Difference between revisions of "Planesword"

 
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| energydamage=50
 
| energydamage=50
 
| hitlightning=10
 
| hitlightning=10
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| weapondamage=15 - 16
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| weaponspeed=3.5
 
| strengthrequirement=35
 
| strengthrequirement=35
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| onehandedweapon=yes
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| skillrequired=Swordsmanship
 
| mindurability=45
 
| mindurability=45
 
| maxdurability=110
 
| maxdurability=110
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The [[Blackrock Detector Event Set]] is an unofficial set - that is to say, a collection of items which obviously should be put together but grant nothing other then bragging rights should you accomplish it.
 
The [[Blackrock Detector Event Set]] is an unofficial set - that is to say, a collection of items which obviously should be put together but grant nothing other then bragging rights should you accomplish it.
  
It comprises of two items, the [[Planesword]] (a [[Longsword]]) and [[Planeshield]] (a [[Metal Kite Shield]]), dropped by [[Fallen Warrior]]s during the [[Mad Mage]] event. On March 29, 2008, a device made to detect [[Blackrock]] instead opened a portal to the [[Ethereal Void]], giving players access to a dark mirror of [[Moonglow]] filled with the creatures (and also allowing the [[Shadowlords]] access to [[Sosaria]]...).
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It comprises of two items, the [[Planesword]] (a [[Longsword]]) and [[Planeshield]] (a [[Metal Kite Shield]]), dropped by [[Fallen Warrior]]s during the [[Mad Mage]] event. This event was Part II of the larger event arc [[Warriors of Destiny]]. On March 29, 2008, a device made to detect [[Blackrock]] instead opened a portal to the [[Ethereal Void]], giving players access to a dark mirror of [[Moonglow]] filled with the creatures (and also allowing the [[Shadowlords]] access to [[Sosaria]]...).
  
 
Each [[Fallen Warrior]] would either drop the sword or the shield when killed. The items were not intended for practical use, but instead as an easy way to collect points for the [[Spring Cleaning 2008]] event (which followed shortly after). While extremely common prior to the turn-in, they no longer spawn in game.
 
Each [[Fallen Warrior]] would either drop the sword or the shield when killed. The items were not intended for practical use, but instead as an easy way to collect points for the [[Spring Cleaning 2008]] event (which followed shortly after). While extremely common prior to the turn-in, they no longer spawn in game.
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* [[Energy Resist]]: 10
 
* [[Energy Resist]]: 10
  
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{{Special Moves
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| primary=armorignore
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| secondary=concussionblow
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}}
  
 
==See Also==
 
==See Also==
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* [[Artifacts (Other)]]
 
* [[Blackrock Detector Event Set]]
 
* [[Blackrock Detector Event Set]]
 
* [[Planeshield]]
 
* [[Planeshield]]
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* [[Warriors of Destiny|Warriors of Destiny Part II: Mad Mage]]
  
{{ItemSetsBox}}
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[[Category:Artifacts (Other)]][[Category:Blackrock Detector Event Set]][[Category:Event items]][[Category:Longswords]]
 
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[[Category:Blackrock Detector Event Set]][[Category:Longswords]]
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Latest revision as of 07:50, 4 June 2013

Planesword.png
Planesword
Weight: 7 Stones
Spell Channeling
Hit Lightning 10%
Physical Damage 50%
Energy Damage 50%
Weapon Damage 15 - 16
Weapon Speed 3.5s
Strength Requirement 35
One-Handed Weapon
Skill Required: Swordsmanship
Durability: 45 (min) - 110 (max)

The Blackrock Detector Event Set is an unofficial set - that is to say, a collection of items which obviously should be put together but grant nothing other then bragging rights should you accomplish it.

It comprises of two items, the Planesword (a Longsword) and Planeshield (a Metal Kite Shield), dropped by Fallen Warriors during the Mad Mage event. This event was Part II of the larger event arc Warriors of Destiny. On March 29, 2008, a device made to detect Blackrock instead opened a portal to the Ethereal Void, giving players access to a dark mirror of Moonglow filled with the creatures (and also allowing the Shadowlords access to Sosaria...).

Each Fallen Warrior would either drop the sword or the shield when killed. The items were not intended for practical use, but instead as an easy way to collect points for the Spring Cleaning 2008 event (which followed shortly after). While extremely common prior to the turn-in, they no longer spawn in game.

When completely assembled, the total modifiers are:


Special Moves
Primary Armor ignore icon.jpg Armor Ignore
Secondary Concussion Blow Concussion Blow

See Also