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  • #REDIRECT [[Faction Traps]]
    27 bytes (3 words) - 10:21, 7 October 2013

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  • ** [[The Awakening#Loyalty Rating|City Loyalty]], [[Faction]] changes. ** Faction points, [[Bestial Armor Set]] and [[Encampment System]] fixes, new [[Clean
    20 KB (2,360 words) - 07:11, 10 April 2020
  • * [[Faction Traps]] now show what faction they belong to * [[Faction Trap Removal Kit]]s now show how many uses they have left
    15 KB (2,489 words) - 13:46, 4 November 2008
  • ...oose to [[Siege Bless]] it, or are able to [[Siege_Factions#Faction_Bless|Faction Bless]] it. However, do not despair! The law-abiding folk on Siege far outn Faction pricing is in effect on Siege Perilous, so if you search every town, you ar
    19 KB (3,071 words) - 13:32, 12 January 2017
  • The skilled rogue can disarm traps using the '''Remove Trap''' skill. ...used to be useful in [[Factions]] as it is the only way to remove enemy [[Faction Traps]].
    6 KB (998 words) - 19:42, 10 October 2023
  • * Reduced faction trap cost to 250 silver * Faction System has had some minor modifications made to it:
    16 KB (2,384 words) - 05:58, 22 July 2007
  • We got a set of Remove Trap and Detect Hidden questions this week: ...essary to remove a faction trap and why, since a tinker can make a faction trap removal kit?"'''
    3 KB (593 words) - 15:34, 4 August 2007
  • Faction pricing is in effect on Siege Perilous, so if you search every town, you ar For those involved in faction or guild wars, it is vitally important to note that direct damage spells wi
    10 KB (1,727 words) - 06:48, 25 September 2013
  • ==Updates to the Faction System== # Faction messaging will be re-enabled.
    29 KB (4,870 words) - 22:45, 23 November 2010
  • ...ue to allow Faction players from triggering a trapped chest to deny giving faction scores and stat loss *Removed Trap scrolls placed in binders having a TID error
    6 KB (1,042 words) - 02:41, 7 November 2013
  • * Fixed an issue with faction score loss. ==Faction Trap Changes==
    21 KB (3,540 words) - 17:10, 13 October 2007
  • The Faction System is a broad game system designed to promote organized player conflict Each faction will have their own stronghold and ranking system.
    47 KB (7,456 words) - 04:04, 25 November 2007
  • ...rough 10 or who is currently Faction Commander is eligible to be elected a Faction Commander. The normal election cycles is 9 days long. They will consist of ...nd is the phase where players choose to run for office. Players must be of faction rank 6 or higher to run for office. Only one character per account may choo
    3 KB (528 words) - 18:05, 28 September 2014
  • * [[Chest Trap]] - Traps that can be found in containers, triggered when opened. * [[Faction Traps]] - Traps that can be found in the game world, triggered by faction characters when stepped on.
    305 bytes (49 words) - 12:59, 30 March 2010
  • * [[Faction Saw Trap]]
    485 bytes (67 words) - 03:01, 17 August 2008
  • * [[Faction Spike Trap]]
    299 bytes (37 words) - 20:54, 17 August 2008
  • ...en opened in future using only the [[key]], they will have no effect - The trap is enabled/disabled with the lock itself. ...s been dealt with (either via [[Lockpicking]] or the [[Unlock]] spell) the trap must also be circumvented.
    1 KB (223 words) - 06:05, 3 February 2010
  • ...roup will be disappointed. Even at this time, the [[Sosaria]]n Hairdresser Faction is looking to hire able bodied hunters to collect monsters for ethically qu ...e taken, if necessary. Accounts range from the disappearances of [[Lobster Trap|lobster traps]] to the numerous breached and capsized vessels littering the
    16 KB (2,803 words) - 08:45, 12 April 2012
  • ===[[Faction]] Artifact Changes=== *All faction artifacts have their Rank requirement changed to 1
    10 KB (1,494 words) - 15:23, 20 November 2012
  • * [[Lava Lobster Trap]]s will now retain the correct name when returned from buoy form. * [[Mannequin]]s can now wear faction armor.
    11 KB (1,765 words) - 17:19, 27 November 2012
  • * Empty [[Lobster Trap]]s will all face the same direction and full ones will face the opposite di * Faction players will no longer be in the state of stat loss in [[Trammel]]
    16 KB (2,674 words) - 15:10, 8 October 2012

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