Difference between revisions of "Rage Focus"

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'''Rage Focus''' is an item property found on some items that causes the damage inflicted to start off below -20% normal but steadily rises until it can surpass the 300% damage cap with a +20% bonus. In effect, initial damage is lower than normal, but eventually reaches a point where the attacks are higher than otherwise possible before the cycle ends and then begins to repeat.  
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'''Rage Focus''' is an item property found on [[weapons]] that causes the damage inflicted to start off below -40% of the weapon's base damage but steadily rises until it is +20%. I can surpass the 300% damage cap. In effect, initial damage is lower than normal, but eventually reaches a point where the attacks are higher than otherwise possible before the cycle ends and then begins to repeat.  
  
 
Overall, the effect of the property is to give more cumulative damage when used than when not, with less damage initially and then more damage conclusively.
 
Overall, the effect of the property is to give more cumulative damage when used than when not, with less damage initially and then more damage conclusively.

Latest revision as of 22:50, 30 March 2012

Rage Focus is an item property found on weapons that causes the damage inflicted to start off below -40% of the weapon's base damage but steadily rises until it is +20%. I can surpass the 300% damage cap. In effect, initial damage is lower than normal, but eventually reaches a point where the attacks are higher than otherwise possible before the cycle ends and then begins to repeat.

Overall, the effect of the property is to give more cumulative damage when used than when not, with less damage initially and then more damage conclusively.

See Also