Difference between revisions of "Skullcap"

(New page: frame A type of Hat. Armor that is exceptionally crafted will receive a bonus that is further boosted by your character's Arms Lore skill. [[Runic ...)
 
m (updating with Imbuing and Runic Re-Forging)
 
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[[Image:Skullcap.png|frame]]
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{{Infobox item
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| name=Skullcap
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| image=Skullcap.png
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| weight=1
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| fireresist=3
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| coldresist=5
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| poisonresist=8
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| energyresist=8
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| strengthrequirement=10
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| mindurability=36
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| maxdurability=48
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}}
  
A type of [[Hat]].
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A type of [[Hat]] which takes up the [[Head Slot]].
  
 
[[Armor]] that is [[exceptional]]ly crafted will receive a bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]] cannot be used to grant further bonuses to hats.
 
[[Armor]] that is [[exceptional]]ly crafted will receive a bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]] cannot be used to grant further bonuses to hats.
  
Some forms of armor are "medable", meaning they do not affect your use of the [[meditation]] skill when worn. Elven armor can only be worn [[elves]].
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Skullcaps are a [[Medable]] form of armor that can be worn by both [[Humans]] and [[Elves]]. They are crafted by [[Tailoring|tailor]]s, and can be recycled using a [[Salvage Bag]] or [[scissors]].
  
Skullcaps are crafted by [[Tailoring|tailor]]s, and can be recycled using a [[Salvage Bag]] or [[scissors]].
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Parts retain the color of the material from which they are made. Crafted (and not yet [[imbued]]) versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be [[Dying Tub|dyed]]. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark.
  
Parts retain the color of the material from which they are made. Crafted versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be dyed with [[Pigments of Tokuno]]. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark.
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==Crafting==
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<b>Skill required:</b><br>
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0.0 [[Tailoring]]
  
<center>
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<b>Components:</b>
{| cellpadding="5" cellspacing="0" border="1"
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* 2 [[Cloth]]
! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Physical resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Fire resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Cold resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Poison resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Image:Energy resist icon.png]]
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! style="background-color:#9f3215; color:#FFFFFF;" width="50" align="center"| Total
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! style="background-color:#9f3215; color:#FFFFFF;" | Medable
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|- align="center"
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|0
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|3
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|5
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|8
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|8
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|24
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|[[Image:Tick.png]]
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|- align="center"
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| Equipment Slot
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Tailoring]]<br>Skill
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Leather]]<br>Required
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Strength]]<br>Required
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| [[Stone]]s
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! style="background-color:#9f3215; color:#FFFFFF;" width="30" align="center"| Female<br>Only
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! style="background-color:#9f3215; color:#FFFFFF;" | Elven
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|- align="center"
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|[[Head Slot]]
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|0.0
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|2
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|10
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|1
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|[[Image:Cross.png]]
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|[[Image:Cross.png]]
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|}
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</center>
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[[Category:Skullcaps]][[Category:Tailoring]]
 
[[Category:Skullcaps]][[Category:Tailoring]]

Latest revision as of 18:27, 28 October 2012

Skullcap.png
Skullcap
Weight: 1 Stone
Fire Resist 3%
Cold Resist 5%
Poison Resist 8%
Energy Resist 8%
Strength Requirement 10
Durability: 36 (min) - 48 (max)

A type of Hat which takes up the Head Slot.

Armor that is exceptionally crafted will receive a bonus that is further boosted by your character's Arms Lore skill. Runic Tools cannot be used to grant further bonuses to hats.

Skullcaps are a Medable form of armor that can be worn by both Humans and Elves. They are crafted by tailors, and can be recycled using a Salvage Bag or scissors.

Parts retain the color of the material from which they are made. Crafted (and not yet imbued) versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.

Crafting

Skill required:
0.0 Tailoring

Components: