Difference between revisions of "Defense Mastery"

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The Defense Mastery [[Special Move]] was added during the [[Samurai Empire]] expansion. This special move allows the caster to increase their [[Physical Resistance]] by 50%, not to exceed the individual's cap, for a short amount of time.  This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
 
The Defense Mastery [[Special Move]] was added during the [[Samurai Empire]] expansion. This special move allows the caster to increase their [[Physical Resistance]] by 50%, not to exceed the individual's cap, for a short amount of time.  This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
 
* '''Mana Cost:''' 30   
 
* '''Mana Cost:''' 30   
 +
* This Special Move requires 50 or Greater in Bushido or Ninjitsu
 
==Primary Weapons==
 
==Primary Weapons==
 
Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill, [[Tactics]] and 50 or greater [[Bushido]].
 
Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill, [[Tactics]] and 50 or greater [[Bushido]].

Revision as of 11:44, 2 January 2008

The Defense Mastery Special Move was added during the Samurai Empire expansion. This special move allows the caster to increase their Physical Resistance by 50%, not to exceed the individual's cap, for a short amount of time. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.

  • Mana Cost: 30
  • This Special Move requires 50 or Greater in Bushido or Ninjitsu

Primary Weapons

Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill, Tactics and 50 or greater Bushido.

Seconday Weapons

Weapons with a secondary ability of Concussion Blow require 90 or higher in the appropriate fighting skill, Tactics and 50 or greater Ninjitsu.

See Also