Difference between revisions of "Guild: Hunters' Gathering"
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== Clan Leaders == | == Clan Leaders == | ||
Archers: TBD | Archers: TBD | ||
− | |||
Bards: TBD | Bards: TBD | ||
− | + | Crafters: LEO Nead crafter | |
− | Crafters: | + | Dexers: Mighty mule |
− | + | Gargoyles: exzorinitc | |
− | Dexers: | + | Gatherers: Artisan |
− | + | Mages: Willy Wizard | |
− | Gargoyles: | + | |
− | + | ||
− | Gatherers: | + | |
− | + | ||
− | Mages: | + | |
− | + | ||
Shopkeepers: Broker | Shopkeepers: Broker | ||
− | + | Tamers: Shadow | |
− | Tamers: | + | |
Updates will be made on a monthly basis.--[[User:NitroNatro|NitroNatro]] 06:50, 1 July 2011 (PDT) | Updates will be made on a monthly basis.--[[User:NitroNatro|NitroNatro]] 06:50, 1 July 2011 (PDT) |
Revision as of 23:43, 2 July 2011
We are comprised of two basic powers.
Huntsmen & Tradesmen
Huntsmen
Huntsmen are divided into six major clans, each with their individual Clan Leaders (promotions available): Archers, Bards, Dexers, Gargoyles, Mages, and Tamers. We venture out to conquer dungeons, quests, and whatever crosses our way!
Tradesmen
Tradesmen are divided into three major clans, each with their individual Clan Leaders (promotions available): Crafters, Gatherers, and Shopkeepers. Tradesmen are the business of the guild. Be sure to keep in touch with our tradesmen as they yield a wealth of knowledge and valuables.
Clan Leaders
Archers: TBD Bards: TBD Crafters: LEO Nead crafter Dexers: Mighty mule Gargoyles: exzorinitc Gatherers: Artisan Mages: Willy Wizard Shopkeepers: Broker Tamers: Shadow
Updates will be made on a monthly basis.--NitroNatro 06:50, 1 July 2011 (PDT)