Difference between revisions of "Disarm"
(Changed to reflect wrestling special moves do not need Tactics..) |
(Added paladin sword to Secondary ability - Weapons) |
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Line 12: | Line 12: | ||
* [[Mace]] | * [[Mace]] | ||
* [[Magic Wand]] | * [[Magic Wand]] | ||
+ | * [[Paladin Sword]] | ||
* [[Pick Axe]] | * [[Pick Axe]] | ||
* [[Shepherd’s Crook]] | * [[Shepherd’s Crook]] |
Revision as of 14:00, 3 January 2008
The Disarm Special Move was added during the Age of Shadows expansion. This special move disarms an opponent, not allowing them to rearm themselves for a short amount of time. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
- Mana Cost: 25
- This special move is primarily used in PvP situations only as most NPCs are immune to its effects.
- Unlike other special moves Bare Handed Disarm does not require tactics.
Primary Weapons
Weapons with a primary ability of Disarm requires 70 or higher in the appropriate fighting skill.
- Bare Handed (thus making use of the wrestling skill).
Seconday Weapons
Weapons with a secondary ability of Disarm require 90 or higher in the appropriate fighting skill and Tactics.
- Butcher Knife
- Hatchet
- Mace
- Magic Wand
- Paladin Sword
- Pick Axe
- Shepherd’s Crook
- Skinning Knife
- War Fork