Difference between revisions of "Publish 56"

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=Deployment History=
 
*September 5, 2008 - expected late September or early October 2008.
 
*September 19, 2008 - Ever so ''slightly'' delayed, now expected early October 2008.
 
*September 26, 2008 - Based on a [[Five on Friday - September 26, 2008|FoF update]], expected late October 2008.
 
*October 21, 2008 - Published to [[Test Center]] shard.
 
*October 27, 2008 - Published to [[Origin]] shard.
 
*October 29, 2008 - Published to all other shards.
 
  
=New Content=
+
The following is a list of changes deployed as Publish 56 on October 29, 2008.
  
==War of Shadows==
+
==Deployment History==
 +
* September 5, 2008 - expected late September or early October 2008.
 +
* September 19, 2008 - Ever so ''slightly'' delayed, now expected early October 2008.
 +
* September 26, 2008 - Based on a [[Five on Friday - September 26, 2008|FoF update]], expected late October 2008.
 +
* October 21, 2008 - Published to [[Test Center]] shard.
 +
* October 27, 2008 - Published to [[Origin]] shard.
 +
* October 29, 2008 - Published to all other shards.
 +
* October 30, 2008 - Update 1 published to all shards.
 +
* November 6, 2008 - Update 2 published to all shards.
 +
* November 11, 2008 - Update 3 published to all shards.
  
*Factions cities will come under attack in Trammel by the forces of the Shadowlords
+
==New Content==
*Capturing a town sigil in Felucca allows the Trammel city to be invaded
+
**Sigil must be captured by Chaos (Shadowlords or Minax)
+
**Up to three towns can be invaded at a time
+
**Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends
+
*A city’s guard zones will disappear in Trammel when invaded, becoming a warzone
+
*All Felucca faction cities will have their guard zones will be removed, becoming warzones
+
*Affected cities for the invasion:
+
**Britain
+
**Skara Brae
+
**Magincia
+
**Minoc
+
**Moonglow
+
**Trinsic
+
**Vesper
+
**Yew
+
*Players logging into a town under invasion will be relocated to Jhelom
+
**Teleportation attempts into danger zones will be rerouted to Jhelom when possible
+
*Invading forces comprised of three types
+
**Shadowlord allied monsters (new alliances, beyond just daemons)
+
***Britain: Dragons
+
***Skara Brae: Elementals
+
***Magincia: Undead
+
***Minoc: Plague
+
***Moonglow: Void
+
***Trinsic: Orcs
+
***Vesper: Rogue Ophidians
+
***Yew: Daemons
+
**Army of Shadows (Humans and Elves)
+
***Ranking and promotion system similar to the Ophidian Invasion
+
***Four basic types
+
****Warrior
+
****Ranger
+
****Mage
+
****Healer
+
***Ranks
+
****Recruit
+
****Scout
+
****Corporal
+
****Lieutenant
+
****Captain
+
****General
+
**Corrupted townspeople
+
***Hatred
+
****NPCs aggressively attack players and other NPCs
+
***Falsehood
+
****NPCs attempt to steal from players
+
****Each NPC can only steal one item, normal theft checks apply
+
****Item is returned to the player if the NPC dies or is purified when the invasion ends (player must be in the city)
+
***Cowardice
+
****NPCs flee from players
+
*Invasion of a town ends when the sigil is recaptured by Order (TB or CoM), or the local invasion is completely defeated
+
*Loot
+
**All invasion monsters and army members drop faction silver
+
***1 to 5 normally, up to 25 for special mobs like the Shadow Knight
+
***Silver is multiplied by rank within the army
+
***Rare bonuses possible
+
**All invasion monsters have at least double the normal loot
+
**Army members drop special weapons and spellbooks with properties based on their rank
+
**Army members drop exceptional loot at higher ranks
+
*Crimson Dragons introduced as allies to the Shadowlords, appear as the final stage in the invasion. Shares similar loot to “The Six,” such as Myxkion
+
*Platinum Dragons introduced as allies to Britannia, enemies of the Crimsons
+
**Both dragon races are intelligent, and cause all dragons to go wild in their presence
+
*Siege Perilous and Mugen will have all the content available, but will have the invasion proceed in Felucca
+
  
==Factions==
+
===[[War of Shadows]]===
 +
* Factions cities will come under attack in Trammel by the forces of the Shadowlords
 +
* Capturing a town sigil in Felucca allows the Trammel city to be invaded
 +
** Sigil must be captured by Chaos ([[Shadowlord]]s or [[Minax]])
 +
** Up to three towns can be invaded at a time
 +
** Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends
 +
* A city’s guard zones will disappear in Trammel when invaded, becoming a warzone
 +
* All Felucca faction cities will have their guard zones will be removed, becoming warzones
 +
* Affected cities for the invasion:
 +
** Britain
 +
** Skara Brae
 +
** Magincia
 +
** Minoc
 +
** Moonglow
 +
** Trinsic
 +
** Vesper
 +
** Yew
 +
* Players logging into a town under invasion will be relocated to Jhelom
 +
** Teleportation attempts into danger zones will be rerouted to Jhelom when possible
 +
* Invading forces comprised of three types
 +
** Shadowlord allied monsters (new alliances, beyond just daemons)
 +
*** Britain: Dragons
 +
*** Skara Brae: Elementals
 +
*** Magincia: Undead
 +
*** Minoc: Plague
 +
*** Moonglow: Void
 +
*** Trinsic: Orcs
 +
*** Vesper: Rogue Ophidians
 +
*** Yew: Daemons
 +
** Army of Shadows (Humans and Elves)
 +
*** Ranking and promotion system similar to the Ophidian Invasion
 +
*** Four basic types
 +
**** Warrior
 +
**** Ranger
 +
**** Mage
 +
**** Healer
 +
*** Ranks
 +
**** Recruit
 +
**** Scout
 +
**** Corporal
 +
**** Lieutenant
 +
**** Captain
 +
**** General
 +
** Corrupted townspeople
 +
*** Hatred
 +
**** NPCs aggressively attack players and other NPCs
 +
*** Falsehood
 +
**** NPCs attempt to steal from players
 +
**** Each NPC can only steal one item, normal theft checks apply
 +
**** Item is returned to the player if the NPC dies or is purified when the invasion ends (player must be in the city)
 +
*** Cowardice
 +
**** NPCs flee from players
 +
* Invasion of a town ends when the sigil is recaptured by Order (TB or CoM), or the local invasion is completely defeated
 +
* Loot
 +
** All invasion monsters and army members drop faction silver
 +
*** 1 to 5 normally, up to 25 for special mobs like the Shadow Knight
 +
*** Silver is multiplied by rank within the army
 +
*** Rare bonuses possible
 +
** All invasion monsters have at least double the normal loot
 +
** Army members drop special weapons and spellbooks with properties based on their rank
 +
** Army members drop exceptional loot at higher ranks
 +
* [[Crimson Dragon]]s introduced as allies to the Shadowlords, appear as the final stage in the invasion. Shares similar loot to “The Six,” such as Myxkion
 +
* [[Platinum Dragon]]s introduced as allies to Britannia, enemies of the Crimsons
 +
** Both dragon races are intelligent, and cause all dragons to go wild in their presence
 +
* Siege Perilous and Mugen will have all the content available, but will have the invasion proceed in Felucca
  
*Added new equippables and consumables  
+
===[[Factions]]===
*Added a community collection chest inside each stronghold to collect silver, and give faction equippables and consumables as rewards  
+
* Added new [[Factions#Equipment|equippables]] and [[Factions#Items_2|consumables]]
*Donated silver will be tied to the faction system at a later date  
+
* Added a community collection chest inside each stronghold to collect [[silver]], and give faction equippables and consumables as rewards
*Sigil corruption time dropped to 2 hours  
+
** Donated silver will be tied to the faction system at a later date
*Faction Thieves will now receive 100 silver and 10 kill points for successfully capturing a town sigil  
+
* [[Sigil]] corruption time dropped to 4 hours (from 10 hours) for the duration of the event
**Sigil must complete full circuit of corruption: from town pedestal, to stronghold, back to town pedestal  
+
* Sigil purification time dropped to 6 hours (from 3 days) for the duration of the event
**Interruptions will not count against the original thief, as long as the original thief’s faction finishes the corruption process  
+
* Faction Thieves will now receive 100 silver and 10 kill points for successfully capturing a town sigil
**Thieves must be online to receive their reward  
+
** Sigil must complete full circuit of corruption: from town pedestal, to stronghold, back to town pedestal
*Killing faction enemies inside warzones results in bonus kill-points and silver  
+
** Interruptions will not count against the original thief, as long as the original thief’s faction finishes the corruption process
 +
** Thieves must be online to receive their reward
 +
* Killing faction enemies inside warzones results in bonus kill-points and silver
  
==Halloween==
+
===Halloween===
 +
* New quest starting in the Yew Courthouse: talk to Jasper and read the book on the table
 +
** Can be done completely in either Felucca or Trammel
 +
** Every step required in the chain, skipping steps will keep you from completing the event
 +
** Event can be done once per character
 +
** Participating characters must be 15 days old (except for Test Center)
 +
** [[Khaldun]] temporarily available in Trammel for the duration of the event
 +
*** [[Shadow Fiend of the Unseen]] now perfom the life drain attack
 +
*** General increases to HP and stats for Khaldun creatures
 +
*** Slightly increased the spawn rate of Shadowfiends, [[Spectral Armor]]s, and Zealots
 +
*** Note: Shadow fiends and Spectral Armor drop loot onto the ground instead of leaving a body
 +
*** Note: Players cannot resurrect inside Khaldun
 +
* New [[Trick or Treat]]ing rewards
 +
** [[Begging|GM Beggars]] also have a new reward
  
*New quest starting in the Yew Courthouse: talk to Jasper and read the book on the table
+
===Old Magincia===
**Can be done completely in either Felucca or Trammel
+
* Three new quests to help heal the land by releasing the spirits trapped in Magincia’s ruins
**Every step required in the chain, skipping steps will keep you from completing the event
+
** The quest giver is a mage near the Magincia moongate
**Event can be done once per character
+
** Quest rewards are three types of rubble, one for each quest (total of 12 pieces)
**Participating characters must be 15 days old (except for Test Center)
+
** Rubble rewards are all unique - they do not overlap craftables or Magincia Invasion rubble. You can see the possible rewards in the quest gump.
**Khaldun temporarily available in Trammel for the duration of the event
+
** Quests are non-repeatable
***Shadowfiends now perfom the life drain attack
+
* Three types of ghosts now reside in Magincia
***General increases to HP and stats for Khaldun creatures
+
** Restless Souls
***Slightly increased the spawn rate of Shadowfiends, Spectral Armors, and Zealots
+
*** Invulnerable, unmoving
***Note: Shadowfiends and Spectral Armor drop loot onto the ground instead of leaving a body
+
*** Notices player movements
***Note: Players cannot resurrect inside Khaldun
+
*** Can be released by using Spirit Speak nearby
**New Trick or Treating rewards
+
**** Drops Threads of Life
***GM Beggars also have a new reward
+
** Forsaken Souls
 +
*** Constantly wanders the streets of Magincia
 +
*** Can be released by casting Exorcism nearby
 +
**** Drops Threads of Thought
 +
** Corrupted Souls
 +
*** Red, aggressive
 +
*** Calls other Corrupted Souls nearby for help when attacking
 +
*** Can only be released by being killed
 +
**** Drops Threads of Fate
  
==Old Magincia==
+
==Fixes/Changes==
  
*Three new quests to help heal the land by releasing the spirits trapped in Magincia’s ruins
+
===Combat===
**The quest giver is a mage near the Magincia moongate
+
* [[Disarm]] will no longer affect shields
**Quest rewards are three types of rubble, one for each quest (total of 12 pieces)  
+
* [[Hiryu]]s will only use the dismount special attack on mounted players
***Trees
+
* <s>Killing [[Solen]]s with a pet will properly remove friendship with the nest</s> (Update: this chance has been reverted)
***Broken furniture
+
* Ranged attacks on [[slime]]s will no longer cause acid damage to your weapon
***Building pieces
+
* Successfully taming an aggressive animal will stop its attack
**Rubble rewards are all unique - they do not overlap craftables or Magincia Invasion rubble. You can see the possible rewards in the quest gump.
+
* Tamers can no longer aggro with their pets and stay hidden
**Quests are non-repeatable
+
* Mounts under the effect of [[Nerve Strike]] will not be able to be mounted
*Three types of ghosts now reside in Magincia
+
* Wandering healers will no longer attack players who drink a refresh potion
**Restless Souls
+
* [[Wraith Form]] will not lose pass-through ability when crossing server boundaries
***Invulnerable, unmoving
+
***Notices player movements
+
***Can be released by using Spirit Speak nearby
+
****Drops Threads of Life
+
**Forsaken Souls
+
***Constantly wanders the streets of Magincia
+
***Can be released by casting Exorcism nearby
+
****Drops Threads of Thought
+
**Corrupted Souls
+
***Red, aggressive
+
***Calls other Corrupted Souls nearby for help when attacking
+
***Can only be released by being killed
+
****Drops Threads of Fate
+
  
=Fixes/Changes=
+
===Blessing/Insurance===
 +
* [[Blackrock]] of all sizes can now be insured
 +
* Blessed items will remain blessed after being traded
 +
* Public trash cans will no longer accept blessed items. This does not affect personal trash cans in your home.
  
==Combat==
+
===Crafting===
 +
* Crafting with [[Dull Copper]] will no longer exceed the 255 durability cap
 +
* [[Skullcap]]s can now be crafted with a higher durability than 12
  
*Disarm will no longer affect shields
+
===Display Issues===
*Hiryus will only use the dismount special attack on mounted players
+
* [[Granite]] will now display the color of the granite on mouse-over, rather than just saying “granite.”
*Killing Solens with a pet will properly remove friendship with the nes
+
* Guild abbreviations can no longer be made to imitate Faction abbreviations (Min, CoM, TB, SL)
*Ranged attacks on slimes will no longer cause acid damage to your weapon
+
* Player crafted [[Parasitic Poison]] will display its name correctly, instead of “Deadly Poison”
*Successfully taming an aggressive animal will stop its attack
+
* Pet summoning ball will no longer give an error message when crossing subserver boundaries
*Tamers can no longer aggro with their pets and stay hidden
+
* Plants will no longer mystically say “I’m here” when they reach a specific stage of growth
*Mounts under the effect of Nerve Strike will not be able to be mounted
+
* Savage Kin Paint effect will remain visible even after logging out and back in
*Wandering healers will no longer attack players who drink a refresh potion
+
* [[Quiver]]s will no longer lose their color on server startup
*Wraith Form will not lose pass-through ability when crossing server boundaries
+
  
==Blessing/Insurance==
+
===Factions===
 +
* Faction members in the Hero/Evil system on [[Siege Perilous]] and [[Mugen]] will no longer be able to grief their teammates by causing them to lose kill-points when auto-defending
 +
* Faction vendors from the losing faction will now disappear from a conquered city
 +
* Non-faction players cannot block the entrances to the Shadowlord and Minax strongholds
 +
** Shadowlord entrance area can no longer be teleported into, repels non-factioners
 +
** Minax stronghold boundaries have been extended to the entire mountain pass, and the recruiting stone placed outside the mountain
 +
* The bridge and outer entrance to the True Britannian stronghold can no longer be trapped
  
*Blackrock of all sizes can now be insured
+
===Housing/House-Addons===
*Blessed items will remain blessed after being traded
+
* Secured bags can no longer be dyed by anyone in a public house
*Public trash cans will no longer accept blessed items. This does not affect personal trash cans in your home.
+
* [[Spinning Wheel]]s will no longer be lost if re-deeded while in use
  
==Crafting==
+
===Resources===
 +
* Blank scrolls can be added to commodity deeds
 +
* Empty bottles can now be added to commodity deeds
 +
* [[Gargoyle Pickaxe]] will now dig up dull copper ore
  
*Crafting with dull copper will no longer exceed the 255 durability cap
+
===Spawning===
*Skullcaps can now be crafted with a higher durability than 12
+
* Healer added to [[Nujel'm]]
 +
* [[Horde Minion]]s summoned by Young players will decay properly
 +
* [[Interred Grizzle]]s will no longer spawn in [[Palace of Paroxysmus]]
 +
* NPCs in [[Heartwood]] will no longer spawn without clothes
 +
* [[Orders of Minax]] will no longer spawn outside of players’ reach
  
==Display Issues==
+
===Stacking===
 +
* New stackables:
 +
** [[Granite]]
 +
** [[Sand]]
 +
** [[Dough]]/[[Sweet Dough]]
 +
** [[Sushi Platter]]s
 +
** [[Savage Kin Paint]]
 +
** [[Pan of Cookies]]
 +
** [[Baked Quiche]]
 +
** [[Pristine Dreadhorn]]
 +
** [[Smoke Bomb]]s
 +
** [[Egg Bomb]]s
 +
** [[Arcane Gem]]s
 +
* Fixed:
 +
** Lesser poison potions will now stack with player crafted lesser poison potions
  
*Granite will now display the color of the granite on mouse-over, rather than just saying “granite.”
+
===Test Center===
*Guild tags can no longer be made to imitate Faction abbreviations (Min, CoM, TB, SL)
+
* Test Center welcome window reflects Publish 56
*Player crafted Parasitic Poison will display its name correctly, instead of “Deadly Poison”
+
* New test center command: “give seeds”
*Pet summoning ball will no longer give an error message when crossing subserver boundaries
+
** Gives the player a bag of fertile dirt and various seeds
*Plants will no longer mystically say “I’m here” when they reach a specific stage of growth
+
*Savage paint effect will remain visible even after logging out and back in
+
*Quivers will no longer lose their color on server startup
+
  
==Factions==
+
===Quests===
 +
* Abandoned quests should no longer cause the quest to fail in the player’s log
 +
* Chance to get three new colors of seeds in the Naturalist quest for the Flowery Cactus: fire, white, and black
 +
* [[Cooking]] quests will now accept all types of flour
 +
* Escort NPCs will now properly handle following players onto boats
 +
* [[Ocllo]] has been removed from the Escort Quest list
 +
** This will not interfere with escort quests in [[New Haven]]
  
*Faction members in the Hero/Evil system on Siege Perilous and Mugen will no longer be able to grief their teammates by causing them to lose kill-points when auto-defending
+
===Vendors===
*Faction vendors from the losing faction will now disappear from a conquered city
+
* Instituted a new Vending Penalty for players who attempt to circumvent the daily vendor charge for their items
*Non-faction players cannot block the entrances to the Shadowlord and Minax strongholds
+
** Vending Penalty is the same as the daily charge for the item
**Shadowlord entrance area can no longer be teleported into, repels non-factioners
+
** Penalty is applied if the item is removed by the owner before 24 hours has passed since it was added to the vendor
**Minax stronghold boundaries have been extended to the entire mountain pass, and the recruiting stone placed outside the mountain
+
** Penalty is noted on the object as an item property
*The bridge and outer entrance to the True Britannian stronghold can no longer be trapped
+
** If the item is added to a vendor again, the vending penalty is automatically deducted from that vendor’s account, or given back to the player if funds are insufficient
 +
** There is a 30 minute grace period after adding an item to a vendor to prevent accidents: any item removed before 30 minutes passes will not have a vending penalty
 +
** Once 24 hours pass, the item may be removed at any time by the owner without penalty. Re-adding it to the vendor starts the process over again, however
 +
* Added commas to vendor prices
  
==Housing/House-Addons==
+
===Misc===
 +
* A tamed [[sheep]] can only be shorn by the owner
 +
* A tamed [[cow]] can only be milked by the owner
 +
* All bows can now be used on [[Archery Butte]]s
 +
* [[Animal Lore]] can now be used on morphed Imprisoned Dogs
 +
* Begging will properly give the player gold when the message states they should have received some
 +
* Books should now copy properly from one size (in pages) to another
 +
* Casting a spell on an invalid location will no longer consume reagents or cause skill gain
 +
* Cows will replenish their milk supply 24 hours after being exhausted
 +
* [[Fire Beetle]]s will no longer work as a forge when ghosts
 +
* Fixed a macro to equip last weapon while meditating
 +
* Full suits of [[Virtue Armor]] no longer lose Self Repair on server startup
 +
* Gems from the [[Gem Cart]] can no longer be used to recharge a communication crystal
 +
* Ghosts can no longer remove runes from runebooks
 +
* Left-facing War Forks can now be sold to vendors
 +
* Morphed forms will now check for the correct skill and skill amount
 +
** Banking skill in a Soulstone will check your resultant skill level, and return you to normal if you can no longer maintain your morphed form
 +
** Casting from a scroll will return you to normal in three minutes
 +
* Plants can have resources added to them after the seventh stage, without having to unlock and relock them
 +
* Players may now join the Thieves’ guild one week after character creation, and be removed one week after requesting to quit
 +
** This was previously tied to one week (each way) of actual gameplay
 +
* Public trash cans are no longer magically locked
 +
* Players will no longer be able to move while using the “Help/Stuck” option as a ghost
 +
* Weapon Switch macro will work properly with spellbooks
 +
* Young players will now get the proper warning when entering Ilshenar dungeons
  
*Secured bags can no longer be dyed by anyone in a public house
+
==Updates==
*Spinning wheels will no longer be lost if re-deeded while in use
+
  
==Resources==
+
===Update 1===
 +
On October 30, 2008, the following was published:
 +
* Forsaken Souls in Magincia will now die when the exorcism spell is used on them.
 +
* Fixed an issue with [[Inscription]], being able to copy the books in Khaldun
 +
* The [[Dark Guardian the Keeper of Knowledge]] will not call guards when players try to talk to him
 +
* The [[Skeletal Lich]] will now only move in a limited area
 +
* Halloween candy will not make you full
 +
* Fixed the “Blessed” faction equippables
 +
** Can only be equipped by owner but can now be looted.
 +
* Fixed an issue with being able to recall into war zones in Felucca
 +
* The Halloween event will end on Nov. 17th
 +
* Trick or Treating will end also on the 17th of Nov.
 +
* Fixed the issue with the Elwood's [[The Collector's Quest]] NPC disappearing on Siege.
 +
* Fixed an issue with where the Skeletal Lich was spawning in bad locations
 +
* Siege Perilous cost for faction items will cost 5 times as much
 +
* Fixed bug with flax plant not able to be tended when locked down
 +
* Reverted a change to [[solen]] hive loyalty that was causing unexpected loss of friendship status
 +
* Skeletal Liches will no longer be attacked by guards
 +
* Fixed some issues with instanced corpses on the Crimson Dragons
  
*Blank scrolls can be added to commodity deeds
+
===Update 2===
*Empty bottles can now be added to commodity deeds
+
On November 6, 2008, the following was published:
*Gargoyle pickaxe will now dig up dull copper ore
+
* Halloween 2008
 
+
** Increased the number of drones that spawn
==Spawning==
+
** Lowered the cocoons’ respawn timer from 5 minutes to 3 minutes
 
+
** Adjusted the drop rate of gossamer and small spider webs
*Healer added to Nujel’m
+
** Gossamer will now appear in the player’s bag if they are among the top damagers. They will receive a random number between 1 and 4
*Horde Minions summoned by Young players will decay properly
+
** Rereading the journal can no longer be abused to reset the quest by circumventing the normal flow
*Interred Grizzles will no longer spawn in Paroxysmus’s Lair
+
* Factions and War of Shadows
*NPCs in Heartwood will no longer spawn without clothes
+
** Fixed an issue with Factions Elections not working properly on some shards
*Orders of Minax will no longer spawn outside of players’ reach
+
** Implemented a Town Crier update system for the War of Shadows. Saying “news” to a Town Crier or Sherry the Mouse statue will list one of the towns under attack
 
+
** Fixed issue with global Town Crier updates not being sent to Trammel from Felucca, and vice versa
==Stacking==
+
** Increased number of Lieutenants, Captains, and Generals and adjusted their hit-points per rank
 
+
** Increased the DI and SDI on weapon rewards by five points across the board
*New stackables:  
+
** Added bonus to kill-points and silver for killing enemies of a different side
**Granite
+
*** Order: TB and CoM
**Sand
+
*** Chaos: Minax and SL
**Dough/sweet dough
+
*** Example: If an "Order" faction member kills a "Chaos" member, they receive 2x kill-points, and 2x silver
**Sushi platters
+
*** Example: If an "Order" faction member kills an "Order" member, they receive the normal points and silver
**Savage kin paint
+
*** This effect stacks in “warzones” in Felucca (any of the eight faction cities)
**Pan of cookies
+
**** Kill-points can be up to 3x, silver up to 4x
**Baked quiche
+
**** Bonus kill-points are not deducted from the victim, they’re just a bonus given to the victor
**Pristine dreadhorn
+
** Town sigils will now properly teleport back to their pedestals when a town is "neutralized" as part of the invasion
**Smoke Bombs
+
** Fixed the no spell casting area in Moonglow
**Egg Bombs
+
* General
**Arcane Gems
+
** Fixed the issue where players were getting power scrolls in Ilshenar
 
+
*Fixed:
+
**Lesser poison potions will now stack with player crafted lesser poison potions
+
 
+
==Test Center==
+
 
+
*Test Center welcome window reflects Publish 56
+
*New test center command: “give seeds”
+
**Gives the player a bag of fertile dirt and various seeds
+
 
+
==Quests==
+
 
+
*Abandoned quests should no longer cause the quest to fail in the player’s log
+
*Chance to get three new colors of seeds in the Naturalist quest for the Flowery Cactus: fire, white, and black
+
*Cooking quests will now accept all types of flour
+
*Escort NPCs will now properly handle following players onto boats
+
*Ocllo has been removed from the Escort Quest list
+
**This will not interfere with escort quests in New Haven
+
 
+
==Vendors==
+
 
+
*Instituted a new Vending Penalty for players who attempt to circumvent the daily vendor charge for their items
+
**Vending Penalty is the same as the daily charge for the item
+
**Penalty is applied if the item is removed by the owner before 24 hours has passed since it was added to the vendor
+
**Penalty is noted on the object as an item property
+
**If the item is added to a vendor again, the vending penalty is automatically deducted from that vendor’s account, or given back to the player if funds are insufficient
+
**There is a 30 minute grace period after adding an item to a vendor to prevent accidents: any item removed before 30 minutes passes will not have a vending penalty
+
**Once 24 hours pass, the item may be removed at any time by the owner without penalty. Re-adding it to the vendor starts the process over again, however
+
*Added commas to vendor prices
+
 
+
==Misc==
+
 
+
*A tamed sheep can only be shorn by the owner
+
*A tamed cow can only be milked by the owner
+
*All bows can now be used on archery buttes
+
*Animal Lore can now be used on morphed Imprisoned Dogs
+
*Begging will properly give the player gold when the message states they should have received some
+
*Books should now copy properly from one size (in pages) to another
+
*Casting a spell on an invalid location will no longer consume reagents or cause skillgain
+
*Cows will replenish their milk supply 24 hours after being exhausted
+
*Fire Beetles will no longer work as a forge when ghosts
+
*Fixed a macro to equip last weapon while meditating
+
*Full suits of Virtue Armor no longer lose Self Repair on server startup
+
*Gems from the Gem Cart can no longer be used to recharge a communication crystal
+
*Ghosts can no longer remove runes from runebooks
+
*Left-facing War Forks can now be sold to vendors
+
*Morphed forms will now check for the correct skill and skill amount
+
*Banking skill in a Soulstone will check your resultant skill level, and return you to normal if you can no longer maintain your morphed form
+
*Casting from a scroll will return you to normal in three minutes
+
*Plants can have resources added to them after the seventh stage, without having to unlock and relock them
+
*Players may now join the Thieves’ guild one week after character creation, and be removed one week after requesting to quit
+
*This was previously tied to one week (each way) of actual gameplay
+
*Public trash cans are no longer magically locked
+
*Players will no longer be able to move while using the “Help/Stuck” option as a ghost
+
*Weapon Switch macro will work properly with spellbooks
+
*Young players will now get the proper warning when entering Ilshenar dungeons
+
 
+
==Updates==
+
The following updates to Publish 56 were announced October 29, 2008 to be applied during each shard's next scheduled maintenance period:
+
  
*Forsaken Souls in Magencia will now die when the exorcism spell is used on them.
+
===Update 3===
*Fixed an issue with Inscription, being able to copy the books in Khaldun
+
On November 11, 2008 an update to Publish 56 was made to all shards to fix a bug with [[Sherry the Mouse]] statuettes causing the Origin shard to crash repeatedly.
*The Dark Guardian will not call guards when players try to talk to him
+
*The Skeletal Lich will now only move in a limited area
+
*Halloween candy will not make you full
+
*Fixed the “Blessed” faction equippables  Can only be equipped by owner but can now be looted.
+
*Fixed an issue with being able to recall into war zones in Felucca
+
*The Halloween event will end on Nov. 17th
+
*Trick or Treating will end also on the 17th of Nov.
+
*Fixed the issue with the Elwood Collectors Quest NPC disappearing on Siege.  
+
*Fixed an issue with where the skeletal lich was spawning in bad locations
+
*Siege cost for faction items will cost 5 times as much
+
*Fixed bug with flax plant not able to be tended when locked down 
+
  
=See Also=
+
==See Also==
 
* [[Publishes]]
 
* [[Publishes]]
 
* [[Factions]]
 
* [[Factions]]

Latest revision as of 22:46, 23 November 2010

The following is a list of changes deployed as Publish 56 on October 29, 2008.

Deployment History

  • September 5, 2008 - expected late September or early October 2008.
  • September 19, 2008 - Ever so slightly delayed, now expected early October 2008.
  • September 26, 2008 - Based on a FoF update, expected late October 2008.
  • October 21, 2008 - Published to Test Center shard.
  • October 27, 2008 - Published to Origin shard.
  • October 29, 2008 - Published to all other shards.
  • October 30, 2008 - Update 1 published to all shards.
  • November 6, 2008 - Update 2 published to all shards.
  • November 11, 2008 - Update 3 published to all shards.

New Content

War of Shadows

  • Factions cities will come under attack in Trammel by the forces of the Shadowlords
  • Capturing a town sigil in Felucca allows the Trammel city to be invaded
    • Sigil must be captured by Chaos (Shadowlords or Minax)
    • Up to three towns can be invaded at a time
    • Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends
  • A city’s guard zones will disappear in Trammel when invaded, becoming a warzone
  • All Felucca faction cities will have their guard zones will be removed, becoming warzones
  • Affected cities for the invasion:
    • Britain
    • Skara Brae
    • Magincia
    • Minoc
    • Moonglow
    • Trinsic
    • Vesper
    • Yew
  • Players logging into a town under invasion will be relocated to Jhelom
    • Teleportation attempts into danger zones will be rerouted to Jhelom when possible
  • Invading forces comprised of three types
    • Shadowlord allied monsters (new alliances, beyond just daemons)
      • Britain: Dragons
      • Skara Brae: Elementals
      • Magincia: Undead
      • Minoc: Plague
      • Moonglow: Void
      • Trinsic: Orcs
      • Vesper: Rogue Ophidians
      • Yew: Daemons
    • Army of Shadows (Humans and Elves)
      • Ranking and promotion system similar to the Ophidian Invasion
      • Four basic types
        • Warrior
        • Ranger
        • Mage
        • Healer
      • Ranks
        • Recruit
        • Scout
        • Corporal
        • Lieutenant
        • Captain
        • General
    • Corrupted townspeople
      • Hatred
        • NPCs aggressively attack players and other NPCs
      • Falsehood
        • NPCs attempt to steal from players
        • Each NPC can only steal one item, normal theft checks apply
        • Item is returned to the player if the NPC dies or is purified when the invasion ends (player must be in the city)
      • Cowardice
        • NPCs flee from players
  • Invasion of a town ends when the sigil is recaptured by Order (TB or CoM), or the local invasion is completely defeated
  • Loot
    • All invasion monsters and army members drop faction silver
      • 1 to 5 normally, up to 25 for special mobs like the Shadow Knight
      • Silver is multiplied by rank within the army
      • Rare bonuses possible
    • All invasion monsters have at least double the normal loot
    • Army members drop special weapons and spellbooks with properties based on their rank
    • Army members drop exceptional loot at higher ranks
  • Crimson Dragons introduced as allies to the Shadowlords, appear as the final stage in the invasion. Shares similar loot to “The Six,” such as Myxkion
  • Platinum Dragons introduced as allies to Britannia, enemies of the Crimsons
    • Both dragon races are intelligent, and cause all dragons to go wild in their presence
  • Siege Perilous and Mugen will have all the content available, but will have the invasion proceed in Felucca

Factions

  • Added new equippables and consumables
  • Added a community collection chest inside each stronghold to collect silver, and give faction equippables and consumables as rewards
    • Donated silver will be tied to the faction system at a later date
  • Sigil corruption time dropped to 4 hours (from 10 hours) for the duration of the event
  • Sigil purification time dropped to 6 hours (from 3 days) for the duration of the event
  • Faction Thieves will now receive 100 silver and 10 kill points for successfully capturing a town sigil
    • Sigil must complete full circuit of corruption: from town pedestal, to stronghold, back to town pedestal
    • Interruptions will not count against the original thief, as long as the original thief’s faction finishes the corruption process
    • Thieves must be online to receive their reward
  • Killing faction enemies inside warzones results in bonus kill-points and silver

Halloween

  • New quest starting in the Yew Courthouse: talk to Jasper and read the book on the table
    • Can be done completely in either Felucca or Trammel
    • Every step required in the chain, skipping steps will keep you from completing the event
    • Event can be done once per character
    • Participating characters must be 15 days old (except for Test Center)
    • Khaldun temporarily available in Trammel for the duration of the event
      • Shadow Fiend of the Unseen now perfom the life drain attack
      • General increases to HP and stats for Khaldun creatures
      • Slightly increased the spawn rate of Shadowfiends, Spectral Armors, and Zealots
      • Note: Shadow fiends and Spectral Armor drop loot onto the ground instead of leaving a body
      • Note: Players cannot resurrect inside Khaldun
  • New Trick or Treating rewards

Old Magincia

  • Three new quests to help heal the land by releasing the spirits trapped in Magincia’s ruins
    • The quest giver is a mage near the Magincia moongate
    • Quest rewards are three types of rubble, one for each quest (total of 12 pieces)
    • Rubble rewards are all unique - they do not overlap craftables or Magincia Invasion rubble. You can see the possible rewards in the quest gump.
    • Quests are non-repeatable
  • Three types of ghosts now reside in Magincia
    • Restless Souls
      • Invulnerable, unmoving
      • Notices player movements
      • Can be released by using Spirit Speak nearby
        • Drops Threads of Life
    • Forsaken Souls
      • Constantly wanders the streets of Magincia
      • Can be released by casting Exorcism nearby
        • Drops Threads of Thought
    • Corrupted Souls
      • Red, aggressive
      • Calls other Corrupted Souls nearby for help when attacking
      • Can only be released by being killed
        • Drops Threads of Fate

Fixes/Changes

Combat

  • Disarm will no longer affect shields
  • Hiryus will only use the dismount special attack on mounted players
  • Killing Solens with a pet will properly remove friendship with the nest (Update: this chance has been reverted)
  • Ranged attacks on slimes will no longer cause acid damage to your weapon
  • Successfully taming an aggressive animal will stop its attack
  • Tamers can no longer aggro with their pets and stay hidden
  • Mounts under the effect of Nerve Strike will not be able to be mounted
  • Wandering healers will no longer attack players who drink a refresh potion
  • Wraith Form will not lose pass-through ability when crossing server boundaries

Blessing/Insurance

  • Blackrock of all sizes can now be insured
  • Blessed items will remain blessed after being traded
  • Public trash cans will no longer accept blessed items. This does not affect personal trash cans in your home.

Crafting

  • Crafting with Dull Copper will no longer exceed the 255 durability cap
  • Skullcaps can now be crafted with a higher durability than 12

Display Issues

  • Granite will now display the color of the granite on mouse-over, rather than just saying “granite.”
  • Guild abbreviations can no longer be made to imitate Faction abbreviations (Min, CoM, TB, SL)
  • Player crafted Parasitic Poison will display its name correctly, instead of “Deadly Poison”
  • Pet summoning ball will no longer give an error message when crossing subserver boundaries
  • Plants will no longer mystically say “I’m here” when they reach a specific stage of growth
  • Savage Kin Paint effect will remain visible even after logging out and back in
  • Quivers will no longer lose their color on server startup

Factions

  • Faction members in the Hero/Evil system on Siege Perilous and Mugen will no longer be able to grief their teammates by causing them to lose kill-points when auto-defending
  • Faction vendors from the losing faction will now disappear from a conquered city
  • Non-faction players cannot block the entrances to the Shadowlord and Minax strongholds
    • Shadowlord entrance area can no longer be teleported into, repels non-factioners
    • Minax stronghold boundaries have been extended to the entire mountain pass, and the recruiting stone placed outside the mountain
  • The bridge and outer entrance to the True Britannian stronghold can no longer be trapped

Housing/House-Addons

  • Secured bags can no longer be dyed by anyone in a public house
  • Spinning Wheels will no longer be lost if re-deeded while in use

Resources

  • Blank scrolls can be added to commodity deeds
  • Empty bottles can now be added to commodity deeds
  • Gargoyle Pickaxe will now dig up dull copper ore

Spawning

Stacking

Test Center

  • Test Center welcome window reflects Publish 56
  • New test center command: “give seeds”
    • Gives the player a bag of fertile dirt and various seeds

Quests

  • Abandoned quests should no longer cause the quest to fail in the player’s log
  • Chance to get three new colors of seeds in the Naturalist quest for the Flowery Cactus: fire, white, and black
  • Cooking quests will now accept all types of flour
  • Escort NPCs will now properly handle following players onto boats
  • Ocllo has been removed from the Escort Quest list
    • This will not interfere with escort quests in New Haven

Vendors

  • Instituted a new Vending Penalty for players who attempt to circumvent the daily vendor charge for their items
    • Vending Penalty is the same as the daily charge for the item
    • Penalty is applied if the item is removed by the owner before 24 hours has passed since it was added to the vendor
    • Penalty is noted on the object as an item property
    • If the item is added to a vendor again, the vending penalty is automatically deducted from that vendor’s account, or given back to the player if funds are insufficient
    • There is a 30 minute grace period after adding an item to a vendor to prevent accidents: any item removed before 30 minutes passes will not have a vending penalty
    • Once 24 hours pass, the item may be removed at any time by the owner without penalty. Re-adding it to the vendor starts the process over again, however
  • Added commas to vendor prices

Misc

  • A tamed sheep can only be shorn by the owner
  • A tamed cow can only be milked by the owner
  • All bows can now be used on Archery Buttes
  • Animal Lore can now be used on morphed Imprisoned Dogs
  • Begging will properly give the player gold when the message states they should have received some
  • Books should now copy properly from one size (in pages) to another
  • Casting a spell on an invalid location will no longer consume reagents or cause skill gain
  • Cows will replenish their milk supply 24 hours after being exhausted
  • Fire Beetles will no longer work as a forge when ghosts
  • Fixed a macro to equip last weapon while meditating
  • Full suits of Virtue Armor no longer lose Self Repair on server startup
  • Gems from the Gem Cart can no longer be used to recharge a communication crystal
  • Ghosts can no longer remove runes from runebooks
  • Left-facing War Forks can now be sold to vendors
  • Morphed forms will now check for the correct skill and skill amount
    • Banking skill in a Soulstone will check your resultant skill level, and return you to normal if you can no longer maintain your morphed form
    • Casting from a scroll will return you to normal in three minutes
  • Plants can have resources added to them after the seventh stage, without having to unlock and relock them
  • Players may now join the Thieves’ guild one week after character creation, and be removed one week after requesting to quit
    • This was previously tied to one week (each way) of actual gameplay
  • Public trash cans are no longer magically locked
  • Players will no longer be able to move while using the “Help/Stuck” option as a ghost
  • Weapon Switch macro will work properly with spellbooks
  • Young players will now get the proper warning when entering Ilshenar dungeons

Updates

Update 1

On October 30, 2008, the following was published:

  • Forsaken Souls in Magincia will now die when the exorcism spell is used on them.
  • Fixed an issue with Inscription, being able to copy the books in Khaldun
  • The Dark Guardian the Keeper of Knowledge will not call guards when players try to talk to him
  • The Skeletal Lich will now only move in a limited area
  • Halloween candy will not make you full
  • Fixed the “Blessed” faction equippables
    • Can only be equipped by owner but can now be looted.
  • Fixed an issue with being able to recall into war zones in Felucca
  • The Halloween event will end on Nov. 17th
  • Trick or Treating will end also on the 17th of Nov.
  • Fixed the issue with the Elwood's The Collector's Quest NPC disappearing on Siege.
  • Fixed an issue with where the Skeletal Lich was spawning in bad locations
  • Siege Perilous cost for faction items will cost 5 times as much
  • Fixed bug with flax plant not able to be tended when locked down
  • Reverted a change to solen hive loyalty that was causing unexpected loss of friendship status
  • Skeletal Liches will no longer be attacked by guards
  • Fixed some issues with instanced corpses on the Crimson Dragons

Update 2

On November 6, 2008, the following was published:

  • Halloween 2008
    • Increased the number of drones that spawn
    • Lowered the cocoons’ respawn timer from 5 minutes to 3 minutes
    • Adjusted the drop rate of gossamer and small spider webs
    • Gossamer will now appear in the player’s bag if they are among the top damagers. They will receive a random number between 1 and 4
    • Rereading the journal can no longer be abused to reset the quest by circumventing the normal flow
  • Factions and War of Shadows
    • Fixed an issue with Factions Elections not working properly on some shards
    • Implemented a Town Crier update system for the War of Shadows. Saying “news” to a Town Crier or Sherry the Mouse statue will list one of the towns under attack
    • Fixed issue with global Town Crier updates not being sent to Trammel from Felucca, and vice versa
    • Increased number of Lieutenants, Captains, and Generals and adjusted their hit-points per rank
    • Increased the DI and SDI on weapon rewards by five points across the board
    • Added bonus to kill-points and silver for killing enemies of a different side
      • Order: TB and CoM
      • Chaos: Minax and SL
      • Example: If an "Order" faction member kills a "Chaos" member, they receive 2x kill-points, and 2x silver
      • Example: If an "Order" faction member kills an "Order" member, they receive the normal points and silver
      • This effect stacks in “warzones” in Felucca (any of the eight faction cities)
        • Kill-points can be up to 3x, silver up to 4x
        • Bonus kill-points are not deducted from the victim, they’re just a bonus given to the victor
    • Town sigils will now properly teleport back to their pedestals when a town is "neutralized" as part of the invasion
    • Fixed the no spell casting area in Moonglow
  • General
    • Fixed the issue where players were getting power scrolls in Ilshenar

Update 3

On November 11, 2008 an update to Publish 56 was made to all shards to fix a bug with Sherry the Mouse statuettes causing the Origin shard to crash repeatedly.

See Also