Client Patch 3.0.6e

This patch was for the Classic and Third Dawn Clients.

Statistics

  • Date: December 19, 2001
  • Size: 906,660 bytes
  • Notes: This patch was followed up about an hour later by a much smaller patch numbered 3.0.6f that contained fixes for errors in this patch.

Patch Notes

We will be releasing a client patch on Wednesday, December 19th, at approximately 10:30am CST.


2D Client

  • The 2D client will get a menubar.
  • Added support for new 2D monster art.
  • Interface drawing optimizations.

3D Client

  • Added support for more fonts.
  • Fixed issues involving the color picker.
  • Increased the radar gump drawing speed.
  • The version string will no longer display a build number.
  • Mouse cursor will now be correct when over generic gumps.
  • Fixed an issue involving pathfinding when zoomed in.
  • You will be able to switch 3D from fullscreen to windowed mode on the fly (Alt-Enter).
  • You will be able to resize the game in windowed mode as big as you want. However, the bigger you go, the slower the game will run.
  • Added Mip-mapping. (Mip-mapping is a method of drawing fewer and larger textures when the camera is zoomed farther out, eliminating the "sparkly" effect some users may have noticed in Third Dawn.)
  • Tweak for drawing spider silk when zoomed in.
  • Particle density configuration setting now works.
  • Fixed an issue with garbled textures on GeForce 3 cards.
  • Improved rendering of transparency on dragon wings.
  • When zooming in, objects that are no longer in view will not be drawn. This can be used to speed things up at crowded areas like banks.
  • General performance improvements (5%-20% depending on hardware and what's going on in game)

Party System Bug Fixes

  • 2D - Fixed a bug relating to party status bars becoming “frozen” and not closeable.
  • 2D – Fixed an issue involving overlapping text and the party manifest.
  • 3D - Fixed an issue with health bars moving to the center of the screen whenever party members reconnected or joined the party.
  • 3D - Fixed an issue relating to a party leader’s paperdoll automatically closing whenever a player would accept an invitation to join their party.
  • 3D – Fixed an issue regarding the “kick” button being displayed incorrectly in the party manifest.
  • 3D – Fixed an issue with party health bars not updating properly.
  • 3D – Fixed an issue involving skin hue and resurrecting dead party members.
  • 3D – Fixed an issue with names not being displayed for certain people when using the party speak option after reconnecting to the game.
  • 3D – Fixed an issue involving party message color.
  • Both - Typing ‘/#’ will no longer send a direct tell. Now you must type ‘/t#’ or ‘/t #’ to send a direct tell.

Both Clients (Miscellaneous)

  • Added support for the Virtue gump.
  • The version string will now have the patch number in it.
  • Both clients will get the new "Codex of Wisdom" help system.
  • F1 or clicking on the "?" button on the menubar will bring it up.
  • The old popup help system has been disabled.
  • Various localization files.


The current version should be 3.0.6e for both clients.

If you have any difficulty receiving this patch, please check the following:

  • Check the "Patch" directory within your Ultima Online directory (the default location is C:\\Program Files\Ultima Online\Patch). This directory should be empty. Any files in this directory should be deleted.
  • If you are unable to connect to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on updating this file, please see the information posted at http://support.uo.com/tech_6.html.
  • Run a virus scan on your computer. Undetected viruses may cause conflicts with patching Ultima Online. For information on up-to-date virus detection software, please visit http://www.mcafee.com/myapps/vso/default.asp.

If after trying the above, you are still experiencing difficulty patching the Ultima Online client, please contact Technical Support at tech@uo.com.

See Also