck, but this is not the case. To have a 20% Luck chance you would actually need approximately 219.7 Luck.&lt;br /&gt;
&lt;br /&gt;
Luck's logarithmic equation is as follows:&lt;br /&gt;
: &amp;lt;math&amp;gt;L=C^{\frac{9}{5}}\!&amp;lt;/math&amp;gt;&lt;br /&gt;
* L = Luck Required&lt;br /&gt;
* C = Chance to Raise Loot Level.&lt;br /&gt;
&lt;br /&gt;
One can substitute the percentage chance that they wish to achieve for the variable C, and thus derive the amount of Luck required to achieve it, L.&lt;br /&gt;
&lt;br /&gt;
Example: You wish to obtain a 50% chance of more and better loot. The Luck required to do this is:&lt;br /&gt;
: &amp;lt;math&amp;gt;50^\frac{9}{5}=1143.26262...\!&amp;lt;/math&amp;gt;&lt;br /&gt;
Or, rounding up because Luck only exists in integer amounts, 1144.&lt;br /&gt;
&lt;br /&gt;
If one wishes to derive the chance to raise loot level, C, that they have based on their current level of Luck, L, the equation can be solved for C as follows:&lt;br /&gt;
# &amp;lt;math&amp;gt;L=C^{\frac{9}{5}}\!&amp;lt;/math&amp;gt;&lt;br /&gt;
# &amp;lt;math&amp;gt;\ln{L}=\frac{9}{5}*ln{C}\!&amp;lt;/math&amp;gt;&lt;br /&gt;
# &amp;lt;math&amp;gt;\frac{\ln{L}}\frac{9}{5}=\ln{C}\!&amp;lt;/math&amp;gt;&lt;br /&gt;
# &amp;lt;math&amp;gt;e^{\frac{\ln{L}}\frac{9}{5}}=e^{\ln{C}}\!&amp;lt;/math&amp;gt;&lt;br /&gt;
# &amp;lt;math&amp;gt;e^{\frac{\ln{L}}\frac{9}{5}}=C\!&amp;lt;/math&amp;gt;&lt;br /&gt;
# &amp;lt;math&amp;gt;e^{\ln{L}*\frac{1}\frac{9}{5}}=C\!&amp;lt;/math&amp;gt;&lt;br /&gt;
# &amp;lt;math&amp;gt;e^{\ln{L}*\frac{5}{9}}=C\!&amp;lt;/math&amp;gt;&lt;br /&gt;
# &amp;lt;math&amp;gt;e^{\ln{L}^\frac{5}{9}}=C\!&amp;lt;/math&amp;gt;&lt;br /&gt;
# &amp;lt;math&amp;gt;L^\frac{5}{9}=C\!&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This equation is then quite easy to solve.&lt;br /&gt;
&lt;br /&gt;
Example: Your suit gives you 1500 Luck. Your chance to get more and better loot is:&lt;br /&gt;
: &amp;lt;math&amp;gt;1500^\frac{5}{9}= 58.14269...\!&amp;lt;/math&amp;gt;&lt;br /&gt;
Or approximately 58%.&lt;br /&gt;
&lt;br /&gt;
==Maximum Luck==&lt;br /&gt;
There is frequently much debate and mathematical figuring going on within the community about what the maximum attainable Luck is for a single character. This debate is usually reignited every time a new item is introduced into the game that has a high amount of Luck on it, and results in several different answers, depending on whether or not you include event items, Luck granted by the [[10th Anniversary Sculpture]], samurai [[Perfection]] or crafting bonuses like [[Runic Re-Forging]], [[Forged Metal Of Artifacts]], etc.&lt;br /&gt;
&lt;br /&gt;
Just counting items that currently spawn in-game or are relatively easy to craft, the current maximum Luck that a single character can achieve is as follows:&lt;br /&gt;
&lt;br /&gt;
* [[Head Slot]]: ''[[Reforged]]'' cap ''[[enhanced]]'' with [[Spined Leather|spined leather]] or [[Golden Ingot|golden ingots]] - Luck 190&lt;br /&gt;
* [[Neck Slot]]: [[Leurocian's Mempo of Fortune]] - Luck 300 (490)&lt;br /&gt;
* [[Chest Slot]]: [[Armor of Fortune]] - 200 (690)&lt;br /&gt;
* [[Legs Slot]]: ''Reforged'' leggings ''enhanced'' with spined leather or golden ingots - Luck 190 (880)&lt;br /&gt;
* [[Arms Slot]]: ''Reforged'' sleeves ''enhanced'' with spined leather or golden ingots - Luck 190 (1070)&lt;br /&gt;
* [[Hands Slot]]: ''Reforged'' gloves ''enhanced'' with spined leather or golden ingots - Luck 190 (1260)&lt;br /&gt;
* [[Right Hand Slot]]: ''Reforged'' weapon ''enhanced'' with golden ingots - Luck 190 (1450)&lt;br /&gt;
* [[Left Hand Slot]]: ''Reforged'' shield ''enhanced'' with golden ingots - Luck 190 (1640)&lt;br /&gt;
* [[Ring Slot]]: [[Etoile Bleue]] - Luck 150 (1790)&lt;br /&gt;
* [[Bracelet Slot]]: [[Novo Bleue]] - Luck 150 (1940)&lt;br /&gt;
** [[Etoile Bleue]] / [[Novo Bleue]] set bonus - Luck 100 (2040)&lt;br /&gt;
* [[Robe Slot]]: [[Conjurer's Garb]] - Luck 140 (2180)&lt;br /&gt;
* [[Footwear Slot]]: [[Soles of Providence]] - Luck 80 (2260)&lt;br /&gt;
* [[Talisman]]: [[Lucky Charm]] - Luck 150 (2410)&lt;br /&gt;
&lt;br /&gt;
* ''Total'': '''2410''' Luck &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you then add in the Luck bonus from the [[10th Anniversary Sculpture]], which is a base 200 Luck plus 50 Luck for each year of account age, thus resulting in a maximum attainable amount of 1050 Luck (on a 17-year-old account), the total becomes:&lt;br /&gt;
* Total: 2410 + 1050 = '''3460''' Luck&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you then add in the maximum Luck bonus obtainable from the [[Sphynx]], the total becomes:&lt;br /&gt;
* Total: 3460 + 80 = '''3540''' Luck&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Finally, if you possess the [[Bushido]] skill, [[Honor]] your intended target, and then achieve [[Perfection]], you will be granted a 1000 Luck bonus. Adding this to what we already have, the total becomes:&lt;br /&gt;
* Total: 3540 + 1000 = '''4540''' Luck&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you replace the [[Conjurer's Garb]] with the now lost [[Exceptional Robe Crafted by Relvinian]] the total becomes:&lt;br /&gt;
* Total: 4540 - 140 + 250 = '''4650''' Luck&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Logically, however, no matter how high the Maximum Luck number grows over time as new and better items and abilities are introduced into the game, the highest Luck that will ever be useful will be the amount of Luck required to have a 100% chance of more and better loot. By the Luck equation in the last section, we can easily determine this number:&lt;br /&gt;
: &amp;lt;math&amp;gt;L=100^\frac{5}{9}=3981.071705...\!&amp;lt;/math&amp;gt;&lt;br /&gt;
Or, rounding up because Luck exists only in integer amounts, '''3982''' Luck.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Item Properties}}&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Glass_Sword&amp;diff=52115</id>
		<title>Glass Sword</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Glass_Sword&amp;diff=52115"/>
				<updated>2011-06-12T13:14:18Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Glass_Sword.png|frame]]&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;ultimate weapon&amp;quot;, it can kill any target with a single stroke - Though as it is not crafted of the most durable material, a single stroke is all it is capable of.&lt;br /&gt;
&lt;br /&gt;
Starting with [[Ultima Prime|Ultima V: The Warriors of Destiny]], Glass Swords were rare weapons kept in reserve for the tougher battles. In some instances, they were the only method available to slay certain creatures. When forced to fight the Shadowlords, a Glass Sword was the only weapon that could temporarily incapacitate  (but not slay) the foul creature.&lt;br /&gt;
&lt;br /&gt;
The Glass Sword currently only appears in the Ultima Online demo (included with [[The Second Age]]), where the player is handed one in order to slay a [[Dragon]].&lt;br /&gt;
&lt;br /&gt;
The effects of Glass Swords were easily seen when the 2008 on-line event of the [[Royal Council Massacre]] was investigated. The Council Chambers were not only littered with dead bodies, but also with shards of glass. Assasins breached the Council Chamber's security and evidently slew the members with Glass Swords.&lt;br /&gt;
&lt;br /&gt;
That item was introduced into production shards with the expansion &amp;quot;Stygian Abyss&amp;quot; and can nowadays be crafted by skilled blacksmiths or be bought from npc Blackmith gargoyles in Ter Mur.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Glass Dagger]]&lt;br /&gt;
* [[Royal Council Massacre]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Longswords]]&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Fish&amp;diff=52005</id>
		<title>Fish</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Fish&amp;diff=52005"/>
				<updated>2011-06-07T16:33:25Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: /* Rare Fish */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
&lt;br /&gt;
'''Fish''' are commonly fished up from the sea with a [[Fishing Pole]]. [[Fishing]] skill affects success rate and what kinds of things, in addition to fish, may be fished up. Some decorative fish can also be obtained as rare rewards from the [[Aquarium]]. Stackable fish may be deeded with [[Commodity Deed]]s as of [[Publish 68]].&lt;br /&gt;
&lt;br /&gt;
==Normal Fish==&lt;br /&gt;
* [[File:Fish_1.png]] [[File:Fish_2.png]] [[File:Fish_3.png]] [[File:Fish_4.png]]&lt;br /&gt;
&lt;br /&gt;
==Mess of Small Fish==&lt;br /&gt;
There is a rare chance to catch one of these stat enhancing fish.&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
* [[Image:Hghly_peculiar_fish.gif]] [[Fishing#Items|Highly Peculiar Fish]]&lt;br /&gt;
|&lt;br /&gt;
* [[Image:Prized_fish.gif]] [[Fishing#Items|Prized Fish]]&lt;br /&gt;
|&lt;br /&gt;
* [[Image:Truly_rare_fish.gif]] [[Fishing#Items|Truly Rare Fish]]&lt;br /&gt;
|&lt;br /&gt;
* [[Image:Wondrous_fish.gif]] [[Fishing#Items|Wondrous Fish]]&lt;br /&gt;
|}&lt;br /&gt;
==Quest Items==&lt;br /&gt;
These fish as used to complete certain quests.&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
* [[Mud Puppy]] [[File:Mud_puppy.png]]&lt;br /&gt;
|&lt;br /&gt;
* [[Red Herring]] [[File:Red_herring.png]]&lt;br /&gt;
|}&lt;br /&gt;
==Named Fish==&lt;br /&gt;
&lt;br /&gt;
===Regular Fish===&lt;br /&gt;
The [[High Seas]] booster pack introduced 42 regular new fish types, mainly as objectives for [[Professional Fisher Quest]]s. You must have the booster to catch any of the fish below:&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#9f3215; color:#FFFFFF;&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! Name&lt;br /&gt;
! Found&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Description from [[Order of the Dragonfish Handbook]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_5_south.png]]&lt;br /&gt;
|Amberjack&lt;br /&gt;
|Sea&lt;br /&gt;
|''One o’ these days I’m going ta hang up me fishin’ pole and start me own brewery, and I’m going to name me brew amberjack.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_2.png]]&lt;br /&gt;
|Black seabass&lt;br /&gt;
|Sea&lt;br /&gt;
|''The black seabass be a more purpley color in me personal opinion, but it wasn’ me what named it.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_6.png]]&lt;br /&gt;
|Blue Grouper&lt;br /&gt;
|Sea&lt;br /&gt;
|''These be uncommon because most fishermen mistake them for other fish cause they ain’t actually blue. This be thar natural defense.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_3.png]]&lt;br /&gt;
|Bluefish&lt;br /&gt;
|Sea&lt;br /&gt;
|''If ye be trying ta remember where to fish for bluefish, jus’ remember the big blue spot on their fin that Iooks like a ship.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_6_east.png]]&lt;br /&gt;
|Bluegill Sunfish&lt;br /&gt;
|Shores&lt;br /&gt;
|''Be wary o these bluegills, they be a bit snooty but they be tastin' great on a cracker.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_7_east.png]]&lt;br /&gt;
|Bonefish&lt;br /&gt;
|Sea&lt;br /&gt;
|''This fish be havin lots o’ bones. Like double the normal amount. I seen some that couldn’t even move!''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_8_south.png]]&lt;br /&gt;
|Bonito&lt;br /&gt;
|Sea&lt;br /&gt;
|''Bonito be great when smoked and dried. Tis a favorite of Tokuno.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_3.png]]&lt;br /&gt;
|Brook Trout&lt;br /&gt;
|Shores&lt;br /&gt;
|''These be found in brooks mostly, but sometimes streams, ponds, creeks, rivers, inlets, fords, and occasionally puddles.'' &lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_6_east.png]]&lt;br /&gt;
|Cape Cod&lt;br /&gt;
|Sea&lt;br /&gt;
|''This fish be found off the cape. Way off the cape. Like, in the middle o the sea.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_5_east.png]]&lt;br /&gt;
|Captain Snook&lt;br /&gt;
|Sea&lt;br /&gt;
|''Whatever sun baked swab named this poor devil cap’n snook should be keel hauled! I knew Cap’n Snook, this be no Cap’n Snook.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_8_south.png]]&lt;br /&gt;
|Cobia&lt;br /&gt;
|Sea&lt;br /&gt;
|''Best to not be confusin’ the cobia with the cobra, the cobra be requiring a totally different kind o’ bait.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_7_south.png]]&lt;br /&gt;
|Crag Snapper&lt;br /&gt;
|[[Dungeons]]&lt;br /&gt;
|''Crag Snapper be fine eating. Just mind yer fingers.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_8_south.png]]&lt;br /&gt;
|Cutthroat Trout&lt;br /&gt;
|[[Dungeons]]&lt;br /&gt;
|''This dungeon menace 'tis the very one that gave rise to the ol' saying. 'Ne'er take a bath in dungeon water.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_6_south.png]]&lt;br /&gt;
|Darkfish &lt;br /&gt;
|[[Dungeons]]&lt;br /&gt;
|''Ye find this fish in undergroun rivers and lakes. But only dark undergroun rivers and lakes.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_8_east.png]]&lt;br /&gt;
|Demon Trout&lt;br /&gt;
|[[Dungeons]]&lt;br /&gt;
|''Beware, this big devil comes out of the water spicy.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_5_east.png]]&lt;br /&gt;
|Drake Fish&lt;br /&gt;
|[[Dungeons]]&lt;br /&gt;
|''The smaller cousin o' the dragonfish, this beauty be much easier to catch and thus more commonly used in cooking.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_6_east.png]]&lt;br /&gt;
|Dungeon Chub&lt;br /&gt;
|[[Dungeons]]&lt;br /&gt;
|''This be the only subterranean member o' the chub family.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_8_east.png]]&lt;br /&gt;
|Gray snapper&lt;br /&gt;
|Sea&lt;br /&gt;
|''Old sailors say that many generations ago the gray snapper used to be the blonde snapper.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_5_south.png]]&lt;br /&gt;
|Green Catfish&lt;br /&gt;
|Shores&lt;br /&gt;
|''Dont let the green color scare ye away, it be delicious! Folks what eat them say they make yer eyes turn green.'' &lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_7_east.png]]&lt;br /&gt;
|Grim Cisco&lt;br /&gt;
|[[Dungeons]]&lt;br /&gt;
|''This fish is sought for medicinal purposes. They say it be the best cure for hysteria.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_3.png]]&lt;br /&gt;
|Haddock&lt;br /&gt;
|Sea&lt;br /&gt;
|''When tha’ wind’s in yar hair, the salt’s on yar lips and yar hook’s wrapped around yar pole, the haddock be thar.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_8_east.png]]&lt;br /&gt;
|Infernal Tuna&lt;br /&gt;
|[[Dungeons]]&lt;br /&gt;
|''This fish be deadly poisonous unless ye cook it in butter with a bit o' thyme and serve it will ale.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_8_south.png]]&lt;br /&gt;
|Kokanee Salmon&lt;br /&gt;
|Shores&lt;br /&gt;
|''I named this'n fer me favorite aunt in hopes that she would leave me her ship. Then she left it to her boyfriend so I changed it to Kokanee.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_2.png]]&lt;br /&gt;
|Lurker Fish&lt;br /&gt;
|[[Dungeons]]&lt;br /&gt;
|''These fish like to hide up under corpses floating in underground rivers.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_5_east.png]]&lt;br /&gt;
|Mahi-Mahi&lt;br /&gt;
|Sea&lt;br /&gt;
|''They say that the most persuasive argument is repetition. This might explain why mahi mahi be so popular.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_3.png]]&lt;br /&gt;
|Orc Bass&lt;br /&gt;
|[[Dungeons]]&lt;br /&gt;
|''If ye be ever chased by orcs, throw one down an keep runnin! Ever since I started tellin' folks this, I been sellin more orc bass.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_7_south.png]]&lt;br /&gt;
|Pike&lt;br /&gt;
|Shores&lt;br /&gt;
|''This fresh water fish be lookin' a bit like their ocean cousin the barracuda. But don' be fooled, they bite!'' &lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_6_south.png]]&lt;br /&gt;
|Pumpkinseed Sunfish&lt;br /&gt;
|Shores&lt;br /&gt;
|''Found in rivers and other shallow waters, this fish be so named because it be first caught by me friend, Pumpkinseed Smith.'' &lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_8_east.png]]&lt;br /&gt;
|Rainbow Trout&lt;br /&gt;
|Shores&lt;br /&gt;
|''These trout be colored a bit like rainbow salmon but they're not, they're trout.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_8.png]]&lt;br /&gt;
|Red Drum&lt;br /&gt;
|Sea&lt;br /&gt;
|''The red drum is thus named because o’ the sound it makes when you thump it on the head.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_6_south.png]]&lt;br /&gt;
|Red Grouper&lt;br /&gt;
|Sea&lt;br /&gt;
|''Red grouper be extra good with a dalop o’ Madam Beamy’s hot sauce.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_4.png]]&lt;br /&gt;
|Red snook&lt;br /&gt;
|Sea&lt;br /&gt;
|''This fish be found anywhere the rest o the fish in this handbook be found.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_6_south.png]]&lt;br /&gt;
|Redbelly bream&lt;br /&gt;
|Shores&lt;br /&gt;
|''The secret ta catchin' these particular bream is ta be fishin' near the shores.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_8_east.png]]&lt;br /&gt;
|Shad&lt;br /&gt;
|Sea&lt;br /&gt;
|''The shad be one o’ me personal favorite deep sea uncommon fish.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_4.png]]&lt;br /&gt;
|Smallmouth bass&lt;br /&gt;
|Shores&lt;br /&gt;
|'''Tis believed that this fish is uncommon simply because it be a picky 'eater.'' &lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_1.png]]&lt;br /&gt;
|Snaggletooth bass&lt;br /&gt;
|[[Dungeons]]&lt;br /&gt;
|''This dungeon lurker be resemblin' a large mouth bass excepting it be having huge jagged teeth.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_7_east.png]]&lt;br /&gt;
|Tarpon	&lt;br /&gt;
|Sea&lt;br /&gt;
|''This fella once told me the word ‘Tarpon’ be derived from the word &amp;quot;Tarpaulin’, but I’s pretty sure he was insane.'' &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_7_east.png]]&lt;br /&gt;
|Tormented Pike&lt;br /&gt;
|[[Dungeons]]&lt;br /&gt;
|''This pike be hunted by every monster in Sosaria except few a few.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fish_2.png]]&lt;br /&gt;
|Uncommon Shiner&lt;br /&gt;
|Shores&lt;br /&gt;
|''This fish is not to be confused with the common shiner. The uncommon shiner tastes way better.'' &lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_1.png]]&lt;br /&gt;
|Walleye&lt;br /&gt;
|Shores&lt;br /&gt;
|''This be a tricky devil 'cause he can see ye coming. 'Tis best to fish her them at night or ta be wearin' a worm costume.''&lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_8_south.png]]&lt;br /&gt;
|Yellow Perch&lt;br /&gt;
|Shores&lt;br /&gt;
|''Ye can sometimes see these swimmin' near rocks and such. They be easy ta spot cause they be yellow somewhere on thar body.'' &lt;br /&gt;
|-	&lt;br /&gt;
|[[File:Fish_7_south.png]]&lt;br /&gt;
|Yellowfin Tuna&lt;br /&gt;
|Sea&lt;br /&gt;
|''The best thing about tuna is that it tastes like chicken that was eaten by a fish.''&lt;br /&gt;
|}&lt;br /&gt;
As suggested by [[User:Doctorjones|D.J.]], since fish are heavy (10 stones each) and take up a lot of room, taking along a bag of [[Commodity Deed]]s (1 stone each, regardless of quantity) for each trip will save space and increase your carrying capacity.&lt;br /&gt;
===Rare Fish===&lt;br /&gt;
The [[High Seas]] booster pack introduced 27 types of rare big fish. Each type is only available in a specific location and requires different skill level to catch. When cut up, some of them produce special fish steaks that can be used in some [[Cooking]] recipes. [[Bait]] assists in catching these notoriously shy types of fish.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#9f3215; color:#FFFFFF;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Steak&lt;br /&gt;
! Found&lt;br /&gt;
! [[File:Taxidermy_kit.png|link=Taxidermy Kit]]Trophy&lt;br /&gt;
! Bait&lt;br /&gt;
! Minimum Skill&amp;lt;br&amp;gt;(Reported)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Abyssal_dragonfish.png]]&lt;br /&gt;
| Abyssal Dragonfish&lt;br /&gt;
| -&lt;br /&gt;
| [[Destard]]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 120.0&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Autumn_dragonfish.png]]&lt;br /&gt;
| Autumn Dragonfish&lt;br /&gt;
| [[File:Autumn_dragonfish_steak.png]]&lt;br /&gt;
| [[Ilshenar]]&lt;br /&gt;
| [[File:Autumn_dragonfish_trophy_south.png]] [[File:Autumn_dragonfish_trophy_east.png]]&lt;br /&gt;
| [[File:Autumn_dragonfish_bait.png]]&lt;br /&gt;
| 108.8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Black_marlin.png]]&lt;br /&gt;
| Black Marlin&lt;br /&gt;
| [[File:raw_fish_steaks.png]]&lt;br /&gt;
| [[Felucca]]&lt;br /&gt;
| [[File:Black_marlin_trophy_south.png]] [[File:Black_marlin_trophy_east.png]]&lt;br /&gt;
| [[File:Black_marlin_bait.png]]&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blue_Marlin.jpg]]&lt;br /&gt;
| Blue Marlin&lt;br /&gt;
| -&lt;br /&gt;
| [[Trammel]]&lt;br /&gt;
| [[File:Blue_Marlin_trophy_south.png]] [[File:Blue_Marlin_trophy_east.png]]&lt;br /&gt;
| [[File:Blue_marlin_bait.png]]&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Bull_fish.png]]&lt;br /&gt;
| Bull Fish&lt;br /&gt;
| [[File:Bull_fish_steak.png]]&lt;br /&gt;
| [[Labyrinth]]&lt;br /&gt;
| -&lt;br /&gt;
| [[File:Bull_fish_bait.png]]&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Crystal_fish.png]]&lt;br /&gt;
| Crystal Fish&lt;br /&gt;
| [[File:Crystal_fish_steak.png]]&lt;br /&gt;
| [[Prism of Light]]&lt;br /&gt;
| -&lt;br /&gt;
|[[File:Crystal_fish_bait.png]]&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| Dungeon Pike&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fairy_salmon.png]]&lt;br /&gt;
| Fairy Salmon&lt;br /&gt;
| [[File:Fairy_salmon_steak.png]]&lt;br /&gt;
| [[Ter Mur]]&lt;br /&gt;
| -&lt;br /&gt;
| [[File:Fairy_salmon_bait.png]]&lt;br /&gt;
| 105.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fire_fish.png]]&lt;br /&gt;
| Fire Fish &lt;br /&gt;
| [[File:Fire_fish_steak.png]]&lt;br /&gt;
| [[Shame]]&lt;br /&gt;
| -&lt;br /&gt;
| [[File:Fire_fish_bait.png]]&lt;br /&gt;
| 95.8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Giant_koi.png]]&lt;br /&gt;
| Giant Koi &lt;br /&gt;
| [[File:Giant_koi_steak.png]]&lt;br /&gt;
| [[Tokuno]]&lt;br /&gt;
| -&lt;br /&gt;
| [[File:Giant_koi_bait.png]]&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| Giant Samurai Fish&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| [[File:Giant_samurai_fish_bait.png]]&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Golden_tuna.jpg]]&lt;br /&gt;
| Golden Tuna&lt;br /&gt;
| -&lt;br /&gt;
| [[Tokuno]]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 105.0&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Great_barracuda.png]]&lt;br /&gt;
| Great Barracuda&lt;br /&gt;
| [[File:Great_barracuda_steak.png]]&lt;br /&gt;
| [[Felucca]]&lt;br /&gt;
| -&lt;br /&gt;
| [[File:Great_barracuda_bait.png]]&lt;br /&gt;
| 100.0&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Holy_mackerel.png]]&lt;br /&gt;
| Holy Mackerel&lt;br /&gt;
| [[File:Holy_mackerel_steak.png]]&lt;br /&gt;
| [[Desert of Malas|Gravewater Lake]]&lt;br /&gt;
| -&lt;br /&gt;
| [[File:Holy_mackerel_bait.png]]&lt;br /&gt;
| 102.9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kingfish.png]]&lt;br /&gt;
| Kingfish&lt;br /&gt;
| -&lt;br /&gt;
| [[Trammel]] &amp;amp; [[Felucca]]&lt;br /&gt;
| -&lt;br /&gt;
| [[File:Kingfish_bait.png]]&lt;br /&gt;
| 92.2&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| Lantern Fish&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lava_fish.png]]&lt;br /&gt;
| Lava Fish&lt;br /&gt;
| [[File:Lava_fish_steak.png]]&lt;br /&gt;
| [[Underworld]]&lt;br /&gt;
| [[File:Lava_fish_trophy_south.png]] [[File:Lava_fish_trophy_east.png]]&lt;br /&gt;
| [[File:Lava_fish_bait.png]]&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rainbow_fish.png]]&lt;br /&gt;
| Rainbow Fish&lt;br /&gt;
| [[File:Raw_fish_steaks.png]]&lt;br /&gt;
| [[Twisted Weald]]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reaper_fish.png]]&lt;br /&gt;
| Reaper Fish&lt;br /&gt;
| [[File:Reaper_fish_steak.png]]&lt;br /&gt;
| [[Doom]]&lt;br /&gt;
| -&lt;br /&gt;
| [[File:Reaper_fish_bait.png]]&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| Seeker Fish&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| Spring Dragonfish&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stone_Fish.jpg]]&lt;br /&gt;
| Stone Fish&lt;br /&gt;
| -&lt;br /&gt;
| [[Lost Lands]] [[Trammel]]&lt;br /&gt;
| -&lt;br /&gt;
| [[File:Stone_fish_bait.png]]&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Summer_dragonfish.png]]&lt;br /&gt;
| Summer Dragonfish&lt;br /&gt;
| [[File:Summer_dragonfish_steak.png]]&lt;br /&gt;
| [[Destard]]&lt;br /&gt;
| [[File:Summer_dragonfish_trophy_south.png]] [[File:Summer_dragonfish_trophy_east.png]]&lt;br /&gt;
| [[File:Summer_dragonfish_bait.png]]&lt;br /&gt;
| 105.2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unicorn_fish.png]]&lt;br /&gt;
| Unicorn Fish&lt;br /&gt;
| [[File:Unicorn_fish_steak.png]]&lt;br /&gt;
| [[Twisted Weald]]&lt;br /&gt;
| [[File:Unicorn_fish_trophy_south.png]] [[File:Unicorn_fish_trophy_east.png]]&lt;br /&gt;
| [[File:Unicorn_fish_bait.png‎]]&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winter_dragonfish.png]]&lt;br /&gt;
| Winter Dragonfish&lt;br /&gt;
| -&lt;br /&gt;
| [[Ice Dungeon]]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Yellowtail_barracuda.png]]&lt;br /&gt;
| Yellowtail Barracuda&lt;br /&gt;
| [[File:Yellowtail_barracuda_steak.png]]&lt;br /&gt;
| [[Trammel]]&lt;br /&gt;
| -&lt;br /&gt;
| [[File:Yellowtail_barracuda_bait.png]]&lt;br /&gt;
| 86.9&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zombie_fish.jpg]]&lt;br /&gt;
| Zombie Fish&lt;br /&gt;
| -&lt;br /&gt;
| [[Desert of Malas|Gravewater Lake]]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
* [[Fish Pie]]s&lt;br /&gt;
&lt;br /&gt;
[[Category:Fishing]][[Category:High Seas]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Dragon_Slayer&amp;diff=51300</id>
		<title>Dragon Slayer</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Dragon_Slayer&amp;diff=51300"/>
				<updated>2011-05-05T15:23:42Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dragon Slayer. This property can be imbued with 5 Enchanted Essences, 10 Emeralds and 10 White Pearls. 	 &lt;br /&gt;
* [[Ancient Wyrm]]&lt;br /&gt;
* [[Dragon]]&lt;br /&gt;
* [[Drake]]&lt;br /&gt;
* [[Hiryu]]&lt;br /&gt;
* [[Lesser Hiryu]]&lt;br /&gt;
* [[Serpentine Dragon]]&lt;br /&gt;
* [[Shadow Wyrm]]&lt;br /&gt;
* [[Skeletal Dragon]]&lt;br /&gt;
* [[Swamp Dragon]]&lt;br /&gt;
* [[White Wyrm]]&lt;br /&gt;
* [[Wyvern]]&lt;br /&gt;
* [[Rikktor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creature Slayers]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Stygian_Dragon&amp;diff=51282</id>
		<title>Stygian Dragon</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Stygian_Dragon&amp;diff=51282"/>
				<updated>2011-05-04T11:47:01Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Peerless]] found in the [[Stygian Abyss]].&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Creatures&lt;br /&gt;
|name=Stygian Dragon&lt;br /&gt;
|spawnlocations=[[Stygian Abyss Dungeon]]&lt;br /&gt;
|fame=&lt;br /&gt;
|slayer=[[Reptile]], [[Dragon]]&lt;br /&gt;
|karma=&lt;br /&gt;
|alignment=Evil&lt;br /&gt;
|firstseen=[[Stygian Abyss]]&lt;br /&gt;
|packinstinct=None&lt;br /&gt;
|gold=&lt;br /&gt;
|magicitems=&lt;br /&gt;
|specialloot=[[Stygian Dragon Head]], [[Artifacts (Stygian Abyss)]]&lt;br /&gt;
|cutuploot=48 [[Dragon's Blood]], 88 [[Hide]]s, 19 [[Raw Rib]]s&lt;br /&gt;
|str=894 - 895&lt;br /&gt;
|hitpoints=100,000&lt;br /&gt;
|dex=239 - 345&lt;br /&gt;
|stamina=468 - 486&lt;br /&gt;
|int=108 - 236&lt;br /&gt;
|mana=108 - 236&lt;br /&gt;
|bardingdifficulty=160&lt;br /&gt;
|tamingdifficulty=N/A&lt;br /&gt;
|basedamage=33 - 55&lt;br /&gt;
|preferredfoods=Meat&lt;br /&gt;
|wrestling=113.4 - 117.2&lt;br /&gt;
|poisoning=---&lt;br /&gt;
|tactics=113.9 - 116.1&lt;br /&gt;
|magery=---&lt;br /&gt;
|magicresist=122.2 - 126.8&lt;br /&gt;
|evalint=---&lt;br /&gt;
|anatomy=114.3 - 123.8&lt;br /&gt;
|meditation=---&lt;br /&gt;
|specialskill=&lt;br /&gt;
|physicalresist=84% - 90%&lt;br /&gt;
|fireresist=81% - 88%&lt;br /&gt;
|coldresist=66% - 69%&lt;br /&gt;
|poisonresist=87% - 88%&lt;br /&gt;
|energyresist=80% - 84%&lt;br /&gt;
|physicaldamage=25%&lt;br /&gt;
|firedamage=50%&lt;br /&gt;
|colddamage=&lt;br /&gt;
|poisondamage=&lt;br /&gt;
|energydamage=25%&lt;br /&gt;
|samplesize=3}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&amp;lt;video type=&amp;quot;youtube&amp;quot; id=&amp;quot;0DCr9GMIHGA&amp;quot; desc=&amp;quot;Stygian Dragon Peerless Video&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Stygian Abyss Dungeon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Stygian Abyss]]&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Stygian_Dragon&amp;diff=51281</id>
		<title>Stygian Dragon</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Stygian_Dragon&amp;diff=51281"/>
				<updated>2011-05-04T11:46:31Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Peerless]] found in the [[Stygian Abyss]].&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Creatures&lt;br /&gt;
|name=Stygian Dragon&lt;br /&gt;
|spawnlocations=[[Stygian Abyss Dungeon]]&lt;br /&gt;
|fame=&lt;br /&gt;
|slayer=[[Reptile]], [[Dragon]]&lt;br /&gt;
|karma=&lt;br /&gt;
|alignment=Evil&lt;br /&gt;
|firstseen=[[Stygian Abyss]]&lt;br /&gt;
|packinstinct=None&lt;br /&gt;
|gold=&lt;br /&gt;
|magicitems=&lt;br /&gt;
|specialloot=[[Stygian Dragon Head]], [[Artifacts (Stygian Abyss)]]&lt;br /&gt;
|cutuploot=48 [[Dragon's Blood]], 88 [[Hide]]s, 19 [[Raw Rib]]s&lt;br /&gt;
|str=894-895&lt;br /&gt;
|hitpoints=100,000&lt;br /&gt;
|dex=239 - 345&lt;br /&gt;
|stamina=468 - 486&lt;br /&gt;
|int=108 - 236&lt;br /&gt;
|mana=108 - 236&lt;br /&gt;
|bardingdifficulty=160&lt;br /&gt;
|tamingdifficulty=N/A&lt;br /&gt;
|basedamage=33 - 55&lt;br /&gt;
|preferredfoods=Meat&lt;br /&gt;
|wrestling=113.4 - 117.2&lt;br /&gt;
|poisoning=---&lt;br /&gt;
|tactics=113.9 - 116.1&lt;br /&gt;
|magery=---&lt;br /&gt;
|magicresist=122.2 - 126.8&lt;br /&gt;
|evalint=---&lt;br /&gt;
|anatomy=114.3 - 123.8&lt;br /&gt;
|meditation=---&lt;br /&gt;
|specialskill=&lt;br /&gt;
|physicalresist=84% - 90%&lt;br /&gt;
|fireresist=81% - 88%&lt;br /&gt;
|coldresist=66% - 69%&lt;br /&gt;
|poisonresist=87% - 88%&lt;br /&gt;
|energyresist=80% - 84%&lt;br /&gt;
|physicaldamage=25%&lt;br /&gt;
|firedamage=50%&lt;br /&gt;
|colddamage=&lt;br /&gt;
|poisondamage=&lt;br /&gt;
|energydamage=25%&lt;br /&gt;
|samplesize=3}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&amp;lt;video type=&amp;quot;youtube&amp;quot; id=&amp;quot;0DCr9GMIHGA&amp;quot; desc=&amp;quot;Stygian Dragon Peerless Video&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Stygian Abyss Dungeon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Stygian Abyss]]&lt;br /&gt;
[[Category:Dragons]]&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Discordance&amp;diff=47285</id>
		<title>Discordance</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Discordance&amp;diff=47285"/>
				<updated>2010-11-06T11:58:56Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
Music may soothe the savage beast, but playing a few clashing notes will weaken even the strongest of creatures. &lt;br /&gt;
==Using==&lt;br /&gt;
To discord a creature you:&lt;br /&gt;
* Click the blue gem next to the skill on your skill list.&lt;br /&gt;
* Click on the creature you wish to discord. &lt;br /&gt;
If successful, your target will lose a percentage of its skills and stats. The percentage lost is dependant on your Discordance skill. For instance, at 50.0 skill, the target loses 10% from all stats and skills; and at 100.0 skill the target loses 20% from all stats and skills. Once the effect wears off, the target's skill and stats will return to normal. (Does not affect player characters.)&lt;br /&gt;
===Range===&lt;br /&gt;
The base range of all bard abilities is 8 tiles, with each 15 points of skill in the ability being used increasing this range by one tile. Bards must be within this range of the target to use the ability. Furthermore, the bard must remain within this range or the ability's effect ends.&lt;br /&gt;
===Continuation===&lt;br /&gt;
Once Discordance has been used on a target, the bard must remain alive, visible, and within range of the target or the effect ends. Regarding creatures with “Dragon AI” (such as daemons, drakes, hellhounds, nightmares, and, of course, dragons): if at any point the bard moves while using any barding song, that may compel the creature to retarget on the moving character.&lt;br /&gt;
==Training==&lt;br /&gt;
Discordance uses the same success/failure calcuation formula as [[Provocation]], so training methods are identical in terms of what creatures to discord at what level.&lt;br /&gt;
You can train Discordance, as well as all bardic skills, up to 40 in New Haven, the sextant providing an approximative location at 86 S 146 E.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Musicianship]]&lt;br /&gt;
* [[Peacemaking]]&lt;br /&gt;
* [[Provocation]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Musical]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Gorgon_Lens&amp;diff=46827</id>
		<title>Gorgon Lens</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Gorgon_Lens&amp;diff=46827"/>
				<updated>2010-10-17T12:31:18Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &amp;lt;span style=&amp;quot;font-weight:bold;&amp;quot;&amp;gt;Gorgon Lens&amp;lt;/span&amp;gt; can be applied to items you wear to prevent [[Medusa|Medusa]] from turning you to stone.  It applies Gorgon Lens Charges to that item.&lt;br /&gt;
&lt;br /&gt;
Gorgon Lenses are crafted by tinkers from scales and [[Crystal_Dust|Crystal Dust]].  Any scales will work, however [[Medusa_Scales|Medusa Scales]] acquired by using a bladed weapon on her while she is alive make lenses that are 100% effective.&lt;br /&gt;
&lt;br /&gt;
Scales obtained by skinning dead Medusa, or obtained from other monsters, are only effective 90% of the time in blocking her paralyzing gaze.&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
&amp;lt;b&amp;gt;Skill required:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
90.0 [[Tinkering]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Components:&amp;lt;/b&amp;gt;&lt;br /&gt;
* 3 [[Crystal Dust]]&lt;br /&gt;
* 2 [[Scales]]  (preferrably [[Medusa Scales]] skinned from live [[Medusa]])&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:GorgonLens.jpg]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Anlorzen&amp;diff=46438</id>
		<title>Anlorzen</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Anlorzen&amp;diff=46438"/>
				<updated>2010-10-09T00:04:40Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Anlorzen.jpg|frame|'''An anlorzen.''']]&lt;br /&gt;
&lt;br /&gt;
'''Anlorzens''' (From Gargish ''an-lor zen'' : dark creature) are [[Void Creatures]] that are the first evolution in Grouping Path of the Void Plague of [[Ter Mur]].&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Creatures&lt;br /&gt;
|name=Anlorzen&lt;br /&gt;
|spawnlocations=[[Ter Mur]]&lt;br /&gt;
|fame=&lt;br /&gt;
|slayer=Demon&lt;br /&gt;
|karma=&lt;br /&gt;
|alignment=&lt;br /&gt;
|firstseen=[[Stygian Abyss]]&lt;br /&gt;
|packinstinct=None&lt;br /&gt;
|gold=148 gp&lt;br /&gt;
|magicitems=1+/-&lt;br /&gt;
|specialloot= 5 [[Daemon Bone]]s, [[Void Essence]]&lt;br /&gt;
|cutuploot=N/A&lt;br /&gt;
|str=612 - 622&lt;br /&gt;
|hitpoints=349 - 370&lt;br /&gt;
|dex=702 - 758&lt;br /&gt;
|stamina=702 - 758&lt;br /&gt;
|int=876 - 964&lt;br /&gt;
|mana=876 - 964&lt;br /&gt;
|bardingdifficulty=125.8 - 132.2&lt;br /&gt;
|tamingdifficulty=N/A&lt;br /&gt;
|basedamage=15 - 18&lt;br /&gt;
|preferredfoods=[[Meat]]&lt;br /&gt;
|wrestling=50.7 - 61.0&lt;br /&gt;
|poisoning=0.0&lt;br /&gt;
|tactics=37.0 - 50.5&lt;br /&gt;
|magery=---&lt;br /&gt;
|magicresist=34.7 - 48.3&lt;br /&gt;
|evalint=---&lt;br /&gt;
|anatomy=0.0&lt;br /&gt;
|meditation=---&lt;br /&gt;
|specialskill=&lt;br /&gt;
|physicalresist=47% - 49%&lt;br /&gt;
|fireresist=43% - 45%&lt;br /&gt;
|coldresist=36% - 40%&lt;br /&gt;
|poisonresist=100%&lt;br /&gt;
|energyresist=41% - 45%&lt;br /&gt;
|physicaldamage=20%&lt;br /&gt;
|firedamage=20%&lt;br /&gt;
|colddamage=20%&lt;br /&gt;
|poisondamage=20%&lt;br /&gt;
|energydamage=20%&lt;br /&gt;
|samplesize=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Anlorlem]]&lt;br /&gt;
*[[Anlorvaglem]]&lt;br /&gt;
*[[Void Creatures]]&lt;br /&gt;
*[[Ter Mur]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]][[Category:Stygian Abyss]][[Category:Void Creatures]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Slasher_of_Veils&amp;diff=46240</id>
		<title>Slasher of Veils</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Slasher_of_Veils&amp;diff=46240"/>
				<updated>2010-10-02T22:52:05Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Slasher.jpg|frame]]&lt;br /&gt;
The Slasher of Veils lurks in the ruined Gargoyle city at the center of the [[Stygian Abyss Dungeon]].&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Creatures&lt;br /&gt;
|name=Slasher of Veils&lt;br /&gt;
|spawnlocations=[[Stygian Abyss Dungeon]]&lt;br /&gt;
|fame=&lt;br /&gt;
|slayer=[[Demon]]&lt;br /&gt;
|karma=&lt;br /&gt;
|alignment=Evil&lt;br /&gt;
|firstseen=[[Stygian Abyss]]&lt;br /&gt;
|packinstinct=None&lt;br /&gt;
|gold=&lt;br /&gt;
|magicitems=&lt;br /&gt;
|specialloot=[[Claw of Slasher of Veils]], [[Artifacts (Stygian Abyss)]], [[Berserker's Scythe]]&lt;br /&gt;
|cutuploot=None&lt;br /&gt;
|str=949-1039&lt;br /&gt;
|hitpoints=100,000&lt;br /&gt;
|dex=133-142&lt;br /&gt;
|stamina=133-142&lt;br /&gt;
|int=1,041-1256&lt;br /&gt;
|mana=???&lt;br /&gt;
|bardingdifficulty=160&lt;br /&gt;
|tamingdifficulty=N/A&lt;br /&gt;
|basedamage=10 - 15&lt;br /&gt;
|preferredfoods=None&lt;br /&gt;
|wrestling=118.2-124.0&lt;br /&gt;
|poisoning=---&lt;br /&gt;
|tactics=124.0-126.8&lt;br /&gt;
|magery=115.3-119&lt;br /&gt;
|magicresist=125.7-188.7&lt;br /&gt;
|evalint=111.1-123.5&lt;br /&gt;
|anatomy=113.9-125.0&lt;br /&gt;
|meditation=110.9-127&lt;br /&gt;
|specialskill=&lt;br /&gt;
|physicalresist=66-77%&lt;br /&gt;
|fireresist=70-78%&lt;br /&gt;
|coldresist=77-80%&lt;br /&gt;
|poisonresist=72-75%&lt;br /&gt;
|energyresist=76-78%&lt;br /&gt;
|physicaldamage=20%&lt;br /&gt;
|firedamage=20%&lt;br /&gt;
|colddamage=20%&lt;br /&gt;
|poisondamage=20%&lt;br /&gt;
|energydamage=20%&lt;br /&gt;
|samplesize=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
Luring the slasher into the temple with the virtue symbol on the floor will weaken its power considerably.&lt;br /&gt;
&lt;br /&gt;
It is immune to Word of Death Spellweaving spell.&lt;br /&gt;
&lt;br /&gt;
It is surprisingly quite susceptible to paralyze spell, as well as earthquake.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&amp;lt;video type=&amp;quot;youtube&amp;quot; id=&amp;quot;rep7WKU9WJo&amp;quot; desc=&amp;quot;Slasher of Veils Video&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Stygian Abyss Dungeon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Stygian Abyss]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Slasher_of_Veils&amp;diff=46239</id>
		<title>Slasher of Veils</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Slasher_of_Veils&amp;diff=46239"/>
				<updated>2010-10-02T22:50:56Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Slasher.jpg|frame]]&lt;br /&gt;
The Slasher of Veils lurks in the ruined Gargoyle city at the center of the [[Stygian Abyss Dungeon]].&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Creatures&lt;br /&gt;
|name=Slasher of Veils&lt;br /&gt;
|spawnlocations=[[Stygian Abyss Dungeon]]&lt;br /&gt;
|fame=&lt;br /&gt;
|slayer=[[Demon]]&lt;br /&gt;
|karma=&lt;br /&gt;
|alignment=Evil&lt;br /&gt;
|firstseen=[[Stygian Abyss]]&lt;br /&gt;
|packinstinct=None&lt;br /&gt;
|gold=&lt;br /&gt;
|magicitems=&lt;br /&gt;
|specialloot=[[Claw of Slasher of Veils]], [[Artifacts (Stygian Abyss)]], [[Berserker's Scythe]]&lt;br /&gt;
|cutuploot=None&lt;br /&gt;
|str=949-1039&lt;br /&gt;
|hitpoints=100,000&lt;br /&gt;
|dex=133-142&lt;br /&gt;
|stamina=133-142&lt;br /&gt;
|int=1,041-1256&lt;br /&gt;
|mana=???&lt;br /&gt;
|bardingdifficulty=160&lt;br /&gt;
|tamingdifficulty=N/A&lt;br /&gt;
|basedamage=10 - 15&lt;br /&gt;
|preferredfoods=None&lt;br /&gt;
|wrestling=118.2-124.0&lt;br /&gt;
|poisoning=---&lt;br /&gt;
|tactics=124.0-126.8&lt;br /&gt;
|magery=115.3-119&lt;br /&gt;
|magicresist=125.7-188.7&lt;br /&gt;
|evalint=111.1-123.5&lt;br /&gt;
|anatomy=113.9-125.0&lt;br /&gt;
|meditation=110.9-127&lt;br /&gt;
|specialskill=&lt;br /&gt;
|physicalresist=66-77%&lt;br /&gt;
|fireresist=70-78%&lt;br /&gt;
|coldresist=77-80%&lt;br /&gt;
|poisonresist=72-75%&lt;br /&gt;
|energyresist=76-78%&lt;br /&gt;
|physicaldamage=20%&lt;br /&gt;
|firedamage=20%&lt;br /&gt;
|colddamage=20%&lt;br /&gt;
|poisondamage=20%&lt;br /&gt;
|energydamage=20%&lt;br /&gt;
|samplesize=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
Luring the slasher into the temple with the virtue symbol on the floor will weaken its power considerably.&lt;br /&gt;
&lt;br /&gt;
It is immune to Word of Death Spellweaving spell.&lt;br /&gt;
&lt;br /&gt;
It is surprisingly quite susceptible to paralyze spell, as well as earthquake.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&amp;lt;video type=&amp;quot;youtube&amp;quot; id=&amp;quot;rep7WKU9WJo&amp;quot; desc=&amp;quot;Slasher of Veils Video&amp;quot;/&amp;gt;&lt;br /&gt;
* [[Stygian Abyss Dungeon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Stygian Abyss]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Shimmering_Effusion&amp;diff=45313</id>
		<title>Shimmering Effusion</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Shimmering_Effusion&amp;diff=45313"/>
				<updated>2010-09-22T10:56:32Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Shimmering_Effusion.png|frame]]&lt;br /&gt;
&lt;br /&gt;
The '''Shimmering Effusion''' is the [[Peerless]] boss for the [[Prism of Light]] [[dungeon]], which is located on the north end of the island on which the [[city]] of [[Nujel'M]] is located.&lt;br /&gt;
&lt;br /&gt;
The Effusion can be killed solo. When acquiring the keys area [[peacemaking]] is an asset.&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Creatures&lt;br /&gt;
|spawnlocations=[[Prism of Light]]&lt;br /&gt;
|fame=Level 5 &lt;br /&gt;
|slayer=&lt;br /&gt;
|karma=Level 5&lt;br /&gt;
|alignment=Evil&lt;br /&gt;
|firstseen=[[Ultima Online:Mondain's Legacy|Mondain's Legacy]]&lt;br /&gt;
|packinstinct=None&lt;br /&gt;
|gold=&lt;br /&gt;
|magicitems=16&lt;br /&gt;
|specialloot=Statuettes, [[Shimmering Crystals]]&amp;lt;br&amp;gt;[[Crystalline Ring]], [[Crimson Cincture]]&lt;br /&gt;
|cutuploot=None&lt;br /&gt;
|str=?&lt;br /&gt;
|hitpoints=25,000&lt;br /&gt;
|dex=&lt;br /&gt;
|stamina=&lt;br /&gt;
|int=&lt;br /&gt;
|mana=&lt;br /&gt;
|bardingdifficulty=160.0&lt;br /&gt;
|tamingdifficulty=N/A&lt;br /&gt;
|basedamage=&lt;br /&gt;
|preferredfoods=None&lt;br /&gt;
|wrestling=0&lt;br /&gt;
|poisoning=N/A&lt;br /&gt;
|tactics=0&lt;br /&gt;
|magery=150.0&lt;br /&gt;
|magicresist=150.0&lt;br /&gt;
|evalint=150.0&lt;br /&gt;
|anatomy=0&lt;br /&gt;
|meditation=150.0&lt;br /&gt;
|specialskill=Spawns [[Corporeal Brume]], [[Fetid Essence]] and [[Mantra Effervescence]]&lt;br /&gt;
|physicalresist=60 - 80&lt;br /&gt;
|fireresist=60 - 80&lt;br /&gt;
|coldresist=60 - 80&lt;br /&gt;
|poisonresist=60 - 80&lt;br /&gt;
|energyresist=60 - 80&lt;br /&gt;
|physicaldamage=20%&lt;br /&gt;
|firedamage=20%&lt;br /&gt;
|colddamage=20%&lt;br /&gt;
|poisondamage=20%&lt;br /&gt;
|energydamage=20%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*This is not a too difficult fight. Spawns various creatures during the fight. Has a very high [[magery]] skill level. Drops [[Captured Essence]], [[Crystalline Ring]], various ingredients, [[Shimmering Crystal]]s, and more.&lt;br /&gt;
&lt;br /&gt;
==Tactics==&lt;br /&gt;
*Always kill the summoned creatures first. Especially the [[Corporeal Brume]]s take a while to kill and have high physical resists. If you fail to kill the summoned creatures quickly the spawn can get out of hand. Barding skills help a lot. If too many creatures have spawned leave the main room through the red moon gate. Lure the spawn away from the teleporter tile and go back killing the spawn one by one. Beyond the red moon gate there is also an ankh. Be careful with the second moon gate: It leads out of the peerless area and there is no way back. &lt;br /&gt;
&lt;br /&gt;
==Keys==&lt;br /&gt;
* Kill [[Crystal Daemon]]s, [[Crystal Sea Serpent]]s, [[Crystal Hydra]]s, [[Crystal Vortex]]es, [[Crystal Lattice Seeker]]s, and [[Unfrozen Mummy]]-ies to get 6 Crystal Keys.&lt;br /&gt;
&lt;br /&gt;
[[Crystal Daemon]]: &amp;quot;scattered crystals&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Crystal Hydra]]: &amp;quot;shattered crystal&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Crystal Sea Serpent]]: &amp;quot;crushed crystals&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Crystal Vortex]]:  &amp;quot;jagged crystal”&lt;br /&gt;
&lt;br /&gt;
[[Crystal Lattice Seeker]]: &amp;quot;crystal pieces&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Unfrozen Mummy]]: &amp;quot;broken crystals&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The point at which you exchange the Crystals for the main keys is VERY deep in the dungeon. Demons and mummies have a high key drop rate. Hydras, Vortices and Lattice seekers have their keys less often. Usually the critical key is that of the [[Crystal Sea Serpent]]s. They are easy to kill but do not have a high key drop rate. &lt;br /&gt;
* Some find that a Mystic Mage is the easiest way to farm keys, some doing so in about 20 minutes! (example template: 120 mysticism, 120 imbuing, 120 magery, 120 evalint, 120 mediation, 120 Spellweaving) Keep yourself invised and let the [[Rising Colossus]] do all the work. Another good template is a mage bard.&lt;br /&gt;
* Do not be confused by the crystals that do not have timers.  The untimed crystals are part of a quest and are the base ingredient for [[Crystal Dust|crystal dust]]. They are not [[Peerless]] keys.&lt;br /&gt;
&lt;br /&gt;
==Dropping Keys==&lt;br /&gt;
&lt;br /&gt;
In the [[Unfrozen Mummy|unfrozen mummy]] room, there are six pillars. Each key must be dropped on the correct pillar, in the proper order. Stand near the middle of the top three pillars and invis. Drop the first three keys in order, and then do the same for the bottom three.&lt;br /&gt;
&lt;br /&gt;
This is the order to drop:&lt;br /&gt;
&lt;br /&gt;
Broken, Crushed, Pieces&lt;br /&gt;
&lt;br /&gt;
Scattered, Jagged, Shattered&lt;br /&gt;
&lt;br /&gt;
You will then be given the keys to enter and fight Shimmering Effusion.&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Shimmering crystals 1.jpg]] [[Image:Shimmering crystals 2.gif]] [[Shimmering Crystals]] || Comes in several types and several greenish colors.  Ingredient for [[Crystal Granules]].|| Common &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Corporeal brume statuette.jpg]] [[Corporeal Brume Statuette]] || Decorative.  Makes sounds || Uncommon &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Mantra effervescence statuette.gif]] [[Mantra Effervescence Statuette]] || Decorative. Makes sounds || Uncommon &lt;br /&gt;
|-&lt;br /&gt;
| [[Fetid Essence Statuette]] || Decorative. Makes sounds || Uncommon &lt;br /&gt;
|-&lt;br /&gt;
| [[Shimmering Effusion Statuette]] || Decorative. Makes sounds || Uncommon &lt;br /&gt;
|-&lt;br /&gt;
| [[A ferret imprisoned in a crystal]] || Summons a max skilled ferret || Uncommon &lt;br /&gt;
|-&lt;br /&gt;
|  [[Crystalline Ring]] || Magery +20 Focus +20 Hit Point Regen 5 Mana Regen 3 Spell Damage Increase 20% || Rare &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Captured_Essence.png]] [[Captured Essence]] || Ingredient for Craftable Artifacts || Common &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each ML peerless will drop 8 mixed items (total) from the following group:&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
| [[Image:Corruption.png]] [[Corruption]] || [[Image:Taint.png]] [[Taint]] || [[Image:Blight.png]] [[Blight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Putrefaction.png]] [[Putrefaction]] || [[Image:Muculent.png]] [[Muculent]] || [[Image:Scourge.png]] [[Scourge]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Peerless]]&lt;br /&gt;
* [[Chief Paroxysmus]] - [[Dread Horn]] - [[Lady Melisande]] - [[Monstrous Interred Grizzle]] - [[Travesty]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Dread_Horn&amp;diff=45300</id>
		<title>Dread Horn</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Dread_Horn&amp;diff=45300"/>
				<updated>2010-09-21T18:41:17Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dread_horn.gif|frame]]&lt;br /&gt;
'''Dread Horn''' is a corrupted [[unicorn]], the [[Peerless]] boss of the [[Twisted Weald]] [[dungeon]]. He is the easiest peerless for a [[Sampire]]. In a group any template would do as long as you have a tank and one player focuses on curing. Once you have some experience, you will find that getting the keys is more difficult than the fight itself. Occasionally, Dread Horn teleports people to himself and poisons them. A fast [[Arch Cure]] caster or a crate of [[potion|greater cure]] potions will come in handy, since Dread loves to poison everyone. [[Orange petal]]s do not work -- Dread's poison is too strong (level 6?). He also has a special ability which will reduce all your [[stats]] ([[strength]], [[dexterity]], [[intelligence]]) by 20, which can be difficult in combination with his magic attacks. Having [[Resisting Spells]] is a boon in this instance.&lt;br /&gt;
&lt;br /&gt;
Dread Horn's lair is in the [[Twisted Weald]] dungeon, past the twisty quicksand maze near [[Swoop]].&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Creatures&lt;br /&gt;
|spawnlocations=[[Twisted Weald]]&lt;br /&gt;
|fame=Level 5 &lt;br /&gt;
|slayer=&lt;br /&gt;
|karma=Level 5&lt;br /&gt;
|alignment=Evil&lt;br /&gt;
|firstseen=[[Ultima Online:Mondain's Legacy|Mondain's Legacy]]&lt;br /&gt;
|packinstinct=None&lt;br /&gt;
|gold=~7000&lt;br /&gt;
|magicitems=16&lt;br /&gt;
|specialloot=[[Dread Horn Mane]], [[Peerless]]&amp;lt;br&amp;gt;[[Ingredients]], [[Dread Horn Tainted Mushroom|Giant Mushrooms]],&amp;lt;br&amp;gt;[[Crimson Cincture]], [[Dreadhorn's Flute]]&lt;br /&gt;
|cutuploot=5 Meat, 16 Leather, 8 Dragon Blood&lt;br /&gt;
|str=878-993&lt;br /&gt;
|hitpoints=50000&lt;br /&gt;
|dex=581-591&lt;br /&gt;
|stamina=581-591&lt;br /&gt;
|int=1224-1275&lt;br /&gt;
|mana=1224-1275&lt;br /&gt;
|bardingdifficulty=160.0&lt;br /&gt;
|tamingdifficulty=N/A&lt;br /&gt;
|basedamage=&lt;br /&gt;
|preferredfoods=None&lt;br /&gt;
|wrestling=90&lt;br /&gt;
|poisoning=120.0&lt;br /&gt;
|tactics=90&lt;br /&gt;
|magery=110.0&lt;br /&gt;
|magicresist=110.0&lt;br /&gt;
|evalint=110.0&lt;br /&gt;
|anatomy=1-55.0&lt;br /&gt;
|meditation=110.0&lt;br /&gt;
|specialskill=AE Poison Attack, stats -20&lt;br /&gt;
|physicalresist=41-51&lt;br /&gt;
|fireresist=50-61&lt;br /&gt;
|coldresist=53-60&lt;br /&gt;
|poisonresist=66-75&lt;br /&gt;
|energyresist=64-72&lt;br /&gt;
|physicaldamage=40%&lt;br /&gt;
|firedamage=&lt;br /&gt;
|colddamage=&lt;br /&gt;
|poisondamage=60%&lt;br /&gt;
|energydamage=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
For groups of mages, pumping out endless [[Earth Elemental]]s is a simple but effective way to beat Dread Horn. He will [[dispel]] some, but the elementals deal/take OK damage because of the [[Resistances|armor]]/[[Damage Types|damage types]], and their aggressive AI will usually keep Dread Horn from targeting the mages. Two mages with lots of [[Mana Regeneration]] should be able to cast enough elementals to take him down. Tamers will want to take [[pets]] with excellent [[Resistances|poison resistance]] and good [[Resistances|physical resistance]], so as to reduce the amount of pet healing required. The constant poisoning can make it difficult to heal pets before they die. The [[Cu Sidhe]]'s ability to sometimes cure itself of poison can be helpful in this regard. [[Arctic Ogre Lord]]s are also quite popular for some reason...&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
His special ability that reduces your stats by 20 &amp;lt;I&amp;gt;does&amp;lt;/I&amp;gt; stack with [[curse]], [[weaken]], and [[feeblemind]], which Dread Horn also sometimes uses. (Your stats will never be reduced below the minimum of 10 points, however.) [[Resisting Spells]] helps with the stat loss from [[curse]] but not with the special ability.&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
* Six keys are required: [[Blighted Cotton]], [[Thorny Briar]], [[Gnaw's Fang]], [[Irk's Brain]], [[Lissith's Silk]], and [[Sabrix's Eye]]. All the keys spawn with a 6-hour countdown timer, which should be plenty of time to collect them all.&lt;br /&gt;
&lt;br /&gt;
* Drop the keys on the small statue called &amp;quot;The Statue of the Fey&amp;quot; in the southeast corner of the [[Twisted Weald]] dungeon (i.e. the swamp area past the desert).&lt;br /&gt;
&lt;br /&gt;
* When you have done that, the master &amp;quot;keys&amp;quot; will spawn in your back pack. These keys come with a 10-minute countdown timer, giving you a limited time to prepare your party for the final battle. Double click the master key to send you and your party to Dread Horn's island (located just to the west of the swamp area).&lt;br /&gt;
&lt;br /&gt;
* Once Dread Horn spawns, your party has 2 hours to defeat Dread Horn, after which he will just disappear if you haven't killed him. You can depart the island by walking to the boat on the left-hand side.&lt;br /&gt;
&lt;br /&gt;
==Resources &amp;amp; Loot==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name || Description || Frequency of Drop  &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Dread horns heart.gif]]&amp;lt;br&amp;gt;[[Dread Horn's Heart]] || Decorative || Very Rare?&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Pristine_Dread_Horn.png]]&amp;lt;br&amp;gt;[[Pristine Dread Horn]] || Used by carpenters to make the [[Mounted Dread Horn]] house add-on || Rare (5% approx)&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Dread horn tainted mushroom.gif]]&amp;lt;br&amp;gt;[[Dread Horn Tainted Mushroom]] || Comes in four types, one of them very rare. Decorative || Common (50%?)&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Mangled head of dread horn.gif]]&amp;lt;br&amp;gt;[[Mangled Head Of Dread Horn]] || Decorative, cannot be used for a mounted Dreadhorn add-on || Common (50%?)&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Horn of the dread horn.gif]]&amp;lt;br&amp;gt;[[Horn Of The Dreadhorn]] || Decorative || Uncommon (10% approx)&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Dreads revenge.gif]]&amp;lt;br&amp;gt;[[Dread's Revenge]] (Kryss) || Fencing +20, Hit Poison Area 30%, HCI 15%, SSI 50%, Poison Damage 100% || Rare (&amp;lt; 5%?)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Dread_flute.jpg]]&amp;lt;br&amp;gt;[[Dreadhorn's Flute]] || 700 Charge Flute with replenishing charges. It plays the deep, melancholy, mourning sound of the undead monster called a spectre. It looks like a bluish horn of the Dread Horn.|| Rare (&amp;lt;5%?)&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Dread_Horn_Mane.png]]&amp;lt;br&amp;gt;[[Dread Horn Mane]] || Ingredient for Craftable Artifacts || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each Mondain's Legacy peerless will drop 8 mixed items (total) from the following group:&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
| [[Image:Corruption.png]] [[Corruption]] || [[Image:Taint.png]] [[Taint]] || [[Image:Blight.png]] [[Blight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Putrefaction.png]] [[Putrefaction]] || [[Image:Muculent.png]] [[Muculent]] || [[Image:Scourge.png]] [[Scourge]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Peerless]]&lt;br /&gt;
* [[Chief Paroxysmus]] - [[Lady Melisande]] - [[Monstrous Interred Grizzle]] - [[Shimmering Effusion]] - [[Travesty]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Dread_Horn&amp;diff=45299</id>
		<title>Dread Horn</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Dread_Horn&amp;diff=45299"/>
				<updated>2010-09-21T18:40:51Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: /* Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Dread_horn.gif|frame]]&lt;br /&gt;
'''Dread Horn''' is a corrupted [[unicorn]], the [[Peerless]] boss of the [[Twisted Weald]] [[dungeon]]. He is the easiest peerless for a [[Sampire]]. In a group any template would do as long as you have a tank and one player focuses on curing. Once you have some experience, you will find that getting the keys is more difficult than the fight itself. Occasionally, Dread Horn teleports people to himself and poisons them. A fast [[Arch Cure]] caster or a crate of [[potion|greater cure]] potions will come in handy, since Dread loves to poison everyone. [[Orange petal]]s do not work -- Dread's poison is too strong (level 6?). He also has a special ability which will reduce all your [[stats]] ([[strength]], [[dexterity]], [[intelligence]]) by 20, which can be difficult in combination with his magic attacks. Having [[Resisting Spells]] is a boon in this instance.&lt;br /&gt;
&lt;br /&gt;
Dread Horn's lair is in the [[Twisted Weald]] dungeon, past the twisty quicksand maze near [[Swoop]].&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
{{Creatures&lt;br /&gt;
|spawnlocations=[[Twisted Weald]]&lt;br /&gt;
|fame=Level 5 &lt;br /&gt;
|slayer=]&lt;br /&gt;
|karma=Level 5&lt;br /&gt;
|alignment=Evil&lt;br /&gt;
|firstseen=[[Ultima Online:Mondain's Legacy|Mondain's Legacy]]&lt;br /&gt;
|packinstinct=None&lt;br /&gt;
|gold=~7000&lt;br /&gt;
|magicitems=16&lt;br /&gt;
|specialloot=[[Dread Horn Mane]], [[Peerless]]&amp;lt;br&amp;gt;[[Ingredients]], [[Dread Horn Tainted Mushroom|Giant Mushrooms]],&amp;lt;br&amp;gt;[[Crimson Cincture]], [[Dreadhorn's Flute]]&lt;br /&gt;
|cutuploot=5 Meat, 16 Leather, 8 Dragon Blood&lt;br /&gt;
|str=878-993&lt;br /&gt;
|hitpoints=50000&lt;br /&gt;
|dex=581-591&lt;br /&gt;
|stamina=581-591&lt;br /&gt;
|int=1224-1275&lt;br /&gt;
|mana=1224-1275&lt;br /&gt;
|bardingdifficulty=160.0&lt;br /&gt;
|tamingdifficulty=N/A&lt;br /&gt;
|basedamage=&lt;br /&gt;
|preferredfoods=None&lt;br /&gt;
|wrestling=90&lt;br /&gt;
|poisoning=120.0&lt;br /&gt;
|tactics=90&lt;br /&gt;
|magery=110.0&lt;br /&gt;
|magicresist=110.0&lt;br /&gt;
|evalint=110.0&lt;br /&gt;
|anatomy=1-55.0&lt;br /&gt;
|meditation=110.0&lt;br /&gt;
|specialskill=AE Poison Attack, stats -20&lt;br /&gt;
|physicalresist=41-51&lt;br /&gt;
|fireresist=50-61&lt;br /&gt;
|coldresist=53-60&lt;br /&gt;
|poisonresist=66-75&lt;br /&gt;
|energyresist=64-72&lt;br /&gt;
|physicaldamage=40%&lt;br /&gt;
|firedamage=&lt;br /&gt;
|colddamage=&lt;br /&gt;
|poisondamage=60%&lt;br /&gt;
|energydamage=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
For groups of mages, pumping out endless [[Earth Elemental]]s is a simple but effective way to beat Dread Horn. He will [[dispel]] some, but the elementals deal/take OK damage because of the [[Resistances|armor]]/[[Damage Types|damage types]], and their aggressive AI will usually keep Dread Horn from targeting the mages. Two mages with lots of [[Mana Regeneration]] should be able to cast enough elementals to take him down. Tamers will want to take [[pets]] with excellent [[Resistances|poison resistance]] and good [[Resistances|physical resistance]], so as to reduce the amount of pet healing required. The constant poisoning can make it difficult to heal pets before they die. The [[Cu Sidhe]]'s ability to sometimes cure itself of poison can be helpful in this regard. [[Arctic Ogre Lord]]s are also quite popular for some reason...&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
His special ability that reduces your stats by 20 &amp;lt;I&amp;gt;does&amp;lt;/I&amp;gt; stack with [[curse]], [[weaken]], and [[feeblemind]], which Dread Horn also sometimes uses. (Your stats will never be reduced below the minimum of 10 points, however.) [[Resisting Spells]] helps with the stat loss from [[curse]] but not with the special ability.&lt;br /&gt;
&lt;br /&gt;
== Keys ==&lt;br /&gt;
* Six keys are required: [[Blighted Cotton]], [[Thorny Briar]], [[Gnaw's Fang]], [[Irk's Brain]], [[Lissith's Silk]], and [[Sabrix's Eye]]. All the keys spawn with a 6-hour countdown timer, which should be plenty of time to collect them all.&lt;br /&gt;
&lt;br /&gt;
* Drop the keys on the small statue called &amp;quot;The Statue of the Fey&amp;quot; in the southeast corner of the [[Twisted Weald]] dungeon (i.e. the swamp area past the desert).&lt;br /&gt;
&lt;br /&gt;
* When you have done that, the master &amp;quot;keys&amp;quot; will spawn in your back pack. These keys come with a 10-minute countdown timer, giving you a limited time to prepare your party for the final battle. Double click the master key to send you and your party to Dread Horn's island (located just to the west of the swamp area).&lt;br /&gt;
&lt;br /&gt;
* Once Dread Horn spawns, your party has 2 hours to defeat Dread Horn, after which he will just disappear if you haven't killed him. You can depart the island by walking to the boat on the left-hand side.&lt;br /&gt;
&lt;br /&gt;
==Resources &amp;amp; Loot==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name || Description || Frequency of Drop  &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Dread horns heart.gif]]&amp;lt;br&amp;gt;[[Dread Horn's Heart]] || Decorative || Very Rare?&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Pristine_Dread_Horn.png]]&amp;lt;br&amp;gt;[[Pristine Dread Horn]] || Used by carpenters to make the [[Mounted Dread Horn]] house add-on || Rare (5% approx)&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Dread horn tainted mushroom.gif]]&amp;lt;br&amp;gt;[[Dread Horn Tainted Mushroom]] || Comes in four types, one of them very rare. Decorative || Common (50%?)&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Mangled head of dread horn.gif]]&amp;lt;br&amp;gt;[[Mangled Head Of Dread Horn]] || Decorative, cannot be used for a mounted Dreadhorn add-on || Common (50%?)&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Horn of the dread horn.gif]]&amp;lt;br&amp;gt;[[Horn Of The Dreadhorn]] || Decorative || Uncommon (10% approx)&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Dreads revenge.gif]]&amp;lt;br&amp;gt;[[Dread's Revenge]] (Kryss) || Fencing +20, Hit Poison Area 30%, HCI 15%, SSI 50%, Poison Damage 100% || Rare (&amp;lt; 5%?)&lt;br /&gt;
|-&lt;br /&gt;
|| [[Image:Dread_flute.jpg]]&amp;lt;br&amp;gt;[[Dreadhorn's Flute]] || 700 Charge Flute with replenishing charges. It plays the deep, melancholy, mourning sound of the undead monster called a spectre. It looks like a bluish horn of the Dread Horn.|| Rare (&amp;lt;5%?)&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Dread_Horn_Mane.png]]&amp;lt;br&amp;gt;[[Dread Horn Mane]] || Ingredient for Craftable Artifacts || Always&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each Mondain's Legacy peerless will drop 8 mixed items (total) from the following group:&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
| [[Image:Corruption.png]] [[Corruption]] || [[Image:Taint.png]] [[Taint]] || [[Image:Blight.png]] [[Blight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Putrefaction.png]] [[Putrefaction]] || [[Image:Muculent.png]] [[Muculent]] || [[Image:Scourge.png]] [[Scourge]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Peerless]]&lt;br /&gt;
* [[Chief Paroxysmus]] - [[Lady Melisande]] - [[Monstrous Interred Grizzle]] - [[Shimmering Effusion]] - [[Travesty]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Breastplate_of_the_Berserker&amp;diff=45247</id>
		<title>Breastplate of the Berserker</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Breastplate_of_the_Berserker&amp;diff=45247"/>
				<updated>2010-09-16T13:15:21Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
| name=Breastplate of the Berserker&lt;br /&gt;
| image=Breastplate of the berserker.png&lt;br /&gt;
| weight=10&lt;br /&gt;
| gargsonly=yes&lt;br /&gt;
| hitpointincrease=5&lt;br /&gt;
| staminaregenration=3&lt;br /&gt;
| lowermanacost=4&lt;br /&gt;
| swingspeedincrease=10&lt;br /&gt;
| damageincrease=15&lt;br /&gt;
| physicalresist=18&lt;br /&gt;
| fireresist=16&lt;br /&gt;
| coldresist=5&lt;br /&gt;
| poisonresist=11&lt;br /&gt;
| energyresist=5&lt;br /&gt;
| strengthrequirement=95&lt;br /&gt;
| durability=255&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Breastplate of the Berserker''' is a [[Stygian Abyss]] [[Artifact]] [[Gargish Platemail Chest]]. It can be acquired by defeating the following monsters: [[Navrey Night Eyes]], [[Slasher of Veils]], and [[Acid Elemental Renowned|Acid Elemental [Renowned]]].&lt;br /&gt;
&lt;br /&gt;
{{Stygian Abyss Artifacts}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Gargish Platemail Chests]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Artifacts_(Stygian_Abyss)&amp;diff=45241</id>
		<title>Artifacts (Stygian Abyss)</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Artifacts_(Stygian_Abyss)&amp;diff=45241"/>
				<updated>2010-09-14T13:28:47Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: /* Creature &amp;amp; Artifact Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
The powerful creatures of [[Tomb of Kings]], [[Underworld]] and [[Stygian Abyss Dungeon]] are the source of the [[Stygian Abyss]] [[Artifacts]]. There are also [[Stygian Abyss Stealables]].&lt;br /&gt;
&lt;br /&gt;
To acquire a specific Stygian Abyss artifact, you must defeat certain monsters within the [[Tomb of Kings]], [[Underworld]] or [[Stygian Abyss Dungeon]]:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
* [[Navrey Night-Eyes]] &lt;br /&gt;
|&lt;br /&gt;
* [[Stygian Dragon]]&lt;br /&gt;
|&lt;br /&gt;
* [[Tyball's Shadow]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Slasher of Veils]]&lt;br /&gt;
|&lt;br /&gt;
* [[Niporailem]]&lt;br /&gt;
|&lt;br /&gt;
* [[Primeval Lich]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Medusa]]&lt;br /&gt;
|&lt;br /&gt;
* [[Abyssal Infernal]]&lt;br /&gt;
|&lt;br /&gt;
* [[Mini-Champs|Mini-Champ Mini-Bosses]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Abyssal blade.png|link=Abyssal Blade]]&lt;br /&gt;
| [[Abyssal Blade]]&lt;br /&gt;
| [[File:Animated legs of the insane tinker.png|link=Animated Legs of the Insane Tinker]]&lt;br /&gt;
| [[Animated Legs of the Insane Tinker]]&lt;br /&gt;
| [[File:Axe of abandon.png|link=Axe of Abandon]]&lt;br /&gt;
| [[Axe of Abandon]]&lt;br /&gt;
| [[File:Axes of fury.png|link=Axes of Fury]]&lt;br /&gt;
| [[Axes of Fury]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Banshees call.png|link=Banshee's Call]]&lt;br /&gt;
| [[Banshee's Call]]&lt;br /&gt;
| [[File:Basilisk hide breastplate.png|link=Basilisk Hide Breastplate]]&lt;br /&gt;
| [[Basilisk Hide Breastplate]]&lt;br /&gt;
| [[File:Blade of battle.png|link=Blade of Battle]]&lt;br /&gt;
| [[Blade of Battle]]&lt;br /&gt;
| [[File:Boura tail shield.png|link=Boura Tail Shield]]&lt;br /&gt;
| [[Boura Tail Shield]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breastplate of the berserker.png|link=Breastplate of the Berserker]]&lt;br /&gt;
| [[Breastplate of the Berserker]]&lt;br /&gt;
| [[File:Burning amber.png|link=Burning Amber]]&lt;br /&gt;
| [[Burning Amber]]&lt;br /&gt;
| [[File:Cast off zombie skin.png|link=Cast-Off Zombie Skin]]&lt;br /&gt;
| [[Cast-Off Zombie Skin]]&lt;br /&gt;
| [[File:Cavalrys folly.png|link=Cavalry's Folly]]&lt;br /&gt;
| [[Cavalry's Folly]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Channelers defender.png|link=Channeler's Defender]]&lt;br /&gt;
| [[Channeler's Defender]]&lt;br /&gt;
| [[File:Claws of the berserker.png|link=Claws of the Berserker]]&lt;br /&gt;
| [[Claws of the Berserker]]&lt;br /&gt;
| [[File:Deaths head.png|link=Death's Head]]&lt;br /&gt;
| [[Death's Head]]&lt;br /&gt;
| [[File:Defender of the magus.png|link=Defender of the Magus]]&lt;br /&gt;
| [[Defender of the Magus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon bridle ring.png|link=Demon Bridle Ring]]&lt;br /&gt;
| [[Demon Bridle Ring]]&lt;br /&gt;
| [[File:Demon hunters standard.png|link=Demon Hunter's Standard]]&lt;br /&gt;
| [[Demon Hunter's Standard]]&lt;br /&gt;
| [[File:Dragon hide shield.png|link=Dragon Hide Shield]]&lt;br /&gt;
| [[Dragon Hide Shield]]&lt;br /&gt;
| [[File:Dragon jade earrings.png|link=Dragon Jade Earrings]]&lt;br /&gt;
| [[Dragon Jade Earrings]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Draconis wrath.png|link=Draconi's Wrath]]&lt;br /&gt;
| [[Draconi's Wrath]]&lt;br /&gt;
| [[File:Eternal guardian staff.png|link=Eternal Guardian Staff]]&lt;br /&gt;
| [[Eternal Guardian Staff]]&lt;br /&gt;
| [[File:Fallen mystics spellbook.png|link=Fallen Mystic's Spellbook]]&lt;br /&gt;
| [[Fallen Mystic's Spellbook]]&lt;br /&gt;
| [[File:Giant steps.png|link=Giant Steps]]&lt;br /&gt;
| [[Giant Steps]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ironwood composite bow.png|link=Ironwood Composite Bow]]&lt;br /&gt;
| [[Ironwood Composite Bow]]&lt;br /&gt;
| [[File:Jade war axe.png|link=Jade War Axe]]&lt;br /&gt;
| [[Jade War Axe]]&lt;br /&gt;
| [[File:Legacy of despair.png|link=Legacy of Despair]]&lt;br /&gt;
| [[Legacy of Despair]]&lt;br /&gt;
| [[File:Lavaliere.png|link=Lavaliere]]&lt;br /&gt;
| [[Lavaliere]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Life Syphon.png|link=Life Syphon]]&lt;br /&gt;
| [[Life Syphon]]&lt;br /&gt;
| [[File:Mangler.png|link=Mangler]]&lt;br /&gt;
| [[Mangler]]&lt;br /&gt;
| [[File:Mantle of the fallen.png|link=Mantle of the Fallen]]&lt;br /&gt;
| [[Mantle of the Fallen]]&lt;br /&gt;
| [[File:Mystics garb.png|link=Mystic's Garb]]&lt;br /&gt;
| [[Mystic's Garb]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Night eyes.png|link=Night Eyes]]&lt;br /&gt;
| [[Night Eyes]]&lt;br /&gt;
| [[File:Obsidian earrings.png|link=Obsidian Earrings]]&lt;br /&gt;
| [[Obsidian Earrings]]&lt;br /&gt;
| [[File:Petrified snake.png|link=Petrified Snake]]&lt;br /&gt;
| [[Petrified Snake]]&lt;br /&gt;
| [[File:Pillar of strength.png|link=Pillar of Strength]]&lt;br /&gt;
| [[Pillar of Strength]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Protector of the battle mage.png|link=Protector of the Battle Mage]]&lt;br /&gt;
| [[Protector of the Battle Mage]]&lt;br /&gt;
| [[File:Raptor claw.png|link=Raptor Claw]]&lt;br /&gt;
| [[Raptor Claw]]&lt;br /&gt;
| [[File:Resonant staff of enlightenment.png|link=Resonant Staff of Enlightenment]]&lt;br /&gt;
| [[Resonant Staff of Enlightenment]]&lt;br /&gt;
| [[File:Shroud of the condemned.png|link=Shroud of the Condemned]]&lt;br /&gt;
| [[Shroud of the Condemned]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sign of order.png|link=Sign of Order]][[File:Sign of order human.png|link=Sign of Order]]&lt;br /&gt;
| [[Sign of Order]]&lt;br /&gt;
| [[File:Sign of chaos.png|link=Sign of Chaos]][[File:Sign of chaos human.png|link=Sign of Chaos]]&lt;br /&gt;
| [[Sign of Chaos]]&lt;br /&gt;
| [[File:Slither.png|link=Slither]]&lt;br /&gt;
| [[Slither]]&lt;br /&gt;
| [[File:Spined bloodworm bracers.png|link=Spined Bloodworm Bracers]]&lt;br /&gt;
| [[Spined Bloodworm Bracers]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Standard of chaos.png|link=Standard of Chaos]][[File:Standard of chaos human.png|link=Standard of Chaos]]&lt;br /&gt;
| [[Standard of Chaos]]&lt;br /&gt;
| [[File:Staff of shattered dreams.png|link=Staff of Shattered Dreams]]&lt;br /&gt;
| [[Staff of Shattered Dreams]]&lt;br /&gt;
| [[File:Stone dragons tooth.png|link=Stone Dragon's Tooth]]&lt;br /&gt;
| [[Stone Dragon's Tooth]]&lt;br /&gt;
| [[File:Stone slith claw.png|link=Stone Slith Claw]]&lt;br /&gt;
| [[Stone Slith Claw]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Storm caller.png|link=Storm Caller]]&lt;br /&gt;
| [[Storm Caller]]&lt;br /&gt;
| [[File:Sword of shattered hopes.png|link=Sword of Shattered Hopes]]&lt;br /&gt;
| [[Sword of Shattered Hopes]]&lt;br /&gt;
| [[File:Summoners kilt.png|link=Summoner's Kilt]]&lt;br /&gt;
| [[Summoner's Kilt]]&lt;br /&gt;
| [[File:Tangle.png|link=Tangle_(Half_Apron)]]&lt;br /&gt;
| [[Tangle_(Half_Apron)|Tangle]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:The impalers pick.png|link=The Impaler's Pick]]&lt;br /&gt;
| [[The Impaler's Pick]]&lt;br /&gt;
| [[File:Torc of the guardians.png|link=Torc of the Guardians]]&lt;br /&gt;
| [[Torc of the Guardians]]&lt;br /&gt;
| [[File:Token of holy favor.png|link=Token of Holy Favor]]&lt;br /&gt;
| [[Token of Holy Favor]]&lt;br /&gt;
| [[File:Vampiric essence.png|link=Vampiric Essence]]&lt;br /&gt;
| [[Vampiric Essence]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Venom.png|link=Venom]]&lt;br /&gt;
| [[Venom]]&lt;br /&gt;
| [[File:Void infused kilt.png|link=Void Infused Kilt]]&lt;br /&gt;
| [[Void Infused Kilt]]&lt;br /&gt;
| [[File:Wall of hungry mouths.png|link=Wall of Hungry Mouths]]&lt;br /&gt;
| [[Wall of Hungry Mouths]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Creature &amp;amp; Artifact Table==&lt;br /&gt;
Note that the list below is based on the reports from the players and not complete. Move your mouse on the images to see the artifact's name or click on it to go to the respective page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Creature&lt;br /&gt;
! Spawn&lt;br /&gt;
! Unique&lt;br /&gt;
! Shared&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;8&amp;quot; | Bosses&lt;br /&gt;
| [[Abyssal Infernal]]&lt;br /&gt;
| [[Abyssal Infernal Champion Spawn]]&lt;br /&gt;
| [[File:Deaths head.png|link=Death's Head|Death's Head]] [[File:Wall of hungry mouths.png|link=Wall of Hungry Mouths|Wall of Hungry Mouths]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Medusa]]&lt;br /&gt;
| [[Stygian Abyss Dungeon|Medusa's Lair]]&lt;br /&gt;
| [[File:Slither.png|link=Slither|Slither]] [[File:Ironwood composite bow.png|link=Ironwood Composite Bow|Ironwood Composite Bow]]&lt;br /&gt;
| [[File:Demon bridle ring.png|link=Demon Bridle Ring|Demon Bridle Ring]] [[File:Petrified snake.png|link=Petrified Snake|Petrified Snake]] [[File:Stone dragons tooth.png|link=Stone Dragon's Tooth|Stone Dragon's Tooth]] [[File:Storm caller.png|link=Storm Caller|Storm Caller]] [[File:Summoners kilt.png|link=Summoner's Kilt|Summoner's Kilt]] [[File:Venom.png|link=Venom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Navrey Night Eyes]]&lt;br /&gt;
| [[Underworld|Navrey Night Eyes' Lair]]&lt;br /&gt;
| [[File:Night eyes.png|link=Night Eyes|Night Eyes]] [[File:Tangle.png|link=Tangle_(Half_Apron)|Tangle]]&lt;br /&gt;
| [[File:Blade of battle.png|link=Blade of Battle|Blade of Battle]] [[File:Demon bridle ring.png|link=Demon Bridle Ring|Demon Bridle Ring]] [[File:Giant steps.png|link=Giant Steps|Giant Steps]] [[File:Storm caller.png|link=Storm Caller|Storm Caller]] [[File:Sword of shattered hopes.png|link=Sword of Shattered Hopes|Sword of Shattered Hopes]] [[File:Summoners kilt.png|link=Summoner's Kilt|Summoner's Kilt]] [[File:Token of holy favor.png|link=Token of Holy Favor|Token of Holy Favor]] [[File:Venom.png|link=Venom|Venom]][[File:Breastplate_of_the_berserker.png‎|link=Breastplate of the Berserker|Breastplate of the Berserker]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Niporailem]]&lt;br /&gt;
| [[Tomb of Kings]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Blade of battle.png|link=Blade of Battle|Blade of Battle]] [[File:Demon bridle ring.png|link=Demon Bridle Ring|Demon Bridle Ring]] [[File:Giant steps.png|link=Giant Steps|Giant Steps]] [[File:Sword of shattered hopes.png|link=Sword of Shattered Hopes|Sword of Shattered Hopes]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Primeval Lich]]&lt;br /&gt;
| [[Primeval Lich Champion Spawn]]&lt;br /&gt;
| [[File:Banshees call.png|link=Banshee's Call|Banshee's Call]] [[File:Cast off zombie skin.png|link=Cast-Off Zombie Skin|Cast-Off Zombie Skin]] [[File:Channelers defender.png|link=Channeler's Defender|Channeler's Defender]] [[File:Protector of the battle mage.png|link=Protector of the Battle Mage|Protector of the Battle Mage]]&lt;br /&gt;
| [[File:Token of holy favor.png|link=Token of Holy Favor|Token of Holy Favor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Slasher of Veils]]&lt;br /&gt;
| [[Stygian Abyss Dungeon]]&lt;br /&gt;
| [[File:Claws of the berserker.png|link=Claws of the Berserker|Claws of the Berserker]] [[File:Lavaliere.png|link=Lavaliere|Lavaliere]] [[File:Mangler.png|link=Mangler|Mangler]] [[File:Sign of chaos.png|link=Sign of Chaos|Sign of Chaos]] [[File:Sign of chaos human.png|link=Sign of Chaos|Sign of Chaos]] [[File:Standard of chaos.png|link=Standard of Chaos|Standard of Chaos]] [[File:Standard of chaos human.png|link=Standard of Chaos|Standard of Chaos]]&lt;br /&gt;
| [[File:Axes of fury.png|link=Axes of Fury|Axes of Fury]] [[File:Blade of battle.png|link=Blade of Battle|Blade of Battle]] [[File:Demon bridle ring.png|link=Demon Bridle Ring|Demon Bridle Ring]] [[File:Petrified snake.png|link=Petrified Snake|Petrified Snake]] [[File:Pillar of strength.png|link=Pillar of Strength|Pillar of Strength]] [[File:Sword of shattered hopes.png|link=Sword of Shattered Hopes|Sword of Shattered Hopes]] [[File:Summoners kilt.png|link=Summoner's Kilt|Summoner's Kilt]][[File:Breastplate_of_the_berserker.png‎|link=Breastplate of the Berserker|Breastplate of the Berserker]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Stygian Dragon]]&lt;br /&gt;
| [[Stygian Abyss Dungeon|Stygian Dragon's Lair]]&lt;br /&gt;
| [[File:Burning amber.png|link=Burning Amber|Burning Amber]] [[File:Draconis wrath.png|link=Draconi's Wrath|Draconi's Wrath]] [[File:Dragon hide shield.png|link=Dragon Hide Shield|Dragon Hide Shield]] [[File:Fallen mystics spellbook.png|link=Fallen Mystic's Spellbook|Fallen Mystic's Spellbook]] [[File:Life syphon.png|link=Life Syphon|Life Syphon]] [[File:Sign of order.png|link=Sign of Order|Sign of Order]] [[File:Sign of order human.png|link=Sign of Order|Sign of Order]] [[File:Vampiric essence.png|link=Vampiric Essence|Vampiric Essence]]&lt;br /&gt;
| [[File:Axes of fury.png|link=Axes of Fury|Axes of Fury]] [[File:Giant steps.png|link=Giant Steps|Giant Steps]] [[File:Petrified snake.png|link=Petrified Snake|Petrified Snake]] [[File:Stone dragons tooth.png|link=Stone Dragon's Tooth|Stone Dragon's Tooth]] [[File:Summoners kilt.png|link=Summoner's Kilt|Summoner's Kilt]] [[File:Token of holy favor.png|link=Token of Holy Favor|Token of Holy Favor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tyball's Shadow]]&lt;br /&gt;
| [[Underworld]]&lt;br /&gt;
| [[File:Shroud of the condemned.png|link=Shroud of the Condemned|Shroud of the Condemned]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;13&amp;quot; | Renowneds&lt;br /&gt;
| [[Acid Elemental Renowned|Acid Elemental [Renowned]]]&lt;br /&gt;
| [[Passage of Tears Mini-Champ]]&lt;br /&gt;
| [[File:Halloween_costume.png‎|link=Costume|Costume]]&lt;br /&gt;
| [[File:Breastplate_of_the_berserker.png‎|link=Breastplate of the Berserker|Breastplate of the Berserker]][[File:Mystics garb.png|link=Mystic's Garb|Mystic's Garb]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ancient Lich Renowned|Ancient Lich [Renowned]]]&lt;br /&gt;
| [[The Lands of the Lich Mini-Champ]]&lt;br /&gt;
| [[File:Defender of the magus.png|link=Defender of the Magus|Defender of the Magus]] [[File:Spined bloodworm bracers.png|link=Spined Bloodworm Bracers|Spined Bloodworm Bracers]]&lt;br /&gt;
| [[File:Summoners kilt.png|link=Summoner's Kilt|Summoner's Kilt]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Devourer of Souls Renowned|Devourer of Souls [Renowned]]]&lt;br /&gt;
| [[Abyssal Lair Entrance Mini-Champ]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Storm caller.png|link=Storm Caller|Storm Caller]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gray Goblin Mage Renowned|Gray Goblin Mage [Renowned]]]&lt;br /&gt;
| [[Enslaved Goblins Mini-Champ]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Cavalrys folly.png|link=Cavalry's Folly|Cavalry's Folly]] [[File:Storm caller.png|link=Storm Caller|Storm Caller]] [[File:Torc of the guardians.png|link=Torc of the Guardians|Torc of the Guardians]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Goblin Alchemist Renowned|Green Goblin Alchemist [Renowned]]]&lt;br /&gt;
| [[Enslaved Goblins Mini-Champ]]&lt;br /&gt;
| [[File:Obsidian earrings.png|link=Obsidian Earrings|Obsidian Earrings]] [[File:The impalers pick.png|link=The Impaler's Pick|The Impaler's Pick]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Daemon Renowned|Fire Daemon [Renowned]]]&lt;br /&gt;
| [[Fire Temple Ruins Mini-Champ]]{{Line Break}}[[Lava Caldera Mini-Champ]]&lt;br /&gt;
| [[File:Mantle of the fallen.png|link=Mantle of the Fallen|Mantle of the Fallen]] [[File:Resonant staff of enlightenment.png|link=Resonant Staff of Enlightenment|Resonant Staff of Enlightenment]]&lt;br /&gt;
| [[File:Legacy of despair.png|link=Legacy of Despair|Legacy of Despair]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Elemental Renowned|Fire Elemental [Renowned]]]&lt;br /&gt;
| [[Crimson Veins Mini-Champ]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Jade war axe.png|link=Jade War Axe|Jade War Axe]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Pixie Renowned|Pixie [Renowned]]]&lt;br /&gt;
| [[The Secret Garden Mini-Champ]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Demon hunters standard.png|link=Demon Hunter's Standard|Demon Hunter's Standard]]&lt;br /&gt;
[[File:Dragon jade earrings.png|link=Dragon Jade Earrings|Dragon Jade Earrings]]&lt;br /&gt;
|&lt;br /&gt;
[[File:Pillar of strength.png|link=Pillar of Strength|Pillar of Strength]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rakktavi Renowned|Rakktavi [Renowned]]]&lt;br /&gt;
| [[Clan Chitter Mini-Champ]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
[[File:Cavalrys folly.png|link=Cavalry's Folly|Cavalry's Folly]]&lt;br /&gt;
[[File:Torc of the guardians.png|link=Torc of the Guardians|Torc of the Guardians]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Skeletal Dragon Renowned|Skeletal Dragon [Renowned]]]&lt;br /&gt;
| [[Skeletal Dragon Mini-Champ]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Axe of abandon.png|link=Axe of Abandon|Axe of Abandon]] [[File:Demon bridle ring.png|link=Demon Bridle Ring|Demon Bridle Ring]] [[File:Void infused kilt.png|link=Void Infused Kilt|Void Infused Kilt]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tikitavi Renowned|Tikitavi [Renowned]]]&lt;br /&gt;
| [[Clan Scratch Mini-Champ]]&lt;br /&gt;
| [[File:Basilisk hide breastplate.png|link=Basilisk Hide Breastplate|Basilisk Hide Breastplate]]&lt;br /&gt;
| [[File:Legacy of despair.png|link=Legacy of Despair|Legacy of Despair]] [[File:Mystics garb.png|link=Mystic's Garb|Mystic's Garb]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vitavi Renowned|Vitavi [Renowned]]]&lt;br /&gt;
| [[Clan Ribbon Mini-Champ]]&lt;br /&gt;
|&lt;br /&gt;
| [[File:Axe of abandon.png|link=Axe of Abandon|Axe of Abandon]] [[File:Demon bridle ring.png|link=Demon Bridle Ring|Demon Bridle Ring]] [[File:Void infused kilt.png|link=Void Infused Kilt|Void Infused Kilt]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wyvern Renowned|Wyvern [Renowned]]]&lt;br /&gt;
| [[Stygian Dragon Lair Entrance Mini-Champ]]&lt;br /&gt;
| [[File:Animated legs of the insane tinker.png|link=Animated Legs of the Insane Tinker|Animated Legs of the Insane Tinker]]&lt;br /&gt;
| [[File:Pillar of strength.png|link=Pillar of Strength|Pillar of Strength]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Other&lt;br /&gt;
| [[High Plains Boura|Bouras]]&lt;br /&gt;
| [[Ter Mur]]&lt;br /&gt;
| [[File:Boura tail shield.png|link=Boura Tail Shield|Boura Tail Shield]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Raptor|Raptors]]&lt;br /&gt;
| [[Ter Mur]]&lt;br /&gt;
| [[File:Raptor claw.png|link=Raptor Claw|Raptor Claw]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Slith|Stone Sliths]]&lt;br /&gt;
| [[Ter Mur]]&lt;br /&gt;
| [[File:Stone slith claw.png|link=Stone Slith Claw|Stone Slith Claw]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*It was reported that the [[Skeletal Dragon Renowned|Skeletal Dragon [Renowned]]] found in the [[Ratman Mine]] in [[Ilshenar]] also dropped specific Stygian Abyss artifacts. As of [[Publish 66]], [[Renowned]]s no longer spawn in [[Ilshenar]].&lt;br /&gt;
&lt;br /&gt;
*[[Acid Elemental Renowned|Acid Elemental [Renowned]]] is reported to drop random [[Costume]]s.&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Artifacts]]&lt;br /&gt;
* [[Stygian Abyss Dungeon]]&lt;br /&gt;
* [[Stygian Abyss Stealables]]&lt;br /&gt;
* [[Tomb of Kings]]&lt;br /&gt;
* [[Underworld]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Pendant_of_the_Magi&amp;diff=45188</id>
		<title>Pendant of the Magi</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Pendant_of_the_Magi&amp;diff=45188"/>
				<updated>2010-09-08T10:19:59Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
| name=Pendant Of The Magi&lt;br /&gt;
| image=Pendant_Of_The_Magi.png&lt;br /&gt;
| weight=1&lt;br /&gt;
| intelligencebonus=10&lt;br /&gt;
| manaregeneration=3&lt;br /&gt;
| spelldamageincrease=5&lt;br /&gt;
| lowermanacost=10&lt;br /&gt;
| lowerreagentcost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Pendant Of The Magi''' is one of the [[Craftable Artifact]]s, a [[Necklace]] geared towards mages. In addition to the maximum level of skill an extremely rare [[Tinkering Recipes|Tinkering Recipe]] scroll is required to create it.&lt;br /&gt;
&lt;br /&gt;
{{CraftableArtis}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Crafting==&lt;br /&gt;
{{Crafting Box&lt;br /&gt;
| primaryskill=Tinkering&lt;br /&gt;
| tinkering=100.0&lt;br /&gt;
| ingots=2&lt;br /&gt;
| starsapphires=50&lt;br /&gt;
| whitepearls=5&lt;br /&gt;
| eyeofthetravesty=1&lt;br /&gt;
| skill100chance=50.0&lt;br /&gt;
| cannotmakeexceptional=yes&lt;br /&gt;
| mondainslegacy=yes&lt;br /&gt;
| reciperequired=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Craftable Artifacts}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Necklaces]][[Category:Tinkering]][[Category:Recipes]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Hit_Poison_Area&amp;diff=45153</id>
		<title>Hit Poison Area</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Hit_Poison_Area&amp;diff=45153"/>
				<updated>2010-09-06T12:41:35Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Hit Poison Area''' Upon a successful hit there is a chance that poison damage will occur to nearby enemies. The special ingredients associated with that property are [[Raptor Teeth]].&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Bard_Masteries&amp;diff=45067</id>
		<title>Bard Masteries</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Bard_Masteries&amp;diff=45067"/>
				<updated>2010-09-03T10:24:04Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Bard Masteries''' are special abilities came with the [[Publish 66]] that can be obtained by completing [[The Beacon of Harmony]] quest for the [[Peacemaking]] abilities, [[Indoctrination of a Battle Rouser]] quest for the [[Provocation]] abilities or [[Wielding the Sonic Blade]] quest for the [[Discordance]] abilities. [[Book of Bard Masteries]] will be rewarded upon quest completion containing the mastery abilities. &lt;br /&gt;
&lt;br /&gt;
Once a mastery has been choosen, the abilities are freely usable at any time and only have as requirements the skills (Both musicianship and the Mastery Skill must be above 90.0) and mana costs. For the abilities to work, the party must remain within range of the Bard to remain under its effects. Bards may be interrupted when they receive damage while using their abilities. A bard may only have one ability in effect at a time and the abilities do not stack with themselves. All abilities require '''Upkeep''' (required [[Mana]] per second for the spellsong to be active) dependent on how many are being affected by the ability and will not check for criminal flagging.&lt;br /&gt;
&lt;br /&gt;
As of [[Publish 67]], bard spell songs are no longer interrupted by spellcasting. Bards with either provocation or peacemaking mastery can have both their mastery spell songs active at the same time and Bards with secondary bard skills above GM (Real Skill) receive a slightly reduced mana cost for spell song upkeep. Furthermore, Bards with any mastery get a 5% bonus to their success chance at using any bard skills and a 10% bonus to using the skill of their mastery focus. All bard songs receive a slight bonus to their effects if the bard has additional bard skills over GM (Real Skill). Bard skill timeout is 8 seconds and having a bard mastery reduces all Bard skill timeouts by 1 second with an additional second for the skill of the mastery focus. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;uoguidetable&amp;quot;&lt;br /&gt;
! Path&lt;br /&gt;
! Icon&lt;br /&gt;
! width=&amp;quot;120&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;80&amp;quot; | Upkeep Cost&lt;br /&gt;
! width=&amp;quot;70&amp;quot; | Mana Cost&lt;br /&gt;
! width=&amp;quot;95&amp;quot; | Minimum Skill&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;font-weight:bold; background-color:#9f3215; color:#FFFFFF;&amp;quot; | Provocation&amp;lt;br&amp;gt; (Exhilarator)&lt;br /&gt;
| [[Image:Inspire.png]]&lt;br /&gt;
| '''[[Inspire]]'''&amp;lt;br&amp;gt;''Uus Por''&lt;br /&gt;
| 8 Upkeep&lt;br /&gt;
| 30 Mana&lt;br /&gt;
| 90 Skill&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | This is  a battle hymn interwoven with magical energy. It increases the confidence and focus of party members giving them bonuses to their offensive combat prowers. Party [[Hit Chance Increase]]s by up to 15%, [[Damage Increase|Melee Damage]] increases by up to 40%, [[Spell Damage Increase|Spell Damage]] increases by up to 15% &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Invigorate.png]]&lt;br /&gt;
| '''[[Invigorate]]'''&amp;lt;br&amp;gt;''An Zu''&lt;br /&gt;
| 10 Upkeep&lt;br /&gt;
| 30 Mana&lt;br /&gt;
| 90 Skill&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | This is  an invigorating tune interwoven with magical energy. It increases the alertness of party members and makes them feel empowered, giving them bonuses to their stats. Party [[Hit Points]] increase by up to 20, [[Strength]], [[Intelligence]] and [[Dexterity]] increase by up to 8. All party members healed for 7-16 damage every 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;font-weight:bold; background-color:#9f3215; color:#FFFFFF;&amp;quot; | Peacemaking&amp;lt;br&amp;gt; (Galvanizer)&lt;br /&gt;
| [[Image:Resilience.png]]&lt;br /&gt;
| '''[[Resilience]]'''&amp;lt;br&amp;gt;''Kal Mani Tym''&lt;br /&gt;
| 8 Upkeep&lt;br /&gt;
| 30 Mana&lt;br /&gt;
| 90 Skill&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | This is  a song of fortitude interwoven with magical energy. It increases the natural resilience of party members giving them bonuses to regeneration and resistance to detrimental effects. Party [[Hit Point Regeneration]], [[Stamina Regeneration]] and [[Mana Regeneration]] increase by up to 8, reduced duration on [[Curse]]s, [Bleed]] and [[Mortal Wound]]. Increased resistance to [[Poison]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Perseverance.png]]&lt;br /&gt;
| '''[[Perseverance]]'''&amp;lt;br&amp;gt;''Uus Jux Sanct''&lt;br /&gt;
| 8 Upkeep&lt;br /&gt;
| 30 Mana&lt;br /&gt;
| 90 Skill&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | This is  a song of protection interwoven with magical energy. It envelopes party members in protective magical energy. Party [[Defense Chance Increase|Defense Chance]] increase by up to 16%, damage taken reduced by up to 16%, [[Casting Focus]] increased by up to 4%. &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;font-weight:bold; background-color:#9f3215; color:#FFFFFF;&amp;quot; | Discordance&amp;lt;br&amp;gt; (Desponder)&lt;br /&gt;
| [[Image:Tribulation.png]]&lt;br /&gt;
| '''[[Tribulation]]'''&amp;lt;br&amp;gt;''In Jux Hur Rel''&lt;br /&gt;
| 11 Upkeep&lt;br /&gt;
| 30 Mana&lt;br /&gt;
| 90 Skill&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | This is a bard spellsong which disrupts the target's ability to concentrate, reducing their [[Hit Chance Increase|Hit Chance]] and [[Spell Damage Increase|Spell Damage]]. The spell song also has the chance of causing any damage taken by the target to cause a burst of physical damage proportional to the damage taken. The amount of physical damage is proportional to the Discordance skill of the bard and the chance for the physical damage to take effect is proportional to the Musicianship skill of the bard. The damage further increases 1.5 times with [[Slayer]] instruments. This spell song is affected by the target's [[Magic Resistance]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Despair.png]]&lt;br /&gt;
| '''[[Despair]]'''&amp;lt;br&amp;gt;''Kal Des Mani Tym''&lt;br /&gt;
| 13 Upkeep&lt;br /&gt;
| 30 Mana&lt;br /&gt;
| 90 Skill&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | This is a bard spellsong which will reduce the target's strength and periodically inflict [[Physical Damage]] on the target, as long as the target remains in range, and the bard has enough [[Mana]] to sustain the effect. The damage inflicted is proportional to the bards Discordance and Musicianship skills and its 1.5 times more for [[NPC]]s and 3 times more with [[Slayer]] instruments. This spell song is affected by the target's [[Magic Resistance]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Discordance]]&lt;br /&gt;
* [[Peacemaking]]&lt;br /&gt;
* [[Provocation]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Bard Masteries]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Indoctrination_of_a_Battle_Rouser&amp;diff=45066</id>
		<title>Indoctrination of a Battle Rouser</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Indoctrination_of_a_Battle_Rouser&amp;diff=45066"/>
				<updated>2010-09-03T10:19:08Z</updated>
		
		<summary type="html">&lt;p&gt;Macrophage: /* Quest Objective */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Indoctrination of a Battle Rouser''' is a quest for learning the [[Bard Masteries]] of the [[Provocation]] path: [[Inspire]] and [[Invigorate]]. In order to begin, you will  need to have at least 90.0 skill in [[Provocation]] and [[Musicianship]] and you should locate a [[Battle Rouser]] [[Npc]] at any conservatory on [[Trammel]] or [[Felucca]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quest Description==&lt;br /&gt;
*This quest is the single quest required for a player to unlock the provocation mastery abilities for bards. This quest can be completed multiple times to reinstate the provocation mastery. To prove yourself worthy, you must be able to incite even the most peaceful to frenzied battle lust.&lt;br /&gt;
&lt;br /&gt;
==Quest Objective==&lt;br /&gt;
&lt;br /&gt;
* [[Provocation|Incite]] [[Rabbit|rabbit]]s into battle with 5 [[Wandering Healer]]s&lt;br /&gt;
&lt;br /&gt;
A different [[Wandering Healer]] must be targetted each time.&lt;br /&gt;
&lt;br /&gt;
==Reward==&lt;br /&gt;
&lt;br /&gt;
* Recognition for mastery of battle rousing.&lt;br /&gt;
* [[Book of Bard Masteries]] [[File:Book of Bard Masteries.png]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Provocation]]&lt;br /&gt;
*[[Bard Masteries]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Macrophage</name></author>	</entry>

	</feed>