Cannon

Revision as of 18:40, 15 October 2010 by OxAO (Talk | contribs) (sorry not sure why the numbers will not on the chart will not come up)

Loading and firing cannons

Overview

The use of cannons on ships are introduced with the High Seas booster. Different types of Galleons may mount various numbers of cannon. Cannon may be dismantled and removed from a ship.

Crafting

There are two types of cannons that can be crafted by Blacksmiths:

Unknown

  • Unknown cannon.png

Unknown type of cannon, please enter source/description

Ammunition

There are two types of cannon ammunition, also crafted by Blacksmiths, for each cannon type:

Light Ship Cannon Heavy Ship Cannon
Light Cannonball Heavy Cannonball
Light Grapeshot Heavy Grapeshot

Cannon ammunition is crafted by Blacksmiths. Cannons can only be loaded with one ammunition type at a time. They can be dismantled from the ship.

Operation

See also :Myhtic PDF
Placing Cannons
In order to place a cannon on a Ship you need to look for a yellow, bullet shaped outline on the side or near the front of the Ship.
Double click your cannon deed and then target the yellow bullet region and if you are close enough to the region a cannon will be placed.

Using Cannons
Once you have your cannons placed on your Ship, you can use them by one of two methods: By context menu or by double clicking the cannon itself.
If you use the context menu you can do things somewhat faster, where double clicking on a cannon gives you a pop-up menu, which might be better for a dedicated cannon worker. Also, if you hover over a cannon, a Tooltip will inform you on its status.

There are four main actions for each cannon on your ship:
1.Clean, 2.Charge, 3.Load, and 4.Prime.
Each action must be completed in order.

1.CLEAN

Required after use. Clean the Cannon with a Swab.
Use via Cannon Menu:
Cannonmenu1.png

2.CHARGE

Required Ingredients:

Crafting the Cooking item Charcoal
Minimum Skill Requirements Components Success Chances
0.0 Cooking
Boards.png 1 Boards or Logs
30.0 skill = 80.0%
50.0 skill = 100.0%
Exceptional Chances
Cannot be Exceptionally crafted.
Additional Notes
Requires the "High Seas" booster.

2.1 Craft Black Powder Black powder.png

Crafting the Alchemy item Black Powder
Minimum Skill Requirements Components Success Chances
65.0 Alchemy
Sulfurous Ash.png 1 Sulfurous Ash
Saltpeter.png 6 Saltpeters
Charcoal.png 1 Charcoals
100.0 skill = 70.0%
Exceptional Chances
Cannot be Exceptionally crafted.
Additional Notes
Requires the "High Seas" booster.

2.2 Create Powder Charge

(0 Tailoring -> Materials)
Light Powder Charge: 1 Cloth, 1 Black Powder
Heavy Powder Charge: 1 Cloth, 4 Black Powder

Create a Powder charge type that matches the cannon you want (light or heavy).
Once you load the Powder charge, you can go on to the easy part, loading the cannon.

3.LOAD

Use this option to load Cannonball.png Cannonballs or Grapeshot.png Grapeshots. The size must match the cannon.
Load a cannon, requires a Ramrod .
See also:

4.PRIME

Once the cannon is charged and loaded, the last thing you need to do is prime it.
Only prime the cannon if you are about to fire.

Crafting the Alchemy item Potash
Minimum Skill Requirements Components Success Chances
0.0 Alchemy
Boards.png 1 Boards or Logs
Pitcher of water.png 1 Water
30.0 skill = 60.0%
50.0 skill = 100.0%
Exceptional Chances
Cannot be Exceptionally crafted.
Additional Notes
Requires the "High Seas" booster.
Crafting the Alchemy item Black Powder
Minimum Skill Requirements Components Success Chances
65.0 Alchemy
Sulfurous Ash.png 1 Sulfurous Ash
Saltpeter.png 6 Saltpeters
Charcoal.png 1 Charcoals
100.0 skill = 70.0%
Exceptional Chances
Cannot be Exceptionally crafted.
Additional Notes
Requires the "High Seas" booster.
Crafting the Alchemy item Match Cord
Minimum Skill Requirements Components Success Chances
25.0 Alchemy
Ballofyarn.png 1 Balls of Yarn
Pitcher of water.png 1 Water
Saltpeter.png 1 Saltpeters
Potash.png 1 Potashes
30.0 skill = 10.0%
50.0 skill = 50.0%
80.0 skill = 100.0%
Exceptional Chances
Cannot be Exceptionally crafted.
Additional Notes
Requires the "High Seas" booster.
Crafting the Tinkering item Match
Minimum Skill Requirements Components Success Chances
Exceptional Chances
Additional Notes
Requires the "High Seas" booster.
  • Match Tinkering 15 Match Cords 10 Boards/logs 4

Once you add the Match and the Fuse Cord to a cannon, you can Fire the cannon!

See Also