Difference between revisions of "Enhanced Bandage"

m
Line 1: Line 1:
Created each day in the 8th Anniversary gift [[Fountain of Life]].
+
A special form of [[Bandage]]s created each day in the 8th Anniversary gift [[Fountain of Life]].  
==Five on Friday==
+
The abilities of enhanced bandages were clarified.
+
: Leurocian looked over this again, and it turns out while we were partly right, we were also definitely wrong:
+
  
: "Using enhanced bandages - even if you’re at your [[Healing]] skill cap - will affect the amount of hit points healed. Enhanced bandages essentially adds 10 to your healing skill for the purposes of calculating the amount of hit points healed."
+
Using them effectively adds 10 to your [[Healing]] or [[Veterinary]] skills. This bonus can take you over your [[skill]] cap in terms of how much you can heal, but NOT in terms of your success chance.
 
+
: What they do NOT do is improve your success chance (say, for resurrection, which is 64% at 100 healing skill). So if you're capped out, they do provide a benefit, but it's a very specific benefit.
+
 
+
: ''Note: if you're NOT at the cap, one other thing enhanced bandages can do is bump you up over the minimum skill requirements for curing [[Poison]] (60) and resurrecting (80.) You'll have a pretty low success chance, and you won't be able to gain skill from those attempts, but you can try 'em.''
+
  
 
==See Also==
 
==See Also==
* [[Bandage]]s
+
* [[Five on Friday - January 25, 2008]]
  
 
[[Category:Healing]]
 
[[Category:Healing]]

Revision as of 00:22, 21 October 2008

A special form of Bandages created each day in the 8th Anniversary gift Fountain of Life.

Using them effectively adds 10 to your Healing or Veterinary skills. This bonus can take you over your skill cap in terms of how much you can heal, but NOT in terms of your success chance.

See Also