Difference between revisions of "Stats"

 
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UO players have 3 statistics they rely on for their character.
 
UO players have 3 statistics they rely on for their character.
 
* [[Strength]] - Determines how much can be carried, amount of melee damage, and number of [[Hit Points]]
 
* [[Strength]] - Determines how much can be carried, amount of melee damage, and number of [[Hit Points]]
* [[Dexterity]] - Determines [[Stamina]] and is important for skills suck as [[Snooping]] and [[Parrying]]
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* [[Dexterity]] - Determines [[Stamina]] and is important for skills such as [[Snooping]] and [[Parrying]]
 
* [[Intelligence]] - Determines the amount of [[Mana]] a player has and can affect skills such as [[Magery]]
 
* [[Intelligence]] - Determines the amount of [[Mana]] a player has and can affect skills such as [[Magery]]
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==Gaining==
 
==Gaining==
 
You can gain up to 15 stat points per day, one every 10 minutes. To gain in a stat use any skill.
 
You can gain up to 15 stat points per day, one every 10 minutes. To gain in a stat use any skill.
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==Stat Locks==
 
==Stat Locks==
On the [[Character Status Menu]], there are arrows or locks located next to each stat. These indicate whether a stat gain go up, down, or not move at all.
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On the [[Character Status Menu]], there are arrows or locks located next to each stat. These indicate whether a stat will go up, down, or not move at all.

Revision as of 20:18, 28 December 2006

UO players have 3 statistics they rely on for their character.

Gaining

You can gain up to 15 stat points per day, one every 10 minutes. To gain in a stat use any skill.

Stat Locks

On the Character Status Menu, there are arrows or locks located next to each stat. These indicate whether a stat will go up, down, or not move at all.