Concussion Blow
| Concussion Blow | |
|---|---|
| |
| Deals 10 Direct Damage (+5 for 4s+ melee weapons) and drains up to 50% (ranged) or 80% (melee) of the Target's current Mana. 2h melee weapons only return 50% of the mana drained. Repeated strikes reduce drain effectiveness. | |
| Weapon(s): | Long Sword Battle Axe Halberd Maul Mace Gnarled Staff Quarter Staff Lance Crossbow Diamond Mace Boomerang Dread Sword Barbed Whip Shortbow |
| Mana: | 20 |
Concussion Blow is a special move that was added during the Renaissance expansion in 2000. The move was revamped by the Age of Shadows expansion in 2003.
Effects
Ranged weapons mana drain max 50% and return max 40%. Melee weapons mana drain max 80% and return max 70%. Two-handed melee weapons mana drain max 80% and returned max 40%.
Primary weapons
Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill and 30 or higher in tactics.
- Barbed Whip - Mace Fighting
- Crossbow - Archery
- Diamond Mace - Mace Fighting
- Gnarled Staff - Mace Fighting
- Mace - Mace Fighting
Secondary weapons
Weapons with a secondary ability of Concussion Blow require 90 or higher in the appropriate fighting skill and 60 or higher in tactics.
- Battle Axe - Swordsmanship
- Boomerang - Throwing
- Dread Sword - Swordsmanship
- Lance - Fencing
- Longsword - Swordsmanship
- Halberd - Swordsmanship
- Maul - Mace Fighting
- Quarter Staff - Mace Fighting
Publishes
- Publish 123 (13 May 2026): Many Special Move descriptions have been updated to better reflect their actual functionality
- Ultima Online: Age of Shadows (11 Feb 2003): Changed to be per weapon instead of all Swordsmanship weapons.
- Ultima Online: Renaissance (4 May 2000): Added for all two-handed Swordsmanship weapons in PvP combat.