Difference between revisions of "Concussion Blow"

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'''Concussion Blow''' is a [[special move]] that was added during the ''[[Ultima Online: Renaissance|Renaissance]]'' [[expansion]] in 2000.
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'''Concussion Blow''' is a [[special move]] that was added during the ''[[Ultima Online: Renaissance|Renaissance]]'' [[expansion]] in 2000. The move was revamped by the ''[[Ultima Online: Age of Shadows|Age of Shadows]]'' expansion in 2003.
  
 
==Effects==
 
==Effects==
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==Publishes==
 
==Publishes==
 
* {{Publish AoS|note=Changed to be per weapon instead of all Swordsmanship weapons.}}
 
* {{Publish AoS|note=Changed to be per weapon instead of all Swordsmanship weapons.}}
* {{Publish UOR|note=Added for all two-handed Swordsmanship weapons.}}
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* {{Publish UOR|note=Added for all two-handed Swordsmanship weapons in [[PvP]] combat.}}
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==See also==
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* [[Crushing Blow]]
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* [[Paralyzing Blow]]
  
 
[[Category:Special moves]]
 
[[Category:Special moves]]

Latest revision as of 10:10, 20 February 2026

Concussion Blow
Concussion Blow
Does Direct Damage to the Target based on the difference between their current Hit Points and Mana. The greater the difference, the more Damage they receive.
Weapon(s): Long Sword
Battle Axe
Halberd
Maul
Mace
Gnarled Staff
Quarter Staff
Lance
Crossbow
Diamond Mace
Boomerang
Dread Sword
Barbed Whip
Shortbow
Mana: 20

Concussion Blow is a special move that was added during the Renaissance expansion in 2000. The move was revamped by the Age of Shadows expansion in 2003.

Effects

Ranged weapons mana drain max 50% and return max 40%. Melee weapons mana drain max 80% and return max 70%. Two-handed melee weapons mana drain max 80% and returned max 40%.

Primary weapons

Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill and 30 or higher in tactics.

Secondary weapons

Weapons with a secondary ability of Concussion Blow require 90 or higher in the appropriate fighting skill and 60 or higher in tactics.

Publishes

See also