Difference between revisions of "Critical Hit"

 
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Every time you deal a standard strike in combat, you have a chance of dealing a '''Critical Hit'''.
 
Every time you deal a standard strike in combat, you have a chance of dealing a '''Critical Hit'''.
  
Criticals deal much more damage then usual ''(I think it's 200%?)'' and since I all but swore off melee fighting over a year ago I don't know much about them.
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Criticals deal much more damage then usual ''(200%? Might deal damage without taking into account target's resists?)''.
  
 
[[Lightning Strike]] increases your chance to deal one, as does having a high level of [[Anatomy]] skill.
 
[[Lightning Strike]] increases your chance to deal one, as does having a high level of [[Anatomy]] skill.

Latest revision as of 20:44, 28 February 2009

Every time you deal a standard strike in combat, you have a chance of dealing a Critical Hit.

Criticals deal much more damage then usual (200%? Might deal damage without taking into account target's resists?).

Lightning Strike increases your chance to deal one, as does having a high level of Anatomy skill.

In fact according to the relevant Stratics article the Anatomy damage bonus only applies if you "pass a check" (deal a crit?), but our Damage Calculations page reckons it always applies. I have no idea which is the truth.