Difference between revisions of "Justice"

(Added status messages and kill per level info, linked up some terms, fixed some typos, Felluca->Felucca)
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Justice is one of the [[Virtues]] in the moral system of Ultima Online.  See the article on the Virtues for more on that moral system.
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'''Justice''' is one of the [[Virtues]] in the moral system of Ultima Online.  See the article on the Virtues for more on that moral system.
  
Justice is also one of the virtues that there is a game mechanic associated with.  The only way to achieve Justice is through PvP combat, and it is used at [[Champion Spawns]] to increase the [[Power Scroll]] output.  
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Justice is also one of the virtues that there is a game mechanic associated with.  The only way to achieve Justice is through [[PVP]] combat killing [[murderer]]s, and in turn is used at [[Champion Spawns]] to increase the [[Power Scroll]] output.  
  
Justice is awarded to the person who delivers the killing blow to a red character in [[Felucca]]. There is a timeframe of 7 minutes between being able to receive Justice again from a single target. This is to prevent people from "farming" justice by continuously res-killing a red.
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Justice is awarded to the person who delivers the killing blow to a murderer, or red, character in [[Felucca]]. There is a timeframe of 7 minutes between being able to receive Justice again from a single target. This is to prevent people from "farming" Justice by continuously res-killing a red.
  
Justice allows you to "protect" another player in Felluca. While one is under the protection of another, the protector has a chance of receiving a Scroll of Power when the recipiant receives one. The chance of receiving a "protection scroll" depends on your Justice level.  
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The amount of Justice gained from each kill varies with the amount of skill points of the killed character and the level of Justice their killer is currently at. After each kill, a message stating "You have gained in Justice" will be displayed. Once you have fully maxed out the number progress points you can earn a message will be displayed stating "You cannot gain more Justice."
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Roughly speaking, killing a [[Skill Cap|skill capped]] murderer will award up to 3 progress points while attaining Seeker of Justice, a point and a half while working towards Follower of Justice and a point for each kill while attaining Knight level.
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Justice allows you to "protect" another player in Felucca. While one is under the protection of another, the protector has a chance of receiving a Scroll of Power when the recipient receives one. The chance of receiving a "protection scroll" depends on your Justice level.  
  
 
*Seeker of Justice: 60% chance of scroll
 
*Seeker of Justice: 60% chance of scroll
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*Knight of Justice: 100% chance of scroll
 
*Knight of Justice: 100% chance of scroll
  
The protection system is used in the vast majority of Fellucan Champion spawns as a way to maximize the profitability of a spawn. It is virtually unheard of for established guilds to use anyone below Knight of Justice for the protector.  
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The protection system is used in the vast majority of Feluccan Champion spawns as a way to maximize the profitability of a spawn. It is virtually unheard of for established guilds to use anyone below Knight of Justice for the protector.  
  
 
Protection scroll distribution is a spot of contention in many guilds. There are many different methods of scroll distribution with many people trumpeting the benefits and disadvantages of their own.  
 
Protection scroll distribution is a spot of contention in many guilds. There are many different methods of scroll distribution with many people trumpeting the benefits and disadvantages of their own.  
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It is a common misconception that the protection scroll will be a duplicate of the recipient's scroll, at least in intensity if not the covered skill.  This is not the case.  The scroll received by the protector is random.
 
It is a common misconception that the protection scroll will be a duplicate of the recipient's scroll, at least in intensity if not the covered skill.  This is not the case.  The scroll received by the protector is random.
  
The maximum number of scrolls that can be received from the Champion is 12 (6 from the Champion itself, 6 from Justice protection).  Felucca champ guilds often use receiving 12 scrolls as the mark for a successful spawn.
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The maximum number of scrolls that can be received from the Champion is 12 (6 from the Champion itself, 6 from Justice protection).  Felucca champ guilds often consider receiving 12 scrolls as the mark for a successful spawn.
  
 
[[Category:Virtues]]
 
[[Category:Virtues]]

Revision as of 08:34, 21 August 2008

Justice is one of the Virtues in the moral system of Ultima Online. See the article on the Virtues for more on that moral system.

Justice is also one of the virtues that there is a game mechanic associated with. The only way to achieve Justice is through PVP combat killing murderers, and in turn is used at Champion Spawns to increase the Power Scroll output.

Justice is awarded to the person who delivers the killing blow to a murderer, or red, character in Felucca. There is a timeframe of 7 minutes between being able to receive Justice again from a single target. This is to prevent people from "farming" Justice by continuously res-killing a red.

The amount of Justice gained from each kill varies with the amount of skill points of the killed character and the level of Justice their killer is currently at. After each kill, a message stating "You have gained in Justice" will be displayed. Once you have fully maxed out the number progress points you can earn a message will be displayed stating "You cannot gain more Justice."

Roughly speaking, killing a skill capped murderer will award up to 3 progress points while attaining Seeker of Justice, a point and a half while working towards Follower of Justice and a point for each kill while attaining Knight level.

Justice allows you to "protect" another player in Felucca. While one is under the protection of another, the protector has a chance of receiving a Scroll of Power when the recipient receives one. The chance of receiving a "protection scroll" depends on your Justice level.

  • Seeker of Justice: 60% chance of scroll
  • Follower of Justice: 80% chance of scroll
  • Knight of Justice: 100% chance of scroll

The protection system is used in the vast majority of Feluccan Champion spawns as a way to maximize the profitability of a spawn. It is virtually unheard of for established guilds to use anyone below Knight of Justice for the protector.

Protection scroll distribution is a spot of contention in many guilds. There are many different methods of scroll distribution with many people trumpeting the benefits and disadvantages of their own.

It is a common misconception that the protection scroll will be a duplicate of the recipient's scroll, at least in intensity if not the covered skill. This is not the case. The scroll received by the protector is random.

The maximum number of scrolls that can be received from the Champion is 12 (6 from the Champion itself, 6 from Justice protection). Felucca champ guilds often consider receiving 12 scrolls as the mark for a successful spawn.