Energy Damage

Revision as of 12:13, 21 January 2008 by Ceruleus (Talk | contribs) (oops)

Energy Damage simply refers to the type of damage a weapon or spell can cause. In this instance, energy damage would be applied against an opponent’s same resistance. By default, melee weapons cause 100% physical damage. Obviously, magic, runic crafted, and resource modified weapons can cause other Damage Types as well.

See Also