Difference between revisions of "Five on Friday - June 5, 2009"

(Created(and corrected Chrissay's oops linkage to Comm Spotlight))
 
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'''ive noticed that melee skill points on jewels and items dont count towards combat abilities, such as special moves, hit chance increase, etc.  i was wondering if that was designed to be that way or if it is a bug.  spell casting skill points of items count towards those abilities.  example of what im mean if i have 60 base tactics and use an item with 10 tactics to get to 70 tactics i still cant use the special moves for the weapon and get a que saying i require 70 tactics to use that move.'''
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'''I've noticed that melee skill points on jewels and items dont count towards combat abilities, such as special moves, hit chance increase, etc.  i was wondering if that was designed to be that way or if it is a bug.  spell casting skill points of items count towards those abilities.  example of what im mean if i have 60 base tactics and use an item with 10 tactics to get to 70 tactics i still cant use the special moves for the weapon and get a que saying i require 70 tactics to use that move.'''
  
 
Melee skill points on jewelry and items not counting towards special move skill requirements is as designed.
 
Melee skill points on jewelry and items not counting towards special move skill requirements is as designed.
  
-Leurocian
+
- Leurocian
  
 
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'''Since the gargoyle flying ability is being made so similar to being mounted, can we assume they will only have 4 taming slots? Or will they be able to fly with a greater dragon?'''
 
'''Since the gargoyle flying ability is being made so similar to being mounted, can we assume they will only have 4 taming slots? Or will they be able to fly with a greater dragon?'''
  
Possibly requiring a control slot for gargoyles while they are flying is something that the team is still currently evaluating.  
+
Possibly requiring a control slot for gargoyles while they are flying is something that the team is still currently evaluating.
  
-Leurocian
+
- Leurocian
  
--  
+
--
  
'''Since the doom gauntlet now uses a point system to determine artifacts, do the points get whipped out after leaving doom or do they build up, letting you get a higher chance each trip until you receive the artifact? '''
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'''Since the doom gauntlet now uses a point system to determine artifacts, do the points get whipped out after leaving doom or do they build up, letting you get a higher chance each trip until you receive the artifact?'''
  
The points build up until you receive an artifact.  
+
The points build up until you receive an artifact.
  
-Leurocian
+
- Leurocian
  
--  
+
--
  
'''Will another char slot be included with SA? '''
+
'''Will another char slot be included with SA?'''
  
There are no current plans to include another character slot for SA.  
+
There are no current plans to include another character slot for SA.
  
-Leurocian
+
- Leurocian
  
--  
+
--
  
'''Is there any progress with regards to making (for example) Black Staffs/Cleavers/Hatchets craftable? & if not, when SA comes out, will it be possible to unravel/imbue those items? '''
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'''Is there any progress with regards to making (for example) Black Staffs/Cleavers/Hatchets craftable? & if not, when SA comes out, will it be possible to unravel/imbue those items?'''
  
I don’t recall any plans to making black staves, cleavers, and hatchets craftable; however, you will be able to unravel/imbue those items.  
+
I don’t recall any plans to making black staves, cleavers, and hatchets craftable; however, you will be able to unravel/imbue those items.
  
-Leurocian
+
- Leurocian
 +
 
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'''Announcements:'''
 
'''Announcements:'''
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We have sent out our first round of Beta invitations last night. If you didn’t get into this round we will have plenty of other opportunities for invitations.
 
We have sent out our first round of Beta invitations last night. If you didn’t get into this round we will have plenty of other opportunities for invitations.
  
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+
--
  
Player run events and fansite news can be found in this week’s community spotlight [http://uoherald.com/news/news.php?newsid=832 here].  
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Player run events and fansite news can be found in this week’s community spotlight [http://uoherald.com/news/news.php?newsid=832 here].
  
 
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Come on you know you want to submit your question for the Five on Friday. Click the [http://www.uoherald.com/feedback/index.php Button].  
+
Come on you know you want to submit your question for the Five on Friday. Click the [http://www.uoherald.com/feedback/index.php Button].
  
 
==See Also==
 
==See Also==

Latest revision as of 14:16, 3 July 2009

I've noticed that melee skill points on jewels and items dont count towards combat abilities, such as special moves, hit chance increase, etc. i was wondering if that was designed to be that way or if it is a bug. spell casting skill points of items count towards those abilities. example of what im mean if i have 60 base tactics and use an item with 10 tactics to get to 70 tactics i still cant use the special moves for the weapon and get a que saying i require 70 tactics to use that move.

Melee skill points on jewelry and items not counting towards special move skill requirements is as designed.

- Leurocian

--

Since the gargoyle flying ability is being made so similar to being mounted, can we assume they will only have 4 taming slots? Or will they be able to fly with a greater dragon?

Possibly requiring a control slot for gargoyles while they are flying is something that the team is still currently evaluating.

- Leurocian

--

Since the doom gauntlet now uses a point system to determine artifacts, do the points get whipped out after leaving doom or do they build up, letting you get a higher chance each trip until you receive the artifact?

The points build up until you receive an artifact.

- Leurocian

--

Will another char slot be included with SA?

There are no current plans to include another character slot for SA.

- Leurocian

--

Is there any progress with regards to making (for example) Black Staffs/Cleavers/Hatchets craftable? & if not, when SA comes out, will it be possible to unravel/imbue those items?

I don’t recall any plans to making black staves, cleavers, and hatchets craftable; however, you will be able to unravel/imbue those items.

- Leurocian

--

Announcements:

We have sent out our first round of Beta invitations last night. If you didn’t get into this round we will have plenty of other opportunities for invitations.

--

Player run events and fansite news can be found in this week’s community spotlight here.

--

Come on you know you want to submit your question for the Five on Friday. Click the Button.

See Also