Difference between revisions of "Anatomy"

(New page: ==Training== ===Active=== Activate the skill via macro or skill button and target a creature other than yourself. If you do not get a gain you must target a different player or creature. O...)
 
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[[Image:Flag_anatomy.gif|frame]]
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{{tocright}}
 
==Training==
 
==Training==
 
===Active===
 
===Active===
 
Activate the skill via macro or skill button and target a creature other than yourself. If you do not get a gain you must target a different player or creature. Once you do get a gain you can go back and try on previous targets again.
 
Activate the skill via macro or skill button and target a creature other than yourself. If you do not get a gain you must target a different player or creature. Once you do get a gain you can go back and try on previous targets again.
 
===Passive===
 
===Passive===
Each time you hit a creature with a weapon or fists you have a chance to gain Anatomy. This is the preferred method of training the skill, requiring less effort and time.
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Each time you hit a creature with a weapon or fists you have a chance to gain Anatomy. This is the preferred method of training the skill, requiring less effort and time. You can also gain anatomy when using the [[Healing]] skill.
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==See Also==
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* http://guide.uo.com/skill_1.html - Anatomy page on UO.com

Revision as of 14:50, 19 February 2007

Flag anatomy.gif

Training

Active

Activate the skill via macro or skill button and target a creature other than yourself. If you do not get a gain you must target a different player or creature. Once you do get a gain you can go back and try on previous targets again.

Passive

Each time you hit a creature with a weapon or fists you have a chance to gain Anatomy. This is the preferred method of training the skill, requiring less effort and time. You can also gain anatomy when using the Healing skill.

See Also