Difference between revisions of "Block"

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The Block [[Special Move]] was added during the [[Samurai Empire]] expansion. It raises the caster's defense for a short amount of time. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
 
The Block [[Special Move]] was added during the [[Samurai Empire]] expansion. It raises the caster's defense for a short amount of time. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
 
* '''Mana Cost:''' 30
 
* '''Mana Cost:''' 30
 +
* Requires either 50 or greater [[Ninjitsu]] or [[Bushido]] to use.
 
==Primary Weapons==
 
==Primary Weapons==
 
Weapons with a primary ability of Block require 70 or higher in the appropriate fighting skill, [[Tactics]], and 50 or higher in [[Ninjitsu]].
 
Weapons with a primary ability of Block require 70 or higher in the appropriate fighting skill, [[Tactics]], and 50 or higher in [[Ninjitsu]].
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* [[Sai]]
 
* [[Sai]]
 
==Seconday Weapons==
 
==Seconday Weapons==
Weapons with a secondary ability of Armor Ignore require 90 or higher in the appropriate fighting skill, [[Tactics]] and and 50 or higher in [[Ninjitsu]] or [[Bushido]].
+
Weapons with a secondary ability of Armor Ignore require 90 or higher in the appropriate fighting skill, [[Tactics]] and 50 or higher in [[Ninjitsu]] or [[Bushido]].
 
* [[Tessen]]
 
* [[Tessen]]
  

Revision as of 10:05, 2 January 2008

The Block Special Move was added during the Samurai Empire expansion. It raises the caster's defense for a short amount of time. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.

Primary Weapons

Weapons with a primary ability of Block require 70 or higher in the appropriate fighting skill, Tactics, and 50 or higher in Ninjitsu.

Seconday Weapons

Weapons with a secondary ability of Armor Ignore require 90 or higher in the appropriate fighting skill, Tactics and 50 or higher in Ninjitsu or Bushido.

See Also