Difference between revisions of "Talk:Luck"

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: When I was writing that section and the sentences in the intro, I kept thinking that I needed to make it more clear that Luck gives you a ''chance'' at more and better loot, but does not directly affect what items you get and what properties appear on those items.<br />As to what actually happens when the loot itself spawns, I have no idea. To my knowledge, no dev team member has ever explained what happens after a Luck roll is successful, I.e. when the game rolls against your Luck and its successful, what happens next? We know that the amount and intensity of the loot is increased, but by how much? And what decides how much? I might send in a FoF question about it.<br />--[[User:Cogniac|Cogniac]] 02:16, 1 March 2009 (UTC)
 
: When I was writing that section and the sentences in the intro, I kept thinking that I needed to make it more clear that Luck gives you a ''chance'' at more and better loot, but does not directly affect what items you get and what properties appear on those items.<br />As to what actually happens when the loot itself spawns, I have no idea. To my knowledge, no dev team member has ever explained what happens after a Luck roll is successful, I.e. when the game rolls against your Luck and its successful, what happens next? We know that the amount and intensity of the loot is increased, but by how much? And what decides how much? I might send in a FoF question about it.<br />--[[User:Cogniac|Cogniac]] 02:16, 1 March 2009 (UTC)
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:: Righto, reckon I'll do the same. More people ask, more chance of a response, I figure. - [[User:Bomb Bloke|Bomb Bloke]] 02:33, 1 March 2009 (UTC)

Revision as of 19:33, 28 February 2009

Thanks Cogniac, I've been wondering about this stuff for years now.  :)

But still, this bit confuses me a little:

"Upon the death of the creature, a roll is made against the Luck of the character who did the most damage. If the roll is successful, both the amount of loot and the intensity of the properties on that loot are increased, after which the loot spawns."

So RAW, that means your Luck total only effects the chance of getting these bonuses, but has no effect on what these bonuses will actually be?

In that case, what are the bonuses themselves based on? A static figure, a random number? A percentage of the loot/intensities the creature would normally drop?

- Bomb Bloke 00:40, 1 March 2009 (UTC)

When I was writing that section and the sentences in the intro, I kept thinking that I needed to make it more clear that Luck gives you a chance at more and better loot, but does not directly affect what items you get and what properties appear on those items.
As to what actually happens when the loot itself spawns, I have no idea. To my knowledge, no dev team member has ever explained what happens after a Luck roll is successful, I.e. when the game rolls against your Luck and its successful, what happens next? We know that the amount and intensity of the loot is increased, but by how much? And what decides how much? I might send in a FoF question about it.
--Cogniac 02:16, 1 March 2009 (UTC)
Righto, reckon I'll do the same. More people ask, more chance of a response, I figure. - Bomb Bloke 02:33, 1 March 2009 (UTC)