Difference between revisions of "Barracoon the Piper"

m (vermin slayer added)
m
Line 48: Line 48:
 
Barracoon the Piper will turn any attacker (regardless of whether the attacker has levied any damage to him, or has used a non-damaging aggressive spell) into a Ratman for a period of time. This may be prevented by casting incognito or by applying savage kin paint.
 
Barracoon the Piper will turn any attacker (regardless of whether the attacker has levied any damage to him, or has used a non-damaging aggressive spell) into a Ratman for a period of time. This may be prevented by casting incognito or by applying savage kin paint.
  
Barracoon's slayer vulnerability is Repond. Vermin slayer talismans also increase the melee damage done to Barracoon in the same manner of a Repond slayer.
+
Barracoon's slayer vulnerability is [[Repond Slayer|Repond]]. [[Vermin Slayer]] talismans also increase the melee damage done to Barracoon in the same manner of a [[Repond Slayer]].
  
 
When Barracoon spawns, he appears in his human form and casts spells very quickly, although these spells lack the Evaluating Intelligence to do damage. These spells do more to disrupt his target than damage. Barracoon will turn into a Ratman himself after he has received some damage. Slayer weapons, spellbooks, and talismans will not effect Barracoon until he has turned into a rat.  
 
When Barracoon spawns, he appears in his human form and casts spells very quickly, although these spells lack the Evaluating Intelligence to do damage. These spells do more to disrupt his target than damage. Barracoon will turn into a Ratman himself after he has received some damage. Slayer weapons, spellbooks, and talismans will not effect Barracoon until he has turned into a rat.  

Revision as of 04:29, 29 May 2010

Barracoon.jpg

Barracoon is the master of the Vermin Horde and bane to those that seek the Skull of Greed. Beware this sly foe. An ordinary looking man in appearance, Barracoon controls legions of rats and ratmen. If an adventurer is not careful, they may find themselves lulled by the Piper's music and joining his rag-tag band of whiskered minions.

Statistics

Barracoon the Piper Statistics
Spawn Locations Vermin Horde Spawn
Fame Level 5 Slayer Vulnerability Repond, Vermin when in rat form
Karma Level 5 Alignment Evil
First Seen Publish 16 Pack Instinct None
Loot
Gold 4000 - 6000 Magic Items
Special Power Scrolls Cut Up None
Attributes
Strength 283 - 425 Hit Points 10,000
Dexterity 72 - 150 Stamina 102 - 300
Intelligence 505 - 750 Mana 505 - 750
Barding Difficulty 160.0 Taming Difficulty N/A
Base Damage 29 - 38 Preferred Foods None
Skills
Wrestling 122.7 Poisoning
Tactics 114.3 Magery 0
Resisting Spells 100.0 Evaluating Intelligence 0
Anatomy 0 Meditation 0
Detecting Hidden Hiding
Parrying Healing
Necromancy Spirit Speak
Mysticism Focus
Spellweaving Discordance
Bushido Ninjitsu
Chivalry Special Abilities Rat Polymorph
Resists and Damage
Types Physical Fire Cold Poison Energy
Resistances 60 - 76 50 - 60 50 - 77 40 - 61 40 - 74
Damage 100%


Tactics

Barracoon the Piper will turn any attacker (regardless of whether the attacker has levied any damage to him, or has used a non-damaging aggressive spell) into a Ratman for a period of time. This may be prevented by casting incognito or by applying savage kin paint.

Barracoon's slayer vulnerability is Repond. Vermin Slayer talismans also increase the melee damage done to Barracoon in the same manner of a Repond Slayer.

When Barracoon spawns, he appears in his human form and casts spells very quickly, although these spells lack the Evaluating Intelligence to do damage. These spells do more to disrupt his target than damage. Barracoon will turn into a Ratman himself after he has received some damage. Slayer weapons, spellbooks, and talismans will not effect Barracoon until he has turned into a rat.

See Also