Difference between revisions of "Deadly Aim"

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While there are not yet any concrete details, it is speculated that Gargoyles will have an advanced basic proficiency or perhaps skill bonus with [[Throwing]] weapons, similar to the bonus [[Elves]] receive with [[Detecting Hidden]] skill as part of their innate [[Elves#Perception|Perception]].
 
While there are not yet any concrete details, it is speculated that Gargoyles will have an advanced basic proficiency or perhaps skill bonus with [[Throwing]] weapons, similar to the bonus [[Elves]] receive with [[Detecting Hidden]] skill as part of their innate [[Elves#Perception|Perception]].
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As of [[Publish 65]] Gargoyle racial abilities have been updated:
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*Minimum Gargoyle skill in [[Throwing]] is 200.
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*Gargoyles receive a 5% bonus to hit that stacks with [[Hit Chance Increase|HCI]] and skill bonus. 
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*Gargoyle’s hit chance cap has been increased to 50%.
  
 
==See Also==
 
==See Also==
 
*[[Humans]]
 
*[[Humans]]
 
*[[Elves]]
 
*[[Elves]]
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*[[Publish 65]]
  
 
[[Category:Stygian Abyss]]
 
[[Category:Stygian Abyss]]

Revision as of 10:36, 22 April 2010

UOSA gargoyle figure.jpg

All Gargoyles are trained from childhood in the skill of Throwing, giving them a basic competence with missile weapons.

Deadly Aim is a racial ability to be seen in the Gargoyle Race as part of the Ultima Online: Stygian Abyss expansion.

While there are not yet any concrete details, it is speculated that Gargoyles will have an advanced basic proficiency or perhaps skill bonus with Throwing weapons, similar to the bonus Elves receive with Detecting Hidden skill as part of their innate Perception.

As of Publish 65 Gargoyle racial abilities have been updated:

  • Minimum Gargoyle skill in Throwing is 200.
  • Gargoyles receive a 5% bonus to hit that stacks with HCI and skill bonus.
  • Gargoyle’s hit chance cap has been increased to 50%.

See Also