Difference between revisions of "Dual Wield"

(New page: The Dual Wield Special Move was added during the Samurai Empire expansion. This special move allows the caster to swing faster from a short duration. This special move can be acti...)
 
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The Dual Wield [[Special Move]] was added during the [[Samurai Empire]] expansion. This special move allows the caster to swing faster from a short duration.  This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
 
The Dual Wield [[Special Move]] was added during the [[Samurai Empire]] expansion. This special move allows the caster to swing faster from a short duration.  This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
 
* '''Mana Cost:''' 25
 
* '''Mana Cost:''' 25
* It is assumed that this special ability increases swing speed to the fastest swing formula for a short duration
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* It is assumed that this special ability increases swing speed to the fastest swing speed formula for a short duration.
 
* Only one weapon has the special move Dual Wield.
 
* Only one weapon has the special move Dual Wield.
 
==Primary Weapons==
 
==Primary Weapons==

Revision as of 14:39, 2 January 2008

The Dual Wield Special Move was added during the Samurai Empire expansion. This special move allows the caster to swing faster from a short duration. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.

  • Mana Cost: 25
  • It is assumed that this special ability increases swing speed to the fastest swing speed formula for a short duration.
  • Only one weapon has the special move Dual Wield.

Primary Weapons

Weapons with a primary ability of Disarm require 70 or higher in the appropriate fighting skill, Tactics and 50 or greater Ninjitsu.

See Also