Double Strike

Revision as of 16:31, 2 December 2007 by Ceruleus (Talk | contribs) (conformed style to Armor Ignor entry)

Use of this special move allows an attacker to strike their opponent twice in the next single round of combat. Subsequent to activation, the next hit will automatically cause another swing attempt, which can either hit or miss according to the normal hit chance rules. This last point is in contention, as many have observed a much higher chance to have the second swing attempt parried. (Many recommend Armor Ignore as an alternative, since the damage yeild is similar to two successful swings).

There is a -10% damage penalty for this special move.

Mana Cost: 30 (subject to Lower Mana Cost modification).

Primary Weapons

Double Strike is the Primary Special Move on the following weapons: Repeating Crossbow; Double Bladed Staff; Quarterstaff; 2-Handed Axe; Crescent Blade; Double Axe; Katana; Pick Axe; and Scimitar.

Secondary Weapons

Surprisingly, Double Strike is not a Secondary Special Move on any weapon.

See Also