Difference between revisions of "Sand"

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As of [[Publish 68.3]], GM [[Mining|Miner]]s will dig up sand at every attempt provided that they are mining on a sandy area. [[Felucca]] spots will give you two times the amount of sand. You can expect 6-13 samples per resource grid area (8x8). Respawn times range from 10-20 minutes.
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As of [[Publish 68.3]], GM [[Mining|Miner]]s will dig up sand at every attempt provided that they are mining on a desert area. [[Felucca]] spots will give you two times the amount of sand. You can expect 6-13 samples per resource grid area (8x8). Respawn times range from 10-20 minutes.
  
 
[[Category:Glassblowing]][[Category:Resources]]
 
[[Category:Glassblowing]][[Category:Resources]]

Revision as of 12:55, 6 June 2011

Old Sand graphic

Sand.png Sand is the primary resource used for Glassblowing. It weighs 1 stone and it is stackable (the units dug up prior to Publish 56 cannot be stacked).


In order to learn how to mine for sand, a GM Miner must read the book Small open book east.png Find Glass-Quality Sand. The ability does not cost any skill points, and has no effect on the skill cap.The book can be bought from Gargoyle Alchemists in Ver Lor Reg, the Gargoyle city in Ilshenar. It costs about 10,637 gold and can only be read once.


As of Publish 68.3, GM Miners will dig up sand at every attempt provided that they are mining on a desert area. Felucca spots will give you two times the amount of sand. You can expect 6-13 samples per resource grid area (8x8). Respawn times range from 10-20 minutes.