Atlantic:Cear Dallben

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Atlantic Cear Dallben.png
Cear Dallben
Player: Scott Clark
Place of Birth: Lakeshire, Ilshenar
Class: Insert class here
Guild: The Zog Cabal
Personal Data
Real Name: Cear Dallben
Aliases: Jouster / Ralph
Race: Ilshen Meer
Age: He lost track ages ago
Height: Seven Feet
Weight: 172 lbs
Eye Color: a feline redish hazle
Hair Color: Red
Biographical Data
Residence: The Settlement of Blackrock, Isle of the Avatar
Former Guilds: None, recruited in Ilshenar for the Zog Cabal
Marital Status: Will not marry
Relatives: Mother and Father, None Living
Accolades
Cabalist Overlord of the Zog Cabal
Abilities
The man can weild reagents of any class to his needs and wants. Alchemy is his religion and for him it has no limits.
Unique Equipment
Mortar and Pestal
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History

Cear Dallben grew up in the once beautiful city of Montor with his lifelong friends Olan and Martoo. He was a student with them in the Montor Academy of the Arts, where he trained in Fencing and the Alchemical Works. It was a crisp and fate filled day in Montor when a group of Scholars passed the great city of pleasures and spoke to some students at the School. Cear, Olan, and Martoo took heed to their words well. It was then that Cear learned of Zog, a Meer of long ago and his power to speak to the all powerful race of their world, the Wisp. Cear knew that the scholars were right in there beliefs and actions. Cear knew that no true good could come with no consequence. He saw the order of the world falling all around him; the recent eruptions near Montor, the war between the Juka and the Meer, The sudden invasion of the underground castles and kingdoms. He knew he must cleanse the world and let it start anew. And it was on that day that Cear, Olan, and Martoo joined the Zog Cabal and made new brothers, Junin, Miron, Jou'nar, and Zendella. Immediately the Cabalists began their search for the power of the Wisp Born Scroll. Soon people began to wonder of the Cabalists actions and if they were going to do any good. But after the occasional curious man stepped in on their plans and did not return to his home again, the officials of Montor and Reg Volom set out after the cabalists. Despite their cleverly hidden rooms the cabalists were seized in the Wisp Dungeon they had constructed, and were banished into the Gate of Justice. Thus the men were cast into the land of Sosaria, where they wasted no time getting back to their plans, for this new world, their home world, and the lands that have yet to be discovered.

Expanded Appearance

The Meer man is tall and lanky, going from sporadic to nimble in his mannerisms that always hint at insanity. He wears the skull of an old friend, his long oil drenched pony-tail hangs out the back. There is oil most everywhere on the man's exterior. He uses plant oils to repel fire and mask his scent. Fire is an everyday occurrence for this alchemist, and he often finds himself surrounded.

Other Information

There is none, until you meet the man.