Difference between revisions of "Concussion Blow"

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The Concussion Blow [[Special Move]] was added during the [[Age of Shadows]] expansion. This special move adds an extra amount of damage to an opponent that has most of it's hit points remaining but is very low on mana. The extra damage dealt is direct damage, thus not effected by resistances.  This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
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The '''Concussion Blow''' [[Special Move|special move]] was added during the [[Age of Shadows]] expansion. It adds between 10 and 30 extra [[Hit Points|hit points]] of damage. The amount of the extra damage is based on the difference between an opponent's [[mana]] and hit points; the greater the spread, the greater the damage. According to a [[Five on Friday - January 18, 2008|FoF]], formula for the damage bonus is the absolute value of the victim's current mana percentage minus his or her current hit point percentage, divided by four, plus ten.
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|(Opponent's mana)% - (Opponent's hit point)% |
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|---------------------------------------------| + 10 = Damage Increase
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|                    4                        |
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The extra damage dealt is [[Damage Types|direct damage]], thus not effected by [[resistances]].  This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
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* '''Mana Cost:''' 25
 
* '''Mana Cost:''' 25
 
==Primary Weapons==
 
==Primary Weapons==
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==See Also==
 
==See Also==
 
* [[Special Moves]]
 
* [[Special Moves]]
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* [[Crushing Blow]]
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* [[Damage Types]]
  
 
[[Category:Special Moves]]
 
[[Category:Special Moves]]

Revision as of 00:46, 26 January 2008

The Concussion Blow special move was added during the Age of Shadows expansion. It adds between 10 and 30 extra hit points of damage. The amount of the extra damage is based on the difference between an opponent's mana and hit points; the greater the spread, the greater the damage. According to a FoF, formula for the damage bonus is the absolute value of the victim's current mana percentage minus his or her current hit point percentage, divided by four, plus ten.

|(Opponent's mana)% - (Opponent's hit point)% |
|---------------------------------------------| + 10 = Damage Increase
|                    4                        |

The extra damage dealt is direct damage, thus not effected by resistances. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.

  • Mana Cost: 25

Primary Weapons

Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill and Tactics.

Seconday Weapons

Weapons with a secondary ability of Concussion Blow require 90 or higher in the appropriate fighting skill and Tactics.

See Also