Difference between revisions of "Bloodspawn"

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[[Image:Bloodspawn.png|frame|Bloodspawn]]
 
[[Image:Bloodspawn.png|frame|Bloodspawn]]
'''Bloodspawn''' first appeared in the single-player games, specifically in [[Ultima VII]] part II (the Serpent Isle), as a requirement for the more powerful (or diabolical) spells. Prolonged exposure was said to drive men mad with power.
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'''Bloodspawn''' first appeared in the single-player games [[Ultima Prime|Ultima VII: The Serpent Isle]], as a requirement for the more powerful (or diabolical) spells. Prolonged exposure was said to drive men mad with power.
  
Bloodspawn was intended to be used as a [[Necromancy]] reagent in [[Ultima Online]], under an early design.  It is occasionally seen on some shards as a rare item, often worth a good deal of money.  It is part of a set of rare items commonly referred to as [[Pagan Reagents]].
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Bloodspawn was intended to be used as a [[Necromancy]] reagent in [[Ultima Online]], under an early design.  It is occasionally seen on some shards as a rare item, often worth a good deal of money.   
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==See Also==
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* [[Pagan Reagents]]
  
 
[[Category:Reagents]]
 
[[Category:Reagents]]

Latest revision as of 21:00, 27 September 2008

Bloodspawn

Bloodspawn first appeared in the single-player games Ultima VII: The Serpent Isle, as a requirement for the more powerful (or diabolical) spells. Prolonged exposure was said to drive men mad with power.

Bloodspawn was intended to be used as a Necromancy reagent in Ultima Online, under an early design. It is occasionally seen on some shards as a rare item, often worth a good deal of money.

See Also