Difference between revisions of "Self Repair"

(New page: As explained on Five on Friday - November 9, 2007:<br> <br> <b>Self Repair</b>: * When an item takes damage, the Self Repair property adds durability equal to its intensity (so SR 1 wo...)
 
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As explained on [[Five on Friday - November 9, 2007]]:<br>
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==Explanation==
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As explained on [[Five on Friday - November 9, 2007]].<br>
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<b>Self Repair</b>:
 
<b>Self Repair</b>:
 
* When an item takes damage, the Self Repair property adds durability equal to its intensity (so SR 1 would add one point, SR 5 would add 5 points.)
 
* When an item takes damage, the Self Repair property adds durability equal to its intensity (so SR 1 would add one point, SR 5 would add 5 points.)

Revision as of 09:09, 16 March 2008

Explanation

As explained on Five on Friday - November 9, 2007.

Self Repair:

  • When an item takes damage, the Self Repair property adds durability equal to its intensity (so SR 1 would add one point, SR 5 would add 5 points.)
  • It then sets a timer, and Self Repair doesn't go off again on that item for 60 seconds, even if the item gets damaged again.

See Also