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  • ...an item with 10 tactics to get to 70 tactics i still cant use the special moves for the weapon and get a que saying i require 70 tactics to use that move.'
    2 KB (395 words) - 14:16, 3 July 2009
  • ...penalized for approximately 7 seconds. You are also unable to use special moves while the negative effects are on you. You can also remove the negative ef ...t give you any bonuses (outside of the initial hit chance increase) in PvP combat.
    3 KB (515 words) - 18:16, 31 July 2009
  • ...njures and animates a weapon that selects a Target to attack based off its combat strength and proximity. *Added two new special moves
    32 KB (4,844 words) - 22:47, 23 November 2010
  • ..., Lumberjacking, Stealth, Poisoning, Bushido, and Ninjitsu), their special moves will use the full mana cost
    5 KB (830 words) - 04:58, 2 January 2013
  • * This will only hit targets that are in combat with the user. * [[Special Moves]]
    734 bytes (111 words) - 15:07, 16 October 2013
  • *Players can now parry pet special moves. *Taming Mastery Combat Training can now be broken when the caster is out of range, dead, or paraly
    6 KB (875 words) - 18:53, 7 December 2019
  • ...t as long as that mastery is selected. Activated abilities that are combat moves can not be used at the same time as a special move. ! [[Combat Training]]
    24 KB (3,524 words) - 17:29, 31 August 2022
  • ===Faction Pet Combat Fixes=== *[[Archery]] no longer allows players to trigger special moves on weapons with [[Use Best Weapon Skill]].
    6 KB (1,003 words) - 14:38, 26 March 2012
  • * Special Moves • Daisho - Primary: Feint / Secondary: Doublestrike ===Combat Changes:===
    4 KB (597 words) - 09:24, 19 May 2013
  • '''Special Attacks''' are specific combat actions mobs take against their opponents. Not subsumed hereunder are [[Special Moves|Special Moves]] which constitute their own category (see there).
    391 bytes (49 words) - 10:46, 7 November 2013
  • ...ole Player. RoE covers what happens for a Role Player following the RoC in combat. And finally, the RoG covers the rules expected of a member of the guild. 6) '''Follow RoE''' - Rules of Engagement are important for what to expect in Combat. Exceptions may only be made by Guild Masters.
    84 KB (14,007 words) - 21:07, 2 April 2024
  • ...The animal tamer readies their pet for battle allowing the tamer to add combat abilities to their pet based on animal taming skill, animal lore skill, and ...trigger from hitting targets no longer trigger when combined with special moves.
    28 KB (4,487 words) - 20:51, 22 September 2015
  • ...The animal tamer readies their pet for battle allowing the tamer to add combat abilities to their pet based on animal taming skill, animal lore skill, and ...trigger from hitting targets no longer trigger when combined with special moves.
    28 KB (4,497 words) - 07:43, 9 October 2015
  • **Will not trigger effect the same time when used with [[special moves]]. .... This also will not trigger effect the same time when used with [[special moves]].
    12 KB (1,686 words) - 14:18, 8 February 2017
  • The pets skill caps are broken into 2 categories, Magic and Combat. ===Combat Skill Caps===
    11 KB (1,547 words) - 05:36, 7 December 2019

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