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		<id>https://www.uoguide.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Urbanemonkey</id>
		<title>UOGuide - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://www.uoguide.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Urbanemonkey"/>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/Special:Contributions/Urbanemonkey"/>
		<updated>2026-05-14T08:14:13Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.26.1</generator>

	<entry>
		<id>https://www.uoguide.com/index.php?title=User:Urbanemonkey&amp;diff=54168</id>
		<title>User:Urbanemonkey</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=User:Urbanemonkey&amp;diff=54168"/>
				<updated>2011-12-26T12:21:26Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==In-Game==&lt;br /&gt;
Shard: [[Napa Valley]]&lt;br /&gt;
&lt;br /&gt;
Guild: '''Big Pete's Ottoman Empire [BPE]''' (now defunct; I'm the only member but I still have a guildstone!)&lt;br /&gt;
&lt;br /&gt;
Playing since: 2001, always Napa (except for a brief jaunt on Siege)&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
* Jesiqua (Adventurer/tank - &amp;quot;Smashy smashy makes day good!&amp;quot;)&lt;br /&gt;
* Mythar (Mage/Alchemist - &amp;quot;*ZzzzZZAAP!* No *cough* I meant to do that.&amp;quot;)&lt;br /&gt;
* Alourdes (Craftswoman extraordinaire! - &amp;quot;Honey, I've done it all.&amp;quot;)&lt;br /&gt;
* Khadija (GM Beggar - &amp;quot;FIVE YEARS! FIVE YEARS! GM BEGGING IN ONLY FIVE YEARS!&amp;quot;)&lt;br /&gt;
* Ezili Danto (Paladin)&lt;br /&gt;
* Miranda (GM Shepherd &amp;amp; aspiring Rogue - &amp;quot;*yoink!* You weren't using that were you?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Proudest UO Moment==&lt;br /&gt;
GMing Begging in 2006. (Now working on GM Herding. Yeah. Herding. Update: GMed Herding in only about 20 hours! Yay!) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favorite Timekillers==&lt;br /&gt;
Trolls &amp;amp; Juka Lords in Ilshenar forests. Slaughtering the birds in Ilshenar to encourage Paragon raven spawn. Mining-mining-mining in Felucca. (And running-running-running from [[Red|Reds]]!) &lt;br /&gt;
&lt;br /&gt;
I am a weenie, though. I don't like to die. I don't fight even moderately mean things. I run from [[dragon|dragons]] &amp;amp; [[lich|liches]] &amp;amp; [[reaper|reapers]]. And [[Red|Reds]]. Like I said! Weenie!&lt;br /&gt;
&lt;br /&gt;
And Wikis! I **love** Wikis! I don't always have something useful to contribute, but that's never stopped me before!&lt;br /&gt;
&lt;br /&gt;
==Contact==&lt;br /&gt;
ICQ: 23455600&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Solen&amp;diff=51174</id>
		<title>Solen</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Solen&amp;diff=51174"/>
				<updated>2011-04-17T20:50:24Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Solen are a race of giant ants made intelligent by the Meer's failed Decay spell. They have recently started appearing from their underground home.&lt;br /&gt;
&lt;br /&gt;
The red Solen have primarily set up home in [[Trammel]], and the black in [[Felucca]].&lt;br /&gt;
&lt;br /&gt;
* [[Solen Worker]]&lt;br /&gt;
* [[Solen Warrior]]&lt;br /&gt;
* [[Solen Queen]]&lt;br /&gt;
* [[Ambitious_Solen_Queen|Ambitious Solen Queen]]&lt;br /&gt;
* [[Solen Matriarch Quest|Solen Matriarch]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each separate breed has also sent spies across the [[Facet]]s in order to spy upon the other.&lt;br /&gt;
&lt;br /&gt;
* [[Solen Infiltrator (Warrior)]]&lt;br /&gt;
* [[Solen Infiltrator (Queen)]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Solen Hives]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Races]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Solen&amp;diff=51173</id>
		<title>Solen</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Solen&amp;diff=51173"/>
				<updated>2011-04-17T20:50:00Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Solen are a race of giant ants made intelligent by the Meer's failed Decay spell. They have recently started appearing from their underground home.&lt;br /&gt;
&lt;br /&gt;
The red Solen have primarily set up home in [[Trammel]], and the black in [[Felucca]].&lt;br /&gt;
&lt;br /&gt;
* [[Solen Worker]]&lt;br /&gt;
* [[Solen Warrior]]&lt;br /&gt;
* [[Solen Queen]]&lt;br /&gt;
* [[Ambitious Solen Queen Quest|Ambitious Solen Queen]]&lt;br /&gt;
* [[Solen Matriarch Quest|Solen Matriarch]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each separate breed has also sent spies across the [[Facet]]s in order to spy upon the other.&lt;br /&gt;
&lt;br /&gt;
* [[Solen Infiltrator (Warrior)]]&lt;br /&gt;
* [[Solen Infiltrator (Queen)]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Solen Hives]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Races]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Ambitious_Solen_Queen&amp;diff=51150</id>
		<title>Ambitious Solen Queen</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Ambitious_Solen_Queen&amp;diff=51150"/>
				<updated>2011-04-16T19:33:29Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Solen_ambition_queen.jpg|frame|Quest Giver]]&lt;br /&gt;
The '''Ambitious Solen Queen''' is a [[Solen Queen]] that grants a [[Quests|quest]]. She can be found by entering the hole to the right of the water vats in the [[Solen_Matriarch_Quest|Solen Matriarch's]] chamber. When you accept the quest from her, she will ask you to slay 5 other Solen Queens. Often times, a [[Ball of Pet Summoning]] or [[Picnic Basket]] will spawn on a Solen Queen's corpse.&lt;br /&gt;
&lt;br /&gt;
After killing 5 Solen Queens, return to the Ambitious Solen Queen. She will then request that you give her 50 [[Zoogi Fungus]]. Upon receipt, a [[Bag of Sending]], some [[gold]], and a small amount of [[Powder of Translocation]] will spawn in your [[backpack]].&lt;br /&gt;
&lt;br /&gt;
The Ambitious Solen Queen Quest exists on both [[Trammel]] and [[Felucca]] [[facet]]s.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
The spawn rate of the Solen Queens found in the hives is affected by the presence of local [[Solen Worker]]s. In short, such queens spawn faster if her attendant workers are not killed.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Solen]]&lt;br /&gt;
*[[Solen Hives]]&lt;br /&gt;
*[[Solen Matriarch Quest]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest NPCs]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=House_Decay&amp;diff=49680</id>
		<title>House Decay</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=House_Decay&amp;diff=49680"/>
				<updated>2011-02-21T22:42:51Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Image:Demo_pending.png|frame|Example of a house in &amp;quot;Demolition Pending&amp;quot; phase]]&lt;br /&gt;
There are 6 stages to the decay of a house in most instances, and possibly 7 in the occurrence of unexpired rental contracts. These stages, in order of their occurrence, are:{{Line Break}}&lt;br /&gt;
1. '''Like New''' {{Line Break}}&lt;br /&gt;
2. '''Slightly Worn'''{{Line Break}}&lt;br /&gt;
3. '''Somewhat Worn'''{{Line Break}}&lt;br /&gt;
4. '''Fairly Worn'''{{Line Break}}&lt;br /&gt;
5. '''Greatly Worn'''{{Line Break}}&lt;br /&gt;
6. '''In Danger Of Collapsing'''{{Line Break}}&lt;br /&gt;
7. '''Demolition Pending''' (see notes below)&lt;br /&gt;
&lt;br /&gt;
According to UO-Support page the length of time for a house to decay can vary from 4 to 7 days, with each stage of decay generally lasting anywhere from 1 to 2 days. Experience shows that each stage last about 24 hours, except for Like New (about 50 minutes) and In Danger of Collapsing (reportedly 7 hours and 13 minutes). &lt;br /&gt;
&lt;br /&gt;
When a house has passed through all decay phases and &amp;quot;collapses&amp;quot;, the house and all of the add-ons in that house (ovens, looms, forges, etc) will disappear. Any remaining items in that house will fall to the ground. Clicking once on these items will release them so they can be picked up and moved. &lt;br /&gt;
&lt;br /&gt;
If a house &amp;quot;In Danger of Collapsing&amp;quot; has [[Vendor|vendors]] in it at the time of collapse, it will enter a &amp;quot;Demolition Pending&amp;quot; phase and appear as being owned by [[OSI]]. This phase can last as long as it takes for all [[Vendor|Vendor Rental Contracts]] to expire, plus 9 days for the vendor owners to retrieve the items from their expired vendors. During this period, the house decay status may be automatically refreshed several times to keep the house from collapsing. Once these waiting periods have passed, the house will be allowed to decay normally once it goes through its In Danger of Collapsing phase.&lt;br /&gt;
&lt;br /&gt;
[[Houses]] that enter this &amp;quot;Demolition Pending&amp;quot; phase have done so after going through a normal house decay process. This is done so that players with vendors in one of these houses will not unexpectedly lose their goods due to the house owners negligence.&lt;br /&gt;
&lt;br /&gt;
[[Category:Housing]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=House_Decay&amp;diff=49679</id>
		<title>House Decay</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=House_Decay&amp;diff=49679"/>
				<updated>2011-02-21T22:36:13Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[Image:Demo_pending.png|frame|Example of a house in &amp;quot;Demolition Pending&amp;quot; phase]]&lt;br /&gt;
There are 6 stages to the decay of a house in most instances, and possibly 7 in the occurrence of unexpired rental contracts. These stages, in order of their occurrence, are:&lt;br /&gt;
1. '''Like New''' {{Line Break}}&lt;br /&gt;
2. '''Slightly Worn'''{{Line Break}}&lt;br /&gt;
3. '''Somewhat Worn'''{{Line Break}}&lt;br /&gt;
4. '''Fairly Worn'''{{Line Break}}&lt;br /&gt;
5. '''Greatly Worn'''{{Line Break}}&lt;br /&gt;
6. '''In Danger Of Collapsing'''{{Line Break}}&lt;br /&gt;
7. '''Demolition Pending''' (see notes below)&lt;br /&gt;
&lt;br /&gt;
According to UO-Support page the length of time for a house to decay can vary from 4 to 7 days, with each stage of decay generally lasting anywhere from 1 to 2 days. Experience shows that each stage last about 24 hours, except for Like New (about 50 minutes) and In Danger of Collapsing (reportedly 7 hours and 13 minutes). &lt;br /&gt;
&lt;br /&gt;
When a house has passed through all decay phases and &amp;quot;collapses&amp;quot;, the house and all of the add-ons in that house (ovens, looms, forges, etc) will disappear. Any remaining items in that house will fall to the ground. Clicking once on these items will release them so they can be picked up and moved. &lt;br /&gt;
&lt;br /&gt;
If a house &amp;quot;In Danger of Collapsing&amp;quot; has [[Vendor|vendors]] in it at the time of collapse, it will enter a &amp;quot;Demolition Pending&amp;quot; phase and appear as being owned by [[OSI]]. This phase can last as long as it takes for all [[Vendor|Vendor Rental Contracts]] to expire, plus 9 days for the vendor owners to retrieve the items from their expired vendors. During this period, the house decay status may be automatically refreshed several times to keep the house from collapsing. Once these waiting periods have passed, the house will be allowed to decay normally once it goes through its In Danger of Collapsing phase.&lt;br /&gt;
&lt;br /&gt;
[[Houses]] that enter this &amp;quot;Demolition Pending&amp;quot; phase have done so after going through a normal house decay process. This is done so that players with vendors in one of these houses will not unexpectedly lose their goods due to the house owners negligence.&lt;br /&gt;
&lt;br /&gt;
[[Category:Housing]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=File:Demo_pending.png&amp;diff=49678</id>
		<title>File:Demo pending.png</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=File:Demo_pending.png&amp;diff=49678"/>
				<updated>2011-02-21T22:34:12Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: Example of a &amp;quot;Demolition Pending&amp;quot; house in its decay cycle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Example of a &amp;quot;Demolition Pending&amp;quot; house in its decay cycle&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=House_Decay&amp;diff=49677</id>
		<title>House Decay</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=House_Decay&amp;diff=49677"/>
				<updated>2011-02-21T22:21:31Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 6 stages to the decay of a house in most instances, and possibly 7 in the occurrence of unexpired rental contracts. These stages, in order of their occurrence, are:&lt;br /&gt;
1. '''Like New''' {{Line Break}}&lt;br /&gt;
2. '''Slightly Worn'''{{Line Break}}&lt;br /&gt;
3. '''Somewhat Worn'''{{Line Break}}&lt;br /&gt;
4. '''Fairly Worn'''{{Line Break}}&lt;br /&gt;
5. '''Greatly Worn'''{{Line Break}}&lt;br /&gt;
6. '''In Danger Of Collapsing'''{{Line Break}}&lt;br /&gt;
7. '''Demolition Pending''' (see notes below)&lt;br /&gt;
&lt;br /&gt;
According to UO-Support page the length of time for a house to decay can vary from 4 to 7 days, with each stage of decay generally lasting anywhere from 1 to 2 days. Experience shows that each stage last about 24 hours, except for Like New (about 50 minutes) and In Danger of Collapsing (reportedly 7 hours and 13 minutes). &lt;br /&gt;
&lt;br /&gt;
When a house has passed through all decay phases and &amp;quot;collapses&amp;quot;, the house and all of the add-ons in that house (ovens, looms, forges, etc) will disappear. Any remaining items in that house will fall to the ground. Clicking once on these items will release them so they can be picked up and moved. &lt;br /&gt;
&lt;br /&gt;
If a house &amp;quot;In Danger of Collapsing&amp;quot; has [[Vendor|vendors]] in it at the time of collapse, it will enter a &amp;quot;Demolition Pending&amp;quot; phase and appear as being owned by [[OSI]]. This phase can last as long as it takes for all [[Vendor|Vendor Rental Contracts]] to expire, plus 9 days for the vendor owners to retrieve the items from their expired vendors. During this period, the house decay status may be automatically refreshed several times to keep the house from collapsing. Once these waiting periods have passed, the house will be allowed to decay normally once it goes through its In Danger of Collapsing phase.&lt;br /&gt;
&lt;br /&gt;
[[Houses]] that enter this &amp;quot;Demolition Pending&amp;quot; phase have done so after going through a normal house decay process. This is done so that players with vendors in one of these houses will not unexpectedly lose their goods due to the house owners negligence.&lt;br /&gt;
&lt;br /&gt;
[[Category:Housing]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=House_Decay&amp;diff=49676</id>
		<title>House Decay</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=House_Decay&amp;diff=49676"/>
				<updated>2011-02-21T22:17:46Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 6 stages to the decay of a house in most instances, and possibly 7 in the occurrence of unexpired rental contracts. These stages, in order of their occurrence, are:&lt;br /&gt;
1. Like New{{Line Break}}&lt;br /&gt;
2. Slightly Worn{{Line Break}}&lt;br /&gt;
3. Somewhat Worn{{Line Break}}&lt;br /&gt;
4. Fairly Worn{{Line Break}}&lt;br /&gt;
5. Greatly Worn{{Line Break}}&lt;br /&gt;
6. In Danger Of Collapsing{{Line Break}}&lt;br /&gt;
7. Demolition Pending (see notes below) &lt;br /&gt;
&lt;br /&gt;
According to UO-Support page the length of time for a house to decay can vary from 4 to 7 days, with each stage of decay generally lasting anywhere from 1 to 2 days. Experience shows that each stage last about 24 hours, except for Like New (about 50 minutes) and In Danger of Collapsing (reportedly 7 hours and 13 minutes). &lt;br /&gt;
&lt;br /&gt;
When a house has passed through all decay phases and &amp;quot;collapses&amp;quot;, the house and all of the add-ons in that house (ovens, looms, forges, etc) will disappear. Any remaining items in that house will fall to the ground. Clicking once on these items will release them so they can be picked up and moved. &lt;br /&gt;
&lt;br /&gt;
If a house &amp;quot;In Danger of Collapsing&amp;quot; has [[Vendor|vendors]] in it at the time of collapse, it will enter a &amp;quot;Demolition Pending&amp;quot; phase and appear as being owned by [[OSI]]. This phase can last as long as it takes for all [[Vendor Rental Contract|vendor rental contracts]] to expire, plus 9 days for the vendor owners to retrieve the items from their expired vendors. During this period, the house decay status may be automatically refreshed several times to keep the house from collapsing. Once these waiting periods have passed, the house will be allowed to decay normally once it goes through its In Danger of Collapsing phase.&lt;br /&gt;
&lt;br /&gt;
[[Houses]] that enter this &amp;quot;Demolition Pending&amp;quot; phase have done so after going through a normal house decay process. This is done so that players with vendors in one of these houses will not unexpectedly lose their goods due to the house owners negligence.&lt;br /&gt;
&lt;br /&gt;
[[Category:Housing]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=House_Decay&amp;diff=49675</id>
		<title>House Decay</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=House_Decay&amp;diff=49675"/>
				<updated>2011-02-21T22:17:02Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 6 stages to the decay of a house in most instances, and possibly 7 in the occurrence of unexpired rental contracts. These stages, in order of their occurrence, are:&lt;br /&gt;
1. Like New&lt;br /&gt;
2. Slightly Worn&lt;br /&gt;
3. Somewhat Worn&lt;br /&gt;
4. Fairly Worn&lt;br /&gt;
5. Greatly Worn&lt;br /&gt;
6. In Danger Of Collapsing&lt;br /&gt;
7. Demolition Pending (see notes below) &lt;br /&gt;
&lt;br /&gt;
According to UO-Support page the length of time for a house to decay can vary from 4 to 7 days, with each stage of decay generally lasting anywhere from 1 to 2 days. Experience shows that each stage last about 24 hours, except for Like New (about 50 minutes) and In Danger of Collapsing (reportedly 7 hours and 13 minutes). &lt;br /&gt;
&lt;br /&gt;
When a house has passed through all decay phases and &amp;quot;collapses&amp;quot;, the house and all of the add-ons in that house (ovens, looms, forges, etc) will disappear. Any remaining items in that house will fall to the ground. Clicking once on these items will release them so they can be picked up and moved. &lt;br /&gt;
&lt;br /&gt;
If a house &amp;quot;In Danger of Collapsing&amp;quot; has [[Vendor|vendors]] in it at the time of collapse, it will enter a &amp;quot;Demolition Pending&amp;quot; phase and appear as being owned by [[OSI]]. This phase can last as long as it takes for all [[Vendor Rental Contract|vendor rental contracts]] to expire, plus 9 days for the vendor owners to retrieve the items from their expired vendors. During this period, the house decay status may be automatically refreshed several times to keep the house from collapsing. Once these waiting periods have passed, the house will be allowed to decay normally once it goes through its In Danger of Collapsing phase.&lt;br /&gt;
&lt;br /&gt;
[[Houses]] that enter this &amp;quot;Demolition Pending&amp;quot; phase have done so after going through a normal house decay process. This is done so that players with vendors in one of these houses will not unexpectedly lose their goods due to the house owners negligence.&lt;br /&gt;
&lt;br /&gt;
[[Category:Housing]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=House_Decay&amp;diff=49674</id>
		<title>House Decay</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=House_Decay&amp;diff=49674"/>
				<updated>2011-02-21T22:11:37Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 6 stages to the decay of a house in most instances, and possibly 7 in the occurence of unexpired rental contracts. These stages, in order of their occurrence, are:&lt;br /&gt;
*Like New&lt;br /&gt;
*Slightly Worn&lt;br /&gt;
*Somewhat Worn&lt;br /&gt;
*Fairly Worn&lt;br /&gt;
*Greatly Worn&lt;br /&gt;
*In Danger Of Collapsing&lt;br /&gt;
*Demolition Pending (not part of the normal cycle; see notes below) &lt;br /&gt;
&lt;br /&gt;
According to UO-Support page the length of time for a house to decay can vary from 4 to 7 days, with each stage of decay generally lasting anywhere from 1 to 2 days. Experience shows that each stage last about 24 hours, except for Like New (about 50 minutes) and In Danger of Collapsing (reportedly 7 hours and 13 minutes). &lt;br /&gt;
&lt;br /&gt;
Once these waiting periods have passed, the house will be allowed to decay normally once it goes through its &amp;quot;In Danger of Collapsing&amp;quot; phase.&lt;br /&gt;
&lt;br /&gt;
When a house passes through the &amp;quot;In Danger Of Collapsing&amp;quot; stage (commonly referred to IDOC), the house and all of the add-ons in that house (ovens, looms, forges, etc.) will disappear. Any remaining items in that house will fall to the ground. Clicking once on these items will release them so they can be picked up and moved. &lt;br /&gt;
&lt;br /&gt;
If a house &amp;quot;In Danger of Collapsing&amp;quot; has [[Vendor|vendors]] in it at the time of collapse, it will enter a &amp;quot;Demolition Pending&amp;quot; phase and appear as being owned by [[OSI]]. This phase can last as long as it takes for all [[Vendor Rental Contract|vendor rental contracts]] to expire, plus 9 days for the vendor owners to retrieve the items from their expired vendors. During this period, the house decay status may be automatically refreshed several times to keep the house from collapsing.&lt;br /&gt;
&lt;br /&gt;
[[Houses]] that enter this &amp;quot;Demolition Pending&amp;quot; phase have done so after going through a normal house decay process. This is done so that players with vendors in one of these houses will not unexpectedly lose their goods due to the house owners negligence.&lt;br /&gt;
&lt;br /&gt;
[[Category:Housing]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Talk:Castle&amp;diff=36147</id>
		<title>Talk:Castle</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Talk:Castle&amp;diff=36147"/>
				<updated>2009-10-11T21:43:57Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: New page: What is the maximum number of lockdowns available in a castle?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What is the maximum number of lockdowns available in a castle?&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Leurocian%27s_Mempo_of_Fortune&amp;diff=34315</id>
		<title>Leurocian's Mempo of Fortune</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Leurocian%27s_Mempo_of_Fortune&amp;diff=34315"/>
				<updated>2009-06-21T21:31:08Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
| name=Leurocian's Mempo Of Fortune&lt;br /&gt;
| image=Leurocian's_Mempo_Of_Fortune.png&lt;br /&gt;
| weight=2&lt;br /&gt;
| manaregeneration=1&lt;br /&gt;
| luck=300&lt;br /&gt;
| physicalresist=15&lt;br /&gt;
| fireresist=10&lt;br /&gt;
| coldresist=10&lt;br /&gt;
| poisonresist=10&lt;br /&gt;
| energyresist=15&lt;br /&gt;
| strengthrequirement=30&lt;br /&gt;
| durability=255&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Leurocian's Mempo Of Fortune''' is a [[Leather Mempo]] that was obtained during just the third [[Treasures of Tokuno]] event. &lt;br /&gt;
&lt;br /&gt;
{{TokunoTreasures}}&lt;br /&gt;
&lt;br /&gt;
This particular artifact is classified as a [[Artifacts (ToT)#Minor Artifacts|Minor Tokuno Artifact]] (in that it drops directly to your pack in the way of other Minors), though it drops on a less frequent basis then the others of it's class, cannot be turned in for a Major, and has [[Item Properties]] putting it on par with a Major.&lt;br /&gt;
&lt;br /&gt;
It provides more [[Luck]] than any other single item.&lt;br /&gt;
&lt;br /&gt;
{{TokunoTreasuresBox}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leather Mempos]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Craftsman%27s_Satchel&amp;diff=30036</id>
		<title>Craftsman's Satchel</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Craftsman%27s_Satchel&amp;diff=30036"/>
				<updated>2008-12-16T03:17:18Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: /* Craftman's Satchel Contents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Craftman's Satchel]] is a quest reward given for the successful completion of numerous [[NPC]] [[Quests]], which are mainly found in the elf enclaves of [[Heartwood city|Heartwood]] and [[Sanctuary]]. &lt;br /&gt;
&lt;br /&gt;
In fact, you can't walk two steps in Heartwood without being solicited by an elf quest giver! Which is convenient as Craftman's Satchels are the primary source of [[recipe]]s by which special items, and even [[Craftable Artifact|craftable artifacts]], are created by players. They also are the source of [[talisman]]s, which can contain crafting bonuses and on occasion, [[slayer]] properties.&lt;br /&gt;
&lt;br /&gt;
== Craftman's Satchel Contents==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!|A satchel usually contains:&lt;br /&gt;
!|It can sometimes contain:&lt;br /&gt;
!|About 1 out of 2 times, it will contain:&lt;br /&gt;
!|One out of X-times, it will contain:&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|&lt;br /&gt;
* 1-2 random magic items.&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|&lt;br /&gt;
* 1 Talisman&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|&lt;br /&gt;
* 1 Recipe&lt;br /&gt;
| align=&amp;quot;center&amp;quot;|&lt;br /&gt;
* A profession-specific item.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Some information as to the effectiveness of [[Luck]] on the probability of a recipe would nice here.&lt;br /&gt;
&lt;br /&gt;
A Craftsman's Satchel contains items that are related to the profession of the quest giver. In the case of a [[Bowcraft/Fletching]] [[NPC]], he or she will give the following:&lt;br /&gt;
:* A magic [[Bracelet]], [[Ring]], or [[Elven Composite Longbow]] (every time)&lt;br /&gt;
:* A [[Talisman]] (1 in 3)&lt;br /&gt;
:* A Bowcraft/Fletching Recipe&lt;br /&gt;
:** '''Common:''' [[Assassin's Shortbow]] - [[Barbed Longbow]] - [[Frozen Longbow]] - [[Lightweight Shortbow]] - [[Longbow of Might]] - [[Mystical Shortbow]] -  [[Ranger's Shortbow]] - [[Slayer Longbow]] (1 in 3)&lt;br /&gt;
:** '''Rare:''' [[Blight Gripped Longbow]] - [[Faerie Fire]] - [[Mischief Maker]] - [[Silvani's Feywood Bow]] - [[The Night Reaper]] (1 in 100)&lt;br /&gt;
:* An [[Aquarium]] deed (1 in 500)&lt;br /&gt;
:* A random [[Elven Furniture]] [[House Addon]] (1 in 500)&lt;br /&gt;
:* An [[Oak Runic Fletcher's Tools|Oak]], [[Ash Runic Fletcher's Tools|Ash]], [[Yew Runic Fletcher's Tools|Yew]], or [[Heartwood Runic Fletcher's Tools]] (1 in 500/2,500/5,000/10,000)&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[A Bag of Treasure]]&lt;br /&gt;
*[[A Bag of Trinkets]]&lt;br /&gt;
*[[Quests by Area]] &lt;br /&gt;
*[[Quests by NPC]]&lt;br /&gt;
*[[Recipe]]&lt;br /&gt;
*[[Talisman]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest Rewards]][[Category:Recipes]][[Category:Talismans]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Cuts_Both_Ways&amp;diff=30018</id>
		<title>Cuts Both Ways</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Cuts_Both_Ways&amp;diff=30018"/>
				<updated>2008-12-14T21:37:22Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
This quest is given out by [[Lohn the Metal Weaver|Lohn]] and [[Olla the Metal Weaver]]s of [[Heartwood city|Heartwood]].&lt;br /&gt;
==Lore==&lt;br /&gt;
What would you say is a typical human instrument of war? Is a broadsword a typical example? I wish to see more of such human weapons, so I would gladly trade elven knowledge for human steel.&lt;br /&gt;
==Objective==&lt;br /&gt;
* Obtain 10 [[Broadsword]]s&lt;br /&gt;
==Reward==&lt;br /&gt;
A [[Craftsman's Satchel]]&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Dragon Protection]]&lt;br /&gt;
* Cuts Both Ways&lt;br /&gt;
* [[The Bulwark]]&lt;br /&gt;
* [[Nothing Fancy]]&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=The_Bulwark&amp;diff=30017</id>
		<title>The Bulwark</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=The_Bulwark&amp;diff=30017"/>
				<updated>2008-12-14T21:37:00Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: New page: {{tocright}} This quest is given out by Lohn and Olla the Metal Weavers of Heartwood. ==Lore== The clank of human iron and steel is strange...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
This quest is given out by [[Lohn the Metal Weaver|Lohn]] and [[Olla the Metal Weaver]]s of [[Heartwood city|Heartwood]].&lt;br /&gt;
==Lore==&lt;br /&gt;
The clank of human iron and steel is strange to elven ears. For instance, the metallic heater shield which human warriors carry into battle. It is odd to an elf, but nevertheless intriguing. Tell me friend, could you bring me such an example of human smithing?&lt;br /&gt;
==Objective==&lt;br /&gt;
* Obtain 10 [[Heater Shield]]s&lt;br /&gt;
==Reward==&lt;br /&gt;
A [[Craftsman's Satchel]]&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Dragon Protection]]&lt;br /&gt;
* [[Cuts Both Ways]]&lt;br /&gt;
* The Bulwark&lt;br /&gt;
* [[Nothing Fancy]]&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Cuts_Both_Ways&amp;diff=30016</id>
		<title>Cuts Both Ways</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Cuts_Both_Ways&amp;diff=30016"/>
				<updated>2008-12-14T21:34:25Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
This quest is given out by [[Lohn the Metal Weaver]] of [[Heartwood city|Heartwood]].&lt;br /&gt;
==Lore==&lt;br /&gt;
What would you say is a typical human instrument of war? Is a broadsword a typical example? I wish to see more of such human weapons, so I would gladly trade elven knowledge for human steel.&lt;br /&gt;
==Objective==&lt;br /&gt;
* Obtain 10 [[Broadsword]]s&lt;br /&gt;
==Reward==&lt;br /&gt;
A [[Craftsman's Satchel]]&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Dragon Protection]]&lt;br /&gt;
* Cuts Both Ways&lt;br /&gt;
* [[The Bulwark]]&lt;br /&gt;
* [[Nothing Fancy]]&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Cuts_Both_Ways&amp;diff=30015</id>
		<title>Cuts Both Ways</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Cuts_Both_Ways&amp;diff=30015"/>
				<updated>2008-12-14T21:34:13Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
This quest is given out by [[Lohn the Metal Weaver]] of [[Heartwood city|Heartwood]].&lt;br /&gt;
==Lore==&lt;br /&gt;
What would you say is a typical human instrument of war? Is a broadsword a typical example? I wish to see more of such human weapons, so I would gladly trade elven knowledge for human steel.&lt;br /&gt;
==Objective==&lt;br /&gt;
* Obtain 10 [[Broadsword]]s&lt;br /&gt;
==Reward==&lt;br /&gt;
A [[Craftsman's Satchel]] which may contain:&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Dragon Protection]]&lt;br /&gt;
* Cuts Both Ways&lt;br /&gt;
* [[The Bulwark]]&lt;br /&gt;
* [[Nothing Fancy]]&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Dragon_Protection&amp;diff=30014</id>
		<title>Dragon Protection</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Dragon_Protection&amp;diff=30014"/>
				<updated>2008-12-14T21:33:48Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: New page: {{tocright}} This quest is given out by Lohn and Olla the Metal Weavers of Heartwood. ==Lore== Mankind, I am told, knows how to take the sc...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
This quest is given out by [[Lohn the Metal Weaver|Lohn]] and [[Olla the Metal Weaver]]s of [[Heartwood city|Heartwood]].&lt;br /&gt;
==Lore==&lt;br /&gt;
Mankind, I am told, knows how to take the scales of a terrible dragon and forge them into powerful armor. Such a feat of craftsmanship! I would give anything to view such a creation -- I would even teach some prized secrets of the elven people. &lt;br /&gt;
==Objective==&lt;br /&gt;
* Obtain 10 [[Dragon Helm]]s&lt;br /&gt;
==Reward==&lt;br /&gt;
A [[Craftsman's Satchel]]&lt;br /&gt;
==See Also==&lt;br /&gt;
* Dragon Protection&lt;br /&gt;
* [[Cuts Both Ways]]&lt;br /&gt;
* [[The Bulwark]]&lt;br /&gt;
* [[Nothing Fancy]]&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=The_Song_of_the_Wind&amp;diff=30013</id>
		<title>The Song of the Wind</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=The_Song_of_the_Wind&amp;diff=30013"/>
				<updated>2008-12-14T21:28:13Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
This quest is given out by [[Tholef the Grape Tender|Tholef]] and [[Tillanil the Grape Tender]]s of [[Heartwood city|Heartwood]].&lt;br /&gt;
==Lore==&lt;br /&gt;
To give voice to the passing wind, this is an idea worthy of an elf! Friend, bring me some of the amazing fancy wind chimes so that I may listen to the song of the passing breeze. Do this, and I will share with you treasured elven secrets.&lt;br /&gt;
==Objective==&lt;br /&gt;
* Obtain 10 [[Fancy Wind Chime]]s&lt;br /&gt;
==Reward==&lt;br /&gt;
A [[Craftsman's Satchel]] which may contain:&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Beer Goggles]]&lt;br /&gt;
* The Song of the Wind&lt;br /&gt;
* [[Message in a Bottle (quest) ]]&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Message_in_a_Bottle_(quest)&amp;diff=30012</id>
		<title>Message in a Bottle (quest)</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Message_in_a_Bottle_(quest)&amp;diff=30012"/>
				<updated>2008-12-14T21:19:33Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
This quest is given out by [[Tholef the Grape Tender|Tholef]] and [[Tillanil the Grape Tender]]s of [[Heartwood city|Heartwood]]. (It seems that this quest is the rarest of the three given by these two NPCs.) &lt;br /&gt;
==Lore==&lt;br /&gt;
We elves are interested in trading our wines with humans but we understand human usually trade such brew in strange transparent bottles. If you could provide some of these empty glass bottles, I might engage in a bit of elven wine making&lt;br /&gt;
==Objective==&lt;br /&gt;
* Obtain 50 [[empty bottle]]s&lt;br /&gt;
==Reward==&lt;br /&gt;
A [[Craftsman's Satchel]]&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Beer Goggles]]&lt;br /&gt;
* [[The Song of the Wind]]&lt;br /&gt;
* Message in a Bottle (quest)&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=List_of_Quests&amp;diff=30011</id>
		<title>List of Quests</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=List_of_Quests&amp;diff=30011"/>
				<updated>2008-12-14T21:08:35Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &amp;quot;quests by NPC category&amp;quot; now points to &amp;quot;quests by NPC&amp;quot; page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
During your playtime in [[UO]] you will find some [[NPC]]s that require your assistance, this assistance comes in the form of a [[Quests|Quest]], sometimes these will reward you with [[magical]] [[item]]s or [[gold]].&lt;br /&gt;
&lt;br /&gt;
For a listing of quests by NPC name please see [[Quests by NPC]].&lt;br /&gt;
&lt;br /&gt;
= New Haven =&lt;br /&gt;
* [[The Collector's Quest]]  (Classic)&lt;br /&gt;
* [[New_Player_Quests|New Player Quests]] (25 Skill Gain and Blessed Item Reward Quests)&lt;br /&gt;
&lt;br /&gt;
= Heartwood =&lt;br /&gt;
{| width=100%&lt;br /&gt;
|&lt;br /&gt;
* [[Arch Support]] (Craft - [[Carpentry]])&lt;br /&gt;
* [[The Afterlife]] (Kill)&lt;br /&gt;
* [[A Big Job]] (Kill)&lt;br /&gt;
* [[A Fine Feast]] (Kill)&lt;br /&gt;
* [[A Simple Bow]] (Craft - [[Fletching]])&lt;br /&gt;
* [[A Tale of Tail]] (Kill)&lt;br /&gt;
* [[All That Glitters is Not Good]] (Kill)&lt;br /&gt;
* [[Animated Monstrosity]] (Kill)&lt;br /&gt;
* [[Arachnofobia]] (Kill)&lt;br /&gt;
* [[Beer Goggles]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[Birds of a Feather]] (Kill)&lt;br /&gt;
* [[Bloodsuckers]] (Kill)&lt;br /&gt;
* [[Bullfighting ... Sort Of]] (Kill)&lt;br /&gt;
* [[Circle of Life]] (Kill)&lt;br /&gt;
* [[Cold Hearted]] (Kill)&lt;br /&gt;
* [[Creepy Crawlies]] (Kill)&lt;br /&gt;
* [[Cuts Both Ways]] (Craft - [[Blacksmithing]])&lt;br /&gt;
* [[Dead Man Walking]] (Kill)&lt;br /&gt;
* [[The Far Eye]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[Filthy Pests!]] (Kill)&lt;br /&gt;
* [[Forced Migration]] (Kill)&lt;br /&gt;
* [[Forked Tongues]] (Kill)&lt;br /&gt;
* [[Friend of the Fey]] (Quest Chain)&lt;br /&gt;
* [[Frightmares]] (Kill)&lt;br /&gt;
* [[Impish Delights]] (Kill)&lt;br /&gt;
* [[Ingenious Archery]] (Archery Quest Chain)&lt;br /&gt;
* [[It's a Ghastly Job]] (Kill)&lt;br /&gt;
|&lt;br /&gt;
* [[Lethal Darts]] (Craft - [[Fletching]])&lt;br /&gt;
* [[Message in a Bottle (quest)|Message in a Bottle]] (Craft - [[Glassblowing]])&lt;br /&gt;
* [[Mini Swamp Things]] (Kill)&lt;br /&gt;
* [[Molten Reptiles]] (Kill)&lt;br /&gt;
* [[Mongbat Menace!]] (Kill)&lt;br /&gt;
* [[No Good, Fish Stealing ...]] (Kill)&lt;br /&gt;
* [[Nothing Fancy]] (Craft - [[Blacksmithing]])&lt;br /&gt;
* [[Overpopulation]] (Kill)&lt;br /&gt;
* [[Patience]] (Arcanist Quest Chain)&lt;br /&gt;
* [[The Puffy Shirt]] (Craft - [[Tailoring]])&lt;br /&gt;
* [[Roll the Bones]] (Kill)&lt;br /&gt;
* [[Shaking Things Up]] (Kill)&lt;br /&gt;
* [[So, You Want to Be a Hero]] (Kill)&lt;br /&gt;
* [[The Song of the Wind]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[Specimen]] (Kill)&lt;br /&gt;
* [[Spirits]] (Kill)&lt;br /&gt;
* [[Squishy]] (Kill)&lt;br /&gt;
* [[Stop Harping on Me]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[They'll Eat Anything]] (Kill)&lt;br /&gt;
* [[They're Breeding Like Rabbits]] (Kill)&lt;br /&gt;
* [[Thinning the Herd]] (Kill)&lt;br /&gt;
* [[Tick Tock]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[Trolling for Trolls]] (Kill)&lt;br /&gt;
* [[Unholy Construct]] (Kill)&lt;br /&gt;
* [[Voracius Plants]] (Kill)&lt;br /&gt;
* [[Warrior Caste]] (Kill)&lt;br /&gt;
* [[Wild Boar Cull]] (Kill)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Ilshenar =&lt;br /&gt;
* [[Runaways!]] (Kill)&lt;br /&gt;
&lt;br /&gt;
= Umbra =&lt;br /&gt;
* questname&lt;br /&gt;
&lt;br /&gt;
= Moonglow =&lt;br /&gt;
* [[Elven Heritage]]&lt;br /&gt;
&lt;br /&gt;
= Cove =&lt;br /&gt;
* questname&lt;br /&gt;
&lt;br /&gt;
= Britain =&lt;br /&gt;
* [[Regina the Noble]]&lt;br /&gt;
&lt;br /&gt;
= Sanctuary =&lt;br /&gt;
&lt;br /&gt;
= Solen Hive =&lt;br /&gt;
* [[Ambitious Solen Queen]] (Classic)&lt;br /&gt;
* [[Matriarch Solen Queen]] (Classic)&lt;br /&gt;
* Water Purification Quest also known as the [[Strange Contraption]] (Classic)&lt;br /&gt;
&lt;br /&gt;
= Yew =&lt;br /&gt;
* [[The Hag's Assistant]] (Classic)&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
* [[Naturalist Quest]] (Classic)&lt;br /&gt;
* [[Plague Beast Lord Surgery]] (Special)&lt;br /&gt;
* [[Lost in Transit]] (Delivery)&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=List_of_Quests&amp;diff=30010</id>
		<title>List of Quests</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=List_of_Quests&amp;diff=30010"/>
				<updated>2008-12-14T21:06:33Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: Added &amp;quot;message in a bottle&amp;quot; to heartwood quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
During your playtime in [[UO]] you will find some [[NPC]]s that require your assistance, this assistance comes in the form of a [[Quests|Quest]], sometimes these will reward you with [[magical]] [[item]]s or [[gold]].&lt;br /&gt;
&lt;br /&gt;
For a listing of quests by NPC name please see the [[:Category:Quest NPC| Quest Givers]] Category.&lt;br /&gt;
&lt;br /&gt;
= New Haven =&lt;br /&gt;
* [[The Collector's Quest]]  (Classic)&lt;br /&gt;
* [[New_Player_Quests|New Player Quests]] (25 Skill Gain and Blessed Item Reward Quests)&lt;br /&gt;
&lt;br /&gt;
= Heartwood =&lt;br /&gt;
{| width=100%&lt;br /&gt;
|&lt;br /&gt;
* [[Arch Support]] (Craft - [[Carpentry]])&lt;br /&gt;
* [[The Afterlife]] (Kill)&lt;br /&gt;
* [[A Big Job]] (Kill)&lt;br /&gt;
* [[A Fine Feast]] (Kill)&lt;br /&gt;
* [[A Simple Bow]] (Craft - [[Fletching]])&lt;br /&gt;
* [[A Tale of Tail]] (Kill)&lt;br /&gt;
* [[All That Glitters is Not Good]] (Kill)&lt;br /&gt;
* [[Animated Monstrosity]] (Kill)&lt;br /&gt;
* [[Arachnofobia]] (Kill)&lt;br /&gt;
* [[Beer Goggles]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[Birds of a Feather]] (Kill)&lt;br /&gt;
* [[Bloodsuckers]] (Kill)&lt;br /&gt;
* [[Bullfighting ... Sort Of]] (Kill)&lt;br /&gt;
* [[Circle of Life]] (Kill)&lt;br /&gt;
* [[Cold Hearted]] (Kill)&lt;br /&gt;
* [[Creepy Crawlies]] (Kill)&lt;br /&gt;
* [[Cuts Both Ways]] (Craft - [[Blacksmithing]])&lt;br /&gt;
* [[Dead Man Walking]] (Kill)&lt;br /&gt;
* [[The Far Eye]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[Filthy Pests!]] (Kill)&lt;br /&gt;
* [[Forced Migration]] (Kill)&lt;br /&gt;
* [[Forked Tongues]] (Kill)&lt;br /&gt;
* [[Friend of the Fey]] (Quest Chain)&lt;br /&gt;
* [[Frightmares]] (Kill)&lt;br /&gt;
* [[Impish Delights]] (Kill)&lt;br /&gt;
* [[Ingenious Archery]] (Archery Quest Chain)&lt;br /&gt;
* [[It's a Ghastly Job]] (Kill)&lt;br /&gt;
|&lt;br /&gt;
* [[Lethal Darts]] (Craft - [[Fletching]])&lt;br /&gt;
* [[Message in a Bottle (quest)|Message in a Bottle]] (Craft - [[Glassblowing]])&lt;br /&gt;
* [[Mini Swamp Things]] (Kill)&lt;br /&gt;
* [[Molten Reptiles]] (Kill)&lt;br /&gt;
* [[Mongbat Menace!]] (Kill)&lt;br /&gt;
* [[No Good, Fish Stealing ...]] (Kill)&lt;br /&gt;
* [[Nothing Fancy]] (Craft - [[Blacksmithing]])&lt;br /&gt;
* [[Overpopulation]] (Kill)&lt;br /&gt;
* [[Patience]] (Arcanist Quest Chain)&lt;br /&gt;
* [[The Puffy Shirt]] (Craft - [[Tailoring]])&lt;br /&gt;
* [[Roll the Bones]] (Kill)&lt;br /&gt;
* [[Shaking Things Up]] (Kill)&lt;br /&gt;
* [[So, You Want to Be a Hero]] (Kill)&lt;br /&gt;
* [[The Song of the Wind]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[Specimen]] (Kill)&lt;br /&gt;
* [[Spirits]] (Kill)&lt;br /&gt;
* [[Squishy]] (Kill)&lt;br /&gt;
* [[Stop Harping on Me]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[They'll Eat Anything]] (Kill)&lt;br /&gt;
* [[They're Breeding Like Rabbits]] (Kill)&lt;br /&gt;
* [[Thinning the Herd]] (Kill)&lt;br /&gt;
* [[Tick Tock]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[Trolling for Trolls]] (Kill)&lt;br /&gt;
* [[Unholy Construct]] (Kill)&lt;br /&gt;
* [[Voracius Plants]] (Kill)&lt;br /&gt;
* [[Warrior Caste]] (Kill)&lt;br /&gt;
* [[Wild Boar Cull]] (Kill)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Ilshenar =&lt;br /&gt;
* [[Runaways!]] (Kill)&lt;br /&gt;
&lt;br /&gt;
= Umbra =&lt;br /&gt;
* questname&lt;br /&gt;
&lt;br /&gt;
= Moonglow =&lt;br /&gt;
* [[Elven Heritage]]&lt;br /&gt;
&lt;br /&gt;
= Cove =&lt;br /&gt;
* questname&lt;br /&gt;
&lt;br /&gt;
= Britain =&lt;br /&gt;
* [[Regina the Noble]]&lt;br /&gt;
&lt;br /&gt;
= Sanctuary =&lt;br /&gt;
&lt;br /&gt;
= Solen Hive =&lt;br /&gt;
* [[Ambitious Solen Queen]] (Classic)&lt;br /&gt;
* [[Matriarch Solen Queen]] (Classic)&lt;br /&gt;
* Water Purification Quest also known as the [[Strange Contraption]] (Classic)&lt;br /&gt;
&lt;br /&gt;
= Yew =&lt;br /&gt;
* [[The Hag's Assistant]] (Classic)&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
* [[Naturalist Quest]] (Classic)&lt;br /&gt;
* [[Plague Beast Lord Surgery]] (Special)&lt;br /&gt;
* [[Lost in Transit]] (Delivery)&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Message_in_a_Bottle_(quest)&amp;diff=30009</id>
		<title>Message in a Bottle (quest)</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Message_in_a_Bottle_(quest)&amp;diff=30009"/>
				<updated>2008-12-14T21:05:20Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: hu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
This quest is given out by [[Tholef the Grape Tender|Tholef]] and [[Tillanil the Grape Tender]]s of [[Heartwood city|Heartwood]].&lt;br /&gt;
==Lore==&lt;br /&gt;
We elves are interested in trading our wines with humans but we understand human usually trade such brew in strange transparent bottles. If you could provide some of these empty glass bottles, I might engage in a bit of elven wine making&lt;br /&gt;
==Objective==&lt;br /&gt;
* Obtain 50 [[empty bottle]]s&lt;br /&gt;
==Reward==&lt;br /&gt;
A [[Craftsman's Satchel]]&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Beer Goggles]]&lt;br /&gt;
* [[The Song of the Wind]]&lt;br /&gt;
* Message in a Bottle (quest)&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Tillanil_the_Grape_Tender&amp;diff=30008</id>
		<title>Tillanil the Grape Tender</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Tillanil_the_Grape_Tender&amp;diff=30008"/>
				<updated>2008-12-14T21:03:36Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: New page: '''Tillanil the Grape Tender''' is a quest giver that is located in City of Heartwood.  {| class=wikitable ! Quest Title || Details ||Reward |- | Message in a...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Tillanil the Grape Tender''' is a [[Quests|quest]] giver that is located in [[Heartwood city|City of Heartwood]].&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Quest Title || Details ||Reward&lt;br /&gt;
|-&lt;br /&gt;
| Message in a Bottle || Obtain 50 [[Empty Bottle]]s || [[Craftman's Satchel]]&lt;br /&gt;
|-&lt;br /&gt;
| The song of the Wind || Obtain 10 [[Fancy Wind Chime]]s || [[Craftman's Satchel]]&lt;br /&gt;
|-&lt;br /&gt;
| Beer Goggles || btain 25 [[Barrel Tap]] || [[Craftman's Satchel]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest NPCs]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=List_of_Quests&amp;diff=30007</id>
		<title>List of Quests</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=List_of_Quests&amp;diff=30007"/>
				<updated>2008-12-14T20:56:59Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
During your playtime in [[UO]] you will find some [[NPC]]s that require your assistance, this assistance comes in the form of a [[Quests|Quest]], sometimes these will reward you with [[magical]] [[item]]s or [[gold]].&lt;br /&gt;
&lt;br /&gt;
For a listing of quests by NPC name please see the [[:Category:Quest NPC| Quest Givers]] Category.&lt;br /&gt;
&lt;br /&gt;
= New Haven =&lt;br /&gt;
* [[The Collector's Quest]]  (Classic)&lt;br /&gt;
* [[New_Player_Quests|New Player Quests]] (25 Skill Gain and Blessed Item Reward Quests)&lt;br /&gt;
&lt;br /&gt;
= Heartwood =&lt;br /&gt;
{| width=100%&lt;br /&gt;
|&lt;br /&gt;
* [[Arch Support]] (Craft - [[Carpentry]])&lt;br /&gt;
* [[The Afterlife]] (Kill)&lt;br /&gt;
* [[A Big Job]] (Kill)&lt;br /&gt;
* [[A Fine Feast]] (Kill)&lt;br /&gt;
* [[A Simple Bow]] (Craft - [[Fletching]])&lt;br /&gt;
* [[A Tale of Tail]] (Kill)&lt;br /&gt;
* [[All That Glitters is Not Good]] (Kill)&lt;br /&gt;
* [[Animated Monstrosity]] (Kill)&lt;br /&gt;
* [[Arachnofobia]] (Kill)&lt;br /&gt;
* [[Beer Goggles]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[Birds of a Feather]] (Kill)&lt;br /&gt;
* [[Bloodsuckers]] (Kill)&lt;br /&gt;
* [[Bullfighting ... Sort Of]] (Kill)&lt;br /&gt;
* [[Circle of Life]] (Kill)&lt;br /&gt;
* [[Cold Hearted]] (Kill)&lt;br /&gt;
* [[Creepy Crawlies]] (Kill)&lt;br /&gt;
* [[Cuts Both Ways]] (Craft - [[Blacksmithing]])&lt;br /&gt;
* [[Dead Man Walking]] (Kill)&lt;br /&gt;
* [[The Far Eye]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[Filthy Pests!]] (Kill)&lt;br /&gt;
* [[Forced Migration]] (Kill)&lt;br /&gt;
* [[Forked Tongues]] (Kill)&lt;br /&gt;
* [[Friend of the Fey]] (Quest Chain)&lt;br /&gt;
* [[Frightmares]] (Kill)&lt;br /&gt;
* [[Impish Delights]] (Kill)&lt;br /&gt;
* [[Ingenious Archery]] (Archery Quest Chain)&lt;br /&gt;
* [[It's a Ghastly Job]] (Kill)&lt;br /&gt;
|&lt;br /&gt;
* [[Lethal Darts]] (Craft - [[Fletching]])&lt;br /&gt;
* [[Mini Swamp Things]] (Kill)&lt;br /&gt;
* [[Molten Reptiles]] (Kill)&lt;br /&gt;
* [[Mongbat Menace!]] (Kill)&lt;br /&gt;
* [[No Good, Fish Stealing ...]] (Kill)&lt;br /&gt;
* [[Nothing Fancy]] (Craft - [[Blacksmithing]])&lt;br /&gt;
* [[Overpopulation]] (Kill)&lt;br /&gt;
* [[Patience]] (Arcanist Quest Chain)&lt;br /&gt;
* [[The Puffy Shirt]] (Craft - [[Tailoring]])&lt;br /&gt;
* [[Roll the Bones]] (Kill)&lt;br /&gt;
* [[Shaking Things Up]] (Kill)&lt;br /&gt;
* [[So, You Want to Be a Hero]] (Kill)&lt;br /&gt;
* [[The Song of the Wind]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[Specimen]] (Kill)&lt;br /&gt;
* [[Spirits]] (Kill)&lt;br /&gt;
* [[Squishy]] (Kill)&lt;br /&gt;
* [[Stop Harping on Me]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[They'll Eat Anything]] (Kill)&lt;br /&gt;
* [[They're Breeding Like Rabbits]] (Kill)&lt;br /&gt;
* [[Thinning the Herd]] (Kill)&lt;br /&gt;
* [[Tick Tock]] (Craft - [[Tinkering]])&lt;br /&gt;
* [[Trolling for Trolls]] (Kill)&lt;br /&gt;
* [[Unholy Construct]] (Kill)&lt;br /&gt;
* [[Voracius Plants]] (Kill)&lt;br /&gt;
* [[Warrior Caste]] (Kill)&lt;br /&gt;
* [[Wild Boar Cull]] (Kill)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Ilshenar =&lt;br /&gt;
* [[Runaways!]] (Kill)&lt;br /&gt;
&lt;br /&gt;
= Umbra =&lt;br /&gt;
* questname&lt;br /&gt;
&lt;br /&gt;
= Moonglow =&lt;br /&gt;
* [[Elven Heritage]]&lt;br /&gt;
&lt;br /&gt;
= Cove =&lt;br /&gt;
* questname&lt;br /&gt;
&lt;br /&gt;
= Britain =&lt;br /&gt;
* [[Regina the Noble]]&lt;br /&gt;
&lt;br /&gt;
= Sanctuary =&lt;br /&gt;
&lt;br /&gt;
= Solen Hive =&lt;br /&gt;
* [[Ambitious Solen Queen]] (Classic)&lt;br /&gt;
* [[Matriarch Solen Queen]] (Classic)&lt;br /&gt;
* Water Purification Quest also known as the [[Strange Contraption]] (Classic)&lt;br /&gt;
&lt;br /&gt;
= Yew =&lt;br /&gt;
* [[The Hag's Assistant]] (Classic)&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
* [[Naturalist Quest]] (Classic)&lt;br /&gt;
* [[Plague Beast Lord Surgery]] (Special)&lt;br /&gt;
* [[Lost in Transit]] (Delivery)&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Tic_Toc&amp;diff=30006</id>
		<title>Tic Toc</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Tic_Toc&amp;diff=30006"/>
				<updated>2008-12-14T20:48:18Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: Redirecting to Tick Tock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Tick Tock]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Tick_Tock&amp;diff=30005</id>
		<title>Tick Tock</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Tick_Tock&amp;diff=30005"/>
				<updated>2008-12-14T20:46:15Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: New page: {{tocright}} This quest is given out by crafters of Heartwood. ==Lore== Elves find it remarkable the human preoccupation with the passage of time. To have built instrume...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
This quest is given out by crafters of [[Heartwood city|Heartwood]].&lt;br /&gt;
==Lore==&lt;br /&gt;
Elves find it remarkable the human preoccupation with the passage of time. To have built instruments to try to capture time -- it is a fascinating notion. I would like to see how a clock is put together. Maybe you could provide me with some clocks for experimentation? &lt;br /&gt;
==Objective==&lt;br /&gt;
* Obtain 10 [[clock]]s&lt;br /&gt;
==Reward==&lt;br /&gt;
A [[Craftsman's Satchel]]&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Arch_Support&amp;diff=30004</id>
		<title>Arch Support</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Arch_Support&amp;diff=30004"/>
				<updated>2008-12-14T20:43:53Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: fixed a booboo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
This quest is given out by [[Sleen the Trinket Weaver|Sleen]] and [[Waelian the Trinket Weaver]]s of [[Heartwood city|Heartwood]].&lt;br /&gt;
==Lore==&lt;br /&gt;
How clever humans are -- to understand the need of feet to rest from time to time! Imagine creating a special stool just for weary toes. I would like to examine and learn the secret of their making. Would you bring me some foot stools to examine?&lt;br /&gt;
==Objective==&lt;br /&gt;
* Obtain 10 [[foot stool]]s&lt;br /&gt;
==Reward==&lt;br /&gt;
A [[Craftsman's Satchel]]&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Tick Tock]]&lt;br /&gt;
* [[From the Gaultier Collection]]&lt;br /&gt;
* [[Stop Harping on Me]]&lt;br /&gt;
* [[Necessity's Mother]]&lt;br /&gt;
* [[The Far Eye]]&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Arch_Support&amp;diff=30003</id>
		<title>Arch Support</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Arch_Support&amp;diff=30003"/>
				<updated>2008-12-14T20:43:28Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: New page: {{tocright}} This quest is given out by Sleen and [[Waelian the Trinket Weaver]s of Heartwood. ==Lore== How clever humans are -- to understa...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tocright}}&lt;br /&gt;
This quest is given out by [[Sleen the Trinket Weaver|Sleen]] and [[Waelian the Trinket Weaver]s of [[Heartwood city|Heartwood]].&lt;br /&gt;
==Lore==&lt;br /&gt;
How clever humans are -- to understand the need of feet to rest from time to time! Imagine creating a special stool just for weary toes. I would like to examine and learn the secret of their making. Would you bring me some foot stools to examine?&lt;br /&gt;
==Objective==&lt;br /&gt;
* Obtain 10 [[foot stool]]s&lt;br /&gt;
==Reward==&lt;br /&gt;
A [[Craftsman's Satchel]]&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Tick Tock]]&lt;br /&gt;
* [[From the Gaultier Collection]]&lt;br /&gt;
* [[Stop Harping on Me]]&lt;br /&gt;
* [[Necessity's Mother]]&lt;br /&gt;
* [[The Far Eye]]&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=User_talk:Urbanemonkey&amp;diff=29942</id>
		<title>User talk:Urbanemonkey</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=User_talk:Urbanemonkey&amp;diff=29942"/>
				<updated>2008-12-09T05:16:19Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: /* GMed herding! */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, you're a [[Herding|herder]], huh...?&lt;br /&gt;
&lt;br /&gt;
I've been meaning to do a few of tests there, but perhaps you could save me the effort and add the relevant bits of info to the page. :)&lt;br /&gt;
&lt;br /&gt;
1) How many creatures can you have following you at any given time, and how long will they follow you for? Will they go through gates?&lt;br /&gt;
2) How's it go with hostile (or potentially hostile) creatures?&lt;br /&gt;
3) Is your chance of success dependent on skill alone, or the type of creature you're working with? That is to say, will Jack of all Trades allow the persistent to herd Greater Dragons, and does a GM herder have a chance to fail?&lt;br /&gt;
4) Is skill gain influenced by the type of creature you're herding?&lt;br /&gt;
&lt;br /&gt;
- [[User:Bomb Bloke|Bomb Bloke]] 06:46, 2 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The term &amp;quot;budding herder&amp;quot; (32 skill! WOOO!) is more accurate. &lt;br /&gt;
&lt;br /&gt;
WRT your questions: &lt;br /&gt;
''1) How many creatures can you have following you at any given time, and how long will they follow you for? Will they go through gates?'' &lt;br /&gt;
&lt;br /&gt;
Herding isn't a &amp;quot;creature follow me&amp;quot; skill, as much as it's a &amp;quot;creature go over there&amp;quot; skill. They don't follow you (and don't take up your pet slots). Instead, you gently encourage creatures to just ... go over there (click). &lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
''2) How's it go with hostile (or potentially hostile) creatures? ''&lt;br /&gt;
&lt;br /&gt;
So far, mongbats stop attacking and go where I tell them to. &lt;br /&gt;
&lt;br /&gt;
''3) Is your chance of success dependent on skill alone, or the type of creature you're working with? That is to say, will Jack of all Trades allow the persistent to herd Greater Dragons, and does a GM herder have a chance to fail? ''&lt;br /&gt;
&lt;br /&gt;
I suspect that my chance of succeeding is based on both the &amp;quot;herding&amp;quot; difficulty rating of the creature I'm working with, and on my skill as a herder. I'm sure there's a skill check (like for Taming) that determines if you even have the skill possible to succeed. &lt;br /&gt;
&lt;br /&gt;
''4) Is skill gain influenced by the type of creature you're herding? ''&lt;br /&gt;
&lt;br /&gt;
Unknown. I'm working with basic barnyard creatures at this point.&lt;br /&gt;
&lt;br /&gt;
- [[User:Urbanemonkey|Urbanemonkey]] 04:51, 3 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
1) To have a herded animal follow you: on the prompt &amp;quot;where do you want the animal to go?&amp;quot; click on yourself.  The animal will follow like any tamed critter.  There is no limit (aside from your video card) to the amount of animals that can follow you.  You can grab every animal in Moonglow and drag them into town.  They will follow indef.  If you recall and return, animals that were following you will resume, as if you hadn't left.  They will not go through gates.  To move large groups: tame, gate, release, rinse, repeat.&lt;br /&gt;
&lt;br /&gt;
2) You can only herd animals that you can be tamed.&lt;br /&gt;
&lt;br /&gt;
3) It is skill dependend.  However, there is no delay between uses.  If you fail you can try again right away.  At 60 you can grab most anything with a couple of clicks.&lt;br /&gt;
&lt;br /&gt;
4) Skill gain is influenced by type of animal.  Seems to run like taming.  (But its been a long time since I've trained it)&lt;br /&gt;
&lt;br /&gt;
[[User:Meridus|Meridus]] 08:09, 3 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
So you're saying that my human rogue can, for example, stealth around Destard, get every dragon in the place following him without the benefit of any real skill points (eventually), then lure them over to an unwitting victim?&lt;br /&gt;
&lt;br /&gt;
Heheheh... That sort of thing could be used to great effect during spawns. Much more effectively with real skill, I'd assume, but assuming 20 skill equals a 20% success rate... That's pretty good when there's no skill delay.&lt;br /&gt;
&lt;br /&gt;
I forgot to ask, will critters follow you across server lines, or through dungeon entrances/exits?&lt;br /&gt;
&lt;br /&gt;
- [[User:Bomb Bloke|Bomb Bloke]] 11:01, 3 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Yes, you can stealth around Destard and drag every dragon to your place of chosing.  However, it does take me a few attempts at 60 skill to get them to respond.  I don't think it would be worthwile at 20 skill (or even possible).  Although I am not sure.&lt;br /&gt;
&lt;br /&gt;
I have no problem crossing server lines.  I haven't tried getting onto a ship.  There seems to be a debate about dragging outside of dungeon entrances.  Some swear they can do it.  I have not been able to do so, but I haven't spent much time trying.&lt;br /&gt;
&lt;br /&gt;
One note:  A few years back the AI of evil monsters was changed.  Once tamed and released, they would not return to the original AI.  They would just sit there and do nothing.  A few publishes ago, it was changed again.  Evil monsters when tamed and released will now attack if they are attacked, but will not seek out prey on their own.  They just sit there.  So you could post up a dragon next to your house, and see who was dumb enough to poke it, but its not like the old days where I would tame 20 Rune Beetles, release, and then stealth herd them.  They would auto attack everyone and clear a gate.  Neutral and positive karma creatures as always return to their original untamed state.  None of the AI,Evil or Good, is altered simply by herding.&lt;br /&gt;
&lt;br /&gt;
[[User:Meridus|Meridus]] 03:00, 4 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== GMed herding! ==&lt;br /&gt;
&lt;br /&gt;
Easier than I expected. This is clearly one of the skills that's been neglected in recent times. It took around 20 hours total to go from 26 to GM! &lt;br /&gt;
&lt;br /&gt;
Herding Skill Log  (#s in () are taming rating)&lt;br /&gt;
&lt;br /&gt;
2 Dec 2008 - 26-43.5&amp;lt;br&amp;gt;&lt;br /&gt;
-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-&amp;lt;br&amp;gt;&lt;br /&gt;
Success with: Goats (11.1), sheep (11.1), cows, Hinds (23.1), Llamas (35.1), Horses (29.1), mongbats (-0.9), forest ostard  (29.1), Brown bear (41.1), skittering hopper (-0.9), Boar (29.1), Black Bear (35.1). &lt;br /&gt;
&lt;br /&gt;
No success with Grizzlies (59.1), Bulls (79.1), Great Harts (59.1), Frenzied Ostard (77.1)&lt;br /&gt;
&lt;br /&gt;
Animals obey the herding guidance for 1-2 seconds, then move on their own. If an animal has a long way to go to the selected spot, it may change its mind on its way to the spot. &lt;br /&gt;
&lt;br /&gt;
Herding can be used to make attacking mongbats non-aggressive and go &amp;quot;over there&amp;quot; (click). (Same with sewer rats.) &lt;br /&gt;
&lt;br /&gt;
Herding can be used while hiding. There is no time delay between herding attempts (other than &amp;quot;you must wait a moment to perform another action&amp;quot; delay). &lt;br /&gt;
&lt;br /&gt;
There does not appear to be a limit to how far away a creature can be for herding to be successful. Creature must be in view (i.e. not on another level of a building) and on the screen, but there are no &amp;quot;must be within 8 tiles&amp;quot; type restrictions. In a forest with a brown bear and a llama, I gained ~5 points in about 15 minutes (38.5-43.5). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 Dec 2008 - 43.6-47.1&amp;lt;br&amp;gt;&lt;br /&gt;
-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-&amp;lt;br&amp;gt;&lt;br /&gt;
Success with: everything tried, except bulls&lt;br /&gt;
&lt;br /&gt;
Discovered (thanks to UO Guide sysop) that you can make a herded animal FOLLOW YOU if you click on yourself when it asks &amp;quot;Where do you want the animal to go?&amp;quot;. Sweet cuppin' cakes! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 Dec 2008 - 47.2-65.9&amp;lt;br&amp;gt;&lt;br /&gt;
-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-&amp;lt;br&amp;gt;&lt;br /&gt;
Success with: everything tried, except bulls. Made most of the gains on a single great hart that I instructed to follow me, go over there, come back over here, go over there again, etc. &lt;br /&gt;
&lt;br /&gt;
Switched tactics. In Ilshenar forest (near spirituality gate), got a grizzly bear to follow me. I found a spot where I could get a bunch of gains in a row, then I herded the grizzly to follow me repeatedly. (Hot key &amp;quot;last object - last target&amp;quot; macro comes in handy.) When it looked like I wasn't gaining any more, I walked 8 paces north and tried again. Success! Looks like herding may be 8x8-able. &lt;br /&gt;
&lt;br /&gt;
At 65.5, switched from grizzly in Ilsh to bull in Delucia. Repeated same thing. (Total time invested, about 75 minutes.) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5 Dec 2008 - 65.9-86.0&amp;lt;br&amp;gt;&lt;br /&gt;
-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-&amp;lt;br&amp;gt;&lt;br /&gt;
Back in Delucia with a bull again. &lt;br /&gt;
&lt;br /&gt;
Repeated technique from yesterday: herd bull, target self, repeat. (+1.0 in about 12 minutes, then took a break; +8.0 in another 45 min with bulls.)&lt;br /&gt;
&lt;br /&gt;
Stopped gaining with bulls around 74.9. Switched to dire wolf (83.1 taming) in Ilshenar. Helps to have stealth &amp;amp; hiding at this point, because it looks like all training will be on monsters from here out. (45 min w/ dire wolves for 74.9 to 83.1)&lt;br /&gt;
&lt;br /&gt;
83.2 thru 86.0 with dragons &amp;amp; drakes in Destard. (About 30 very timid minutes.) After 86.0, realized that I could herd unicorns: all the skill gain, none of the death. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6 Dec 2008 - 86.1-95.9&amp;lt;br&amp;gt;&lt;br /&gt;
-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-&amp;lt;br&amp;gt;&lt;br /&gt;
Picked up again with a Unicorn (95.1 taming) in Ilshenar. (+1.0 15 mins) (+1.3 20 min) (100 min +4.9) Got as far as 94.9 with unicorns, but gains dropped off to near zero. Picked up lesser hiryus (94.9-95.2, then got bored and herded all the gamans i could find all the way up to the snow ... where i left them), then cu sidhes (from 95.3). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
7 Dec 2008 - 96.0-98.7&amp;lt;br&amp;gt;&lt;br /&gt;
-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-&amp;lt;br&amp;gt;&lt;br /&gt;
Cu sidhes in the Twisted Weald again. I don't know the &amp;quot;satyr&amp;quot; trick, or I'd try it. (Of more than 1000 successful herding attempts, only gained 2.0 points.) (Next pass: Of more than 700 successful herding attempts, only gained 0.3 points.) At 98.3, tried switching to firesteed (106 taming), but after like 50 failed herding attempts in a row, I gave up. Returned to cu sidhes, for a loooooong time ... small gains, far between. People keep bringing their pets in to kill the cu sidhes, too. And they don't know I'm busy with 'em because I'm invisible. (Timid!) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
9 Dec 2008 - 98.7-100.0&amp;lt;br&amp;gt;&lt;br /&gt;
-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-&amp;lt;br&amp;gt;&lt;br /&gt;
More of same w/ cu sidhes. Not sure if 8x8 worked. Seemed to get as much gain from random walking (yay figure eights!) as from trying to find a good 8x8 string. Yay! GM Shepherd! Yaaay!&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=User:Urbanemonkey&amp;diff=29941</id>
		<title>User:Urbanemonkey</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=User:Urbanemonkey&amp;diff=29941"/>
				<updated>2008-12-09T05:02:00Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==In-Game==&lt;br /&gt;
Shard: [[Napa Valley]]&lt;br /&gt;
&lt;br /&gt;
Guild: '''Big Pete's Ottoman Empire [BPE]''' (now defunct; I'm the only member but I still have a guildstone!)&lt;br /&gt;
&lt;br /&gt;
Playing since: 2001, always Napa (except for a brief jaunt on Siege)&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
* Jesiqua (Adventurer/tank - &amp;quot;Smashy smashy makes day good!&amp;quot;)&lt;br /&gt;
* Mythar (Mage/Alchemist - &amp;quot;*ZzzzZZAAP!* No *cough* I meant to do that.&amp;quot;)&lt;br /&gt;
* Alourdes (Craftswoman extraordinaire! - &amp;quot;Honey, I've done it all.&amp;quot;)&lt;br /&gt;
* Khadija (GM Beggar - &amp;quot;FIVE YEARS! FIVE YEARS! GM BEGGING IN ONLY FIVE YEARS!&amp;quot;)&lt;br /&gt;
* Ezili Danto (Paladin)&lt;br /&gt;
* Miranda (GM Shepherd &amp;amp; aspiring Rogue - &amp;quot;*yoink!* You weren't using that were you?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Proudest UO Moment==&lt;br /&gt;
GMing Begging in 2006. (Now working on GM Herding. Yeah. Herding. Update: GMed Herding in only about 20 hours! Yay!) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favorite Timekillers==&lt;br /&gt;
Trolls &amp;amp; Juka Lords in Ilshenar forests. Slaughtering the birds in Ilshenar to encourage Paragon raven spawn. Mining-mining-mining in Felucca. (And running-running-running from [[Red|Reds]]!) &lt;br /&gt;
&lt;br /&gt;
I am a weenie, though. I don't like to die. I don't fight even moderately mean things. I run from [[dragon|dragons]] &amp;amp; [[lich|liches]] &amp;amp; [[reaper|reapers]]. And [[Red|Reds]]. Like I said! Weenie!&lt;br /&gt;
&lt;br /&gt;
And Wikis! I **love** Wikis! I don't always have something useful to contribute, but that's never stopped me before!&lt;br /&gt;
&lt;br /&gt;
==Contact==&lt;br /&gt;
ICQ: 23455600&amp;lt;br&amp;gt;&lt;br /&gt;
AIM: DMentia777&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Huntsman&amp;diff=29908</id>
		<title>Huntsman</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Huntsman&amp;diff=29908"/>
				<updated>2008-12-03T05:33:52Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Found south-west of Wrong ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Quest Title || Details || Reward&lt;br /&gt;
|-&lt;br /&gt;
||Balance of Nature||Slay 15 timberwolves in Huntsman's forest (i.e. Huntsman and the timberwolf must be on the same screen when you kill it)||The Boon of the Huntsman - See [[Elven Heritage]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Huntsman is found south-west of Wrong. [[Maul]] is found close by&lt;br /&gt;
&lt;br /&gt;
See [[Elven Heritage]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Quest NPCs]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=User_talk:Urbanemonkey&amp;diff=29907</id>
		<title>User talk:Urbanemonkey</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=User_talk:Urbanemonkey&amp;diff=29907"/>
				<updated>2008-12-03T04:51:00Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, you're a [[Herding|herder]], huh...?&lt;br /&gt;
&lt;br /&gt;
I've been meaning to do a few of tests there, but perhaps you could save me the effort and add the relevant bits of info to the page. :)&lt;br /&gt;
&lt;br /&gt;
1) How many creatures can you have following you at any given time, and how long will they follow you for? Will they go through gates?&lt;br /&gt;
2) How's it go with hostile (or potentially hostile) creatures?&lt;br /&gt;
3) Is your chance of success dependent on skill alone, or the type of creature you're working with? That is to say, will Jack of all Trades allow the persistent to herd Greater Dragons, and does a GM herder have a chance to fail?&lt;br /&gt;
4) Is skill gain influenced by the type of creature you're herding?&lt;br /&gt;
&lt;br /&gt;
- [[User:Bomb Bloke|Bomb Bloke]] 06:46, 2 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The term &amp;quot;budding herder&amp;quot; (32 skill! WOOO!) is more accurate. &lt;br /&gt;
&lt;br /&gt;
WRT your questions: &lt;br /&gt;
''1) How many creatures can you have following you at any given time, and how long will they follow you for? Will they go through gates?'' &lt;br /&gt;
&lt;br /&gt;
Herding isn't a &amp;quot;creature follow me&amp;quot; skill, as much as it's a &amp;quot;creature go over there&amp;quot; skill. They don't follow you (and don't take up your pet slots). Instead, you gently encourage creatures to just ... go over there (click). &lt;br /&gt;
&lt;br /&gt;
''2) How's it go with hostile (or potentially hostile) creatures? ''&lt;br /&gt;
&lt;br /&gt;
So far, mongbats stop attacking and go where I tell them to. &lt;br /&gt;
&lt;br /&gt;
''3) Is your chance of success dependent on skill alone, or the type of creature you're working with? That is to say, will Jack of all Trades allow the persistent to herd Greater Dragons, and does a GM herder have a chance to fail? ''&lt;br /&gt;
&lt;br /&gt;
I suspect that my chance of succeeding is based on both the &amp;quot;herding&amp;quot; difficulty rating of the creature I'm working with, and on my skill as a herder. I'm sure there's a skill check (like for Taming) that determines if you even have the skill possible to succeed. &lt;br /&gt;
&lt;br /&gt;
''4) Is skill gain influenced by the type of creature you're herding? ''&lt;br /&gt;
&lt;br /&gt;
Unknown. I'm working with basic barnyard creatures at this point.&lt;br /&gt;
&lt;br /&gt;
- [[User:Urbanemonkey|Urbanemonkey]] 04:51, 3 December 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=User_talk:Urbanemonkey&amp;diff=29906</id>
		<title>User talk:Urbanemonkey</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=User_talk:Urbanemonkey&amp;diff=29906"/>
				<updated>2008-12-03T04:48:50Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So, you're a [[Herding|herder]], huh...?&lt;br /&gt;
&lt;br /&gt;
I've been meaning to do a few of tests there, but perhaps you could save me the effort and add the relevant bits of info to the page. :)&lt;br /&gt;
&lt;br /&gt;
1) How many creatures can you have following you at any given time, and how long will they follow you for? Will they go through gates?&lt;br /&gt;
2) How's it go with hostile (or potentially hostile) creatures?&lt;br /&gt;
3) Is your chance of success dependent on skill alone, or the type of creature you're working with? That is to say, will Jack of all Trades allow the persistent to herd Greater Dragons, and does a GM herder have a chance to fail?&lt;br /&gt;
4) Is skill gain influenced by the type of creature you're herding?&lt;br /&gt;
&lt;br /&gt;
- [[User:Bomb Bloke|Bomb Bloke]] 06:46, 2 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
The term &amp;quot;budding herder&amp;quot; (32 skill! WOOO!) is more accurate. &lt;br /&gt;
&lt;br /&gt;
WRT your questions: &lt;br /&gt;
''1) How many creatures can you have following you at any given time, and how long will they follow you for? Will they go through gates?'' &lt;br /&gt;
&lt;br /&gt;
Herding isn't a &amp;quot;creature follow me&amp;quot; skill, as much as it's a &amp;quot;creature go over there&amp;quot; skill. They don't follow you (and don't take up your pet slots). Instead, you gently encourage creatures to just ... go over there (click). &lt;br /&gt;
&lt;br /&gt;
''2) How's it go with hostile (or potentially hostile) creatures? ''&lt;br /&gt;
&lt;br /&gt;
So far, mongbats stop attacking and go where I tell them to. &lt;br /&gt;
&lt;br /&gt;
''3) Is your chance of success dependent on skill alone, or the type of creature you're working with? That is to say, will Jack of all Trades allow the persistent to herd Greater Dragons, and does a GM herder have a chance to fail? ''&lt;br /&gt;
&lt;br /&gt;
I suspect that my chance of succeeding is based on both the &amp;quot;herding&amp;quot; difficulty rating of the creature I'm working with, and on my skill as a herder. I'm sure there's a skill check (like for Taming) that determines if you even have the skill possible to succeed. &lt;br /&gt;
&lt;br /&gt;
''4) Is skill gain influenced by the type of creature you're herding? ''&lt;br /&gt;
&lt;br /&gt;
Unknown. I'm working with basic barnyard creatures at this point.&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=User:Urbanemonkey&amp;diff=29897</id>
		<title>User:Urbanemonkey</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=User:Urbanemonkey&amp;diff=29897"/>
				<updated>2008-12-02T06:18:31Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: /* Favorite Timekillers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==In-Game==&lt;br /&gt;
Shard: [[Napa Valley]]&lt;br /&gt;
&lt;br /&gt;
Guild: '''Big Pete's Ottoman Empire [BPE]''' (now defunct; I'm the only member but I still have a guildstone!)&lt;br /&gt;
&lt;br /&gt;
Playing since: 2001, always Napa (except for a brief jaunt on Siege)&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
* Jesiqua (Adventurer/tank - &amp;quot;Smashy smashy makes day good!&amp;quot;)&lt;br /&gt;
* Mythar (Mage/Alchemist - &amp;quot;*ZzzzZZAAP!* No *cough* I meant to do that.&amp;quot;)&lt;br /&gt;
* Alourdes (Craftswoman extraordinaire! - &amp;quot;Honey, I've done it all.&amp;quot;)&lt;br /&gt;
* Khadija (GM Beggar - &amp;quot;FIVE YEARS! FIVE YEARS! GM BEGGING IN ONLY FIVE YEARS!&amp;quot;)&lt;br /&gt;
* Ezili Danto (Paladin)&lt;br /&gt;
* Miranda (Rogue - &amp;quot;*yoink!* You weren't using that were you?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Proudest UO Moment==&lt;br /&gt;
GMing Begging in 2006. (Now working on GM Herding. Yeah. Herding.) &lt;br /&gt;
&lt;br /&gt;
==Favorite Timekillers==&lt;br /&gt;
Trolls &amp;amp; Juka Lords in Ilshenar forests. Slaughtering the birds in Ilshenar to encourage Paragon raven spawn. Mining-mining-mining in Felucca. (And running-running-running from [[Red|Reds]]!) &lt;br /&gt;
&lt;br /&gt;
I am a weenie, though. I don't like to die. I don't fight even moderately mean things. I run from [[dragon|dragons]] &amp;amp; [[lich|liches]] &amp;amp; [[reaper|reapers]]. And [[Red|Reds]]. Like I said! Weenie!&lt;br /&gt;
&lt;br /&gt;
And Wikis! I **love** Wikis! I don't always have something useful to contribute, but that's never stopped me before!&lt;br /&gt;
&lt;br /&gt;
==Contact==&lt;br /&gt;
ICQ: 23455600&amp;lt;br&amp;gt;&lt;br /&gt;
AIM: DMentia777&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=User:Urbanemonkey&amp;diff=29896</id>
		<title>User:Urbanemonkey</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=User:Urbanemonkey&amp;diff=29896"/>
				<updated>2008-12-02T06:17:48Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==In-Game==&lt;br /&gt;
Shard: [[Napa Valley]]&lt;br /&gt;
&lt;br /&gt;
Guild: '''Big Pete's Ottoman Empire [BPE]''' (now defunct; I'm the only member but I still have a guildstone!)&lt;br /&gt;
&lt;br /&gt;
Playing since: 2001, always Napa (except for a brief jaunt on Siege)&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
* Jesiqua (Adventurer/tank - &amp;quot;Smashy smashy makes day good!&amp;quot;)&lt;br /&gt;
* Mythar (Mage/Alchemist - &amp;quot;*ZzzzZZAAP!* No *cough* I meant to do that.&amp;quot;)&lt;br /&gt;
* Alourdes (Craftswoman extraordinaire! - &amp;quot;Honey, I've done it all.&amp;quot;)&lt;br /&gt;
* Khadija (GM Beggar - &amp;quot;FIVE YEARS! FIVE YEARS! GM BEGGING IN ONLY FIVE YEARS!&amp;quot;)&lt;br /&gt;
* Ezili Danto (Paladin)&lt;br /&gt;
* Miranda (Rogue - &amp;quot;*yoink!* You weren't using that were you?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Proudest UO Moment==&lt;br /&gt;
GMing Begging in 2006. (Now working on GM Herding. Yeah. Herding.) &lt;br /&gt;
&lt;br /&gt;
==Favorite Timekillers==&lt;br /&gt;
Trolls &amp;amp; Juka Lords in Ilshenar forests. Slaughtering the birds in Ilshenar to encourage Paragon raven spawn. Mining-mining-mining in Felucca. (And running-running-running from reds!) &lt;br /&gt;
&lt;br /&gt;
I am a weenie, though. I don't like to die. I don't fight even moderately mean things. I run from [[dragon|dragons]] &amp;amp; [[lich|liches]] &amp;amp; [[reaper|reapers]]. And [[Red|Reds]]. Like I said! Weenie!&lt;br /&gt;
&lt;br /&gt;
And Wikis! I **love** Wikis! I don't always have something useful to contribute, but that's never stopped me before! &lt;br /&gt;
&lt;br /&gt;
==Contact==&lt;br /&gt;
ICQ: 23455600&amp;lt;br&amp;gt;&lt;br /&gt;
AIM: DMentia777&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=User:Urbanemonkey&amp;diff=29895</id>
		<title>User:Urbanemonkey</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=User:Urbanemonkey&amp;diff=29895"/>
				<updated>2008-12-02T06:10:46Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: New page: ==In-Game== Shard: Napa Valley  Guild: '''Big Pete's Ottoman Empire ([BPE]''' (now defunct; I'm the only member but I still have a guildstone!)  Playing since: 2001, always Napa (excep...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==In-Game==&lt;br /&gt;
Shard: [[Napa Valley]]&lt;br /&gt;
&lt;br /&gt;
Guild: '''Big Pete's Ottoman Empire ([BPE]''' (now defunct; I'm the only member but I still have a guildstone!)&lt;br /&gt;
&lt;br /&gt;
Playing since: 2001, always Napa (except for a brief jaunt on Siege)&lt;br /&gt;
&lt;br /&gt;
Characters:&lt;br /&gt;
* Jesiqua (Adventurer/tank - &amp;quot;Smashy smashy makes day good!&amp;quot;)&lt;br /&gt;
* Mythar (Mage/Alchemist - &amp;quot;*ZzzzZZAAP!* No *cough* I meant to do that.&amp;quot;)&lt;br /&gt;
* Alourdes (Craftswoman extraordinaire! - &amp;quot;Honey, I've done it all.&amp;quot;)&lt;br /&gt;
* Khadija (GM Beggar - &amp;quot;FIVE YEARS! FIVE YEARS! GM BEGGING IN ONLY FIVE YEARS!&amp;quot;)&lt;br /&gt;
* Ezili Danto (Paladin)&lt;br /&gt;
* Miranda (Rogue - &amp;quot;*yoink!* You weren't using that were you?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Proudest UO Moment==&lt;br /&gt;
GMing Begging in 2006. (Now working on GM Herding. Yeah. Herding.) &lt;br /&gt;
&lt;br /&gt;
==Favorite Timekillers==&lt;br /&gt;
Trolls &amp;amp; Juka Lords in Ilshenar forests. Slaughtering the birds in Ilshenar to encourage Paragon raven spawn. Mining-mining-mining in Felucca. (And running-running-running from reds!)&lt;br /&gt;
&lt;br /&gt;
I am a weenie, though. I don't like to die. I don't fight even moderately mean things. I run from dragons &amp;amp; liches &amp;amp; reapers. And reds. Like I said! Weenie!&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=Healer%27s_Grove&amp;diff=29883</id>
		<title>Healer's Grove</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=Healer%27s_Grove&amp;diff=29883"/>
				<updated>2008-11-30T03:15:30Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Dungeonbox&lt;br /&gt;
|icon=&lt;br /&gt;
|launched=April 6, 2001&lt;br /&gt;
|coordinates=58° N 16° 44' W&lt;br /&gt;
X:1093, Y:955&lt;br /&gt;
|facet= [[Ilshenar]]&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Healers grove uoam.jpg|left|thumb|250px|&amp;lt;b&amp;gt;Healer’s Grove&amp;lt;/b&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
The '''Healer's Grove''', as its name indicates, is grove filled with [[NPC]] Healers, both Wandering Healers and Priest of Mondain.  It is located to the Northwest of [[Lakeshire]] on the [[Ilshenar]] facet. The nearest [[Moongate]] is [[Justice]]. However, only a little further away, the [[Sacrifice]] Moongate is far safer.&lt;br /&gt;
&lt;br /&gt;
This area has been a favorite of Tamers using the Great Harts to increase their skills.&lt;br /&gt;
&lt;br /&gt;
[[Juka Lord|Juka Lords]] occasionally spawn here ''en masse''. The spawn is random (some days it's there, most days it's not) but more than a dozen huddle around the south side of the grove, with one or two Paragons in any given group.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Creatures==&lt;br /&gt;
*[[Great Hart]]&lt;br /&gt;
*[[Hind]]&lt;br /&gt;
*[[Priest of Mondain]]&lt;br /&gt;
*[[Wandering Healer]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Healers grovekr.jpg|center|frame]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Bet-Lem Reg]]&lt;br /&gt;
*[[Lakeshire]]&lt;br /&gt;
*[[Rat Cave]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ilshenar]]&lt;br /&gt;
[[Category:Atlas]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29869</id>
		<title>An Unknown Rogue's Skeleton</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29869"/>
				<updated>2008-11-30T02:37:36Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Rogue_skeleton1.jpg|200px|thumb|left|Rogue skeleton with contents (artwork #1)]] [[Image:Rogue_skeleton2.jpg|200px|thumb|left|Rogue skeleton with contents (artwork #2)]] An Unknown Rogue's Skeleton is special loot occasionally found on monsters (i.e. [[Ant Lion]]). The skeleton is a container (one of at least two different shapes) that holds what you might expect to find on NPC treasure hunters, including basic armor pieces, weapons, tools, and a treasure map (Adept).&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29868</id>
		<title>An Unknown Rogue's Skeleton</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29868"/>
				<updated>2008-11-30T02:34:57Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An Unknown Rogue's Skeleton is special loot occasionally found on monsters (i.e. [[Ant Lion]]). The skeleton is a container (one of at least two different shapes) that holds what you might expect to find on NPC treasure hunters, including basic armor pieces, weapons, tools, and a treasure map (Adept).&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29867</id>
		<title>An Unknown Rogue's Skeleton</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29867"/>
				<updated>2008-11-30T02:32:28Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An Unknown Rogue's Skeleton is special loot occasionally found on monsters (i.e. [[Ant Lion]]). The skeleton is a container (one of at least two different shapes) that holds what you might expect to find on NPC treasure hunters, including basic armor pieces, weapons, tools, and a treasure map (Adept). [[Image:http://www.uoguide.com/Image:Rogue_skeleton1.jpg|frame|left]] [[Image:http://www.uoguide.com/Image:Rogue_skeleton2.jpg|frame|left]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29866</id>
		<title>An Unknown Rogue's Skeleton</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29866"/>
				<updated>2008-11-30T02:31:55Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An Unknown Rogue's Skeleton is special loot occasionally found on monsters (i.e. [[Ant Lion]]). The skeleton is a container (one of at least two different shapes) that holds what you might expect to find on NPC treasure hunters, including basic armor pieces, weapons, tools, and a treasure map (Adept). [[Image:http://www.uoguide.com/images/4/4c/Rogue_skeleton1.jpg|frame|left]] [[Image:http://www.uoguide.com/images/d/dd/Rogue_skeleton2.jpg|frame|left]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29865</id>
		<title>An Unknown Rogue's Skeleton</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29865"/>
				<updated>2008-11-30T02:31:22Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An Unknown Rogue's Skeleton is special loot occasionally found on monsters (i.e. [[Ant Lion]]). The skeleton is a container (one of at least two different shapes) that holds what you might expect to find on NPC treasure hunters, including basic armor pieces, weapons, tools, and a treasure map (Adept). [[http://www.uoguide.com/images/4/4c/Rogue_skeleton1.jpg|frame|left]] [[http://www.uoguide.com/images/d/dd/Rogue_skeleton2.jpg|frame|left]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29864</id>
		<title>An Unknown Rogue's Skeleton</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29864"/>
				<updated>2008-11-30T02:30:43Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An Unknown Rogue's Skeleton is special loot occasionally found on monsters (i.e. [[Ant Lion]]). The skeleton is a container (one of at least two different shapes) that holds what you might expect to find on NPC treasure hunters, including basic armor pieces, weapons, tools, and a treasure map (Adept). [[http://www.uoguide.com/images/4/4c/Rogue_skeleton1.jpg]] [[http://www.uoguide.com/images/d/dd/Rogue_skeleton2.jpg]]&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=File:Rogue_skeleton2.jpg&amp;diff=29863</id>
		<title>File:Rogue skeleton2.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=File:Rogue_skeleton2.jpg&amp;diff=29863"/>
				<updated>2008-11-30T02:29:37Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: Image of a rogue skeleton &amp;amp; contents&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image of a rogue skeleton &amp;amp; contents&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=File:Rogue_skeleton1.jpg&amp;diff=29862</id>
		<title>File:Rogue skeleton1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=File:Rogue_skeleton1.jpg&amp;diff=29862"/>
				<updated>2008-11-30T02:28:58Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: rogue skeleton image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;rogue skeleton image&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	<entry>
		<id>https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29861</id>
		<title>An Unknown Rogue's Skeleton</title>
		<link rel="alternate" type="text/html" href="https://www.uoguide.com/index.php?title=An_Unknown_Rogue%27s_Skeleton&amp;diff=29861"/>
				<updated>2008-11-30T02:25:50Z</updated>
		
		<summary type="html">&lt;p&gt;Urbanemonkey: New page: An Unknown Rogue's Skeleton is special loot occasionally found on monsters (i.e. Ant Lion). The skeleton is a container (one of at least two different shapes) that holds what you might...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An Unknown Rogue's Skeleton is special loot occasionally found on monsters (i.e. [[Ant Lion]]). The skeleton is a container (one of at least two different shapes) that holds what you might expect to find on NPC treasure hunters, including basic armor pieces, weapons, tools, and a treasure map (Adept).&lt;/div&gt;</summary>
		<author><name>Urbanemonkey</name></author>	</entry>

	</feed>