Axe

Revision as of 05:26, 25 October 2008 by Bomb Bloke (Talk | contribs)

Axe.png
Axe
Weight: 4 Stones
Physical Damage 100%
Weapon Damage 14 - 16
Weapon Speed 3s
Strength Requirement 35
Two-Handed Weapon
Skill Required: Swordsmanship
Durability: 36 (min) - 48 (max)

This page deals with specific information concerning the Axe item. See here for general information concerning all Axe class weapons, or here for Axe items craftable by a smith.

The Axe is a Two-Handed Weapon for Swordsmanship practitioners.

It is also within the Axes category of weapons; grandmaster lumberjacks receive a 10% Damage Increase with the use of such weapons. It can be used on trees to make logs; on House Addons to return them to their deeded form; and on corpses to produce feathers, hides, raw birds, raw ribs, scales, and wool.

They are crafted by blacksmiths, and can be recycled using a Salvage Bag or smith tool. To perform either action your character must be standing near an anvil and forge. Smelting provides a better return if you have a high level of mining.

Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools can be used to add additional Item Properties, making for a far more powerful weapon.

Items retain the color of the material from which they are made. Crafted versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.


Special Moves
Primary Crushing blow.jpg Crushing Blow
Secondary Special move dismount.jpg Dismount

Crafting

Skill required:
34.2 Blacksmithy

Components: